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Intrigue, Horror, & Lovecraftian God Sacrifice in the Western Wastelands - Olathoë' Session Report Eight

Swords & Stitchery - Sun, 01/21/2018 - 07:30
So during tonight's game the PC's moped up the last of the Rhan Faced Doppelgangers groups, each of these groups operates with a spotter, a telepathic link to the hive mind, & a shifter who imitates the target. The PC's learned of an insect cult operating fifty miles outside of the Outpost of the Western Wastelands in an abandon temple of the Huldra ("hidden beings") after blowing away a ton Needleshttp://www.blogger.com/profile/11243274667834930867noreply@blogger.com0
Categories: Tabletop Gaming Blogs


First Comics News - Sun, 01/21/2018 - 02:05







Pretty much pissed at everyone I know…

It’s really not a good time to poke the beast.

I assure you.

Can’t say I didn’t warn you.

Because—I did.

You also can’t be mad at me for trying to protect you from myself.


I’m a good person.

I do good things.

Meandering around Royal Oak—despite raging—helped a group of elderly take a walker out of the back and took it too the lady trying to get out of  the front seat.

They had pulled in front of a garage to get out, and the security guard came out to tell them they needed to move.

I knew they weren’t going to just move without getting out because it was really the only place for them to do so, so I meant to expedite the process.


So—I’m going to play magic tonight with someone I played with last time I lived in MI… who, kind of, stalked me; but, he’s good and his play group is pro level—don’t judge.

And—need to kill some time before.

Going into this with the notice my laptop battery is almost dead, I needed to find a place with wifi and a plug—alcohol would be nice.

Set destination for HopCat—but, they were hoppin’

So, I’m wandering around looking for places; an, it’s onsie night XD


Of course I ask several groups if they already had them—a few did. XD

Back in October, I made a note somewhere about all the onsies for sale in MI.


Maybe I’m just jelly.


Three potential places later, I’m sitting at this bar in a restaurant I don’t know the name of… oh… B Spot?

Like; Burger Spot?

That’s fucking dumb.

Fries are good though.

And, BBQ sauce.

Whatever… shut up.

Found someone’s driver’s license on the ground.

Assuming it belongs to someone attending onsie night just because of the population and thought about trying to find the person in charge to turn it in but there are a lot of people downtown and won’t guarantee its return.

Of course, I’m going to mail it to her.

That shit sucks.


So, I’m now sitting here with two hours to kill after having some form of spanish coffee with a double shot of rum.

My last “paycheck” came in the form of a debit card.

ZERO warning.


So, now I feel like I’m being looked at like I’m committing fraud every time I use it because it doesn’t have a name on it—that’s not entirely true—I’m actually about to use it for the first time;but, I haven’t used it up to this point because I felt like I’d be looked at like I’m committing fraud… sigh…

Not to mention, was trying NOT to spend that money… but, of course, I am… sigh…

This marketing firm print job needs to happen soon.

But, then—of course—I immediately need to take 2 friday’s off in a row next month. XD

I’m funny.

Super stoked though!

So, Feb 9th-11th, going to ASTRONOMICON

OMFG. Eric Bischoff, Kevin Nash, Scott Hall AND Booker T!!! <3

I grew up in the ’90s with WCW as a staple in our household.

It was on ever Monday and Thursday night.

My mom was a HUGE fan of Kevin Nash and Scott Hall—thought they were the sexiest men alive.

Also, Sig Haig and Bill Moseley, The Devil’s Rejects—eeeeeeekkkkkkkkk!!!!! <3


Also, someone I was suppose to write a review for; and, kind of, did—but; not really because it wasn’t great and I don’t understand how he’s made this level of fame over it because I feel like I wasted and entire evening reading Vol. 1 hoping for it to get better…


The following weekend, I will be attending Planet Comicon in Kansas City, Missouri.

So is Danny Trejo; John Cusack; and, Jason Momoa.

: )

Going with Comics, Beer and Sci-Fi crew.

My card worked and everything was fine, so I ordered a braut and a cider—1.5 hours to kill.


681 words in and all I’ve been doing is ranting about how I got to this point of the review I’m about to grace you with…

But, it really has been important to say all this to get you understand my level of rage.

I’ve been (trying not to) fighting with everyone in my immediate circle.

Everyone has pissed me off in some way.


This guy I messaged off craigslist posting about ending his worthless life, turned on me after I refused his marriage proposal.



Before I can actively start writing a review, I needed to get that off my chest because it puts my mood in perspective for what type of comic I’m looking for and how I’m looking at it.

OH! And! Feb. 23rd-24th, I’ll be at Great Lakes Comic Con for the hat trick.

It’s funny, I’ll actually be helping run the magic gaming section where I’d learned magic two years ago.

Quite pleased and impressed with myself—if I say so myself—and; I do—because; I did.

Opened Gate Keeper Games on Thursday because Mr. Tim had a thing…

This dude from a distributor called about setting up an account and asked me about the con—he’s running the board gaming… I said I was personally going and would be assistant with magic gaming and we made plans to say hi.

Networking is SOOOOOOOOOOOOOOO important in this industry.

If your not there, you’re not there.

985 words and I still haven’t started review anything because the last (7:44—4:44) time I sat down to read something—few days ago—was a complete and utter waste of my fucking time—and I fucking hate time.

You know—because, I just fucking told you.

1029 nd an hour to go—I think we’ve hit that point… the time to make a choice.

What to read…


4,329 choices.

Would easily be over 5k now if I hadn’t missed so many downloads from poor signal strength and periodic lack of caring about anything—comics, included.

I really do hate you all.


Perusing my digital library, Found the Third Testament Vol. 1-4.

Remember doing a review on Vol. 1 before the sever crash were I stupid lost everything because I backed up nothing—yes—I’m still salty.

Remember liking the title…

Don’t remember if I read them all—think I will now, though…

DAFAQ not…

Well, not ALL of them at this moment because I’m down to 45 mins…

But, now I’m going to have to read this ALL again… sigh…

Ugh… I LITERALLY have been in arguments with 4 people over the last two weeks regarding this bullshit… sigh…

No matter how much w advance, this shit is wo-man—as in, sub of man—is still SO prevalent and constantly reinforced in our society.

I like the art, though.

And—despite a few seemingly missing pronunciations in the way of conversational pausing English most miss, because I love simi-colons and em-dashes—the dialog is quite good.

You can HEAR the characters speaking.


Ugh… didn’t even make it to page 20 without my roommate texting about giving him the cold shoulder…


I’ve been in a shit mod for days.

I’ve been nothing but open and honest…


If anything I’ve learned, I have the right to not to talk to anyone… right?

Just as everyone has the right not to talk to anyone else…

That’s my understanding in all this fucking mess…

But, of course, it’s his fucking birthday and I didn’t fucking know and he non nonchalantly makes little comments versus but coming out and says what’s on his mind so I wasn’t aware today was his birthday—but; I’m the asshole… sigh…

Ugh! I hate humans…

1383… I have about 3 mins left until I need to get going and I’m still waiting to cash out frmo 20 mins ago and I’m rawr…


Haven’t really finished this article in the way of a review but I think I’ve written enough content to hopefully amuse you as much as I’ve amused myself writing it until I decide to actually write a review.

I’m funny.


Be well.

Fuck off and die…

K. Done–Byee!


Categories: Comic Book Blogs

All the Trees

Aikido Blogs - Sun, 01/21/2018 - 01:05
All the Trees

All the trees
Know the wind intimately
Constantly they wind-dance
With each other

So, I keenly watch, observe
Looking for ancient wisdom
But, all I see are trees
Bending in the wind

Categories: Aikido


First Comics News - Sat, 01/20/2018 - 19:08


Nancy Silberkleit

“Meet Scarlet – she is a new character that we have introduced in the iconic comic series and she represents people on the autism spectrum. She is a gentle child who wants to be included in the social circle, and she is often misunderstood. I believe that Scarlet will be a powerful tool because the medium, a well-known comic book, is the perfect place for kids to learn and they naturally gravitate towards these comics because they are fun and accessible.

Scarlet helps all of us to understand that people just want to be treated with respect and kindness. We are each unique individuals – but we all want to be included and treated kindly. Much of the problems of bullying and seeing other people as different stems from ignorance; and the antidote is awareness. Wouldn’t we live in a better world if we embraced our differences rather than being scared of them?

By introducing Scarlet, we are hoping that teachers and students can learn about autistic children and about differences. They can learn about how to treat a person with autism and how to understand this person’s different types of behaviors. Through education, we can instill kindness in our children. Kindness can light up a dark room and transform people, and it can be infectious too since it only takes one act of kindness to ignite others to be kind.”

Fernando Ruiz

“I had a very positive time working with Nancy on this one … It was nice revisiting these characters again after so long of a time! Not only did I get to draw the Archie characters again, but this story gave me the opportunity to include the Little Archie gang, personal favorites of mine! Long-time sharp-eyed followers of my work will see from one of these pages that I also wasted no time in squeezing in one of my notorious Cosmo the Merry Martian cameos. I even got another favorite of mine, Superduck, in there! Plus it’s always fun creating new characters. I hope everyone will give Scarlett a chance and take to her as much as I have. She got lots of potential and I’d love to see her come back again.”

Categories: Comic Book Blogs

War in Europe

Greyhawk Grognard - Sat, 01/20/2018 - 18:54
At last! The crown jewel in my game collection has arrived.

When I was a kid, SPI's monster game War in Europe was one of my favorite games. We actually played the full campaign game all the way through - my best friend Tom dismantled his model train set in his basement so we'd have a table large enough to fit the maps. It depicts World War II on a regimental/division level (the game comes with 3600 counters), with a 20-mile hex map of Europe that takes nine 22" x 36" maps to show the whole thing. Turns represent a week.

It truly is a monster game.

I got rid of mine some years ago, when I was moving a lot, and decided I wasn't ever going to play these sorts of games again. Like most of my collection lost in that ill-considered decision, I've been slowly rebuilding, and now I finally have the Big One. I got it on eBay for a surprisingly reasonable price (less than the reissue from Victory Games will cost when it's back in print) plus over a dozen erratas, expansions, and so forth. It's even partially unpunched!

The box has a dinged corner, but other than that it looks to be in great shape. I can't wait to play one of the smaller scenarios (the big campaign game will have to wait until I'm able to reclaim the spare bedroom from its status as junk room). Here are some pics of my copy:

And here's a stock photo of what the whole thing looks like with all the maps put together (with a full-sized newspaper for scale):

Categories: Tabletop Gaming Blogs


First Comics News - Sat, 01/20/2018 - 18:47

2017 Diamond Gem Award Suppliers of the Year

2017 Comic Book Publisher of the Year – Over 3%: DC Comics

2017 Comic Book Publisher of the Year – Under 3%: Aftershock Comics

2017 Backlist Publisher of the Year: DC Comics

2017 Top Dollar Market Share Publisher of the Year: Marvel Comics

2017 Manga Publisher of the Year: VIZ Media

2017 Game Manufacturer of the Year: WizKids

2017 Toy Manufacturer of the Year: Funko

2017 Diamond Gem Award Products of the Year

2017 Comic Book of the Year – Under $3.99: Batman #24, DC Comics

2017 Comic Book of the Year – Over $3.99: Doomsday Clock #1 (of 12), DC Comics

2017 Top Dollar Comic Book of the Year: Marvel Legacy #1

2017 Best New Comic Book Series: Redneck, Image Comics

2017 Best All Ages Series: DuckTales, IDW Publishing

2017 Best All Ages Original/Reprint GN: DC Super Hero Girls, volume 4: Past Times at Super Hero High, DC Comics

2017 Licensed Comic of the Year: Star Wars: The Screaming Citadel #1, Marvel Comics

2017 Licensed TP or HC of the Year: Batman TMNT, volume 1, DC Comics/IDW Publishing

2017 Original Graphic Novel of the Year: Wonder Woman Earth One, volume 1, DC Comics

2017 Reprint TP or HC of the Year: The Walking Dead: Here’s Negan, Image Comics

2017 Indie Graphic Novel of the Year: My Favorite Thing is Monsters GN Vol. 1, Fantagraphics Books

2017 Manga TP of the Year: The Legend of Zelda: Twilight Princess, Volume 1, VIZ Media

2017 Anthology of the Year: Love is Love GN, IDW Publishing

2017 Magazine of the Year: Heavy Metal, Heavy Metal Magazine

2017 Trade Book of the Year: The Legend of Zelda: Art & Artifacts HC, Dark Horse Comics

2017 Best Free Comic Book Day Book: FCBD 2017 I Hate Image, Image Comics

2017 Game Product of the Year: Marvel HeroClix: Deadpool and X-Force Booster Brick, WizKids/NECA

2017 Toy Product of the Year: Marvel Gallery: Dr. Strange PVC Figure, Diamond Select Toys

2017 Toy Line of the Year: POP!, Funko

2017 Collectible Statue of the Year: DC Designer Series: The Joker by Brian Bolland Statue, DC Collectibles

Categories: Comic Book Blogs

RICH REVIEWS: Go Go Power Rangers # 6 

First Comics News - Sat, 01/20/2018 - 18:38

Title: Go Go Power Rangers # 6
Publisher: BOOM! Studios
Written by: Ryan Parrott
Illustrated by: Dan Mora
Colors by: Raul Angulo
Letters by: Ed Dukeshire
Covers by: Dan Mora, Miguel Mercado
Variant Covers by: Michelle Wong, Natasha Bustos, Audrey Mok
Price: $ 3.99 US
Rating: 2 out of 5 stars
Website: www.boom-studios.com
Comments: Rita’s past life before the Power Rangers was a simple one conquer and receive tribute.
It is nice to see the Rangers have a normal life outside of being Power Rangers. Billy applies to Promethea and if they do not accept him it would be their biggest mistake. Billy can be shy and nervous but he is smarter than most and a great addition to any team.
Rita is taking a different approach here to her usual attacks. Kimberly and Matthew are a couple but Rita has plans for them. She has plans for Matthew that are going to affect the whole team but most deeply Kimberly.
The story is slow with not much happening and very little action. There is one scene of danger but it is over quickly.
Billy comes up with a surprise that will be shocking if it happens in more ways than one.
Rita, when she is shown, looks bored. This part was before the Power Rangers and having them in her life has sparked her into life. Her evil has blossomed with them around.
The art has Goldarr looking sharp but otherwise, there is nothing of interest.
The Power Rangers do need to go go and do more.

Categories: Comic Book Blogs

The Viking Queen Comic Book Raids Kickstarter

First Comics News - Sat, 01/20/2018 - 18:34

Publishing company Source Point Press has unveiled the latest from famed comic book writer Paul Storrie (Gotham Girls, Robyn of Sherwood, Batman Beyond, Captain America, Justice League Unlimited) on Kickstarter recently. Storrie has written a one-shot comic book titled The Viking Queen that began a two-week Kickstarter campaign on January 15th.

Editor-In-Chief Travis McIntire commented “Paul’s been a great friend to Source Point Press, and we’ve been wanting to work together for some time now. The concept for this story was originally one that was intended for a fantasy anthology that didn’t pan out, but was so excellent we wanted to expand upon it to make it its own one-shot title.” The comic has already made 400% of its goal on Kickstarter in just a couple days, and unlocked three stretch goal bonus rewards for backers as low as $10.

Artist Kevin Caron (artist on IDW’s Badger Bull, and Badger Saves the World) took on duties of pencils and inks on The Viking Queen. “Kevin and I had both worked on Sheena: Queen of the Jungle series, and he’d reached out at the perfect time to see if there was anything else we could collaborate on,” says writer Paul Storrie. Sean Seal, a fan-favorite artist on many Source Point Press titles such as Norah, The Rot, and Michigan Comics Collective’s Wild Bullets, is doing the colors for The Viking Queen. The cover art was done by acclaimed artist Rod Reis, who you may know from titles such as Teen Titans, Superman, Justice League, Nightwing, C.O.W.L., Suicide Squad, Mortal Kombat X, and his latest Image series Hadrian’s Wall.

“We’re thrilled by the amazing and immediate response comic fans have had to the Kickstarter”, says Source Point Press Co-Founder and Art Director Joshua Werner. “We love seeing how excited people are to read the latest from Paul Storrie. Almost as excited as we are to get it in their hands.” This Kickstarter is only two weeks long, ending January 30th. For those interested in checking out the exclusive rewards and the bonus rewards that have been unlocked by stretch goals, you can visit the campaign here:

Categories: Comic Book Blogs

NINJA-K #3 preview

First Comics News - Sat, 01/20/2018 - 18:27

Cover A by TREVOR HAIRSINE ( NOV172026)
Cover B by LUCAS TROYA (NOV172027)
Interlocking Variant by KENNETH ROCAFORT (NOV172028)
Ninjak Icon Variant by TOMÁS GIORELLO (NOV172029)
Pre-Order Edition by TONCI ZONJIC (SEP172024)

Spy vs. super-spy!

At last, Ninjak is about to find himself face-to-face with the surgically precise killer that has been eliminating the operatives of MI-6’s most elite intelligence service – the deep-black training unit known as the “Ninja Programme” – one by one. But this shocking truth will also bring a devastating realization about Colin King’s own past screaming into the modern day… With a gun at his back and a sword at his side, Britain’s most elite super-spy is about to have his faith in queen and country tested like never before…

The mystery of “THE NINJA FILES” continues as renowned writer Christos Gage (Netflix’s Daredevil) and superstar artist Tomás Giorello (X-O MANOWAR) lead MI-6’s deadliest secret agent ever deeper into a shadow-laden game of cat and mouse…

$3.99 | 32 pgs. | T+ | On Sale JANUARY 24th


Categories: Comic Book Blogs

X-O MANOWAR #11 preview

First Comics News - Sat, 01/20/2018 - 18:26

Written by MATT KINDT
Cover A by LEWIS LAROSA (NOV172017)
Interlocking Variant by ARIEL OLIVETTI (NOV172019)
X-O Manowar Icon Variant by JAY ANACLETO (NOV172020)
Pre-Order Edition by RYAN BODENHEIM (OCT171928)


Aric of Dacia’s bone-crushing climb to the throne of an alien world earned him scores of allies…and a legion of scorned enemies. Now, stripped of his crown and cast out of his kingdom, the man known as X-O Manowar must return to his roots as a sword-wielding warrior of Earth if he is to survive the relentless band of intergalactic bounty hunters that have been hired to kill him cold. But with few places left to turn, could the last Visigoth’s best hope be the all-powerful…but insidious…weapon he once swore away: the X-O Manowar armor?

From soldier to general to emperor…to outcast! The climax of X-O MANOWAR’s whirlwind first year in the Valiant Universe starts here as “VISIGOTH” begins with a bold new entry point from New York Times best-selling writer Matt Kindt (ETERNITY) and explosive artist Ryan Bodenheim (The Dying & The Dead)!

$3.99 | 32 pgs. | T+ | VALIANT PREMIUM | On Sale JANUARY 24th


Categories: Comic Book Blogs

LSR Actual Play

The Splintered Realm - Sat, 01/20/2018 - 17:11
Here is an example of an actual play experience for Legends of the Splintered Realm. The game is finished. I want a day or two to read it over before publishing it. It will be available at rpgnow.com in a few days...
Two heroes, Grimsby and Teothas, have entered the lair of a mighty hydra. As it rises from its shallow pool, the heroes draw weapons and prepare for combat.
Grimsby (Lawful Dwarf Myrmidon 3) Atk +3; Def +2; Dmg +3; Amr +5; Hits 6Abilities: Fortitude (ignore one attack per turn); Resilience (advantage on Amr rolls); Precision (advantage on Dmg rolls with weapons); Specialist, axes (Advantage on Atk rolls); Shield (+1 Amr).Gear: Enchanted axe; enchanted banded mail armor; 2 potions of healing
Teothas (Lawful Elf Champion 3) Atk 2; Def +3; Dmg +3; Amr +5; Hits 6Abilities: Defender (3 points to distribute); Scroll Use; Evasion (advantage to Def rolls); Shield (+1 Amr); Mysticism (advantage on all spell casting rolls).Gear: Enchanted sword; Enchanted chainmail armor; potion of haste; Scrolls: haste; hold
Hydra (Lvl 4; DT 7). The hydra is a 5-headed serpent that bites with each head each round. For each hit that the hydra suffers, there is a cumulative 1 in 6 chance that 1 head ceases to function, and the hydra takes one fewer attack each round. Due to its long necks, a hydra can bite foes up to 30’ away.
The heroes roll for initiative vs. the hydra. The hydra has a default result of 7 (its DT). Grimsby rolls 2+3=5, and Teothas rolls 5+3=8. The order will be Teothas, the hydra, and then Grimsby.
Round 1Teothas knows this is going to be a fight. He uses a free action to activate his defender ability on Grimsby. Grimsby will take +2 to Att (now +5), +1 to Def (now +3). With his action, Teothas will use his scroll of haste on Grimsby, giving the dwarf an extra action each round. Hopefully, he has just made Grimsby into a little machine of destruction…The hydra gets five attacks. It will make two at each of the heroes, with a third randomly selected. I will say 1-3 is Grimsby, 4-6 is Teothas. I get 2. Grimsby is getting attacked three times. Grimsby rolls three Def rolls vs. DT 7, and gets 1 (automatic failure with 1 hit damage), 3+3=6 (a hit), and 4+3=7 (avoids the bite). Grimsby is hit 2 times. He rolls Amr to soak the damage of 7, and gets (3, 4) on the first roll, so 4+5=9 (soaking this hit altogether) and (2, 2), so 2+5=7, soaking this as well. He suffers 1 hit total, leaving him at hits 5. Teothas rolls two Def rolls vs. DT 7 and gets (2, 3) on the first roll, for 3+3=6 (he is hit) and (3, 5) on the second roll, for 5+3=8, dodging the second bite. Teothas is hit once. He rolls to soak, getting a natural 1, suffering 1 hit. He is down to hits 5.Teothas gets to act, swinging his axe two times due to haste. He rolls (2, 6), for 6+3=9 (a hit vs. DT 7) and (1, 1) so an automatic miss for this attack. He hits once. For damage, he rolls (3, 5), getting 5+3=8 hits. This is enough to deal 1 hit to the hydra, bringing it to hits 6. It rolls 1d6 to see if a head is severed, and gets 2. It still has all 5 heads, since only a 1 would sever a head after it sustains 1 hit damage.
Round 2Teothas uses his hold spell scroll, even though he is hesitant (since this is a great spell to save for a rainy day…). He rolls his Lvl (with advantage due to his mysticism ability) and gets (3, 1). This is a result of 3+3=6, so he fails to hold the hydra, and the spell is gone. Drat.On its action, the hydra will continue to bite. It rolls 1d6 to see who the extra head goes after and gets 4. Teothas this time. The hydra attack Grimsby twice, and Grim rolls a natural 1 and 3+3=6. He is hit twice, and takes one automatic hit, down to 4. He rolls Amr to soak those two hits, rolling (3, 5), so 5+5=10 (he soaks it) and (2, 1) getting 2+5=7, and barely soaking this bite as well. His armor is so powerful (between the magic of his armor, the shield, and the enchantment from Teothas) that it will require a pair of 1s on damage for him to take damage on an armor resist roll. Teothas rolls 3 Def rolls, getting (5, 5) for 5+3=8 (a miss), (6, 5) for 6+3=9 (a miss) and (2, 2) for 2+3=5 (a hit). To soak damage, Teothas rolls a natural 1, meaning that he suffers 2 hits. He is down to hits 3.Grimsby attacks twice, rolling (5, 5) for 5+5=10, and (6, 3). The 6 is an automatic success with +1 hit dealt. For the first hit, Grimsby rolls damage of (5, 4) or 5+3=8 (1 hit damage) and (4, 3) or 4+3=7, another 1 hit damage. Grimsby deals 3 hits this round, leaving the hydra at 3 hits. It must roll for each head, and gets 5 on the first roll (a 2 or lower is needed), 2 on the second roll (3 or lower is needed, so a head is severed), and 5 on the third roll (4 or lower is needed, so no head is severed). The hydra now has hits 3 and 4 heads remaining.
Round 3Teothas throws an arcane bolt, rolling (6, 6). This automatically hits, and deals +1 hit damage. He rolls for damage and gets 2+3=5. The armor soaks the rest of the damage, but the 1 hit leaves the hydra at 2 hits. It rolls to see if a head is lost, and gets 1 (5 or lower was needed). Another head falls limp, and the hydra has 3 heads remaining. Each hit it suffers will now automatically take out a head.On its action, the hydra attacks (5 on the roll) Teothas twice and Grimsby once. Teothas rolls (4, 3) for 4+3=7, dodging the first bite. For the second bite, he rolls (5, 2) for 5+3=8, dodging the second. Grimsby takes on one head, rolling 2+3=5, getting hit. On his armor roll, Grimsby rolls (5, 4), and gets 5+5=10, easily withstanding this hit.Grimsby gets to act. He thinks about drinking a healing potion, but he feels pretty good about their odds if they just keep pressing the attack here. If he’d taken damage, he probably would be drinking a potion. As it is, he swings twice, getting (3, 1) for 3+5=8, and (2, 2) for 2+5=7. He hits twice. With the first hit, he rolls (5, 2) so 5+3=8 (1 hit to the hydra) and (6, 1), so an automatic 1 point. The hydra loses 2 more heads (down to 2) and has 1 hit remaining.
Round 4Teothas looses an arcane bolt, rolling (6, 3). This is an automatic success with an automatic 1 point of damage. The body of the hydra collapses into the pool, and the heroes are victorious.
For treasure the heroes roll D6 for gold, and get 3. They recover D6x4 gold coins from among the refuse of the cave. They roll and get 1x4=4. Oh well. Each hero takes 2 gold coins.
For minor treasure, they roll a 6, and it drops a minor item. Rolling D6, I get 1; this is a scroll. For the type of scroll, I roll D6 and get 3 (a common scroll). For the scroll, I roll D6 and get 5, a scroll of passage. Teothas takes this.
For an enchanted treasure, I roll D6 and get 4+4=8. This is the DT, so the heroes find an enchanted treasure as well. Rolling D6, I get 6. They find a rope of climbing. Grimsby claims this.

They defeated a level 4 beast, so each hero also collects 2 XP. If this was the final encounter in a quest, they would have earned an additional 40 XP, or 20 XP each. 
DebriefThe synergy of Teothas' spells and Grimsby's abilities created a powerful combination. Grimsby was very difficult to deal damage to, and was able to attack quickly. Without these magical abilities, the encounter is likely to have ended much differently. As it is, the heroes still took considerable damage, and were pushed pretty well by a moderately powerful beast that they were equitable to.

MIGHTY CRUSADERS #3 unlettered preview

First Comics News - Sat, 01/20/2018 - 16:57

“Ambush”—The Mighty Crusaders are on the attack against the vicious Eliminators! It’s an all-out brawl with the odds in the Crusaders’ favor, until they’re faced with a new, dark entity: The Dream Demon!
Script: Ian Flynn
Art: Kelsey Shannon, Matt Herms, Jack Morelli
Mighty Crusaders #3 CVR A Reg: Kelsey Shannon, Matt Herms
Mighty Crusaders #3 CVR B Var: Tom Feister
Mighty Crusaders #3 CVR C Var: Phil Jimenez, Kelly Fitzpatrick
Ship Date: 1/31
On Sale Date: 2/14
32-page, full color comic
$3.99 U.S.

Categories: Comic Book Blogs

Appendix N: Now in Audiobook!

Jeffro's Space Gaming Blog - Sat, 01/20/2018 - 16:54

Check it out…!

Appendix N is now available in audiobook format!

I am so stoked about this!!

Here’s what I imagine happening. Somebody that doesn’t read blogs and that doesn’t have time to read books is going to put this on. Probably somebody that played D&D twenty years ago, but drifted away from it when their high school buddies moved away.

This guy’s going to be in his car listening to this… and he’s going to have never heard the words of Robert E. Howard, H. P. Lovecraft, Fritz Leiber, A. Merritt, Leigh Brackett, or Jack Vance read out loud before. But there in the space of a few days during his daily commute… he’s going to hear them all one right after another.

At some point… his mind will be blown so many times… he will be irrevocably changed. And he suddenly be thinking two thoughts simultaneously:

  1. Why didn’t anyone tell me?!
  2. I gotta read more of these guys!!!!

And just like that he’ll be ruined. He’ll cruise through the fantasy and science fiction section at Barnes & Noble just on the edge of rage. He’ll prowl used book stores. He’ll be aghast when book store clerks don’t have any idea who Lord Dunsany is. He’ll be completely unable to look at contemporary television and movies the same way again. He’ll start planning an all new D&D campaign, contemplate publishing a novella on Amazon, and he will absolutely mystify his friends with his arcane knowledge.

Now… if only I could persuade Arkhaven to do a comics adaption of Appendix N, I’d really be in business!!

Categories: Tabletop Gaming Blogs

Hammer Haus

Ten Foot Pole - Sat, 01/20/2018 - 12:15

By Seth Kenlon & Klaatu Einzelganger
Mixed Signals
Levels 1-3

Mrs. Wyverstone has a simple job he needs done. She has a home she wants built. The foundation has already been laid, but her building crew has abandoned the job. She needs a crew to go in and finish the job. She says any able-bodied idiot can do it. So why is she hiring adventurers?


This forty page single-column linear adventure details the parties attempts to build a house(!) for an old woman. It is, essentially, just linear event encounters. Single column, a railroad, unorganized, it still manages to not score WORST EVAR by giving the DM some advice. Barely.

Man, where to start? The lady who who owns the tavern is building a house and needs some workers to complete it. She’ll pay you 1000gp, parceled out over the project, to do the job. Inflation seems to have hit Pathfinder pretty hard. I don’t think the size is ever mentioned, but the mason does the walls in one day, by himself, and then does the roof and door in one night, so it must be pretty small. 1000gp for a hovel when you own a tavern is pretty rough! But, enough sillyness!

Encounter one. You hammer in the last few nails to finish the framing. It’s a DC17, with failure meaning it takes five blows to drive the nail. Five hammer dings will summon an angry spirit that attacks. (Seems the build site is on a graveyard …) The spirit isn’t stat’d, instead the DM is given the advice of “use whatever stats are appropriate to the level of the party.” Uh, No. That’s your job, Mr. Designer. I “bought” this adventure because I didn’t have time. It’s your job to provide me the tools I need to run the adventure. Uncool, not stat’ing the thing. Further, the DM is supposed to have a number of undriven nails appropriate to the parties APL. Again, no advice given. YOU DON’T GET TO FUCKING DO THIS. Just stick in a small table telling us how many for what APL. It’s your fucking job as a designer!

Oh, oh, the main villains identity can change! The woman is, of course, and evil witch. Unless the party catches on too fast. Then it’s the mason that’s evil, or … and get this … it’s her husband who’s been gone for six years. Yes, Mr Not-appearing-in-this-adventure and never mentioned before is the bad guy who swoops in at the last moment! Nope. Again, a TERRIBLE design principal. You don’t get to change the ground under the party. You don’t get to run an encounter “until the party is almost defeated.” You set the fucking scene and run it in a neutral manner, with an eye towards fun. The players HAVE to be able be make meaningful decisions and they CAN’T do this with the DM just doing whatever the fuck they want whenever the fuck they want.

The inn’s rates and services are scattered through the adventure. The inn appears at the beginning. And then after day one there’s another little section on the inn and it’s pricing and services. And then at the end of the day two section there’s another little section on additional prices and services. Perfect. Make the DM hunt for information.

At one point the characters fall through the ground in to a little crypt complex. There’s no room/key format, the first couple of rooms are described in one big text block that you have to dig through to figure out what goes with where.

This shitshow does, however, do a few decent things. There’s a flowchart at the beginning to tell you how the adventure works. That’s a good choice for an event based adventure … even if it is unneeded here. It also has a pointer to some free resources, for an inn layout and NPC’s, which is a nice little touch. That’s a good value add. Finally, it offers some advice on the hook. “Building a house may be the least sexy thing your party would choose to do.” No shit. But, it does present some advice to get the party involved, a couple of NPC’s talking about eerie things at the bild site, etc. It’s a nice nod to trying to provide resources for the DM at the table.

I know it’s $0. It’s not worth it. I like the absurdity of the telegraphed villain … because I like shit like that. But the rest of the adventure, man .. .I don’t think I could ever run something like this for people.

This is PWYW at DriveThru, with a suggest price of $0. The preview gives you the entire adventure, since it’s free. Note page 13, which shows the “free text” room descriptions.


Categories: Tabletop Gaming Blogs

CALVIN’S COMMENTARIES: Adventures of the Red Panda

First Comics News - Sat, 01/20/2018 - 10:11

If you want to just sit back and listen to some fine action pulp with a healthy dose of humour then look no farther than The Adventures of the Red Panda.

There is so much to like about the Red Panda, which Wikipedia describes as “a lighthearted radio drama series in the style of old time radio that follows the 1930s adventures of “Canada‘s greatest superhero“, the Red Panda, and his trusty sidekick, the “fearless fighting female”, the Flying Squirrel, as they protect the citizens of Toronto, Ontario from villains ranging from gangsters and supervillains to the supernatural forces of darkness.”

I have always liked pulp stories, The Shadow, The Phantom and the Green Lama as examples, but to have a Canadian hero is a huge bonus. That the stories have lots of smiles and laughs make it a great diversion.

“The series was created by Gregg Taylor of Decoder Ring Theatre and earned the company multiple Podcast Award and Parsec Award nominations,” continues Wikipedia. “In 2010 the series won the Parsec Award for excellence in Speculative Fiction Audio Drama (Long Form), and earned Decoder Ring Theatre the Podcast Award for best podcast in the Cultural/Arts Category.”

As a podcast these adventures have a radio feel, and that was clearly Taylor’s goal.

In the tradition of the great mystery men of radio, pulp fiction and the golden age of comics comes The Red Panda, famed protector of 1930s Toronto,” notes the Decoder Ring website.

“Hiding his true identity as one of the city’s wealthiest men behind a bright red domino mask, The Red Panda dispenses two-fisted pulp justice with strength, courage and eerie hypnotic powers. Joined in his quest by that Famed Fighting Female The Flying Squirrel, this Terrific Twosome holds high the lamp of justice in a dark time!”

Taylor was prolific with the Red Panda lasting 11 seasons with 120 episodes, each roughly 30-minutes.

There is an underlying story here, as time passes through the series, so jump in at episode one, and savour the extended journey.

The Red Panda is obviously not a new offering, but it is one of the best of its genre, and is a true Canadian gem. This is one that I completely enjoyed, and gets my highest recommendation.

Decoder Ring Theatre’s shows are available for free download in mp3 format, either directly from their site, via the Podcast Feed or subscribe in iTunes. Or if you prefer, there is a handy player beside each episode. Check it out at www.decoderringtheatre.com

Categories: Comic Book Blogs


First Comics News - Sat, 01/20/2018 - 10:10

It’s always intriguing for me to root out new sports to watch. I watch the usual mix of baseball, Canadian football, hockey and Saskatchewan Rush lacrosse, but finding something new is always fun.

Several months ago I came across a post somewhere, the exact spot long forgotten, which mentioned the Major Arena Soccer League (MASL), would be expanding with a Toronto-area franchise for the 2018-19 season.

At the time, I knew very little about arena soccer, past that it is placed on a hockey-rink sized court, with a player set up which basically mimics a hockey team.

But it was still soccer, and I have never been a fan of the outdoor game, being generally more excited by the grass growing on the front lawn, even though I have tried to get into Toronto FC since they are so successful.

Still, I searched out the MASL, and found that they broadcast games on their own TV channel via www.maslsoccer.com/masltv

The great thing about MASLTV is that if you miss a game live, they remain available via On-Demand.

Arena soccer is outstanding. Goals come often, thanks to the ball being live off the boards, creating very dramatic ball movement.

Granted the quality of video and play-by-play varies greatly among the various teams, Mexico-based games are not in English, so to enjoy the sport I recommend Milwaukee Wave games.

The Wave does great broadcasts and Ian Bennett the team and league’s best goal scorer just happens to be a Canadian, as is talented forward Robert Renaud and netminder Josh Lemos.

I will, of course, switch allegiance to TO when they take to the floor next season.

If you like quick, exciting play in your sport entertainment, the MASL is worth following, and the games are free to access as well which is a nice bonus.

Categories: Comic Book Blogs

Below The Blood Soaked Battle Fields - Gary Gygax's D2 "Shrine of the Kuo-Toa" (1978)

Swords & Stitchery - Sat, 01/20/2018 - 06:37
"Having put down a rising of giants, it was discovered that the motivating force behind their depredations was that of long-forgotten evil: the Dark Elves. Determined to seek out these creatures, a body of doughty adventurers mounted an expedition to learn the strength of the Drow and bring retribution to them."So I mentioned the second part of the Hundred Years War campaign idea using Needleshttp://www.blogger.com/profile/11243274667834930867noreply@blogger.com0
Categories: Tabletop Gaming Blogs

Are You Going to GaryCon?

Greyhawk Grognard - Sat, 01/20/2018 - 03:39

This year will mark my first time going to GaryCon. I'll be there hawking my wares as BRW Games, so this will be your opportunity to pick up all the Castle of the Mad Archmage and Adventures Dark and Deep goodness.

Special convention-only thingy: I'll be there with a number of printed versions of products that are usually pdf-only. Like the Necromancer class, the Treasure of Welthorp adventure, etc. These are convention exclusives, and I'm not going to make a lot of 'em. So get 'em while they last. As always, they'll come with pdf versions.

But if you're going to be there, here's what I really wanted to tell you. I'm running games!

I'm also going to be running two games of Castle of the Mad Archmage, using 1st edition AD&D rules (with a few modifications, ahem).

The first session will be on Friday at 7:00. The second session will be Saturday, also at 7:00. I wanted to keep Saturday open to play something myself, but it was not to be.

And yikes, but I'm driving out there and back from New Jersey in one straight, twelve-hour shot each way. shudder

See you there, I hope!
Categories: Tabletop Gaming Blogs

The Hey Kids Comics Radio Show – Episode 82

First Comics News - Sat, 01/20/2018 - 02:59
The Hey Kids Comics Radio Show – Episode 82

Marty, Dan, and Chris have a pretty low key chat about some of the day’s news. Superman gets underwear, Slott writes Spider-Man, er, sorry, he writes Iron Spider, no, that’s not correct, he writes Iron Man and there’s going to be a wedding in the Marvel Universe. The lads struggle to recall what’s happening at Marvel with the exception of Marvel Two-in-One that has us impressed. Marty admits to a HUGE Captain Canuck secret that shocks poor Dan and our listening audience. We wind down the show finding out just how far gone Marty’s memory is recapping some of the comic book-related TV shows.

If you are interested in older episodes please head to http://heykidscomics.ca !

Download Episode

Categories: Comic Book Blogs

RICH REVIEWS: Barbarella # 2

First Comics News - Sat, 01/20/2018 - 01:56

Title: Barbarella # 2
Publisher: Dynamite
Writer: Mike Carey
Artist: Kenan Yarar
Colorist: Mohan
Letterer: Crank!
Cover Artists: Marcos Martin, Paul Pope & Vincent Nappi, Stephen Segovia & Elmer Santos, Fay Dalton, Kenan Yarar & Mohan
Based on the character created by: Jean-Claude Forest
Price: $ 3.99 US
Rating: 2 out of 5 stars
Website: www.dynamite.com
Comments:  “Red Hot Gospel” Part Two: Spoils of War.
Barbarella and Jury are still making their escape. We see Barbarella is more than just an ordinary human woman. She is much more.
The little Vix is a cute animal. It is illustrated beautifully. The scenery is filled with lots of weird things. Your eye will be drawn to this strangely compelling art. Barbarella does not look at all appealing as a nun.
Barbarella‘s facial expressions are drawn as weird looking things that just do not work. Her body is drawn gorgeously.
The story has little bursts of action but almost no fighting. Barbarella was not used all that much other than mainly walking around dressed as a nun. The whole story could have been presented a lot better and with artwork done better. It was almost as if the artist just gave up.
Barbarella is one fantastic character and if used right will deliver.

Categories: Comic Book Blogs


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