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Great Hall Burning Viking Kickstarter Ending - Stretch Goals unlocked!

Two Hour Wargames - Sun, 07/30/2017 - 19:19
Kickstarter Vikings

Only a few hours left and a great deal. Minis, terrain and more all in one box. 


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Bye Bye Two Hour Wargames...well, not exactly.

Two Hour Wargames - Sun, 07/30/2017 - 16:06


Two Hour Wargames will also be known as THW Game Design. and here's why. We currently have and are making lots of games that are not "traditional wargames".  But being called a Wargames company makes it hard for these games to be found by potential gamers.

So in the near future you'll be seeing the THW Game Design logo, but don't worry. It's still us...  
Categories: Tabletop Gaming Blogs

Quarters - The Game of Quarter Horse Racing

Two Hour Wargames - Thu, 07/27/2017 - 22:25
Why a game on Quarter Horse Racing?
In no particular order:

  • It's a great family game playable with kids and newbies of both genders.
  • It's exciting and quick to play with a nice blend of luck and strategy.
  • It can be used to supplement your other RPG Lite games like Larger than Life or similar where your characters go to the races. You can even use the rules for 5150 substituting alien creatures for horses!
  • Great for a change of pace that can be picked up when you have 30 to 45 minutes to burn.
Here's a quick example of how the game works. Click the pics for easy reading.





Here's the track expanded to cover the whole race track for use with Larger Than Life, Mission St. Mary, 5150 or any of our other RPG Lite games.Quarters - Coming soon.


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Fortunes Won and Lost AAR Part 6 - Morning Patrol Redux

Two Hour Wargames - Tue, 07/25/2017 - 23:51
Part 4

After the disastrous Morning Patrol, Sir Winston - just Winston back then - joined the Italian and French mercenaries on another Patrol Mission. Unknown to them, the Hill Tribesmen were heading south on a Raid. 













But that was the past. Watch for Part 7, coming soon!
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Coming soon - Weird War Zed

Two Hour Wargames - Tue, 07/25/2017 - 20:30
Project Hölle auf ErdenIt’s late in the war and things are not going well for Germany. Hitler has seen the reports, the increasing casualties, the displeasure at home, and always the gains being made by the Allies.
In desperation he has turned to Herr Doktor. Once a ludicrous idea has now become, in Der Fuehrer’s mind, his last hope to turn the tide and achieve victory.
What is Project Hölle auf Erden? Simply put, it is the reanimation of the dead and more. Not the undead that would randomly wreak havoc on the world, but a controlled force led by the minions of Der Fuehrer. However; exactly how much control is debatable and yet to be seen.

And we’re not even talking about the Werewolves…
Categories: Tabletop Gaming Blogs

Fortunes Won and Lost AAR Part 5 - Back Alleys

Two Hour Wargames - Wed, 07/19/2017 - 22:36
Part 3 

Meanwhile, outside the Dancing Frog...


 Sara Jane and Arizona Bob leave the Dancing Frog and are confronted by the three Italian soldiers. Time for a Fistfight. Everyone rolls 2d6 to determine the order of action. One Italian scores a 9 and will go first - everyone else scores an 8!

 The Italian goes first and moves into contact with AZ. Each guy rolls 2d6 versus Rep - AZ passes 2d6 and the soldier 1d6. AZ had a chance to KO his opponent, but only succeeds in landing a few punches that drops the soldier's Rep down by 1 point. The fight goes on...

 Bam, bam , bam! AZ passes 2d6 more than the soldier and down he goes. As the first fight is over, the rest of the guys roll off to see who goes next. Sara wins and will go next. She figures AZ has it covered so chooses to pass!

 The next active guy is AZ and he moves into contact with a soldier. Each rolls 2d6 and both pass the same number of d6. This means they both take 1 drop in Rep. The it happens  again!

 AZ takes out the soldier, but the 2 Rep points lost remain with him until ALL fights are over. The last Italian charges and the fight begins. Back in forth it goes with the Italian scoring damage on AZ, who rallies ...

takes down the soldier. AZ is now at Rep 2 for fist fighting, but lucky for him there's no one left to fight. His Rep returns to 5.
**********************************************"Bravo, AZ!", Jefferson Davis says. "I had your back buddy."AZ wipes the blood from his mouth and replies "Yeah, I could tell. And Sarah..."Sarah Jane smiles and cuts him off. "I knew you could do it, Bob, I mean AZ. Let's go back inside and I'll let you buy me a drink! "As Sarah walks over to Jefferson's lady friend, Jefferson asks - "Where's Sir Winston?"
**********************************************Here's a Quick and Easy, one  page, set of Fist Fight rules.Fist Fights

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