Comic Book Feeds

Comic-Con Announces 2019 Manning Award Nominees

First Comics News - Wed, 06/05/2019 - 18:03

Comic-Con is pleased to announce this year’s nominees for the Russ Manning Promising Newcomer Award (commonly referred to as The Manning Award).

The Manning Award has been given out annually at Comic-Con in San Diego since 1982. It is presented to a comics artist who, early in his or her career, shows a superior knowledge and ability in the art of creating comics. It is named for Russ Manning, the artist best known for his work on the Tarzan and Star Wars newspaper strips and the Magnus, Robot Fighter comic book. Russ was a popular guest at the San Diego convention in the 1970s.

The first recipient of the award was former Manning assistant Dave Stevens, who went on to create The Rocketeer. Other past recipients have included Jan Duursema, Steve Rude, Scott McCloud, Art Adams, Eric Shanower, Dan Brereton, Jeff Smith, Gene Ha, Alexander Maleev, David Petersen, Cathy Malkasian, Eleanor Davis, Tyler Crook, Dan Mora, and Greg Smallwood, to name a few.

The 2019 nominees are:

  • Lorena Alvarez, writer/artist of Hicotea and Nightlights (Nobrow)
  • Ellen T. Crenshaw, writer/artist of Kiss Number 8 (First Second)
  • M. J. Kim, artist of Faith: Dreamside (Valiant)
  • Sumit Kumar, artist of These Savage Shores (Vault Comics) and Ruin of Thieves (Action Lab)
  • Kieran McKeown, artist of Halo: Lone Wolf (Dark Horse)

The nominees are truly international: While Crenshaw and Kim are in the U.S. (Los Angeles and New York), Alvarez hails from Bogota, Colombia, Kumar lives in India, and McKeown is Irish.

The nominees were chosen by a panel consisting of board and committee members of Comic-Con International and a San Diego comics retailer. The winner will be chosen by past Manning award winners and Russ Manning assistants. The recipient will be announced during the Eisner Awards ceremony on the evening of July 19 at Comic-Con International in San Diego.

Please see below for a list of all the recipients.

History of the Manning Award

The Russ Manning Promising Newcomer Award has been given out annually at the San Diego Comic-Con since 1982. It is presented to a comics artist who, early in his or her career, shows a superior knowledge and ability in the art of creating comics. It is named for Russ Manning, the artist best known for his work on the Tarzan and Star Wars newspaper strips and the Magnus, Robot Fighter comic book. Russ was a popular guest at the San Diego convention in the 1970s.

The first recipient of the award was former Manning assistant Dave Stevens, who went on to create The Rocketeer. Other past recipients have included Jan Duursema, Steve Rude, Scott McCloud, Art Adams, Eric Shanower, Dan Brereton, Jeff Smith, Gene Ha, Alexander Maleev, David Petersen, Cathy Malkasian, Eleanor Davis, and Tyler Crook (see below for a complete list).

Previous Award Recipients 2010s
  • 2018 (TIE) Hamish Steele, Pablo Tunica
  • 2017: Anne Szabla
  • 2016: Dan Mora
  • 2015: (TIE) Jorge Corona, Greg Smallwood
  • 2014: Aaron Conley
  • 2013: Russel Roehling
  • 2012: Tyler Crook
  • 2011: Nate Simpson
  • 2010: Marian Churchland
2000s
  • 2009: Eleanor Davis
  • 2008: Cathy Malkasian
  • 2007: David Petersen
  • 2006: R. Kikuo Johnson
  • 2005: Chris Bailey
  • 2004: Eric Wight
  • 2003: Jerome Opena
  • 2002: Tan Eng Huat
  • 2001: Goran Sudzuka
  • 2000: Alan Bunce
1990s
  • 1999: Jay Anceleto
  • 1998: Matt Vander Pool
  • 1997: Walt Holcomb
  • 1996: Alexander Maleev
  • 1995: Edvin Biukovic
  • 1994: Gene Ha
  • 1993: Jeff Smith
  • 1992: Mike Okamoto
  • 1991: Daerick Gross
  • 1990: Dan Brereton
1980s
  • 1989: Richard Piers Raynor
  • 1988: Kevin Maguire
  • 1987: Eric Shanower
  • 1986: Art Adams
  • 1985: Scott McCloud
  • 1984: Steve Rude
  • 1983: Jan Duursema
  • 1982: Dave Stevens

Categories: Comic Book Blogs

Dark Phoenix | “X-Women” Clip | 20th Century FOX

First Comics News - Wed, 06/05/2019 - 17:55

This is the story of one of the X-Men’s most beloved characters, Jean Grey, as she evolves into the iconic DARK PHOENIX. During a life-threatening rescue mission in space, Jean is hit by a cosmic force that transforms her into one of the most powerful mutants of all. Wrestling with this increasingly unstable power as well as her own personal demons, Jean spirals out of control, tearing the X-Men family apart and threatening to destroy the very fabric of our planet. The film is the most intense and emotional X-Men movie ever made. It is the culmination of 20 years of X-Men movies, as the family of mutants that we’ve come to know and love must face their most devastating enemy yet — one of their own.

In Theaters June 7

Written and Directed by: Simon Kinberg

Produced by: Simon Kinberg, Hutch Parker, Lauren Shuler Donner, Todd Hallowell

Cast: James McAvoy, Michael Fassbender, Jennifer Lawrence, Nicholas Hoult, Sophie Turner, Tye Sheridan, Alexandra Shipp, Kodi Smit-McPhee, Evan Peters, and Jessica Chastain

Categories: Comic Book Blogs

Wednesday Comics: Social Histories of Comics

Sorcerer's Skull - Wed, 06/05/2019 - 11:00
A bit of a depature for this Wednesday, a couple of books about comics and comics history. Despite the similarity in stated goals and the basic facts they cover, the works have different perspectives that make both valuable.

Comic Book Nation: The Transformation of Youth Culture in America (2002) by Bradford W. Wright is more of a social history. He shows how the messages conveyed by comics shift from the Depression to the Cold War. Like traditional comics histories, he places some importance on EC, but particularly to note how their comics countered "the prevailing mores of mainstream America." Western comics are left out of his analysis--perhaps he feels they are better analysed in general discussions of the Western genre? He also omits underground comics from his discussion.

Of Comics and Men: A Cultural History of American Comic Books (2009) is by French academic Jean-Paul Gabilliet. Despite the title, Gabilliet deals less with prevailing cultural attitudes and their relationship to comics, but is more rigorous and analytical regarding the events of comics history, often citing sales figures and the like. Retail and distribution play a bigger role here than in popular comics histories; for instace, Gabilliet makes a persuasive argument that the Comics Panic of the 50s and the emergence of the Comics Code hurt comics, but really only the smaller publishers and even there perhaps only because sales were already on a downward trajectory from an all-time high. He also describes how Watchmen and the Dark Knight Returns represented a renewal for DC and were important the trend that saved the industry from the decline throughout the seventies.

Godbound: The Power of Grayskull

Sorcerer's Skull - Mon, 06/03/2019 - 11:00

This was not my original "other idea" for Godbound by Kevin Crawford, I mentioned in my post a Greek myth-based Godbound game, but it occurred to me since then, and I thought it was good enough to share. Masters of the Universe (okay, He-Man and the Masters of the Universe, for those who came to it from the cartoon) is essentially a world of fantasy superheroes, exactly the sort of thing Godbound does, though maybe not so stereotypically.

Eternia is a shard of what was an advanced civilization, spanning multiple planets, perhaps multiple planes (all presided over maybe by semi-divine beings known as Trollans). Either its science or its magic was so advanced that there was no difference between the two. The Great War brought that civilization to an end and shattered the cosmos. The once great master control center/central terminus of the Ancient Ones collapses into a ruin. Its folded, multi-dimensional structure is partially perceivable millennia later as a gray, skull-visaged fortress of stone. Castle Grayskull to the uncomprehending civilizations that would follow.

The power of Grayskull is palpable and known. From all over Eternia, from shards of nightmare worlds, beings come seeking its power for themselves. These seekers are more than human. They are those imbued with strange powers by exposure to ancient energies, or wield ancient weapons. Grayskull chooses its champions, though, to defend its secrets.


You get the idea. One could, of course, jettison all the silly MotU names--or keep them if they seem integral. The sort of nonsensical terrain of Eternia makes more sense when it's just the condensed highlights of something once much more coherent and larger, kept functional by magitech. Likewise, the sort of random powers/prosthetics of the characters can be explained as idiosyncratic manifestations of ancient magic tools/artifacts.

Weird Revisited: Subterranean High Strangeness

Sorcerer's Skull - Sun, 06/02/2019 - 14:00
This post first appeared in 2013, but I felt like it was worth a rerun. Some interesting storys to inspire dungeoneering, perhaps in a modern conspiracy/horror game.

Frank FrazettaThe old cliche says "truth is stranger than fiction." I don't know if any of the tales here are true, but hey, they're presented as such--and they're certainly strange. Strange in a way that would be great fodder for modern (or modernish) adventures, particularly of the dungeoncrawling sort:

Subterranean Lumberjacks
On December 26, 1945, there was an explosion in the Belva Mine in Fourmile, KY. What was apparently reported much later (1980-81) was that survivors recounted takes of a "door" opening up in a wall of rock and a man dressed like a "lumberjack" or "telephone lineman" emerging to reassure them they would be rescued. He then disappeared the way be came.

Trapped miners in Shipton, Pennsylvania, experienced similar strangeness. Again survivors reported meeting strange men (similarly clad to the Belva lumberjacks, according to some accounts) who told them they would be rescued and gave them a bluish light and showed them some halographic visuals. The miners seem to have been unclear if their benefactors were fully corporeal. I bet.

Mine Monsters
It could be a lot worse. Just read this pretty likely untrue account that appears on a lot of internet paranormal sites:
PENNSYLVANIA, DIXONVILLE - Mine inspector Glenn E. Berger reported in 1944 to his superiors that the Dixonville mine disaster which "killed" 15 men was not the result of a cave-in, but rather an attack by underground creatures capable of manipulating the earth [partial cave-ins], whose domain the miners had apparently penetrated. Most of the dead miners were not injured by falling rocks but showed signs of large claw marks, others were missing, and one survivor spoke of seeing a vicious humanoid creature that was 'not of this world' within an ancient passage that the miners had broke into. The creature somehow created a "cave-in", blocking himself and another inspector [who closed his eyes when he felt the creatures 'hot breath' on his neck] from the main passage until another rescue party began to dig through the collapse, scaring the "creature" away. Shaverian Mysteries
The monsters don't confine themselves to miners, apparently. The 1967 issue of the Hollow Earth Bulletin prints portion the so-called "The Messerschmidt Manuscript" that proports to give the account of a French woman, who describes her horrifying kidnapping at 19 by deros (or something similar) from an elevator in a building basement in 1943. She and other women endured months of captivity in the hands of monsters than sound a lot like George Pal's morlocks in physical description until they were rescued by pale men in gray, metallic uniforms who slaughtered the beastmen and gave the former captives clothing and medical attention.

44 Cities
It's not all monsters down there, though. An article in the Summer 1978 issue of Pursuit Magazine puts forward a claim by a Dr. Ron Anjard that he knew personally of 44 underground cities in North America. He learned this from anonymous Native American sources. Maybe these relate to the lost cities of the Grand Canyon? Or some of those giant containing tombs?

Trailer and Poster Released for Rambo: Last Blood

First Comics News - Thu, 05/30/2019 - 14:33

Official Synopsis: Almost four decades after he drew first blood, Sylvester Stallone is back as one of the greatest action heroes of all time, John Rambo. Now, Rambo must confront his past and unearth his ruthless combat skills to exact revenge in a final mission. A deadly journey of vengeance, RAMBO: LAST BLOOD marks the last chapter of the legendary series.

Categories: Comic Book Blogs

The Charmed Life of an Adventurer

Sorcerer's Skull - Thu, 05/30/2019 - 11:00

"Prophecies and charms marked his face, talismans against attacks from animals, demons, and men."
- Brian Catling, The VorrhSome editions of D&D have felt suggested magic items were required equipment at certain levels. Even before that, the fact that you could sell magic items suggested the existence of places they might be bought: Ye Olde Magic Shoppe. Neither of these facts have ever sat well with some people, who view these as part of a mundanifying, possibly even industrializing of magic. In general, I would count myself among them, though it depends on the setting, really.

There is a way to have common magic items without sucking the mysticism and mystery out of them and raising the specter of industrialization. That would be to replace many magic items with with charms or fetishes. Charms (and blessings) are mentioned in the 5e DMG , but they are envisioned as short-term or single issue enchantments on an individual. I think they could be applied to items, though they still might be single or short-term use to differentiate them from standard magic items.

There might be other differences:

  • They would appear more like art objects than practical tools, though they might also be laid into practical tools (or people) with markings/runes.
  • They could be acquired at shops, but they would generally bespoke, not bought off a shelf (though some might be).
  • They would be pretty common, almost ubiquitous among adventurers, but they would be more specialized. Instead of a Ring of Protection, their might be a talisman of protection against weapons, one against magical attacks, one against the claws and teeth of beasts. (This approach would require more record-keeping, but might or might not be worth it.)


A lot of the adventurer's acquired wealth would go into buying new or longer lasting charms. Healing potions could stay potions, but they could be replaced with poultices or talismans instead. Maybe their would be a mixture of both, and could be purchased. "True" (permanent) magic items would be rarer, and perhaps only found among the ruins of the past. They would almost never be sold.

Tarot #116: The Mourning After

First Comics News - Thu, 05/30/2019 - 06:56

Categories: Comic Book Blogs

Breaking News: Tom King Lends His Talents to the New Gods Movie

First Comics News - Thu, 05/30/2019 - 06:40

After writing the Eisner-winning Mister Miracle miniseries, it’s fair to say Tom King knows his way around New Genesis. But we’re not sure even Metron saw this one coming.

Revealed today on The Wrap, and confirmed by a fun tweet by director Ava DuVernay, Tom King will be co-writing the script to DuVernay’s New Gods movie, which is currently in development at Warner Bros.

 

 

Hey ⁦@TomKingTK⁩. Ready to write NEW GODS, buddy? A. ✨✨✨ pic.twitter.com/FFpLDt75mm

— Ava DuVernay (@ava) May 29, 2019

Not much is known about DuVernay’s big-screen take on the classic Jack Kirby characters, including when or if the film will make it to theaters (it’s not yet in production), but this is nevertheless good news for anyone who enjoyed King and artist Mitch Gerads’ satiric, emotional take on Scott Free and his life and marriage to Big Barda.

Created by Kirby in 1971, the New Gods is both a comic series and a collection of characters—literal new gods living on the planets of New Genesis and Apokolips who are almost perpetually at war with each other. In their most famous story, the leaders of both worlds—Highfather and Darkseid, respectively—exchanged sons in an attempt to end their ongoing dispute. Darkseid’s son, Orion, was raised in the peaceful realm of New Genesis, while Highfather’s boy, Scott, would struggle to survive among the fire pits of the cruel Apokolips. Ultimately, Scott escaped from Apokolips with the aid of Barda and the war was reignited, something that was secretly planned for by Darkseid.

New Gods characters were featured in 2017’s Justice League movie, but DuVernay’s film is the first attempt to bring Kirby’s richly imagined world fully to theaters.

Expect more news on the New Gods movie, along with all of DC’s upcoming films, as it breaks here on DCComics.com. But for now, let us know what you think! Are you ready to see Tom King work some more New Gods Miracles?

Categories: Comic Book Blogs

Legion | Season 3: Xavier Preview | FX

First Comics News - Wed, 05/29/2019 - 20:24



He watched. He found. He possessed. Experience Legion’s final reality 6/24 on FX.

Categories: Comic Book Blogs

Your First Look at ADVENTURE TIME: MARCY & SIMON #6 by Olivia Olson and Slimm Fabert

First Comics News - Wed, 05/29/2019 - 20:00

Discover The Future of Your Favorite Vampire Queen & Former Ice King in June 2019

LOS ANGELES, CA (May 29, 2019) – BOOM! Studios and Cartoon Network today revealed a first look at ADVENTURE TIME™: MARCY & SIMON #6 (of 6). Writer Olivia Olson (voice of Marceline, Cartoon Network’s Adventure Time™) and artist Slimm Fabert (Adventure Time™ comic series) bring fans the final issue of the exciting official comic book continuation by revealing what’s next for the once immortal Simon and the still immortal Vampire Queen Marceline in comic book form.

Marcy and Simon’s friendship has endured over 900 years and through bouts of insanity and amnesia so there’s no way that friendship ends now, right? Everything comes to a head as Marcy, Simon, Jake, Finn, and BMO venture forth to confront the Golb version of Betty in order to save Simon’s memories and his life, while Marcy’s dad Hunson continues to interfere from the Nightosphere. No matter how tough the going gets, though, Marcy gets tougher and she lays everything on the line for her closest friend in this shocking conclusion to this epic story about the centuries-old connection between Simon Petrikov and Marceline the Vampire Queen.

A modern-day fable, the critically-acclaimed Adventure Time became a global success, attracting adult and kid viewers alike over the course of 10 seasons. It follows unlikely heroes Finn and Jake, buddies who traverse the mystical Land of Ooo and encounter its colorful inhabitants. The best of friends, our heroes always find themselves in the middle of heart-pounding escapades. Finn, a silly kid with an awesome hat and Jake, a brassy dog with a big kind heart, depend on each other through thick and thin. Adventure Time™ was created by Pendleton Ward and produced at Cartoon Network Studios.

BOOM! Studios has been publishing the New York Times bestselling Adventure Time comic books and graphic novels through their KaBOOM! imprint for middle grade readers since 2012 and been honored with Eisner, Harvey, and Diamond Gem Awards for the series.

ADVENTURE TIME™: MARCY & SIMON is Olson’s third writing contribution to the expanded literary world of the eponymous franchise, previously collaborating with her father Martin Olson (the voice of “Hunson Abadeer”) on The Adventure Time™ Encyclopedia. The two also co-authored Adventure Time™: The Enchiridion & Marcy’s Super Secret Scrapbook, written from a first-person perspective through Marceline’s diary entries about when she and Simon first met. Both Adventure Time books, published in partnership between Abrams and Cartoon Network, are available now everywhere books are sold.

ADVENTURE TIME™: MARCY & SIMON #6 features a main cover by Brittney Williams (Goldie Vance), along with variant covers by artists Jamie Loughran and Amelia Vidal.

ADVENTURE TIME™: MARCY & SIMON is the latest release from BOOM! Studios’ award-winning KaBOOM! imprint, home to comics for middle grade and younger readers including licensed series such as Adventure Time, Steven Universe, Regular Show, Ben 10, and Over The Garden Wall, along with original series like Just Beyond: The Scare School by R.L. Stine and Kelly & Nichole Matthews, Hex Vet by Sam Davies, RuinWorld by Derek Laufman,  Hotel Dare by Terry Blas and Claudia Aguirre, and Pandora’s Legacy by Kara Leopard, Kelly & Nichole Matthews.

Print copies of ADVENTURE TIME™: MARCY & SIMON #6 will be available on June 19, 2019 at local comic book shops (use comicshoplocator.com to find the nearest one), or at the BOOM! Studios webstore. Digital copies can be purchased from content providers like comiXology, iBooks, Google Play, and the BOOM! Studios app.

For continuing news on ADVENTURE TIME™: MARCY & SIMON and more from BOOM! Studios, stay tuned to www.boom-studios.com and follow @boomstudios on Twitter.

Categories: Comic Book Blogs

TITAN ENTERTAINMENT LAUNCH “MY HERO ACADEMIA” KAWAII TITANS VINYL COLLECTIBLES IN OCTOBER 2019!

First Comics News - Wed, 05/29/2019 - 19:58

DREAMS CAN BECOME REALITY!

After years of fan requests, Titan Merchandise is delighted to announce the October 2019 launch of our ALL-NEW 3″ window-boxed My Hero Academia Kawaii TITANS vinyl figures! The set will be available from a wide variety of retailers, including Hot Topic and Entertainment Earth in the USA and Forbidden Planet in the UK.

Based upon the epic, wildly-popular anime series, this debut wave spotlights Kawaii versions of Deku (Izuku Midoriya), Katsuki Bakugo, All Might (Toshinori Yagi), Ochaco Uraraka, Tomura Shigaraki, Shoto Todoroki, Himiko Toga and Dabi!

Each My Hero Academia Kawaii TITANS vinyl figure is 3” window-boxed and some come with a character-specific accessory!

Available in the US from Diamond, EE, Hot Topic and many more and in the UK/Europe from Forbidden Planet.

Categories: Comic Book Blogs

THE LINE BETWEEN GOOD AND EVIL IS NEVER CLEAR

First Comics News - Wed, 05/29/2019 - 18:15

John Allison brings us into the morally grey world of “Steeple”

MILWAUKIE, Ore. (May 29, 2019)—Artist and writer John Allison (Giant Days, Bad Machinery) colorist Sarah Stern (Star Wars Adventures, Zodiac Starforce), and letterer Jim Campbell (Giant Days, LadyCastle) welcome you to Steeple, a land where the world isn’t as black and white as it may appear.

Tredregyn Parish – in a sleepy Cornish coastal town fabled for its cursed origins, a newly arrived vicar quickly befriends another local priest, before realizing that they serve very different masters. Beset on all sides by witchcraft, the Church of Satan, battling Reverends, officious housekeepers and the ever-present sons of the sea, Billie Baker and Maggie Warren must balance the war between good and evil with the needs of their parishioners. After all, this town has supernatural problems that a nice cup of tea won’t fix.

“At a time where we align ourselves along ever more partisan lines and refuse to believe that the other side might have anything useful to say, Steeple is my attempt to show just how wide and deep the grey area actually is. I’m uniquely placed to tell this story, as personally, my carefully-held beliefs fold like a card table in the face of anyone who sounds like they know what they’re talking about.”—John Allison

Steeple #1 (of 5) arrives in comic shops on September 18, 2019 and is available for pre-order now at your local comic shop.

Categories: Comic Book Blogs

Bradley Golden talks about the GHOST

First Comics News - Wed, 05/29/2019 - 17:49

Our friend Bradley Golden has another new character debuting in Exciting Comics, the Ghost. Bradley was nice enough to stop by First Comics News to chat with our own Phil Latter about all things Ghost related.

First Comics News: Bradley, may I ask, where were you born, where did you grow up, and are you a writer, an artist, or both?

Bradley Golden: I was born in Tupelo, Mississippi. I was raised in a small, but growing town of Pontotoc, Mississippi. I’m a writer.

1st: How old were you when you first became interested in comics, and how long ago was that? Also, how did that interest come about?

Bradley: I was 12 years old when I first started reading comics. The reason I got into comics was due to me having a speech impediment. With it, I had no friends, so my brother, who was working at the local grocery store, brought me comics every night, to entertain me.

1st: Your brother sounds great! What is his name? So, he is indirectly responsible for you eventually getting into the comics industry, I take it?

Collin Golden

Bradley: His name is Collin Golden, and yes he is. Without him bringing those comics home, I would not have been interested in comics the way I am now.

1st: That’s interesting, to me. I have an older brother, James, eight years older. He was into comics before me. That’s what got ME started! Myself, I’ve been a comics fan/buyer/reader/collector for over forty-five years. However, while I am familiar with both the names Lev Gleason, Charles Biro, and Gleason’s company and comics characters of the 1940s, (which employed Charlie Biro), and which published the golden age Daredevil, Crime Buster, Iron Jaw, and so on, I’m not familiar with this golden age/1940’s THE GHOST character.

Bradley: Yeah, I’m a fan of the old Daredevil comics.

1st: admit I’m not familiar with this golden age/1940’s character THE GHOST. I take it this character is in The Public Domain?

Bradley: Yes, he is. The Ghost was a character who fought The Klaw in a few issues in Daredevil Comics.

1st: How did you become familiar with, or discover this World War Two era character THE GHOST, and what intrigues you about this character?

Bradley: I became familiar with this character when I was doing research on The Revenge Syndicate from the 1940s Bulletman comics. I saw that he really represented the United States. Kind of like a Captain American type figure.

1st: Are you the writer or artist of this THE GHOST comics story, commencing in the third issue of the NEW Exciting Comics? Also, what company will be publishing it? Have issues # 1 and # 2 of this title already been published, and how does one order copies of this title?

Bradley: I am the co-writer of this story, with Peter Breau. This character will debut in Exciting Comics #3. Issue #1 is already out, and issue #2 comes out on May 29th. You can go to your local comic store on May 29th and get original cover copies. If you want rare and hard to find variant covers, go through me.

1st: How did you meet the co-writer of this THE GHOST series, Peter Breau? Does he live in your area, or do you communicate comics story conferences regarding THE GHOST, online?

Bradley: I actually meet Peter a while ago, I asked him to write a short story in my upcoming Horror anthology Mississippi Zombie. I loved his work. So I instantly jumped on the chance to work with him again. We communicate online and over the phone.

1st: What can you tell us about the artist of this series? Also, have you met the artist of this series, in person?

Bradley: No I have not met the artist in person but I saw his artwork on Facebook and was blown away by it. I had to have him.

1st: I’m curious, how did you break into working in comics? This must be exciting and a lot of fun, right? And, by the way, congratulations!

Bradley: I got my break with Insane Comics, then I sent Ben Dunn my Kickstarter project, VICTORIA BLACK. He liked it and put it into their Mangazine series for a few issues.

Arden Belfry

1st: Is this a brand-new comics publishing company, or have they been around for a little while? And, if the latter, how long have they been established, and what other titles have they published?

Bradley: Antarctic Press is the publisher. They have been around for over 30 years in the comic industry. Ben Dunn founded it in 1984. They have produced hit titles like Gold Digger, Ninja High School, and Warrior Nun Areala.

1st: Now that you’ve mentioned that the company publishing the new Exciting Comics title is Antarctic Press, yes, I am very familiar with this company, and I’ve bought many of their comics, over the decades. Just in case you happen to know, what are the print runs going to be like, in terms of numbers, for Exciting Comics # 3 featuring The Ghost, and will there be any other golden age/-World War Two-era characters in this issue, as well, or is it the new adventures of Charlie Biro’s The Ghost, by himself? Will this issue have black and white interiors, or will it be in color? And, in terms of the title’s print run, is the title ‘print-on-demand’-?

Bradley: Well, I’m not exactly sure what the print runs are, but I suspect 4,000-5,000. This indeed will be in full color throughout, and it can be ordered through the Diamond Previews catalog. The Ghost is not the only Golden age character in this title. We have a Madam Mask story in it, also. The Ghost will be related to Charlie Biro’s Ghost.

1st: How far along are you, on the production of this issue, and is it a one-shot issue of this character THE GHOST, in this third (presumably anthology) type of comics series, entitled Exciting Comics, or will it instead be an ongoing feature, in this title? Also, when will it be coming out? Will it be available in comics specialty stores, or orderable through the mail, or online?

Bradley: As of right now, this Ghost storyline is planned to be a 6 part story in upcoming Exciting Comics issues. This will then be extended into its own mini-series. Hopefully, if AP approves it, it will be orderable, like all Antarctic Press titles, through the Diamond Previews catalog.

1st: The (original) Exciting Comics title, of course, was published during World War Two, and it featured such famous presumably-now Public Domain characters as The Black Terror, Miss Mask, Pyroman, and many other characters. Will we be seeing any of these Public Domain characters as well, that, in recent years, Dynamite Entertainment revived?

Bradley: Yes, you will. Black Terror will definitely make a return soon, in the pages of Exciting Comics. Madam Mask is already on her own adventures in Exciting Comics, since issue #1.

1st: What, if anything, can you tell our interested readers about your upcoming THE GHOST new comics story or stories, which will run, commencing with the NEW Exciting Comics # 3 title?

Bradley: All I can say is, it’s going to be awesome. Just you wait and see.

1st: Bradley, where did you go to school to learn the craft of creative writing?

Bradley: I went to Pontotoc High school and Itawamba Community College.

1st: have you been published previously, in either comics titles or fanzines? And, if so, where?

Bradley: My first published work was actually with Antarctic Press last year in their Mangazine title.

1st: Can you tell us which issue # or issue numbers you were published in, in the Mangazine comics title, and what characters were in those? What were they about?

Bradley: I was featured in Mangazine #3-#4. My story Victoria Black and Orision. Victoria Black is about a single mother of three, who is trying to protect her family from the organization she works for. They pretty much screwed her in every way. Orision is about a demon being unleashed on one of the tallest mountains in the world and a rescue team is in a fight for their lives to get off of it.

1st: Is your version of Charlie Biro’s THE GHOST (updated) in any way from his 1940’s adventures, either in the type of character, motivations, costume or in any other way?

Bradley: All of the above. His costume is more modern, and his powers are more awesome.

1st: What can you tell us about THE GHOST’S back story/origin? Is he or she a hero, a villain, or something in between?

Bradley: He is a bit of both to the fact he tends to overdo things. He is a hero with flaws.

1st: Excellent; those are the best, most interesting types of heroes! I am very interested to buy, read and enjoy THE GHOST in upcoming issues of Antarctic Press’s new Exciting Comics # 3 and up! What other characters will be in these THE GHOST comics stories, in Exciting Comics?

Bradley: In Exciting Comics #3 we will have him teaming up with Blackjaq to take down the new Klaw.

Categories: Comic Book Blogs

ETERNAL CON: The Long Island Comic Con Comes to NYCB Live at Nassau Coliseum June 22nd – 23rd

First Comics News - Wed, 05/29/2019 - 16:39

The LARGEST Pop Culture Event on Long Island is BACK with the 50th Anniversary Tour of Sesame Street Along with Stars from The WWE, Guardians of the Galaxy, The Avengers, The Walking Dead, Star Wars: Clone Wars, Power Rangers, and So Many More!

May, 2019 (Uniondale, NY) — Now in its 7TH YEAR, ETERNAL CON: The Long Island Comic Con is once again bringing Comic and Sci-Fi lovers of ALL AGES together again on Saturday, June 22nd (10:30AM-7PM) and Sunday, June 23rd (10:30AM-5PM) at NYCB Live at Nassau Coliseum (1255 Hempstead Turnpike, Uniondale, NY 11553)!

Dedicated to bringing fans a more intimate convention experience, Eternal Con is the place where fans can get up close and personal with their favorite stars and comic book celebrities. Offering a weekend full of educational seminars, the convention not only has so much too look at, but fans can learn from accomplished professionals working in their respected fields as well. Eternal Con is a family friendly and safe place for children of all ages (Kids 8 and under FREE all weekend)!

This year’s celebrity guests include a wide range actors/actresses, voiceover personalities, and WWE stars including – The 50th Anniversary of Sesame Street with Caroll Spinney (Big Bird and Oscar the Grouch), Bob McGrath (Bob), Emilio Delgado (Luis), and Roscoe Orman (Gordon); “Guardians of the Galaxy Vol.2” and “Avengers: Endgame” Star Pom Klementieff; “Happy Days” Star Anson Williams; “The Walking Dead” and “Avengers: Endgame” Star Ross Marquand; “Star Wars: The Clone Wars (Voice of Obi Wan Kenobi)” James Arnold Taylor; “Mighty Morphin Power Rangers” Stars Johnny Yong Bosch and Austin St. John; “Star Wars: The Empire Strikes Back” Richard Oldfield along with WWE Legends Devon Dudley, Jake “The Snake” Roberts, and Manager Jimmy “Mouth of the South” Hart!

Following the recent untimely death of former WWE Legend Ashley Massaro, Eternal Con will pay tribute to her career and lasting legacy with a tribute including those who knew her well, a collection of merch, and an area for fans to leave their own messages on the impact she’s had on their lives throughout her time as a beloved wrestling star.

Ashley Massaro. (Courtesy of WWE)

Eternal Con is home to some of the biggest names in Comics and Anime, and attendees will be able to meet many of their favorite Artists, Writers, and publishers with the opportunity to purchase some great artwork as well. Some of these artists include Billy Tucci (“Shi”); “Kiss” Cover Artist Ken Kelly; Sean Chen (“Iron Man”, “X-Men”, “Nova”); James O’Barr (“The Crow”); Mike Zeck (“Captain America”, Secret Wars”) and many more.

Home to some of the best cosplay in the world, Eternal Con is where guests will find all the best Cosplayers showing off their unique creations. The Official Eternal Con Cosplay Contest returns this year, with a pre-judging session and a walk-through display with judges looking at the costume itself, the workmanship, design, and inspiration. This will be open to groups and individuals, experts and novices, and costumes from mainstream or self-creative. All genres are welcome, including film, television, theater, comics, video games, sci-fi, anime, horror and original creations! The contest draws hundreds of fans every year with individuals groups including The 501st Legion, Rebel Alliance, Droid Builders, Ani-Mia, and Casterly Fox along with plenty of other events, seminars, activities, and meet-ups to keep fans busy all weekend long!

Throughout the weekend attendees will have the opportunity for Portfolio Reviews, Gaming Tournaments, informative Panels, a Car Show, and a vendor room that includes everything from toys to jewelry, clothing, and collectibles!

For the Kids – there will be different activities all weekend long for all the little superheroes looking to have some fun. Many participating libraries, museums, and cultural attractions will present free craft projects for kids, costume parades and contests, and other “SUPER” surprises. Activities include the Eternal Con Kids Costume Parade, the Costume Contest, the Jedi Academy where a group of Jedi will teach Lightsaber techniques to kids-12 and under, Balloon Artist Mr. Poppintwist, and the cast of the North Bergen High School theater whose production of “Alien” became a viral sensation earlier this year will be doing a Q&A with costumes from the show! This and tons more activities!

With all this and so much more on its way, the LARGEST Pop Culture Event on Long Island – Eternal Con comes to NYCB Live at Nassau Coliseum Saturday, June 22nd (10:30AM-7PM) and Sunday, June 23rd (10:30AM-5PM)!

FOR TICKETS TO ETERNAL CON 2019, VISIT: Eternalcon.com/Buy-Tickets

Categories: Comic Book Blogs

Free Comic Book Day 2019 Event a Record-Breaking Success

First Comics News - Wed, 05/29/2019 - 16:37

Event generates an estimated $4 million in free publicity

  • Over 92% of retailers surveyed rated the event as “Extremely Positive” or “Positive”

 

(BALTIMORE, MD) — (May 24, 2019) — Free Comic Book Day (FCBD) was once again a media favorite in 2019, with comic shop retailers, publishers, and Diamond all doing their part to drive media coverage on a local and national level, which resulted in an estimated $4 million in free publicity and an estimated 1.35 million people attending the event.

This year, over 5.2 million comics were distributed at over 2,200 participating comic book shops worldwide on Saturday, May 4th. The FCBD festivities were covered by over 700 TV broadcast stations and several thousand news outlets including CNN, NPR, Newsweek, Los Angeles Times, and Entertainment Weekly. It also received exposure on the Reuter’s Board in Times Square.  The total coverage created an uptick in press mentions, generating $4 million in free publicity for the event, comic shops, and the comics industry overall.

Word of this year’s event also spread through social media channels such as Twitter, Facebook, Instagram, YouTube, Snapchat, and others. Several thousand tweets referenced Free Comic Book Day on Twitter, resulting in the event trending nationally at the #2 spot on Twitter. FCBD also received support and promotion on social media from celebrities such as Krypton actor, Cameron Cuffe, and soccer star, Cristiano Ronaldo.

The Free Comic Book Day website recorded over 118,000 unique visitors on the day of the event, exceeding the previous years’ unique visitor count by over 20%.

“This year’s Free Comic Book Day received top-notch press coverage from a variety of media platforms, allowing the event to grow and reach a larger audience than ever before,” said Free Comic Book Day spokesperson, Ashton Greenwood. “We appreciate the support from the press, but this event wouldn’t be what it is without the support of the local retailers and fans who help spread the word about Free Comic Book Day and come out to celebrate and make the day a huge success!“

The total publicity generated helped send an estimated 1.4 million people to comic book shops all across the world, leaving retailers extremely pleased with the outcome of their events. According to a survey of participating Free Comic Book Day retailers by Diamond, 92% of retailers felt “extremely positive” or “positive” with the outcome of their events, and 58% said FCBD was their highest sales receipt of the year.

“Free Comic Book Day is more than an event; it’s the collaboration of an entire industry putting forth its best effort to welcome new and returning readers to the world of comic books,” said Greenwood. “The industry will use this year’s success as a springboard for what’s to come for next year’s FCBD on May 2, 2020.”

For more FCBD news, photos, and updates go to the FCBD website; become a fan on Facebook and follow us on Twitter and Instagram.

Categories: Comic Book Blogs

Wednesday Comics: Things I Read Last Week

Sorcerer's Skull - Wed, 05/29/2019 - 11:00
These are the comics I've read over the past week. Only one of them is new.

Martian Manhunter (2018) #5
John Jones discovers he's not the only Martian that survives his planet's death, and he needs John Jones partner, Diane, more than ever to bring him in. The parallel story of the last days of Mars draws incrementally closer to its tragic end. This continues to be one of the few current comics I'm interested. but the decompression is starting to wear on me.

Kill 6 Billion Demons Book 3
I confess the first two installments of Kill 6 Billion Demons were interesting to me because of the setting, and because I thought it was leading to somewhere cool. This volume, though, I enjoyed for what it was doing at the moment. Here we get an epic heist story or classic D&D setup in the city of Throne itself.

Black Hood (1991)
Black Hood was the last of the ongoing series as part of DC's Impact Comics line, a resurrection of Archie's MLJ heroes. Black Hood has the best high concept and the best first issue of the Impact titles: It ends with its Punisher-esque, journal-narrating, vigilante hero getting killed, and a teen age kid taking up his mask that is more than just a simple piece of cloth. The premise unfolds less grittily than one might image given that '91 was when comics were at peak anti-hero, but then the Impact line was aimed a bit at younger readers, which in that era didn't mean anime-inspired stylization in the art and more simplistic stories, but instead younger protagonists and less violence. Sort of. The whole series is available on Kindle/Comixology.

The Genre of D&D Art?

Sorcerer's Skull - Sun, 05/26/2019 - 14:09
Jason "Dungeon Dozen" Sholtis and I were talking the other day, after we both watched Eye of the Beholder, the new documentary on D&D artists (which you should see too). Jason was skeptical of the idea (mentioned in the documentary) that "D&D art" was a genre, instead viewing it as part of the wider field of fantasy illustration. I put forward an argument, that he found at least somewhat convincing, that D&D (or rpg) art, might at least constitute a subgenre of fantasy art, and that it could be identified by its tendency to emphasis certain traits across several editions. Here are the traits I came up with:

Prosaic or Humorous Scenes
While fantasy illustration is no stranger to humor or protagonists that are less than competent, but not large than life, these sorts characters are depicted in a higher proportion of D&D art.


More Detail on Monsters
Monsters in much traditional (pre-D&D) fantasy illustration are best described as "phantasmagoric" or fanciful, charitably--and perhaps even outright goofy. D&D monsters are not always anatomically or realistically considered but they are generally detailed and usually dynamic.

Placing the Viewer with the Protagonists
The eye of the viewer is often positioned as if they might be a companion of the pictured protagonists or at least a close observer, rather than viewing the action at a remove. The primary focus then is often placed on the antagonist (or monster) rather than the heroes.


Emphasis on Small Groups Rather than Individuals or Clashing Armies
This one is obvious due to the "party" structure of rpgs, and it is perhaps the one most frequently supported by the art. The party is often displaying teamwork.

Anyway, I think those sort of make the point. I do think there are some others regarding costuming and composition of scenes, but these are the ones I feel most certain about. Of course, there is a lot D&D art that don't show these characteristics and there is some non-rpg fantasy illustration that does. These are really about tendencies, not absolutes.

Weird Revisited: Ursoid Mutant Dunes

Sorcerer's Skull - Fri, 05/24/2019 - 11:00
The original version of this was posted in 2015, shortly after I had seen Mad Max: Fury Road.

I've got just the thing for a Mutant Future or Gamma World mini-sandbox: do a bit of reskinning on Chris Kutalik's Slumbering Ursine Dunes (if you don't have copy--well, it's available now.)  Here's some thoughts on changing the basic setup.

Out in the desert, there's an ancient rune and a crashed alien spacecraft, slowly burning holes in reality itself.

The Background as Only the GM Knows It
Milt Grisley was an underground cartoonist who got his chance to sell out in the eighties. His Sleepy Beartm character went from counter-culture anti-hero to toyetic, afernoon cartoon pitch-man--and made Grisley rich in the process. Theme parks followed--the one outside of Las Vegas was the biggest, Once Grisley was well into Howard Hughes level eccentricity, he even had a futuristic, planned community built nearby. It was going to be a utopia in the desert run by a super-conputer and thoroughly Sleepy Bear-branded. Then the bombs dropped.

The super-computer has grown more self-aware over the centuries--and also crazier. It thinks it's the real Sleep Bear, now. Its public face is one of the old animatronic, amusement park bears. Somewhere along the way, a tribe of mutated ursoids found it (perhaps following the old signs emblazoned with Sleepy Beartm) and now worship it like a god, following the computer's every command no matter how ridiculous.


They lived peaceable and kept to themselves. They even allowed some humans to settle nearby. Everything was fine until the crash. A saucer full of Greys, sliding across dimensions, went down in the desert near the installation. Maybe it had something to do with a top secret military installation the government never officially acknowledged that was hidden near Bear Town, or maybe it was just a freak coincidence. Whatever the cause, crash it did, and its reality-shifting engines went critical, dumping their cosmomorphic fuel all over the landscape, turning everything weird...


So, hopefully the recastings are clear: Medved is the super-computer whose avatar is an animatronic cartoon bear. The Eld are Greys and their golden barge is a big saucer (don't worry about the different deckplans. It's weird on the inside.) The Weird is created by spaceship fuel. Ondrej is probably a mutant shark and cartoonish pirate, holed up in the pirate island in the middle of the brackish and radioactive artificial lake in the amusement park.

See, not so hard? I'll let you take it from there. Make your own adventure in the Mutants Dunes.

The Secrets of Harveylands

Sorcerer's Skull - Thu, 05/23/2019 - 11:00

This map of "various Harveylands" comes to us from Richie Rich #230 (1987). Before its publications, the proximity of many Harvey characters was apparent, but the fact that their entire kids comic "universe" existed in one locality was a bit of surprise. Looking at the map, I think we can discern other truths about the "Harvey Universe."

The mountains separating it from the outside world reveals it to be a hidden land in the old tradition of Oz or Opar. It is primarily inhabited by magical or fairytale creatures (some in semi-isolated subregions), with one isolated island being the home of talking animals. Based on the comics, these animals enjoy a higher level of technology and infrastructure than the surrounding "enchanted forest" dwellers (though so stories suggest at least the Devils have access to TV and radio.) There are also the two anomalous comics related industries.

Richville's wealth and isolation are a bit of a puzzle. I suspect it is something like the isolated Amazon cities of the rubber boom. The only question is what provided the fortune for the Richs and their city? Whatever it is, it likely has something to do with the magical nature of the surrounding countryside.

Spooktown seems to be the next largest city, and it is walled. Possibly it isn't open to non-ghosts? Maybe witches, since they seem to live in close proximity. Spooktown is big enough that it has suburbs, apparently, where Casper resides.

I always took Tiny Town to be a settlement of normal humans in the Stumbo stories--tiny only in comparison. I wonder now if they are actually smaller, and so Stumbo's size in the stories was exaggerated by the comparison.

Pages

Subscribe to Furiously Eclectic People aggregator - Comic Book Blogs