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Doctor Who Viewing Figures Update – Tesla Finals, CYHM +7, and Diodati Overnights

Blogtor Who - Mon, 02/17/2020 - 22:00

Steady as she goes as Series 12 continues to plot a consistent line through the viewing figures It’s another busy week in the world of Doctor Who viewing figures. Not only do we have the overnight results for last night’s The Haunting of Villa Diodati, but also the +7 update for Can You Hear Me? […]

The post Doctor Who Viewing Figures Update – Tesla Finals, CYHM +7, and Diodati Overnights appeared first on Blogtor Who.

Categories: Doctor Who Feeds

High School Ministry – Feb 21st – Gargon Pt 2!

Mark Hughes (Church of the Rock) - Mon, 02/17/2020 - 17:34


This week!


Gargon Pt 2
February 21st – Friday 7:11-10 PM

We turn out the lights and try to find the flashlight pieces to destroy the Gargon! We start a new faith-based series on Jesus!

The week after that…

Game Show Night
February 28th- Friday 7:11-10:pm
We love to play game shows for prizes! This is your chance to win big! Join us!

The week after that…

Camp Fundraiser at P.K 
March 6th & 7th Friday & Saturday
Volunteering at the fundraiser will grant the student $50-80 off their cost!
The following shifts are needed.
1. Fri (5:30 pm -10:00 pm-10 people)
2. Sat(8:00 am-12:30 pm-most help)
3. Sat(12:00 pm-4:30 pm-10 people)
EMAIL MATHEW at mathew@churchpftherock.ca

The week after that…

Tobogganing
March 13th – Friday 7:11-10:pm
If its not too hot and not too cold, perfect time to sled! We’ll have hot chocolate and sleds! But feel free to bring your own!

MONTHLY CALENDAR

 
Click here for this month’s calendar

 

The post High School Ministry – Feb 21st – Gargon Pt 2! appeared first on Church of The Rock.

Categories: Churchie Feeds

Threshold Jr – Feb 19th – U-Puttz Amusement Park!

Mark Hughes (Church of the Rock) - Mon, 02/17/2020 - 16:48

This week!


U-Puttz Amusement Park
February 19th – Wednesday **6:45-9 pm**
COST: $19

Laser Tag, Bumper Cars, Mini-Golf – Oh my! Yes, we’re going to U-Puttz to have an amazing time together! Drop-off and pick-up at church!
WAIVER FORMS NEEDED.

The week after that…

Gargon Pt 2
February 26th – Wednesday 7-9 pm
We turn out the lights and try to find the flashlight pieces to destroy the Gargon! We start a new faith based series on Jesus!

The week after that…

Threshold Jr Retreat
Fundraiser at Promise Keepers
March 7th **SATURDAY**
8:00 am-12:30 pm
We will be making sandwiches and selling food at the Promise Keepers event at COTR.
Everyone who comes will get a big discount ($50-80).

MONTHLY CALENDAR

  Click here for this month’s calendar

 

The post Threshold Jr – Feb 19th – U-Puttz Amusement Park! appeared first on Church of The Rock.

Categories: Churchie Feeds

Knitter’s Pride Needle & Crochet Gauge with Yarn Cutter Giveaway

Moogly - Mon, 02/17/2020 - 16:00

The Knitter’s Pride Needle & Crochet Gauge with Yarn Cutter is a fantastic addition to your craft room or notions bag! You’ll crochet and knit with more confidence with this fun 3 in 1 tool. And I get to give away two of them on Moogly! Disclaimer: Materials for this giveaway provided by Stitchcraft Marketing....

Read More

The post Knitter’s Pride Needle & Crochet Gauge with Yarn Cutter Giveaway appeared first on moogly. Please visit www.mooglyblog.com for this post. If you are viewing this on another site they have scraped the content from my website without permission. Thank you for your support.

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Categories: Crochet Life

Ragged Hollow Nightmare

Ten Foot Pole - Mon, 02/17/2020 - 12:32
By Joseph Lewis Dungeon Age Adventures OSR (&5e!) Levels 1-4

Yesterday, young Tobias went to investigate an old tomb by himself. Everyone told him it was a bad idea. Everyone was right. Today, you and your companions awaken to a town in chaos. Why is the temple sealed behind a divine shield? Why are children and worshipers trapped within? How do we get inside? What did Tobias do?!

Quick reminder. There’s a Patreon button off to the right. It helps me buy these adventures, uh, so, uh, you don’t have to? But if you donate then you are, also, buying them? Hmmm, I should work on the marketing related to this. One day …

This forty page adventure is PACKED FUCKING FULL. It has a small town/village, about a dozen little mini-adventures, and a temple, sealed off by the powers of good, with about forty rooms in it. There’s good layout, evocative writing, and things to talk to in, what turns out to be, a nightmare madhouse of a temple. Non-combat/NPC interactivity may be a bit low, and the level range may be off also.

You wake up one morning to find the neighbors all rushing towards the temple in town. Seems it’s now surrounded by a strange golden glow and no one can get in or out. The clerics offered free schooling, so, you know, the villagers kids are inside. So, could you, you know …? Also, as one hook explicitly points out “… which is full of rare books, valuable religious art, and magic items!” Yup! Sore would be happy to help! Only one problem … getting past the magical golden force field. Fortunately, the bell tower, 60’ above, it sticking out beyond it. Alas, there is no way to get to it.

This then is what sets this adventure apart. To get to the site, sitting right next to you, you have to find a way in. There are a few items scattered around the surrounding countryside that could help. But it’s not really pointed out anywhere at the start. Talking to people in town will get you some adventure hooks, from the vermind basement to the poison well to the witch that lives in the woods outside of town. There are, I don’t know, a dozen or so of these? Talking to the townspeople might give you three or four, but those lead to others which can lead to others. The formulae might be: the mundane quest in tow leads to something fantastic, which leads to something even more so. The poison well has a mutant frog-man with open sores in it, laying injured. He cna plead for his life, telling the party of a haunted house nearby with a pair of metal jumping shoes. Ah ha! A way up to the tower! And thus it goes.

From a design standpoint this is one of the few misses in this adventure. It feels like there’s a time crunch, to get inside the temple and save people, and it is perhaps a bit non-intuitive that you need to run around the countryside to get in. It’s natural to talk to the townfolk to see what they know, in order to get in, but “clean out my basement” or “the well is poisoned” seems like things to NOT pursue, although The Witch outside of town is a rather obvious follow up in looking for help to get in.

(I might note, as well, that this adventure comes with both 5e & OSR versions. OSR healing being what it is, having substantial adventures before the “main” temple adventure is likely to result in drained HP, and days of recovery time. Perhaps some fun to be had there with nagging villagers, worried about their children, while the party recover from their wounds. Again, a bit of a system/tonal variance in the OSR/5e, but neither this or the “countryside” thing is enough to worry too much about. It’s noff, not a deal breaker.)

The town is nicely done, terse, brief hits of shopkeeper personalities. A little note on “what they know”, IE: the actual play stuff. It’s organized well, with bolded heading and doesn’t go on and on about extraneous details. Really well formatted. In fact, the entire adventure is well formatted and organized. It’s easy to find information and it writing is tight and evocative. A “a town, a main 40-room adventure, and a dozen side quests in 40 pages” would imply. Top notch. It’s three column layout but feels clean and modern without using an avant garde layout, and doesn’t feel cramped at all the way three column can. 

I don’t know what else to say. It’s fucking great? A barrow with a hag eating people. An old woman in the woods who people say is a witch. And bakes cookies. And is a witch. But a nice one. A fey goblin market full of shuckers AND chock full of minor magic, like apples and dolls and their ilk. The town is full of events, at night, the stuff of nightmares, since they ARE nightmares. But it doesn’t FEEL like one of those terrible consequence-free “it was all a dream” adventures. Or even a dream adventure at all. It feels like the real-world, but twisted, but not so much as to stretch disbelief. Well, until you get inside the temple. Then things start to spiral a bit … “An exploded pig lies screaming on the floor. A silver key glint in its mouth.” A) Uh, oooo, that’s disturbing! B) A golden key in it’s mouth?! Sweet! Temptation! I love temptation in an adventure! It’s what D&D is all about!

I would note a few other nits. While the adventure does have some cross-reference, a few more could have been in order. I’m thinking specifically oft he section where it mentions the three items that can help the party get up in to the tower … those could have used some cross-references. There’s also a bit of an issue with what the party sees. It’s natural for the party to explore the outside of the dome, to look in, to see what they can see. There’s no overview of what the party can see, even though there ARE outside areas. This means the DM needs to dig through the adventure for those sections and, kind of ignore the upper levels and the like. A nice overview of “what walking around the place shows you” was in order. Likewise, windows and the people inside? No one at the windows screaming for help, or vignettes of horror? Finally, I would be a bit worried about the party focusing on getting in rather than pursuing the mini-adventures. Like I said, they are behind some barriers and “lets get 100’ of rope and string up a pully system” is, I think, something my party would turn to first rather than a quest for a quest for a quest. That may be an actual play thing, but some guidance in that area would have been nice.

Still, overall, a GREAT adventure. Even the magic broom has a personality!  Great new creatures, good new magic items. The oSR version might be a little light on loot and a little off in level range, but this thing if chock full of flavor and and is easy to use. The nits are easy to overcome. 

Dungeon Age Adventures is one of those publishers/designers to keep an eye on. 

This is $5 at DriveThru, and comes with an OSR version and a 5e version. The preview is fifteen pages and shows you the town, rumors, the layout and design choices, the way it organizes data, and a couple of the side quests. If I were being a hard ass I might have also like to see one page of the encounters of the main temple/adventure to get an idea of what “core encounters” look like also, but, still, good preview.


https://www.drivethrurpg.com/product/301207/Ragged-Hollow-Nightmare-A-Dungeon-Age-Adventure-5e-and-OSR-versions?1892600

Categories: Tabletop Gaming Blogs

Weird Revisited: The Otus Pantheon

Sorcerer's Skull - Mon, 02/17/2020 - 12:00
This Pantheon first appeared back in 2016.

Blame Chris Kutalik. He did a post back in the day about imagining a pantheon based on Erol Otus's strange evocative illustrations in Deities & Demigods. This is what I came up with:

Click to check it out in its enlarged "glory." The domains provided are for 5th edition.

Re-post: Everybody Talkin’ ‘Bout Heaven Ain’t Goin’ There

Just Call Me Pastor - Mon, 02/17/2020 - 11:00

Sermon on the Mount by Carl Heinrich Bloch

In the flow of daily life we take seriously many behavioral restrictions: stop signs, red lights, legal notices, restricted crosswalks. It’s in our interest to do so. But do we pay attention to words of warning such as the ones Jesus spoke near the end of the Sermon on the Mount? He says:

Not everyone who says to me, “Lord, Lord,” will enter the kingdom of heaven, but only he who does the will of my Father who is in heaven. Many will say to me on that day, “Lord, Lord, did we not prophesy in your name and in your name drive out demons and in your name perform many miracles?” Then I will tell them plainly, “I never knew you. Away from me, you evil-doers.’’ (Matthew 7:21-23)

Attention to that warning is more important to us than stopping at a million stop signs, for we neglect Jesus’ words to our eternal peril. When Jesus speaks of “that day” in the passage quoted above he means the day of final judgment. In the New Testament this is also called “the day of our Lord Jesus Christ” (1 Corinthians 1:8; see also Philippians 1:6, 10).

In his Sermon on the Mount, Jesus, the young prophet and proclaimer of eternal truths, tells us that at the end of history and at the time of this final judgment he will know the hearts of all men and will have power to forever banish some from the heavenly kingdom, saying to them: I never knew you. Away from me, you evil-doers (Matthew 7:23).

Jesus proclaims here that there will be some who will be rejected even though they claim to have done great, even miraculous, ministries in his name. They will say in surprise, and maybe with reproach: Lord, Lord, did we not prophesy in your name and in your name drive out demons and in your name perform many miracles? (7:22)

Instead of accepting all, including this group of false religious achievers, Jesus makes clear there will be only one category of believers who will be received into the kingdom of heaven. It will be those who have paused to pay careful attention to the will of my Father who is in heaven (7:21b).

Heart obedience, it seems, is the key. That is, the heart’s obedience to the Father’s will, rather than general and especially self-directed service or accomplishment. That heart obedience will be the fundamental criterion for anyone’s acceptance into heaven.

To explain why that first group with apparent claims to heaven will be rejected, Jesus makes clear that in “that day,” even dramatic religious performance like the casting out of demons in the Lord’s name will not be enough.

This issue of heart obedience is addressed repeatedly in Scripture. Isaiah said of a very religious generation: The Lord says: “These people come near me with their mouth / and honor me with their lips, / but their hearts are far from me” (Isaiah 29:13a). And in the closing hours of his earthly life, Jesus said to his closest followers: Anyone who loves me will obey my teaching (John 14:23a).

One needs to stop and ponder. In both Testaments, the obedience of the heart is the big issue. Even attempting wonders in Christ’s name will not count if the heart has not been open in submission and obedience to the Father.

There’s a line in a well-known spiritual that likely was inspired by these words of Jesus about the judgment: “Everybody talkin’ ’bout heaven that ain’t goin’ there — O my Lord.” This should awaken us to examine ourselves for both inward and outward obedience to the Father. Only those who do the will of my Father in Heaven, Jesus says, will enter the Kingdom of Heaven.

Categories: Churchie Feeds

1375

Looking For Group - Mon, 02/17/2020 - 05:00

The post 1375 appeared first on Looking For Group.

Categories: Web Comics

Dark Hold Kobold Cavalry Kickstarter!

Rebel Minis - Mon, 02/17/2020 - 02:52

We are Live! 

We are very excited to announce our Newest 28mm Scale Dark Hold Kobold Cavalry Kickstarter!

The Kobold Cavalry set is a pack of 10 pewter(unpainted) 28mm scale Kobold riders on Giant Ferrets and Komodo Dragon mounts sculpted by master sculptor Bob Olley. Each pack contains a Kobold General, a Standard-bearer, Kobold Spearmen, Kobold Swordsmen and even Kobolds with Axes!



Check it out here: 
https://www.kickstarter.com/projects/rebelminis/dark-hold-kobold-28mm-scale-cavalry-miniatures-for-rpgs



Thank you for the Support!
Categories: Tabletop Gaming Blogs

(SPOILERS) REVIEW: Doctor Who – The Haunting of Villa Diodati – A Journey into Terror

Blogtor Who - Sun, 02/16/2020 - 21:58

The Haunting of Villa Diodati sidesteps the obvious cliches for one of Doctor Who’s most effective journeys into terror ever It was a dark and stormy night. In fact it was the dark and stormy night. The definitive article, you might say. As history records, in 1815 Indonesia was rocked by a gigantic volcanic eruption. […]

The post (SPOILERS) REVIEW: Doctor Who – The Haunting of Villa Diodati – A Journey into Terror appeared first on Blogtor Who.

Categories: Doctor Who Feeds

Doctor Who: ‘The Haunting of Villa Diodati’ Twitter Reactions (Spoilers)

Blogtor Who - Sun, 02/16/2020 - 21:41

Tonight’s episode was on of Blogtor’s favourite of this series. Writer Maxine Alderton and director Emma Sullivan did a stellar job of setting the haunting atmosphere while creating several twist and turns that worked well.  The guest stars were also compelling.  Jodie Whittaker gave what I would consider to be one of her best performance […]

The post Doctor Who: ‘The Haunting of Villa Diodati’ Twitter Reactions (Spoilers) appeared first on Blogtor Who.

Categories: Doctor Who Feeds

(SPOILERS) REVIEW: Doctor Who: The Haunting Of Villa Diodati: Blogtor Who’s Initial Reactions

Blogtor Who - Sun, 02/16/2020 - 21:16

Each week the Blogtor Who team give their first thoughts on the latest episode of Doctor Who.  Here’s our thoughts on this week’s episode. PLEASE NOTE THERE ARE SPOILERS AHEAD Susan Hewitt The premise is simple. The Doctor and the Fam travel to the past and meet literary greatness – Shelley, Lord Byron, Mary Wollstonecraft […]

The post (SPOILERS) REVIEW: Doctor Who: The Haunting Of Villa Diodati: Blogtor Who’s Initial Reactions appeared first on Blogtor Who.

Categories: Doctor Who Feeds

PHOTOS & SYNOPSIS: Doctor Who: The Haunting Of Villa Diodati – On Tonight!!

Blogtor Who - Sun, 02/16/2020 - 13:12

“Nobody mention Frankenstein. Nobody interfere. Nobody snog Byron.” Should be easy right? The eighth and final episode before the dramatic two part finale for Series 12 airs tonight at 7:10 pm on BBC One and 8/7c on BBC America.  Tonight the Doctor meets the famous Mary Shelley (Lili Miller) and Lord Bryon (Jacob Collins-Levy) and […]

The post PHOTOS & SYNOPSIS: Doctor Who: The Haunting Of Villa Diodati – On Tonight!! appeared first on Blogtor Who.

Categories: Doctor Who Feeds

REVIEW: Doctor Who: Deleted Scenes – Jamie McCrimmon becomes a star

Blogtor Who - Sun, 02/16/2020 - 13:00

In a treat for Valentine’s Day Big Finish released their latest Doctor Who Short Trip; Deleted Scenes. Read by Frazer Hines, the Second Doctor and Jamie venture to France in the early 20th Century. They are immersed in a particularly unfamiliar world, that of the film industry. Credit must first go to Angus Dunican for creating […]

The post REVIEW: Doctor Who: Deleted Scenes – Jamie McCrimmon becomes a star appeared first on Blogtor Who.

Categories: Doctor Who Feeds

REVIEW: Doctor Who: The Infinite Today – A Dream Doctor/Companion Combination

Blogtor Who - Sun, 02/16/2020 - 11:00

The recent release of Doctor Who Season 10 as part of the Blu Ray Collection reminded us all how wonderful Jo Grant, played by the effervescent Katy Manning, was during the 1970’s. So the opportunity for even more Jo/Katy is just cause for celebration. Throw in a modern incarnation of the Doctor and Big Finish’s […]

The post REVIEW: Doctor Who: The Infinite Today – A Dream Doctor/Companion Combination appeared first on Blogtor Who.

Categories: Doctor Who Feeds

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