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Get Your Treasures Here

The Splintered Realm - Sat, 04/13/2019 - 16:10
Splintered April rolls on. Tales of the Splintered Realm Module C1: Trove of Treasures is now available. It's pay-what-you-want, so I don't want ANY excuses for why you didn't get a copy.

Roll a percentile die. Get treasure. It's that easy.

Well, I mean, you probably have to kill some monsters first. But other than that, totally easy.


First Comics News - Sat, 04/13/2019 - 15:11

Title: Glow # 1
Publisher: IDW
Written by: Tini “Script Slayer” Howard
Art by: Hannah “Saurus Rex” Templer
Colors by: Rebecca “The Deadline Crusher” Nalty
Letters by: Christa “Bearacuda” Miesner
Cover by: Hannah Templer
Variant Covers by: Nicoletta Baldarl, Jenn St-Onge, Paulina Ganucheau, Con Variant
Price: $ 3.99 US
Rating: 1 out of 5 stars
Website: www.idwpublishing.com
Comments: The Ladies have a day off. Well, maybe not as they are heading to Wrestlefest. The women get to wrestle at a big event.
The characters are drawn in a cartoon style. The gorgeous ladies do look beautiful in an ordinary way. They are not sexy at all just good looking. The girls wrestling characters are not gotten into at all.
The girls come up with all sorts of ways to raise the money they need to go to Wrestlefest. If there is a will there is a way. The story is unclear about who they will be wrestling.
There is no actual wrestling in this issue. No competition between wrestlers. No action, no excitement. It is boring.
The girls do spend a lot of time talking and we see they like wrestling but the passion for the entertainment sport is not here. The girls are cute and weird.

Categories: Comic Book Blogs

RICH REVIEWS: Faithless # 1

First Comics News - Sat, 04/13/2019 - 15:10

Title: Faithless # 1
Publisher: BOOM! Studios
Story by: Brian Azzarello
Art by: Maria Llovet
Letters by: AndWorldDesign
Cover by: Paul Pope with Colors by Daniel Semanas
Variant Covers by: Tula Lolay, Lee Bermejo, Mirka Andolfo
Price: $ 3.99 US
Rating: 4 out of 5 stars
Website: www.boom-studios.com
Comments: We do get a peek at several girls and they are interesting. One of the girls a wannabe with meets a new girl. The new girl does have one sexy bra on. Her name is Poppy.
Magic girl and Poppy do bond quickly. Faith the magic girl is there for Poppy to comfort her. These two girls do become incredibly close in a short time.
There is full nudity and sexual situations so this is a mature title. The nude girls are beautifully illustrated showing them both as two sexy women. They are shown having full sex.
The ending of this issue will have you going what is happening and who is Poppy? Faith has just entered a new world and started upon an adventure she has no idea of yet.
This book is presented to grab your attention and have you wanting to know more. You will want to come back for the next issue.
Magic is in the air.

Categories: Comic Book Blogs

RICH REVIEWS: Cold Blood Samurai # 1

First Comics News - Sat, 04/13/2019 - 15:09

Title: Cold Blood Samurai # 1
Publisher: Action Lab Comics
Story: Massimo Rosi
Pencils: Ludovica Ceregatti
Colors: Renato Stevanato
Lettering: Mattia Gentili
Price: $ 3.99 US
Rating: 2 out of 5 stars
Website: www.actionlabcomics.com
Comments: This is a strange tale about animals in the role of samurai and all the characters are animals. The story unfolds in a nice smooth manner.
Swollen Cheeks and Short Tail are attacked and this leads to a civil war.
This comic teaches you some about what a samurai is. It also has a Japanese samurai story that is true and is so fantastic. You have to read it for yourself.
The art on these reptiles is well done. The art does give you the sense that these creatures are intelligent and that they could be in the positions they are in for real. Having a frog samurai is different and it does work.
This issue does not have much action and the little it does not show you the actual attack but only afterward.
The characters shown need to be given a stronger presence so you know who they are and remember them.
The short Japanese tale of two swords is something you will want to read.

Categories: Comic Book Blogs


First Comics News - Sat, 04/13/2019 - 14:19

2019 marks the end of a variety of different fandoms; some we have followed for a decade or more. We can’t help our excitement as we speed ever closer to the end of these stories, knowing that, for good or evil, they will end.


Game of Thrones

April 15th Winter has come. With only 6 episodes left in the series, we will finally know who take the Iron Throne.


Avengers Endgame

April 26th The Avengers will do whatever it takes to defeat Thanos.


Star Wars

December 20, 2019, the force returns with the epic conclusion of their latest trilogy, The Rise of Skywalker.


At face value, this feels as if we are coming to the end of an era. Bittersweet as it is, I would argue that there is no better time to be a geek than right now. We have the power to keep our favorite fantasy worlds alive.

The excitement of seeing the culmination of years of word building and character development, has us racing toward the inevitable. The finish line. We’re desperate to know who will survive the Game of Thrones. How will the Avengers triumph over Thanos? Can the Rebels truly defeat the Empire/First Order?

During our adventures into these fantastical worlds, those questions have birthed thousands of video streams, podcasts, etc… Dedicated fans, the geekiest of the fantasy geeks, have used the downtime between movies, episodes, and/or series to dissect those fantasy worlds we all wish we lived in.

All the speculation feeds into our excitement. We, in turn, have become fans of those fans who have taken to social media to debate their theories. The fandom grows even when we are not actively devouring new content from the original creators. We cheer on the theorist and speculators as they work out what they think will be the answer to our burning questions. This further whets our appetites for what comes next.

As the fandom grows, we celebrate together. Comic Conventions are packed with cosplayers and fan groups. We flock to our favorite actors for autographs. We listen to their interviews, follow press junkets, eager to learn some tiny spoiler before the next episode or movie is released. When the moment comes, we watch en masse and cheer our favorite characters on. We console each other as we say goodbye to those characters whose time has come to an end.

The end, however, is never truly the end. As long as we are able to come together and share our love for these fantasy worlds, we keep those characters alive. That is our power. That is our voice. And those creating content for our worlds have heard us.

When fantasy worlds develop such a massive following, our love often opens the doors to new creative ways for those series to be reborn. And we get new adventures, often with different characters, existing within our favorite worlds.


It is for this reason that Game of Thrones has been given a new chance, or should I say Westeros.

HBO is working on a prequel series based on George R.R. Martin’s A Song of Ice and Fire book series that will take place thousands of years before the Game of Thrones story we know.


We will see the Golden Age of Heroes, learn the mysteries of the White Walkers origins, and maybe witness the Wall being built. I for one cannot wait!!


The same applies to the MCU. We may be ending phase 3 of the Avengers story, but we are far from leaving the grander cinematic universe based on the popular comics.  Their stories are far from over, especially now that the Disney–Fox merger means IP’s like the X-Men and Fantastic 4 are fair game again.


And, though Star Wars is ending their Skywalker saga, they are far from done with the universe and all the conflict within.

Fans can get excited about Clone Wars animated TV series, (returning in 2019), The Mandalorian, and the Cassian Andor TV series, just to name a few. These will be available on the Disney TV streaming service. You might remember me mentioning it earlier. They’ve finally announced release dates and pricing, just in time to capture those fans needing their Star Wars fix after the close of the Skywalker saga!


Our Geekdom is our strength, and it will always live on.

Categories: Comic Book Blogs

Harry Clarke Project: The Hellrake

Roles & Rules - Sat, 04/13/2019 - 09:06
=I feel impelled to contribute to Cavegirl's Harry Clarke Project using this fabulous fellow (Bluebeard?) who has sat on my hard drive many a year awaiting his introduction to polite society.


Armour class: as leather with +4 magical protection
Hit dice: 6+9 hp
Move: slightly more than human
Attacks: weapon, as 6th or 9th level; spells
No. Appearing: 1, plus entourage
Morale: 4, or 9 in polite society
Treasure:  Fabulous weapons and clothing, worn jewellery, magic; nothing he cannot carry and show off
Alignment: Chaos

The parentage of this sterile nonesuch is cruel and improbable: a male-aspected devil of Hell's nobility and an elf-maid of the fey planes. Invariably male, but questionably masculine, hellrakes flaunt the improbable, reedy physique of a clotheshorse, with one or two coy devilish marks such as hooves, horns, wings, tail, talking moles, goatish features, or ruddy skin. Their anatomy only partly explains the bizarre, stiff- or bent-legged gaits they affect when making a grand entrance, for they can run fast enough if they need to.

Hellrakes are notorious, thanks to the legendary Barbramel, as fashion-breakers and fashion-setters. Other of their recorded professions include gambler, verbal duellist, procurer of succubi and incubi, black-market sommelier of potions and philtres, hired mourner, slander poet, and erotic ballet impresario. Each one will usually have the abilities of two character classes at 6th level or one at 9th: fighter, thief and wizard are the favored ones, but they are drawn to more exotic choices if available, such as assassin, illusionist, or bard. They take half damage from spells, no damage from normal weapons of iron or steel, and double damage from silver.

The nature of the breed is whimsical, ostentatious, and vain, their quirks but a masquerade upon a thoroughly rotten core. In front of those who matter, they make a great show of bravery, but when fending for themselves, they are craven. Despite or because of these flaws, they are usually attended by an entourage of 1d4 sycophants, grifters, opportunists, and pleasure-seekers from this list (d12):

1. lascivious succubus
2. coy incubus
3. fawning imp
4. hustling leprechaun
5. abrasive quickling twins
6. perspicacious drow rogue
7. ranting human devil-cult preacher
8. stolid minotaur bodyguard
9. paranoid smoke mephit bagman
10. frantic satyr hypeman
11. sarcastic talking wonder-goat
12. agile troupe of 5 homunculi

The hellrake ilk is inveighed against in a famous theatrical soliloquy of the Autumn Court literata Glingeroyce, thusly: "thou Limbeaux, thou Cocytuscombs, thou Hellsapopinjays, thou Macaro-Nicks; toffs of Tophet, preening pimps of perdition, flouncing fribble-fiends, sad cads of dire sire and glam dam."
Categories: Tabletop Gaming Blogs

Fake Instagram assistance apps found on Google Play are stealing passwords

Malwarebytes - Fri, 04/12/2019 - 17:40

We all want those Instagram likes and followers. Many apps on Google Play claim they can assist you with that effort. But what if the app that’s supposed to be helping you is also stealing your username and password? 

As a matter of fact, that’s exactly what we found in three fake Instagram assistance apps still available on Google Play at the time of this writing. Moreover, these fake apps are targeting Iranian users. Malwarebytes already detects the malicious apps as Android/Trojan.Spy.FakeInsta.

What’s in a like?

As the psychology of social media reveals how addicting it can be to receive likes and even better, followers, on platforms such as Instagram, users often look for shortcuts or other ways to game the system in order to get that rush of dopamine. 

That’s where Instagram assistance apps come into play—Google Play, that is! Apps that claim to boost your likes and increase your followers are an attractive notion, especially when building a thriving Instagram account organically can take months or even years. Malware authors are great opportunists, and there is certainly a lot of opportunity to exploit when it comes to creating account-stealing fake apps.

InstaStolen account

Let’s use an app named Followkade as a case study of this new-found Instagram credential stealer.

App Name: Followkade

Package Name: com.followkade.insta

Installs: 50,000+

Reviews: 4.0 out of 6,999 total respondents

As you can see, it’s a highly-rated app with thousands of downloads and reviews. Customers on Google Play looking to determine the app’s legitimacy would be none-the-wiser.

After install, the app opens to a splash page, and then a page asking for Instagram credentials.

I used the following to log in:

Username: test_username

Password: test_password

After opening a network scanner, I pressed Login. Along with normal login traffic to Instagram, there was some additional network traffic going on here. Take a look at the screenshots below with proof of the stolen credentials.

There it is in plain text: my test username and password being sent to a known malicious website.

Insta targets

There are many apps that pose as so-called helpers piggybacking off the social media craze. Some of them are legitimate apps that might be able to help users boost likes and followers as advertised. However, malware authors can too easily mimic the above board apps, and they bank on users’ desire to find fast validation through social media acceptance.  

The other two apps that we found, LikeBegir and Aseman Security, also target Iranian users, as does Followkade. LikeBegir claims it will increase likes, help users buy cheap coins, and provide daily gifts. Aseman Security, ironically, boasts that it will boost security for your Instagram page and prevent it from being hacked.

I would imagine there aren’t a lot of Iranian Instagram assistance apps on Google Play, so it’s an easy target for malware authors of that region. In these cases, picking a highly-rated and installed app isn’t much help to be safe.

Acknowledgement and tips

Many thanks to Malwarebytes Forum patron AmirGooran for tipping us off about the fake apps. 

If you’re looking to boost your Instagram community, it’s a lot safer to do it the old-fashioned way: by creating quality content with well-edited, creative photos. Take the time to write engaging captions with appropriate hashtags to attract others. And build your community by following and interacting with other top content creators you truly appreciate—not just using the follow for a follow model.

And if you’re interested in securing your Instagram account, once again, the old-fashioned ways win out. Be sure to use strong password credentials, which means long passwords that don’t have easily guessable information such as birthdays or family names, and nothing that has been used for another account. We typically recommend folks use a password manager so they needn’t worry about remembering 27 different passwords. In addition, avoid using the Insta Messages function for communicating any confidential, important information, because it has no end-to-end encryption option whatsoever.

Read more: How do I secure my social media profile?

Like anything in life, building a respectable social media following takes work. Avoid the shortcuts: Not only do they fail at doing the things they promise—they may also take away much more than you would receive. After all, are fake likes really worth getting your personal information stolen? Stay safe out there!

The post Fake Instagram assistance apps found on Google Play are stealing passwords appeared first on Malwarebytes Labs.

Categories: Techie Feeds

1d6 Weird & Unexpected Space Junk Lands Encounter Table For Your Old School Campaigns

Swords & Stitchery - Thu, 04/11/2019 - 19:05
The massive destruction of the two worlds in the solar system caused many mysterious objects to exit our time & space entering into supernatural vortexes across the planes. Carried into the 'Threshold' this debris has caught many powerful & occult hitch hikers from across the planes. Strange otherworldly being, powerful sorcerers, demons, etc. are only some of the hitch hikers who have escapedNeedleshttp://www.blogger.com/profile/11243274667834930867noreply@blogger.com0
Categories: Tabletop Gaming Blogs

Clarissa's Further Career

Zenopus Archives - Thu, 04/11/2019 - 17:59
It's Smitin' Time! (Source)
Our favorite Neanderthalian RPG scholar Timrod recently unthawed again to share a series on the further careers of beloved example characters from those old rulebooks we spend so much time with. Here Tim reports on what Priestess Clarissa ("Clarissa the Cleric" in the Holmes Manuscript) got up to after she smashed that giant spider with her mace.

P.S. I finally learned how to use Embedly.

Rogues gallery: Clarissa the Cleric, Spider CrusherBack in the Holmes Basic Set, Clarissa the Cleric famously avenged the death of Bruno the Battler by staving in with one mighty swing of her mace the nasty giant spider that poisoned poor Bruno. This was a life-changing moment for Clarissa; her first time swinging her mace in combat met with such satisfying success.
Categories: Tabletop Gaming Blogs

What is personal information? In legal terms, it depends

Malwarebytes - Thu, 04/11/2019 - 17:03

In early March, cybersecurity professionals around the world filled the San Francisco Moscone Convention Center’s sprawling exhibition halls to discuss and learn about everything infosec, from public key encryption to incident response, and from machine learning to domestic abuse.

It was RSA Conference 2019, and Malwarebytes showed up to attend and present. Our Wednesday afternoon session—“One person can change the world—the story behind GDPR”—explored the European Union’s new, sweeping data privacy law which, above all, protects “personal data.”

But the law’s broad language—and finite, severe penalties—left audience members with a lingering question: What exactly is personal data?

The answer: It depends.

Personal data, as defined by the EU’s General Data Protection Regulation, is not the same as “personally identifiable information,” as defined by US data protection and cybersecurity laws, or even “personal information” as defined by California’s recently-signed data privacy law. Further, in the US, data protection laws and cybersecurity laws serve separate purposes and, likewise, bestow slightly separate definitions to personal data.

Complicating the matter is the public’s instinctual approach to personal information, personal data, and online privacy. For everyday individuals, personal information can mean anything from telephone numbers to passport information to postal codes—legal definitions be damned.

Today, in the latest blog for our cybersecurity and data privacy series, we discuss the myriad conditions and legal regimes that combine to form a broad understanding of personal information.

Companies should not overthink this. Instead, data privacy lawyers said businesses should pay attention to what information they collect and where they operate to best understand personal data protection and compliance.

As Duane Morris LLP intellectual property and cyber law partner Michelle Donovan said:

“What it comes down to, is, it doesn’t matter what the rules are in China if you’re not doing business in China. Companies need to figure out what jurisdictions apply, what information are they collecting, where do their data subjects reside, and based on that, figure out what law applies.”

What law applies?

The personal information that companies need to protect changes from law to law. However, even though global data protection laws define personal information in diverse ways, the definitions themselves are not important to every business.

For instance, a small company in California that has no physical presence in the European Union and makes no concerted efforts to market to EU residents does not have to worry about GDPR. Similarly, a Japanese startup that does not collect any Californians’ data does not need to worry about that state’s recently-signed data privacy law. And any company outside the US that does not collect any US personal data should not have to endure the headaches of complying with 50 individual state data breach notification laws.

Baker & McKenzie LLP of counsel Vincent Schroeder, who advises companies on privacy, data protection, information technology, and e-commerce law, said that the various rules that determine which laws apply to which businesses can be broken down into three basic categories: territorial rules, personal rules, and substantive rules.

Territorial rules are simple—they determine legal compliance based on a company’s presence in a country, state, or region. For instance, GDPR applies to companies that physically operate in any of the EU’s 28 member-states, along with companies that directly market and offer their products to EU citizens. That second rule of direct marketing is similar to another data privacy law in Japan, which applies to any company that specifically offers its products to Japanese residents.

“That’s the ‘marketplace rule,’ they call it,” Schroeder said. “If you’re doing business in that market, consciously, then you’re affecting the rights of the individuals there, so you need to adhere to the local regulatory law.” 

Substantive rules, on the other hand, determine compliance based on a company’s characteristics. For example, the newly-passed California Consumer Privacy Act applies to companies that meet any single one of the following three criteria: pull in annual revenue of $25 million, derive 50 percent or more of that annual revenue from selling consumers’ personal information, or buy, receive, sell, or share the personal information of 50,000 or more consumers, households, or devices.

Businesses that want to know what personal information to legally protect should look first to which laws apply. Only then should they move forward, because “personal information” is never just one thing, Schroeder said.

“It’s an interplay of different definitions of the territorial, personal, and substantive scopes of application, and for definitions of personal data,” Schroeder said.

Personal information—what’s included?

The meaning of personal information changes depending on who you ask and which law you read. Below, we focus on five important interpretations. What does personal information mean to the public? What does it mean according to GDPR? And what does it mean according to three state laws in California—the country’s legislative vanguard in protecting its residents’ online privacy and personal data.

The public

Let’s be clear: Any business concerned with legal obligations to protect personal information should not start a compliance journey by, say, running an employee survey on Slack and getting personal opinions.

That said, public opinions on personal data are important, as they can influence lawmakers into drafting new legislation to better protect online privacy.

Jovi Umawing, senior content writer for Malwarebytes Labs who recently compiled nearly 4,000 respondents’ opinions on online privacy, said that personal information is anything that can define one person from another.

“Personal information for me is relevant data about a person that makes them unique or stand out,” Umawing wrote. “It’s something intangible that one owns or possesses that (when combined with other information) points back to the person with very high or unquestionable accuracy.”

Pieter Arntz, malware intelligence researcher for Malwarebytes, provided a similar view. He said he considers “everything that can be used to identify me or find more specific information about me as personal information.” That includes addresses, phone numbers, Social Security numbers, driver’s license info, passport info, and, “also things like the postal code,” which, for people who live in very small cities, can be revealing, Arntz said.

Interestingly, some of these definitions overlap with some of the most popular data privacy laws today.


In 2018, the General Data Protection Regulation took effect, granting EU citizens new rights to access, transport, and delete personal data. In 2019, companies are still figuring out what that personal data encompasses.

The text of the law offers little clarity, instead providing this ocean-wide ideology: “Personal data should be as broadly interpreted as possible.”

According to GDPR, the personal data that companies must protect includes any information that can “directly or indirectly” identify a person—or subject—to whom the data belongs or describes. Included are names, identification numbers, location data, online identifiers like screen names or account names, and even characteristics that describe the “physical, physiological, genetic, mental, commercial, cultural, or social identity of a person.”

That last piece could include things like an employee’s performance record, a patient’s medical diagnosis history, a user’s specific anarcho-libertarian political views, and even a person’s hair color and length, if it is enough to determine that person’s identity.

Donovan, the attorney from Duane Morris, said that GDPR’s definition could include just about any piece of information about a person that is not anonymized.

“Even if that information is not identifying [a person] by name, if it identifies by a number, and that number is known to be used to identify that person—either alone or in combination—it could still associate with that person,” Donovan said. “You should assume that if you have any data about an individual that is not anonymized when you get it, it’s likely going to be covered.”

The California Consumer Privacy Act

In June 2018, California became the first state in the nation to respond to frequent online privacy crises by passing a comprehensive, statewide data privacy law. The California Consumer Privacy Act, or CCPA, places new rules on companies that collect California residents’ personal data.

The law, which will go into effect in 2020, calls this type of data “personal information.”

“Personal information,” according to the CCPA, is “information that identifies, relates to, describes, is capable of being associated with, or could reasonably be linked, directly or indirectly, with a particular consumer or household.”

What that includes in practice, however, is a broad array of data points, including a person’s real name, postal address, and online IP address, along with biometric information—like DNA and fingerprint data—and even their browsing history, education history, and what the law vaguely describes as “audio, electronic, visual, thermal, olfactory, or similar information.”

Aside from protecting several new data types, the CCPA also makes a major change to how Californians can assert their data privacy rights in court. For the first time ever, a statewide data privacy law details “statutory damages,” which are legislatively-set, monetary amounts that an individual can ask to recover when filing a private lawsuit against a company for allegedly violating the law. Under the CCPA, people who believe their data privacy rights were violated can sue a company and ask for up to $750.

This is a huge shift in data privacy law, Donovan said.

“For the first time, there’s a real privacy law with teeth,” Donovan said.

Previously, if individuals wanted to sue a company for a data breach, they needed to prove some type of economic loss when asking for monetary damages. If, say, a fraudulent credit card was created with stolen data, and then fraudulent charges were made on that card, monetary damages might be easy to figure out. But it’s rarely that simple.  

“Now, regardless of the monetary damage, you can get this statutory damage of $750 per incident,” Donovan said.

California’s data breach notification law and data protection law

If we stay in California but go back in time several years, we see the start of a trend—California has been the first state, more than once, to pass data protection legislation.

In 2002, California passed its data breach notification law. The first of its kind in the United States, the law forced companies to notify California residents about unauthorized access to their “personal information.”

The previous definitions of personal information and data that we’ve covered—GDPR’s broad, anything-goes approach, and CCPA’s inclusion of heretofore unimagined “olfactory,” smell-based personal data—do not apply here.

Instead, personal information in the 17-year-old law—which received an update five years ago—is defined as a combination of types of information. The necessary components include a Californian’s first and last name, or first initial and last name, paired up with things like their Social Security number, driver’s license number, and credit card number and corresponding security code, along with an individual’s email address and password.

So, if a company suffers a data breach of a California resident’s first and last name plus their Social Security number? That’s considered personal information. If a data breach compromises another California resident’s first initial, last name, and past medical insurance claims? Once again, that data is considered personal information, according to the law.

In 2014, this definition carried somewhat over into California’s data protection law. That year, then-California governor Jerry Brown signed changes to the state’s civil code that created data protection requirements for any company that owns, licenses, or maintains the “personal information” of California residents.

According to Assembly Bill No. 1710, “personal information” is, once again, the combination of information that includes a first name and last name (or first initial and last name), plus a Social Security number, driver’s license number, credit card number and corresponding security number, and medical information and health information.

The definitions are not identical, though. California’s data protection law, unlike its data breach notification law, does not cover data collected by automated license plate readers, or ALPRs. ALPRs can indiscriminately—and sometimes disproportionately—capture the license plate numbers of any vehicles that cross into their field of vision.

Roughly one year later, California passed a law to strengthen protections of ALPR-collected data.

The takeaway

By now, it’s probably easier to define what personal information isn’t rather than what it is (obviously, there is a legal answer to that, too, but we’ll spare the details). These evolving definitions point to a changing legal landscape, where data is not protected solely because of its type, but because of its inherent importance to people’s privacy.

Just as there is no one-size-fits-all definition to personal information, there is no one-size-fits-all to personal data protection compliance. If a company finds itself wondering what personal data it should protect, may we suggest something we have done for every blog in this series: Ask a lawyer.

Join us again soon for the next blog in our series, in which we will discuss consumer protections for data breaches and online privacy invasions.  

The post What is personal information? In legal terms, it depends appeared first on Malwarebytes Labs.

Categories: Techie Feeds

DIRECT SALE: Damnation Cryptkins: Series 2 Vinyl Figure

Cryptozoic - Thu, 04/11/2019 - 16:59

Is it hot in here? Yes, and this native of Death Valley loves it that way! Damnation is a variant of the Cerberus Cryptkins: Series 2 vinyl figure. This limited edition collectible is a Cryptozoic Exclusive, only available on the Cryptozoic eStore while supplies last!

Categories: Tabletop Gaming Blogs


First Comics News - Thu, 04/11/2019 - 15:37


Cookie and the Kid #1 (of 5) (miniseries, black & white, 32 pgs., $3.99 U.S.)
Story/Art: Alex Kosakowski
Presenting the first issue of a delightful (and delicious) all-ages adventure!
In a hidden faerie kingdom, Cookie, a young misfit elf, is facing big worries for a wee folk: He just wants to eat his favorite food—cookies from the human world—in peace, but other critters are stealing them, after HE stole them fair and square!  And now this lost human child and her dog have stumbled into his life, sparking an unexpected journey for them both!


Exciting Comics Extravaganza #1 (one-shot, full color, 100 pgs., $5.99 U.S.)
Story: David Furr
Art: Dell Barras
Antarctic Press’s Superverse has given new life to classic heroes from the public domain, but where did it all begin?  In this 100-page extravaganza, we go back decades before the events of Exciting Comics #1, to a time when super heroes were nothing more than characters played by talentless actors.  But was it really just an act?  Writer David Furr (Exciting Comics and Mobster Graveyard) and veteran artist Dell Barras (Turnbuckle Titans and Rochelle) bring you the murder mystery that opened the doors to the Superverse!


Gold Digger #268 (monthly series, full color, 32 pgs., $3.99 U.S.)
Story/Art: Fred Perry
Penny and Ace have just finished sending invitations for their baby shower, even to all their interdimensional and outer-realm friends, but then Ace notices some unfamiliar names on the guest list, all sharing his wife’s maiden surname.  Yes, Ace is about to meet…the IN-LAWS, the ones Penny’s somehow never mentioned.  There’s her super-secret agent-director mother, her Doctor Moreau-esque scientist father, her rhyming army chef brother, and her weather-controlling sister.  Put them all together, and they might spell “trouble”, and they’re ON THEIR WAY!


Horror Comics #2 (monthly series, b&w, 32 pgs. $3.99)
Story: Bradley Golden
Art: Andrey Lunatik & Mickey Clausen
“Cold Blooded, Part 2”
This issue, as we learn the chilling origins of homicidal ice cream man Thomas Wright, Wright is in pursuit of his own stepson, with detective Benjamin Dunne hot on his murderous trail!


Planet 9 #2 (of 4) (miniseries, full color, 24 pgs., $3.99)
Story: Matt Spradlin
Art: Tariq Hassan
The four alien ambassadors from Planet Nine offer answers to some far-reaching questions, ones we have asked since humans walked the Earth. However, the team of scientists may not like what is revealed to them.



Punchline #9 (monthly, full color, 32 pages, $3.99 U.S.)
Story: Bill Williams
Art: Matthew Weldon
Jessie’s parents come to her after seeing Versema on television, wanting to know if she and the costumed hero are one and the same.  Will she lie to them for their own good?  And Mel goes on a secret mission, only to run into the villain named GRIDLOCK!


Strong Box: The Big Bad Book of Boon #2 (of 8) (miniseries, full color, 32 pgs., $3.99)
Story: H. Thomas Altman
Art: Sebastian Sala
Trouble is his business.  On the heels of the mysterious bug creature, Frank encounters a mentally disabled man who may provide him clues needed to find his next series of answers in eclectic sci-fi author Rosemarie Palewood.  Meanwhile, the elusive killer targets his second victim, a woman fallen madly in love with Frank!


Team MOBILE Vol. 2 #2 (of 3) (miniseries, full color, 24 pgs., $3.99 U.S.)
Story: Matthew Spradlin & Jonathan Kendrick
Art: Larry “Spike” Jarrell
“The Rise and Fall of Team MOBILE, Part 2”
Maisy goes rogue looking for revenge on McCready, which puts her on the opposite side of the new recruits in Team Beta.  Team MOBILE also gets an updated MindMerge tech to contend with a lethal new version of Cybok!


William the Last: Shadow of the Crown #1 (miniseries, full color, 24 pgs., $3.99 U.S.)
Story/Art: Brian Shearer
UPC: 61072123043500911
As William and company make their way out of the city, he is troubled by imagery in a dream that pushes him down a dangerous path.

Categories: Comic Book Blogs

A Hyperbolic Easter: Guest Pattern by Andee Graves

Moogly - Thu, 04/11/2019 - 15:00

Andee Graves is a brilliant designer, with patterns in a variety of magazines and books, on yarn sites, and on her blog Mamas2Hands Designs. And today she is sharing her pattern for Hyperbolic Easter Grass in a guest post here on Moogly! Thank you so much, Andee! Be sure to also check out the linked [...]

The post A Hyperbolic Easter: Guest Pattern by Andee Graves appeared first on moogly. Please visit www.mooglyblog.com for this post. If you are viewing this on another site they have scraped the content from my website without permission. Thank you for your support.

Categories: Crochet Life

THESE SAVAGE SHORES #4 is in stores on May 1st

First Comics News - Thu, 04/11/2019 - 14:15

The hit series is back with Issue #4 out on May 1st. I just wanted to take a moment to thank you all again for choosing to write about and review this book. This book has seen a lot of love and success and that is in no small measure thanks to reviewers and press who have been vocal about it. Much love.

“The shadow of war is cast over the land, where people and promises are broken alike. The smell of blood calls to beasts. Now is the time of monsters. Along these savage shores, where hope is folly, and fortune is the lie of a cruel whim.”

“This is another straight-up winning choice by the increasingly impressive Vault Comics team.  It would have been right at home in mid-period Vertigo, with its classical pacing and fresh tone, and a cliffhanger last panel right out of Brian Vaughan.” _ Warren Ellis

“A startlingly beautiful, strikingly confident Vampire story, completely devoid of post-modern whimsy yet with a deep red vein of novelty.” _ Kieron Gillen (The Wicked + the DIvine)

Categories: Comic Book Blogs


First Comics News - Thu, 04/11/2019 - 14:14

Guests: Santino, Blue Meanie, Shigehiro Irie, Joey Ryan, Ethan Page, Matt Taven, Paul Turner, Cary Silkin & Joe Koff. It’s ‘Mania weekend and Colt is on 5 shows along with Wrestlecon. Go from show to show with Colt and the other wrestlers on this huge wrestling weekend.


Image Photo:

Image Design:
Jimmy Lee

Categories: Comic Book Blogs

The Gardens Between, Monster Prom Among MomoCon Indie Award Finalists

First Comics News - Thu, 04/11/2019 - 13:54
The Gardens Between, City of Brass, Monster Prom Among MomoCon 2019 Indie Game Awards Finalists ATLANTA – April 11, 2019 – The top 20 finalists of the fifth annual MomoCon Indie Game Awards Showcase will exhibit their games at MomoCon 2019, taking place Thursday – Sunday, May 23 – 26, 2018 at the Georgia World Congress Center in Atlanta. Developers will compete on the largest gaming exhibition floor in the southeast United States, hosting more than 38,000 unique attendees. The finalists are: Five winning entries will be announced at an awards ceremony on Saturday, May 25, 2019. Developers of those titles will receive:
  • $1000 Prize
  • 10 x 20 Exhibit Space at MomoCon 2020
  • Dedicated Panel at MomoCon 2020
  • Highlighted placement in a MomoCon newsletter going to tens of thousands of gamers
  • Glass Trophy
Three Georgia-made games, which are also general finalists, are eligible for the fourth annual MomoCon Georgia Award with its own $1000 prize: “This year’s submissions join the pantheon of exceptional, creative games that we’re lucky enough to see at the show every year,” says Chris Stuckey, CEO, MomoCon. “Our distinguished judges, including industry luminary Rami Ismail and editors from publications like Destructoid and Kotaku, will have to select five winners among truly special finalists brought to life by their creators’ incredible talent and dedication.” The event will be broadcast live from MomoCon on Saturday, May 25th, at 10PM EST on Twitch. Passes for MomoCon 2019 are on sale now, with four-day and single-day options available.

Categories: Comic Book Blogs

It’s Dangerous to Go Alone! Take This.

Torchbearer RPG - Thu, 04/11/2019 - 13:15
Loot by Rebekah Bennington

Hello friends! Happy Torchbearer Thursday.

It’s been a busy few weeks but I think we’re now back on track. Today, I want to take a look at a some near gear that might help your adventurers survive the dangerous world of Torchbearer. Take a look!

ItemCostInventoryAvailabilityArmorArming JacketOb 3Worn/torso 1Bustling MetropolisReinforced HelmetOb 3Worn/head 1 and Neck 1Bustling MetropolisClothingBootsOb 2Worn/feetBusy CrossroadsThick Leather GlovesOb 2Hands/worn 2 or Pack 1Busy CrossroadsContainerBandolierOb 2Worn/torso 1Busy CrossroadsCaskOb 2Hands/carried 2 or Pack 4Busy CrossroadsEquipmentRefined OilOb 4Pack 1 or Hand/carried 1Bustling MetropolisTallowOb 1Pack 1All SettlementsFoodSack of BeansOb 2Pack 2All SettlementsWheel of CheeseOb 3Pack 3All Settlements Descriptions Arming Jacket

A quilted linen or wool jacket. Worn under chain (+1 torso slot) or under plate (no additional inventory), an arming jacket acts as leather armor once the chain or plate is damaged.

Reinforced Helmet

A stout helmet with an aventail to protect the neck and throat. Can sustain two hits before becoming damaged.


+1D for travel in rain or rough roads.

Thick Leather Gloves

+1D to resist heat or injury from work or +1D equipment for Laborer. Factor for all fine motor actions like spell casting, shooting, carving, etc.


Holds three slots for pack 1 items (not in bundles: no rations, torches, candles, coins, gems, etc.)


A cask holds 4 draughts for water, ale or wine.

Refined Oil

Lanterns use refined oil as fuel. Cost and inventory represents two flasks of refined oil. A flask of refined oil will fuel a lantern for four turns.


A pound of tallow grease (beef fat) that can be used as supplies for Alchemy, Survival and other tests requiring grease or an accelerant.

Sack of Beans

A sack of dried beans. Provides supplies for 2d6 Cook tests. Cannot be eaten without cooking. Comes in a small sack.

Wheel of Cheese

2D6 Preserved Rations or six uses of supplies for cooking.

Categories: Tabletop Gaming Blogs

The Design Demon and the Amazing Technicolor Enviornment

Hack & Slash - Thu, 04/11/2019 - 12:00
"Don’t prep plots, prep situations." - The Alexandrian a decade past.

This is part IV in the Design Demon series, part 1 is here, part 2 is here, part 3 is here. The Design Demon series is about how to philosophically approach the design of the game. The players drive play, but the play they encounter should be deliberately designed. Let's continue:

Your space is flat. Not only literally, it's dull, dull, DULL.
I'm weary of it for you.

You can design a room as an encounter, and that's. . . fine. It's ok. Lots of people do that, and you shouldn't feel bad if you do that. I mean you have to start somewhere. Sure. The bottom is as good a place as any.

Repetition ad infinitum of I attack, I attack, I attack—the fights been joined and then all the players  do is attack. That isn't happening in my game, and it's not because I'm some crazy savant that can magically conjure enough words to make combat seem more exciting.

I make combat exciting with deliberate design. Will what I do work for you? Let's find out!

Finding out!The map displays where the encounter happens, and yet the map is not the environment. You must think on this.

Why is your map flat? Do you desire a flat space, or is it because paper is flat? Your will is stronger than the shape of the paper. Seize your will, and put it to the task of designing the space.

We design space ready for action—not space with an encounter. The encounter may be prepared ahead of time. The particulars of encounters engaged is left to fate. Bodies do not stand, arms steepled over sacrifices, checking their watch impatiently for the players.  How the players draw near this dynamic situation within the space determines the specifics of the encounter—the players choices determine the outcome.

The space contains features which drive emergent play.

The emergent play is organic and complex, because it arises due to the unforeseen interactions between the environmental components. We play to find out what happens. Every outcome the players can connect to their choices is a sense of ownership, every outcome out of their control or dictated to them removes that ownership and engagement.

Dynamic Spaces
Verticality: You are disgustingly reliant on flat spaces. Place a platform, stairway, depression, archway, pit, bannister, half-size barrier, arched ceilings, or multiple vertical platforms every twenty to thirty feet in rooms and chambers, and every fifty to sixty feet in corridors.

Liquids: Including one liquid per small environment or two for larger environments, such as a temples main floor or other large adventure space.

Water is most common. Other liquids include oil, acid, sludge, ectoplasm, magma/lava, jelly/slime, sand(ish), rivers of souls, elemental energy, et. al. Approximately every fifty feet there should be a basin, pool, river, waterfall, standing liquid, dripping liquid, spraying gouts of liquid or liquid spout.

Barriers: Liberally distribute, mobile or not. Mobile barriers include tables, boxes, barrels, wooden dividers, shelves and benches. Solid barriers provide cover from light missile fire and disrupt the line of effect magic needs to function. Transparent barriers provide a bonus versus missile fire, and protect from straightforward melee attacks as well as preventing line of effect from functioning.

Barriers may also be knocked over, either offensively or defensively.

Terrain abnormalities: Difficult terrain is the beginning. Notice it simply doubles movement. This use of terrain shapes mobility on the field and is the most direct method.

Another common terrain is grease—save to avoid going prone, or move in a straight line and exit on the other side of the grease. It's also flammable. Ice is as grease, non-flammable, with falling ice making the terrain difficult.

Fog eliminates visibility, changing the fight. Ground mist obscures anything knocked or on the floor.  Severe enough mist provides obscurities short characters. Vegetation is difficult terrain for most creatures that provides both partial physical and visual cover. Fighting in partial vegetation against creatures that are not affected by it increases the difficulty of the encounter.

Consider your setting. Salt may affect spirits or elves in unique ways. You have tactical infinity—do not include everything. (q.v. vectors) Think about what you are designing. Design towards your theme. Terrain can include dead magic zones, ley lines, unstable ground, wind channels, conveyor belts et. al. Terrain itself may be invisible, from magic pathways in the air,wind mazes or force walls on the ground.

Do not limit yourself to these, consider well the following.

The terrain should be consistent. It should have a known effect non-diegetically explained beforehand. Terrain should always be open information the players have. This does not mean that there can't be hidden information. This just means the players have an understanding of how the hidden information works, like fog, obscurement, or the invisibility spell. As long as the players understand the terrain, situations may exist where different people in the conflict can be in or out of phase or time of reality, different people are in control of different bodies, or doppelgangers run amuck as long as it's consistent and presented ahead of time to the players.

Do not use terrain that requires a successful check to act. This creates a terrible experience. Players randomly losing turns sounds way better than the way it mechanically works out at the table. Being able to act is core to the economy of gameplay, and restricting that randomly makes for a terrible experience, not an exciting one. No one wants to check to see if they can play.

Consider the themes, common monsters, setting, and player abilities when designing terrain for your group. Consider archetypes when designing terrain.

One final note, be sure to describe the mechanical effects clearly. Allow access to the what. Consider the following. Explain the 'why' and it embodies exposition, exasperating players. If why is discovered from player desire, engaging play is the result. There should a rational presentation of even a metaphysical space, i.e. even if the shape is a tesseract and modrons portal in from one place to another, players should understand the mechanical underpinnings of the mechanics.

The upper reaches: What hangs from above? Consider ropes, chains, catwalks, stones/stalactites, lanterns, burning coals, clothing, vegetables, tools, hooks, bodies, meat, curtains, beads, et. al. Do not forget cave fishers, giant ticks, piercers, and other 'monster hazards'.

Periodic state changes: These should be environmental effects that occur in a predictable fashion. A pillar that shoots any substance on intermittent rounds, sections of terrain subject to falling debris, pits that open or close, walls that move, obstructions that sequentially block sections of the battlefield, ancient sorceries, wards, and leys, energy that arcs, reverse gravity fields, unstable terrain that pushes anyone on it in a changing direction, rotating poles that fling chains about, lava coming up through grates, bolts that fire in certain changing arcs each round.  fountains of acid that spray at regular intervals, giant pendulum blades, and magical beams that make things grow or shrink, et. al.

Objects: Every room should have one to three objects within it that can be used by the players. Consider sacks of potatoes, shovels, chairs, torches, metal buckets, et. al. Chambers should contain one to three objects attached to the walls; spears, shields, monster heads, plaques, paintings, curtains, tapestries, plants, ceramic figures, shadow-boxes, et. al.

Secondary Goals: Once your players begin to fear your encounters less, upon reaching superhero levels, goals beyond winning the combat should be combined in the spaces. Keeping in mind the suggested vector limit below. Secondary goals include innocents to be saved, prisoners to be freed, people hanging saved from being dropped into something, destroying an item, preventing an item from being destroyed, activating a mechanism, stopping a disaster, et. al.

LimitationsThese features can drastically affect the outcome of the game. This is intentional, and is why the players must know the meaning of the environment, in the same way you understand it, so they can leverage it. It is this player skill that makes high lethality combat enjoyable and manageable. Not through large hit point pools, but instead through dynamic control and utilization of the fictional space within the game.

Keep in mind that adding platforms and putting mages and archers on them is synergistically more powerful than either feature alone. This collection of features and expansion of goals is key to how middle to high level characters are challenged.

No more than nine vectors should be used simultaneously, no less than 5, and seven is ideal. More and some players will lose the thread. Less and the game is straightforward and less interesting. Vectors include any factor relevant to the encounter. When resolved, explicitly removing the vector from the situation, new factors should be introduced organically.

If you don't know the difference between a room and a chamber, do a favor and download my free Tricks, Empty Rooms, and Basic Trap Design guide from drivethrurpg. Over 100,000 downloads. Way over. Check it out.

You could favorite and forget this, or maybe put it on the links to wisdom website, or you could step up and help make more of this content happen, by joining other artists, creatives, and nobel vanguards in our community on Patreon, Twitch and Discord, and get free stuff, .pdfs, virtual table-top ready images, peeks inside my notebooks, and more!

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Categories: Tabletop Gaming Blogs


Looking For Group - Thu, 04/11/2019 - 04:00

The post 1286 appeared first on Looking For Group.

Categories: Web Comics


First Comics News - Thu, 04/11/2019 - 00:42

Amazing Las Vegas Comic Con! returns to the Las Vegas Convention Center from June 14th to 16th 2019 with SHAZAM’s Asher Angel, Disney’s Aladdin and Star Wars: Rogue One’s Alan Tudyk, Deadpool Creator Rob Liefeld and the creators of the Infinity War Saga


Wednesday April 10th, 2019 – Las Vegas’s premiere Pop Culture convention, Amazing Las Vegas Comic Con! is returning to the Las Vegas Convention Center June 14th to 16th 2019 with some of the biggest, brightest and most current Architects of Pop Culture, some for the first time and some for the last time. Asher Angel, Billy Batson in DC/WB’s SHAZAM! (currently the number 1 movie in the world!) and Jonah in Disney’s smash hit Andi Mack makes his debut Las Vegas appearance alongside Alan Tudyk (Star Wars: Rogue One, Firefly) who is fresh off Disney’s Aladdin (out May 24th) where he plays Iago; Rob Liefeld (Creator Deadpool, Domino, Cable) who launched his new Marvel collaboration Major X on April 3rd 2019, which sold out its first print run before it was even released; and in their first ever West Coast Appearance together in 29 years, the original writers/creators and artists of The Infinity War Saga Jim Starlin, Ron Lim, George Perez and Joe Rubinstein come together to celebrate Avengers: Infinity War and Avengers: Endgame, the Marvel Cinematic Universe films based on their creations that have shattered all box office records over the past year and changed the MCU forever.


Amazing Las Vegas Comic Con! will also feature returns from Power Rangers star Jason David Frank, who will be joined (for the first time in Las Vegas!) by original Power Rangers star Amy Jo Johnson (Felicity, Flashpoint, The Space Between), Star Wars Cast members  Daniel Logan (Boba Fett), Matthew Wood (General Grievous) and in their Amazing Las Vegas Comic Con! debuts – cast members from the smash hit Anime, My Hero Academia,  Josh Grelle (“Tokoyami”) and Justin Cook (Kirishima). These exciting guests will feature on not to be missed panels hosted by Collider personalities Steven “Frosty” Weintraub, Perri Nemiroff, Coy Jandreau and More.


Amazing Las Vegas Comic Con! prides itself on celebrating the people who created and brought to life the characters that we love and 2019 is no different. Gerry Conway, the creator of MS Marvel/Captain Marvel (which is the highest grossing female led superhero movie in history!) Punisher and many more, makes his Amazing Las Vegas Comic Con! debut. He will be joined by HBO’s Game Of Thrones artist Mog Park, who celebrate Game Of Thrones Epic final season, TMNT creator Kevin Eastman who is bringing his Teenage Mutant Ninja Turtles together with Batman this summer for an epic Animated movie Batman Vs TMNTChad Hardin (Harley Quinn) Gerry Duggan (Conan and the Avengers mash up Savage Avengers due in 2019), Ryan Ottley (Amazing Spiderman) J. Sullivan (Robotech and G.I Joe), Las Vegas local Steven Grant (The Punisher), Andy Kuhn (Batman VS TMNT), Angel Medina(Venom, Spider-Man), Long Vo (Street Fighter and Robotech),  Jeffrey “Chamba” Cruz (Street Fighter and Overwatch). Joe Ng (Street Fighter), Marat Mychaels (Do You Pooh?, Deadpool) David Nakayama (Spiderman), Livio Ramondelli (Transformers) and many more.


Amazing Las Vegas Comic Con! will also celebrate the illustrious career of George Perez, as he makes his final ever West Coast convention appearance. Fans will be able to get up close and personal with George, whose legacy of work includes the creation of the Infinity Gauntlet Series at Marvel, the creation of DC’s Teen Titans/Deathstroke and whose work on Crisis on Infinite Earths and Wonder Woman made him a fan favorite. A special tribute Panel featuring guest speakers and surprises will be held on Sunday June 16th.


Tickets and VIP packages beginning at just $25 are available now at https://www.amazingcomiccon.com/ with children 12 and under FRE

Categories: Comic Book Blogs


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