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Meet the cast on the all new series of Doctor Who!

BBC Doctor Who - Wed, 02/14/2018 - 17:27
When Jodie Whittaker takes over as the Thirteenth Doctor she'll be joined by an all new regular cast... 2017-10-22T20:31:00+01:00 2017-10-22T20:31:00+01:00
Categories: Doctor Who Feeds

Online security tips for Valentine’s Day: how to beat the cheats

Malwarebytes - Wed, 02/14/2018 - 17:07

Valentine’s Day is upon us once more, and so are lots of dating-friendly security tips. Read on and secure your profile, alongside (one hopes) the love of your life.

1. Not so hot singles in your area

Many dating apps have geotagging enabled, regardless of whether you created your profile on a website or through the app itself. Some dating sites base the location you initially enter to serve up a list of possible matches within a certain radius, but they don’t display the location info on your profile.

Get familiar with the granular controls on the dating site’s settings and make sure you understand the differences. Many mobile apps aren’t hugely clear about which thing does what, so if in doubt, disable a particular feature until you can be 100 percent sure. As a side note, ensure you don’t have geotagging enabled on any photographs you upload. If in doubt, use a picture from a public location away from your main residence. You can also use online tools to check what EXIF information is stored in images you want to use and remove it if needed.

You’ll find some additional practical advice in terms of real world security on the Selfie Security blog we posted a while back. You should pay particular attention to not including location specific items in your photograph(s), such as bills with your address on them. Of course, if you want to enable geotagging then go ahead—just be mindful of the issues that could arise. The easier you are to find, the easier it is for that one terrible date you had to hang around your home, workplace, or just generally trail around familiar locations and become a major nuisance. We see many cases of stalking due to jilted hangers on from dating apps—don’t fall into this trap.

If stalking does happen to you, go to your local police department and let them know what’s happening. Depending on how much information the other person has, it may already be too late to go on blackout, but you can at least let those in authority know that somebody is pestering you.

2. Money thieves in your area

Scammers setting up fake profiles then asking for money is astonishingly common, and it’s all to easy to be taken to the cleaners as a result. Just like 419 scams, romance fakers often use templates—or just lazily cut and paste Bot spam to reuse for their own purposes—and fans of dating sites should get into the habit of Googling common phrases, just to see if someone else is saying the same thing. If Steven J. Fakename is posting identical romantic overtures on six different sites, you can be sure it’s time to move along.

With regard to common scam angles, watch out for anything related to:

  • Sick relatives
  • Medical emergencies
  • Lost overseas and need a plane ticket
  • Lost passport and need a visa/replacement passport
  • Wallet stolen and no funds available
  • Coming to visit, but there’s a last minute ticket price hike and I need your help

On a related note, don’t ever let strangers send money to your bank account for any reason. They’ll probably get you to forward the cash on to someone else, and at that point, you’ve become a money mule.

That’s a criminal offence, and you really don’t want to be doing any of those.

3. My other profile is also in your area

Be cautious around links sent your way that direct you to another website, and be particularly careful around links to downloadable files. Scammers will often try and remove you from the relative safety of the service you happen to be using, directing you to links and files that the dating site you started with can’t hope to contain. That’s been a staple attack on social media sites for many a year, but it works with dating too.

If someone sends you shortened URLs, you can usually expand them to see where they end up. If you’re still not sure, try googling the link. If still nothing comes up to allow you to make an informed decision, you should just ignore whatever you’ve been sent—it isn’t worth the risk. You’ll probably want to block and report the sender while you’re at it.

4. Personal information in your area

Don’t put your real name, age, or location in your profile, email, or anything else related to the dating site you’re on. Anonymous usernames are fine. You should also use a disposable email address when you sign up to a new dating service—not only will this keep people you’d rather not stay in touch with away from your main mailbox, it’ll also be obvious if a dating site decides to sell your email to spammers. This is a good trick to use outside of online dating, too. Of course, the less personal information you put on a dating profile, the more likely it is that potential suitors may simply move on. As with everything, the decision is yours.

5. Bots in your area

If you have an open private message system, you’ll likely receive many, many messages from people wanting to chat. Some dating websites will also send multiple daily messages to users via email claiming that persons x, y, and z would like to talk to you. They may even ask about cookie dough (and it better be delicious considering the eventual $118.76 monthly fee). Most dating bots will cycle through a canned script of a dozen or so phrases before claiming you need to be “verified” in some way. This will inevitably lead to a request for payment information.

Don’t do it. If in doubt, contact the service you’re using and ask them about it directly. You’ve probably seen examples of this on blogs about Skype spam.

Bots will advertise everything from pornography to mobile games, and spammers commonly use images ripped from the net for their profile avatars. You can try and see if the picture is a stock photo by using the “Search Google for this image” option in your browser, or fire up TinEye to see what’s out there.

Bot accounts probably won’t have a realistic looking bio, or have links to profiles on popular social networks. If it looks cookie-cutter, there’s a good chance it might be. Feel free to see if they pop up across the web anyway and you’ll quickly learn if they’re one of a kind or part of a wave of identikit bots. The bottom line is that nobody is going to start sending you random messages that you’re their hero and can we get married in 10 minutes please, so approach any and all conversations with a healthy dose of skepticism from the outset.

6. Dubious pics in your area

Be wary of people asking for intimate photographs and/or video, as this is a surefire way to find yourself blackmailed into handing over lots of money. If you do pay the blackmailer, there’s no guarantee the images won’t be leaked anyway. There’s also the issue of revenge porn to consider, and the legal issues that will inevitably arise as a result.

Put simply: don’t do it. Again.

Even with these precautions in place, problematic pieces of tech, such as the recent Deepfakes furore ensures that anyone placing even a few dozen images or video online could end up in a (fake) pornographic movie. Given that people tend to place many, many photos of themselves in their best light on dating pages, along with the occasional movie clip, it might be an idea to at least roll back the volume of photos you have of yourself online.

Hopefully, the above will help to keep you out of trouble while swiping left, right, up, and quite possibly down. Here’s to a safe online Valentine’s Day experience for everybody.

The post Online security tips for Valentine’s Day: how to beat the cheats appeared first on Malwarebytes Labs.

Categories: Techie Feeds

Doubling up

Yarn Harlot - Wed, 02/14/2018 - 13:47

Off I go this morning, the first of two flights, making my way from cold and snowy Toronto to what I hear is a decidedly more spring-like Seattle.  It’s the time of the year that I get to go to Madrona, and I’m excited and happy to be on my way, despite the 5am wake-up call. It’s early morning in the Air Canada Lounge at YYZ, and I’m here with my fellow travellers, watching Olympic curling on TV and knitting.  Well, we’re all watching curling (it is Canada, after all, and the sport is a bit of a national obsession here) but I think I’m the only one knitting. I’m certainly the only one posing yarn with curling. (Hold on… yes. It’s just me.)

As I was getting my projects together for this trip, I realized that for the first time maybe ever, everything I’m knitting is something I’ve made before. I’ve got the second go at Elliot’s sweater in my bag (because you guys are right and it makes more sense to knit it all over again than it does to rip it back – I’d only be able to keep a bit of it, and I’m pretty sure I have enough yarn) and those two balls of yarn are destined to be another Bonfire – this time in Freia Handpaints Vitamin C and Driftwood, a combination that’s a little more 1970’s kitchen than the one before.  I loved knitting that last cowl, and I’ve been dreaming of a do-over since the minute I finished it… The way I remember it, every single moment of it was a pleasure. Then just now I started the two-colour Italian cast-on this sucker begins with, and all of a sudden I don’t know what I was thinking. Last time it all seemed so fast, so easy, so entertaining, and that must be true, if I forgot about this part.  Second verse, same as the first.

Categories: Knitting Feeds

Operation Unfathomable

Ten Foot Pole - Wed, 02/14/2018 - 12:15

By Jason Sholtis
Hydra Cooperative
Level 1-

BEHOLD!!! the Underworld in all its bewildering majesty as titanic Chaos godlings and their unsavory cults make genocidal war upon one another! EXPLOIT!!! a trail of dead horrors
supplied by the recent, doomed expedition of powerful heroes! SEIZE!!! eldritch artifacts and treasures far above your lowly station! PONDER!!! the mind-bending riddles and inscrutable anomalies of reality itself in an overwhelming cascade of cosmic secrets! THRILL!!!as you throw the gauntlet of your life into the smug face of the unknowable and embark upon this OPERATION UNFATHOMABLE!!!

I’m in LUV! mostly.

Unfair Advantage! Sholtis writes one of my favorite blogs, The Dungeon Dozen. It’s magnificently creative, when he’s not slacking off and not updating it. No pressure, Spudboy. Also, I tend to prefer the more simplistic & free-flowing forms of D&D, and this falls in to that genre.

This 110 page adventure contains 22 encounter areas in the cave world beneath your D&D game. Gonzo, fanciful, hyper-realistic, it is one of the most imaginative, and fun, things you will ever run. It also needs better use of bolding to call out important data and make the encounters more scanable, as well as a legible map. Still, it tends to marry the art to the writing to the layout in a way that very adventures do. IE: the art contributed rather than being filler. Easy to recommend.

The sorcorers-kings son has stolen the null rod from the Tower Impregnable and journeyed underground. The sole survivor of his expedition has returned mad, as has a guard group sent in. Guess what Level 1’s! You’re up!

What follows is a journey through the underdark unlike those seen before. This is firmly in the Weird side of the D&D spectrum, with little magical ren faire or pseudo-medieval to be found. I fucking love this shit. There’s little to no game balance present, it’s the brave little tailors vs The Strange. At heart, a pretty straightforward cave crawl looking for the pretext item, it shouts Come At Me Bro, at every turn, daring the party, over and over again, to engage. Enticing them. Luring them. Magnificent.

Fuck, back to facts. This was the results of a kickstarter, and started out in Knockspell Magazine #5. I reviewed that and loved it. The 22 rooms take up about 25 pages in the adventure, with about three rooms per page, except for the multi-room complexes, like temples. The appendices, taking up the last 25 or so pages, have the creatures and magic items, etc in them. The first fifty pages has a brief overview, the faction overview, and an extensive wandering encounter tables with monsters, strange stuff and so on.

The monsters are unique and magnificent. The magic items have a good mix of “normie” stuff, like potions of invisibility, and unique items. You even start out with some AND ITS NOT ODIOUS! I recall that giving each party member a random item was in vogue for awhile, as a manner in which to encourage creative play. The magic items given out here fit that mold, with a sword that can explode, Staff of the Magi style, offering up plenty of opportunities. The creatures and magic items are perfect, contributing to the overall weird vibe of the adventure and keeping the party on its toes. There’s no half efforts by just using book shit. This is the definition of the added value I’m looking for in an adventure.

I want to call out the art, specifically, also. I don’t usually do that. WIth very few exceptions I find that the art used in adventures are generally not evocative or inspiring. It’s filler. (And before the mob shows up, I’d like to note that I keep & display art while relegating almost all print material to PDF.) I don’t think art is generally used well. This is an exception. Almost every piece contributes directly to the evocative natures of the subject displayed. It helps bring the adventure alive by giving the DM even more inspiration than the printed word, which is what it should do.

Let’s talk NPC’s, including potential enemies encountered. From the pre-gens to the potential rival parties they come alive. The sullen guard sergeant sent with you to show you the way to the caves has already made funeral arrangements for himself. That’s fucking great. That’s a detail you can use. It makes me think he’s dressed in his finest, maybe has a coin in his mouth or has hired mourners. That’s what I’m looking for, detail that I can riff off of. This happens over and over again in this adventure. At one point there’s a terrified wooly neanderthal on a solo spirit quest. He asks questions like “What is good wooly neanderthal?” Perfection Personified.

The entrance to the caves is down a 1000’ ladder in a shaft. That’s a classic “entrance to the mythic underworld” right there. Fuck your 3e/4e/5e/Pathfinder set pieces, the parties gonna remember that ladder and climbing down it is going to set the tone and leave them scared shitless as they wander beyond. EXACTLY what its supposed to do.

Now that we’ve suitably inflated his ego, let’s talk about how Jason fucks up.

The map has a legibility issue. It’s got good terrain and level changes, lots of loops, and nice detail, but almost all of the text on it is impossible for me to read. I can read the numbers, but of all the text on the map, and there is a lot, I can only read “Start Here”, “Vault of Shaggath-Ka“and “Map of the Underworld.” Even if I take my glasses off and get close the text is fuzzy and hard to read. The PDF though DOES have the text hyperlinked, which is a nice touch.

The initial overview sections are organized well and use bolding to great effect to call out important details. It ALMOST disappears once the core of the adventure starts. It’s almost as if several different editors (or writers, whatever) were given different chunks and one person chose to highlight text with bolding while the others did not.

This is an issue because of … the text length. Jason can really get in to his descriptions, they are quite flavorful and easy to riff on, but at the cost of length. Length issues can be mitigated with organization and techniques like bolding. (IE: the highlighter.) The inconsistent nature of the bolding, mostly present in the (very sticky) summary and mostly absent wanderers/encounters, makes these sections more difficult to scan and run than I would be happy with.

Still, “Creative & hard to scan” is better than “boring and hard to scan” and “easy to scan but non -evocative.” I can fix it with a highlighter. I don’t WANT to have to fix it that’s the fucking writers/editors job, but I CAN. Well, I guess I could fix “boring” and “non-evocative” also, but then what the hell am I paying for in the first place?

This is $12 on DriveThru. The last couple of pages of the preview show you some of the weird “wandering stuff” you can encounter, and gives you a good idea of the writing style throughout the encounters.

Categories: Tabletop Gaming Blogs

Wednesday Comics: Valentine's Day

Sorcerer's Skull - Wed, 02/14/2018 - 12:00
Romance comics were a pretty big thing back in the day, and all the major publishers (including Marvel and DC) did them, but none of those have been collected, so far as I know--and they probably wouldn't appeal to the readers of my blog in any case. Here are a few comics with romance as an element that might.

Deadman: The Dark Mansion of Forbidden Love puts DC's disembodied former aerialist in a gothic mystery with a hit of romance.

Scott Pilgrim In Toronto, slacker Scott Pilgrim tries to date a cool girl, but first he has to defeat league of her evil exs. You've seen the movie, now read the comic that inspired it.

Sex Criminals Suzanne and Jon bond over an unusual trait they both share--their orgasms stop time! They decide to use this unusual ability to rob banks...

Wonder Woman: The Golden Age Vol. 1 Wonder Woman lives Paradise Island to bring love and peace to Man's World with her beau Steve Trevor. She seems to get into a lot of predicaments involving bondage.

The Horrors of WG4 The Forgotten Temple of Tharizdun For Your Old School Campaigns

Swords & Stitchery - Wed, 02/14/2018 - 08:52
A most bleak, mysterious, demonic, sinister, and gothic adventure just waiting for the PC's to stumble upon the horror of it! Deep within the complex of the Lost Caverns of Tsojcanth a hidden temple has been covered that might turn the tide of the Thirty Year War back into the Elven favor! An ancient, dangerous, and demonic horror worshipped by the Elves for millions of years might be Needleshttp://www.blogger.com/profile/11243274667834930867noreply@blogger.com0
Categories: Tabletop Gaming Blogs

RICH REVIEWS: Pumpkinhead # 1

First Comics News - Wed, 02/14/2018 - 07:46

Title: Pumpkinhead # 1
Publisher: Dynamite
Main Story:
Writer: Cullen Bunn
Artist: Blacky Sheperd
Colorist: Thiago Ribeiro
Letterer: Troy Peteri
Backup Story:
Writer: Cullen Bunn
Artist: Kyle Strahm
Letterer: Troy Peteri
Covers: Kelley Jones & Chris O’Halloran, Photo Cover, Ken Haeser & Buz Hasson with Color by Blair Smith
Price: $ 3.99 US
Rating: 4 out of 5 stars
Website: www.dynamite.com
Comments: Right from the start you will be creeped out. The atmospheric setting will have the hairs on the back of your neck rising. The people will have you on the edge of your seat wondering what is coming.
The young girls pick out some pumpkins. One girl Haggis gets the hardest one to reach.
Years later Haggis is now very old and lives alone out in the country. Ernest Kinkade pays her a visit about his Gran’Children.
The story unfolds like a horror movie, just like the movies of Pumpkinhead. The art is soft and subdues. Yet it is done so you can feel the terror behind what you see. Then when you see him this creature of vengeance you will feel fear. The artwork on Pumpkinhead is just gorgeously done and brings out every bit of his evil.
“Gluttony” Chapter 1. Haggis here tells a tale of the demon Excess. Even if your the one controlling the demon you have to remember it is a demon. A demon is never fully under control. The art looks frightening. The demon is a terror.
Most of all as you go through this comic you will start to look over your shoulder and jump at any mysterious sound cause you never know.

Categories: Comic Book Blogs


First Comics News - Wed, 02/14/2018 - 07:25

“Ether: The Copper Golems” Whirls Into Comic Shops on May 16, 2018

MILWAUKIE, Ore., (February 13, 2018)—From New York Times bestselling Mind MGMT creator Matt Kindt and Black Hammer’s David Rubín comes Ether: The Copper Golems, the highly anticipated sequel to 2016’s hit series Ether. Ether: The Copper Golems is a fantasy adventure about a science-minded hero intent on keeping the balance between Earth and the magical world of Ether. Artist Paul Pope (Battling Boy) also lends his illustrative skills for the gorgeous first issue variant cover.

Ether: The Copper Golems finds Boone Dias, our science-minded adventurer, trying to seal the portal breaches that have opened between Earth and the Ether that have unleashed devastating magical fury on Earth. In order to put an end to this chaos, Boone recruits a powerful team of mystical beings including a grumpy, spell-writing fairy; a bickering, lavender gorilla; and a bull-headed, motorcycling spell-hacker. These heroes set off on a journey taking the reader through the centers of volcanoes, deserts full of living mummies and sphinxes, and a bizarre fairy forest in an effort to save both worlds from complete destruction!

The first issue of Ether: The Copper Golems goes on sale May 16, 2018, and is available for preorder at your local comic shop.

Categories: Comic Book Blogs


First Comics News - Wed, 02/14/2018 - 07:21

Publisher and Cartoon Network Announce “Adventure Time Official Coloring Book” For July 2018

MILWAUKIE, Ore., (February 12, 2018)—Today, Dark Horse and Cartoon Network are proud to present the Adventure Time Official Coloring Book, a must-have for all Adventure Time fans! Based on Cartoon Network’s award-winning animated series, Adventure Time features unlikely heroes Finn and Jake, buddies who traverse the mystical Land of Ooo and encounter its colorful inhabitants.

The Adventure Time Official Coloring Book will be available July 24, 2018 with a special preview during San Diego International Comic-Con.

Join Finn, Jake, and the rest of your favorite friends while exploring Ooo and the regions beyond with the Adventure Time Official Coloring Book. The Adventure Time Adult Coloring Book features 45 original and stunningly detailed black-and-white images inspired by the hit animated series created by Pendeleton Ward. This beautiful new volume includes art from Ron Chan, Braden Lamb, Ian McGinty, Phillip Murphy, and Shelli Paroline, with Ron Chan also creating the magical cover.

Adventure Time Official Coloring Book goes on sale July 24, 2018, and is available

Categories: Comic Book Blogs


First Comics News - Wed, 02/14/2018 - 07:15

The five-issue miniseries will be available in print for the first time this May

PORTLAND, OR, 02/13/2018 — Brian K. Vaughan and Marcos Martin, the Eisner Award-winning creative team behind THE PRIVATE EYE, are reunited in BARRIER, the five-issue miniseries originally published in digital format via Panel Syndicate and featuring color work by Muntsa Vicente. This May, all five issues will be available in print for the first time, exclusively from Image Comics.

BARRIER is a truly unconventional drama that tackles violence, language, and illegal immigration—with a shocking sci-fi twist. Printed in its original “landscape” format and graced with gorgeous cardstock covers, each comic is meant to be a durable work of art.

“I’m enormously proud of this story, not least because it features some of the best artwork ever from the incomparable Marcos Martin and Muntsa Vicente,” said Vaughan. “Everyone behind PanelSyndicate.com is so excited that Image is bringing this story to print and making these five extra-sized issues available exclusively through local comic shops. Gracias!”

“Una historia sobre las barreras que levantamos entre nosotros y el viaje necesario para comprender que todos compartimos un mismo destino,” dijo Martin. “We hope you’ll enjoy the trip!”

Mature readers will be able to pick up the massive 50-plus-page first issue for free on Free Comic Book Day on May 5th. The following week, a special collector’s edition of the first issue will be released in a larger size to match the next four issues being released weekly throughout the rest of May.


BARRIER #1 (Diamond code: MAR180571) and BARRIER #2 (Diamond code: MAR180573) hit comic book stores Wednesday, May 9th. The final order cutoff deadline for comics retailers is Monday, April 16th.

Categories: Comic Book Blogs

THE HUNT FOR WOLVERINE Expands Into Four Epic Tales!

First Comics News - Wed, 02/14/2018 - 07:08

Is it really Logan? The mystery surrounding his return continues….

New York, NY—February 13, 2018— Wolverine has been trekking across the Marvel Universe, from the pages of 2017’s best-selling comic MARVEL LEGACY #1 to the current glimpses of Logan in the Where’s Wolverine pages featured in select Marvel comics…but is that really the Logan we all know and love?

This May, the story that kicked off in April’s THE HUNT FOR WOLVERINE #1 continues as intrigue, mystery, romance, and action collide in an epic so big, it will take four different series to tell the tale! Featuring thrills and chills for all X-Men fans as Wolverine’s past comes back to haunt all our merry mutants, each unique story harkens back to their old school adventures – changing some characters in ways that will shock readers.

Orchestrated by HUNT FOR WOLVERINE and DEATH OF WOLVERINE writer Charles Soule, a star-studded cast of talent have teamed up to unravel Wolverine’s secrets. Avengers No Surrender writer Jim Zub, She-Hulk writer Mariko Tamaki, All-New Wolverine writer Tom Taylor, The Amazing Spider-Man artist Matteo Buffagni, X-Men Blue artist R.B. Silva, Black Panther and the Crew artist Butch Guice, and Spider-Man/Deadpool artist Chris Bachalo will join forces for four series that form one interlocking epic adventure, each one containing its own distinct genre and mystery: Weapon Lost (noir/detective), Adamantium Agenda (action/adventure), Claws Of A Killer (horror) and Mystery in Madripoor (dark romance.)

“I’ve been holding my tongue, just waiting to announce this project and team of ultra-talented creators,” said series editor Mark Paniccia. “While these stories all reveal clues to the larger mystery behind Wolverine’s return, the writers all have some pretty huge moments planned that will have X-MEN fans talking and debating for some time to come.”

Featuring classic Marvel characters from Daredevil to Kitty Pryde to Spider-Man to Iron Man, major Marvel heroes will become part of Wolverine’s mystery as they try to track down Logan and figure out his secrets. But with answers come more questions…and with reveals come even more mysteries. Every clue leads to another twisting road and each story will provide fans with another tantalizing piece of the puzzle that will lead readers closer to finding out the real truth!

And it will all come together to set the stage for the most shocking and daring Wolverine story to date along with a spectacular return!

His return was just the beginning – the opening chapter of a story that will touch all corners and all characters of the Marvel Universe. Dive into all the excitement in the HUNT FOR WOLVERINE one-shot this April, and then be sure to follow all of the action with WEAPON LOST, ADAMANTIUM AGENDA, CLAWS OF A KILLER and MYSTERY IN MADRIPOOR, available in comic shops starting in May!





Written by TOM TAYLOR

Art by R.B. SILVA





Written by JIM ZUB


Categories: Comic Book Blogs

VALIANT HIGH #1 preview

First Comics News - Wed, 02/14/2018 - 07:01

Valiant is proud to announce that VALIANT HIGH #1 (of 4) – the FIRST ISSUE of AN UPROARIOUS ALL-AGES ESCAPADE from rising star Daniel Kibblesmith (QUANTUM AND WOODY!, The Late Show with Stephen Colbert) and Eisner Award-winning artist Derek Charm (Jughead, Star Wars Adventures) – is coming to comic shops everywhere just in time for summer vacation! On May 30th, get ready for your first day of school inside a hilarious reimagining of Valiant’s award-winning superhero universe – one where the next world-ending cataclysm will have to wait until after prom night!

Before they became legends, the world’s most formidable heroes were roaming the halls at Valiant High – a super-powered preparatory academy where Aric “X-O Manowar” Dacia is a record-setting running back, Colin “Ninjak” King is a debonair foreign exchange student, and Coach Bloodshot is way, way too into dodgeball. Now, Amanda “Livewire” McKee and her best friend, Faith “Zephyr” Herbert, are taking it all in for the first time at the one high school where power trumps popularity!

On May 30th, find out firsthand why Valiant’s first dose of all-ages adventure is a pitch-perfect entry point for new fans and longtime readers alike:

You’ve never seen the heroes of the Valiant Universe quite like this before! In the tradition of Archie and DC Super Hero Girls, this side-splitting adventure takes place outside of Valiant’s standard continuity…and comes packed with all-new incarnations of virtually every Valiant hero and villain!

These extraordinary students have pep, popularity, and untapped potential… Now, get your own spot in the freshman class that launched a thousand legends when all-star creators Daniel Kibblesmith and Derek Charm come crashing into comic shops on May 30th for VALIANT HIGH #1 (of 4) – featuring covers by David Lafuente (Ultimate Spider-Man, New Mutants) and Sina Grace (Iceman, Lil’ Depressed Boy)!

VALIANT HIGH #1 (of 4)
Variant Cover by SINA GRACE
$3.99 | 32 pgs. | ALL-AGES | On Sale MAY 30th (FOC – 5/7/18)

VALIANT HIGH #2 (of 4)
Variant Cover by DAN PARENT
$3.99 | 32 pgs. | ALL-AGES | COMING IN JUNE!

VALIANT HIGH #1 – Cover A by David Lafuente

VALIANT HIGH #1 – Variant Cover by Sina Grace

VALIANT HIGH #1 – Interior Art by Derek Charm

VALIANT HIGH #1 – Interior Art by Derek Charm

VALIANT HIGH #1 – Interior Art by Derek Charm

VALIANT HIGH #1 – Interior Art by Derek Charm

VALIANT HIGH #1 – Interior Art by Derek Charm

VALIANT HIGH #1 – Interior Art by Derek Charm

VALIANT HIGH #1 – Interior Art by Derek Charm

VALIANT HIGH #1 – Interior Art by Derek Charm

VALIANT HIGH #1 – Interior Art by Derek Charm

VALIANT HIGH #1 – Interior Art by Derek Charm

VALIANT HIGH #2 – Cover A by David Lafuente

VALIANT HIGH #2 – Variant Cover by Dan Parent

Categories: Comic Book Blogs


First Comics News - Wed, 02/14/2018 - 06:59

Lion Forge Social Media & Community Manager Moves From Marketing to Editorial To Help Further Company’s Mission

ST LOUIS, MO–Lion Forge announces a transition with valued staffer, Christina “Steenz” Stewart moving from Social Media & Community Manager to Associate Editor.

“My goals in this industry are to carve a space for marginalized voices, to put books into the hands of new readers, and to make the comics community more accessible to librarians and educators,” says Steenz. “I knew since day one that this company had like intentions. I’m thrilled to be able to continue to work with Lion Forge and be more deliberate with our shared mission as an editor.”

Before coming to Lion Forge, Steenz had been an admin of the Valkyries and its sister organization Valkyries Valhalla, an elite group of women in comic shops, bookstores, and libraries around the world. Upon joining the St. Louis-based publisher in late 2016, she further established the voice and following of the company, making Lion Forge one of the most vocal and active comic book publishers across social media platforms.

“Steenz has always been a valuable—if honorary—member of Lion Forge’s editorial department,” said Andrea Colvin, Vice President – Executive Editor. “Since day one, she’s been contributing significantly to the acquisitions process and her thoughts, opinions, and ideas about comics publishing—and publishing comics for everyone—have been insightful and important. I’m so pleased to welcome her to this new role where I know she will continue to thrive.”

“As Social Media & Community Manager, Steenz has represented Lion Forge to a wide range of external stakeholders and supported our relationships with fans, retailers, and creators. But, she is also a longtime comics fan and a creator of an award-winning graphic novel,” says Lion Forge President, Geoff Gerber. “In an industry challenged with expanding its pool of talent, Lion Forge is committed to professional development and always looks to put people in positions to grow and better help the company. Steenz’s success with our social media couldn’t justify passing up on the success that Lion Forge will see from her shift to editorial.”

Please join us congratulating Christina “Steenz” Stewart in her newly appointed position at Lion Forge Comics, and the next step in her career in publishing.

Christina ‘Steenz’ Stewart is a St. Louis based cartoonist. She has illustrated Archival Quality from Oni Press among other short stories in anthologies such as Elements: Fire and Mine!. Steenz has a history of creating and running comics related programming from her time as a comic shop manager at an Eisner-winning retailer and a comics-focused librarian. She runs Comics University and represents the Volunteer Lawyers and Accountants for the Arts at local colleges. She is currently the acting Social Media and Community Manager and an Associate Editor at Comics.

Categories: Comic Book Blogs


First Comics News - Wed, 02/14/2018 - 06:55

PORTLAND, OR, 02/13/2018 — Writer Joseph Keatinge (GLORY, SHUTTER) and artist Wook Jin Clark (Adventure Time: The Flip Side) team up with colorist Tamra Bonvillain, letterer Ariana Maher, designer Rich Tommaso, and culinary consultant Ari Bouzari (Ingredient: Unveiling the Essential Elements of Food) for a delectable new adventure this May: FLAVOR.

Within a strange walled city, chefs are the ultimate celebrity and food is the most valued commodity. But underage, unlicensed chef Xoo is about to uncover a mystery that just might bring everything crumbling down…

“FLAVOR is a book with a lot of ingredients; we’re cooking up a comic unlike anything else I’ve collaborated on before,” said Keatinge. “I’ve long desired to work with each and every person on this creative team, and I could not be happier with the results.”

“This book is my dream book with a dream team,” said Clark. “I’m so excited to be a part, and so pumped to share!”

Prepare your palate for the high-stakes competition of The Hunger Games, steeped in the enticingly lush world-building of Hayao Miyazaki.

FLAVOR #1 (Diamond code: MAR180590) will be served up on Wednesday, May 16th. The final order cutoff deadline for comics retailers is Monday, April 23rd.

Categories: Comic Book Blogs

CHARISMAGIC VOL 3 #1 preview

First Comics News - Wed, 02/14/2018 - 06:50


Vince Hernandez – Story  / Joey Vazquez – Art / Federico Blee – Colors


The forces of magic have returned—and this time no magical being is safe!


Aspen’s magical action-adventure series returns for its epic third volume! Las Vegas magician Hank Medley and his talking cat Sparkles attempt to put the pieces of their life back together, as society has taken a hardline approach to magic and its destructive results. Meanwhile, Sudana uncovers a more sinister plot brewing in the confines of a secret Government’s facility in the Nevada desert, as a new form of magic is taking shape that will not only spell the end for mankind—but also magical beings everywhere! The age of the Magic Harvester has arrived!


CHARISMAGIC VOL 3 #1 is in stores February 14th, 2018!

FC                               32 pages                                 $3.99

Categories: Comic Book Blogs


First Comics News - Wed, 02/14/2018 - 06:24

Snap up IMAGE EXPO tickets before it’s too late

PORTLAND, OR, 02/13/2018 — Image Comics is pleased to reveal the list of exclusive variants that will be available for purchase at IMAGE EXPO. Creators Landry Q. Walker (DANGER CLUB), Justin Greenwood (THE FUSE), and Sam Humphries (CITIZEN JACK) will also be making appearances at the show along with even more surprise guests. IMAGE EXPO will be held in Portland, Oregon on Wednesday, February 21st.

Exclusive variants and merchandise available for sale at IMAGE EXPO will include: 

  • SPAWN #283, cover art by Szymon Kudranski & inked by Todd McFarlane, $10
  • VS #1, cover art by Esad Ribić, $10
  • THE WICKED + THE DIVINE 1923 one-shot, cover art by Jamie McKelvie, $10
  • Limited edition 7.75 x 9.75” art prints (various, artwork of IMAGE EXPO announcements), $10 each
  • #IBelieve in Comics T-shirts (S-XXXL), $25
  • #IBelieve in Comics tote bags, $12
  • 25th Anniversary commemorative glass tumblers, $10
  • Image Comics RCCC lapel pins, $10
  • Image Comics RCCC raglan T-shirts (S-XXL), $25


9:00 a.m. — Doors Open

10:00 a.m. — Keynote from Image Comics’ Publisher Eric Stephenson, followed by the IMAGE EXPO Announcements

Our afternoon programming will go into even greater detail on the projects announced during the keynote address, giving you a chance to pick the brains of the creators in attendance, gain insight into what’s coming, and unveil a bit of the magic that makes an “Image comic” the hottest book on the shelves.

1:15 p.m. — We Believe in Imagination: Sam Humphries (CITIZEN JACK), Farel Dalrymple (POP GUN: WAR), Brian Haberlin (FASTER THAN LIGHT), Jody LeHeup (SHIRTLESS BEAR-FIGHTER), and special surprise guests                

2:15 p.m. — We Believe in Storytelling: Todd McFarlane (SPAWN), Rick Remender (DEADLY CLASS), Rob Guillory (CHEW), Christopher Sebela (EVOLUTION), and special surprise guests  

3:15 p.m. — We Believe in Disruption: Tee Franklin (BINGO LOVE), and special surprise guests

4:15 p.m. — We Believe in Craft: Robert Kirkman (OBLIVION SONG, THE WALKING DEAD), Gerry Duggan (ANALOG), John McCrea (MYTHIC), Nick Pitarra (THE MANHATTAN PROJECTS), Landry Q. Walker (DANGER CLUB), Justin Greenwood (THE FUSE), and special surprise guests    

Alongside each panel will be signings for our attending creators. Some signings will have an item limit, require a wristband, or be closed after a certain number of guests have been admitted.

1:15 p.m. — Todd McFarlane (SPAWN), Rick Remender (DEADLY CLASS), Rob Guillory (CHEW), Christopher Sebela (EVOLUTION), and special surprise guests

2:15 p.m. — Sam Humphries (CITIZEN JACK), Farel Dalrymple (POP GUN: WAR), Brian Haberlin (WHERE WE LIVE), Jody LeHeup (SHIRTLESS BEAR-FIGHTER), and special surprise guests    

3:15 p.m. — Gerry Duggan (ANALOG), John McCrea (MYTHIC), Nick Pitarra (THE MANHATTAN PROJECTS), Landry Q. Walker (DANGER CLUB), Justin Greenwood (THE FUSE), and special surprise guests

4:15 p.m. — Tee Franklin (BINGO LOVE) and special surprise guests

7:00 p.m. – 10:00 p.m. — Image Expo After Party
Join us at the official IMAGE EXPO After Party, which will be held from 7-10 p.m at Jackknife (614 SW 11th Ave, Portland, OR 97205). No ticket necessary, swing by and mingle with other members of the comics community, fans, industry professionals, and creators at this fun get-together.

Purchasing tickets to IMAGE EXPO:
Tickets to the event are now available for sale. Image Comics is pleased to offer General Admission tickets available for $25, Premium Admission tickets available for $100.

A General Admission Ticket will grant one (1) person entry to IMAGE EXPO and includes a program guide book and access to EXPO programming.

A Premium Admission Ticket will grant one (1) entry to IMAGE EXPO and includes admission to EXPO programming, program guide book, an Image Comics branded canvas tote bag, boxed lunch (valued at approximately $17), three (3) exclusive IMAGE EXPO variants, an Image Comics branded 25th anniversary commemorative pint glass, an Image Comics branded 25th anniversary commemorative enamel lapel pin, and access to priority seating.

Seating at IMAGE EXPO is limited. Admission for retailers and members of the media is complimentary (passes are limited).

Categories: Comic Book Blogs


Looking For Group - Wed, 02/14/2018 - 05:00

The post 209 appeared first on Tiny Dick Adventures.

Categories: Web Comics


First Comics News - Wed, 02/14/2018 - 02:15

New York, NY—February 13, 2018— In preparation for Venom’s 30th anniversary, get ready for 20 key moments showcasing the symbiote’s epic history. These anniversary covers will feature art by some of the industry’s top creators and rising stars, including Mark Bagley, Mike Perkins, Francesco Francavilla, Ron Lim, Inhyuk Lee and more!

  19. X-MEN: GOLD #25 by TODD NAUCK
  20. X-MEN: RED #3 by INHYUK LEE

Categories: Comic Book Blogs

Dan's Top 19 RPGs - #18 - Pendragon

19th Level - Wed, 02/14/2018 - 02:15

Today's game just barely meets the criteria of being a game I've played, having only played a few sessions - but I loved those sessions. King Arthur Pendragon, originally published by Chaosium (and kinda sorta having found its way back to Chaosium, the long way round).

Pendragon is a game about playing knights in legendary England, as seen through the legends of King Arthur. Its biggest influence is Sir Thomas Malory's Le Morte d'Arthur. You typically build your character, assumed to be a knight, by first building his grandfather's and then father's history. The game itself is designed to follow your characters for decades - indeed it is expected your character will die in the course of play, either in battle or through old age. Every session is designed to advance your character a year. Finding a wife and getting an heir is therefore of prime importance for your character.

Pendragon uses a variant of the BRP system as seen in RuneQuest and Call of Cthulhu, though it uses d20s instead of percentile dice, though maintaining the roll-under mechanic of those games. It has a number of tweaks to support its style - for example characters have various traits and passions which influence the way they behave. For example, a lustful knight might have to make a check to stay faithful to his wife. A knight whose father was killed by Saxons might have to make a check to work with one. Combat in Pendragon is exceedingly brutal and healing is very, very slow - forget about resting over night, your character might take months to recover, months he does not have. And it is possible for a wounded character to get worse, not better.

The game also includes rules for maintaining your character's manor, courtship, childbirth, etc. It is a game fantastically faithful to its source material.

Like most Chaosium games, it has gone through many editions - and it's had a fair number of publishers. The 4th edition broke a little away from the laser focus on playing knights - it introduced rules for magic, non-knight characters, etc. Editions since then have gone back to a focus on knights.

Why haven't I played the game more? It's not quite meant for me. Truthfully, I'm not a huge fan of Arthurian legends. I like the story of King Arthur well enough, but despite multiple attempts, I've never been able to read Le Morte d'Arthur in its entirety. And it can be tough to find a group committed to a game of Pendragon - like I mentioned, I've only played it a little and I've never been able to do a full campaign. I'd love to adapt it some time - I've a hunch it'd make a great engine for A Song of Ice and Fire and I'm curious what the upcoming Paladin: Warriors of Charlemagne will bring, being based on Pendragon. I've also a hunch it'd make a great engine for a Viking RPG.
Categories: Tabletop Gaming Blogs


First Comics News - Wed, 02/14/2018 - 02:12

Aspen Comics is celebrating fifteen years of publishing in 2018, and is continuing its initiative of bringing back classic series from its library of titles with the release of Shrugged Volume Three in February. Created by Michael Turner and Frank Mastromauro, and written by Mastromauro with art by newcomers André Risso and Valentina Taddeo, Shrugged (Volume 3) #1 is in stores on February 28th. Mastromauro details the return of Shrugged as well as the long delay on Volume 2:


Creating Shrugged with Michael (Turner) is one of the most meaningful parts of my career. It wasn’t just another comic book series to us, but almost an extension of our lives. Many of the moments and story devices in the book are actually pulled from experiences we lived through. After Michael passed, I thought I had a good grasp on what the future of Shrugged should be. I started along that path with the beginning of volume two, but unfortunately, my daily work duties of running Aspen kept pushing Shrugged further down the road. Before I knew it, years had passed, fans had left, and I was still responsible for not completing a story that had meant so much to me. That had to change. I spent last year adjusting my work schedule to enable me to work on my comics again and bring Shrugged back to the world. I cannot express enough gratitude to the fans and readers who waited so long and continued to support the return of the series. I can thankfully say volume two is now fully complete with the brand new volume three coming out later this month. We have a brand new art team on the series and I’m thrilled to have Shrugged back (finally!) as part of our 15 year anniversary!


The full run of Shrugged (Volume 2) is currently available with the final issue #6 hitting comic store shelves last week, February 7th. For their 15-Year Anniversary, Aspen Comics is releasing a Shrugged Primer issue, a 25-cent introductory book that catches readers up on everything related to the property as well as a special tease at the upcoming third volume. The Shrugged Primer, the Shrugged Volume 2 TPB: New Thing to Fear, and Shrugged Volume 3 #1 are all in stores on February 28th. The solicitation copy for the brand new Shrugged Volume 2 TPB is as follows:


What are you afraid of???


Theo and his friends are entering their final year of high school, and even though Ange and Dev are still along for the ride, a host of new characters have joined in on the adventure! But, everything isn’t all fun and games this time around as an evil force has also returned and is preparing to silence those voices inside their heads…permanently. If you thought you knew what fear was, you haven’t seen anything yet!


Aspen has provided the following item codes to order the Shrugged PRIMER, Shrugged Vol.3 #1, and both Shrugged Vol.1 and 2 TPBs with your local retailer.


SHRUGGED PRIMER (One Shot)                                                                       DEC171147

SHRUGGED Vol.3 #1                                                                                 DEC171150


SHRUGGED Vol.1 TPB                                                                              DEC171149

SHRUGGED Vol.2 TPB                                                                              DEC171148

Categories: Comic Book Blogs


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