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Moon Death

Aikido Blogs - Sun, 03/19/2017 - 06:06
Moon Death

I watch from a distance
As the moon dies

Up close, it still dies
Is there no remedy?



www.nothing-works.com
Categories: Aikido

Four Sixties Cult Films As Fodder For Your Old School Sword & Sorcery Campaigns

Swords & Stitchery - Sun, 03/19/2017 - 03:08
There are four movies that have influenced me as a kid, these are classics that seldom get mentioned today. Yeah these were shown to me as a kid & they foreshadowed many of the later Eighties sword & sorcery films of the Eighties. First up is the 'Long Ships' from 1964. The Long Ships is a movie starring Sydney Poitier as a Moorish king named Aly Mansuh. Based on the Swedish novel, "The Needleshttp://www.blogger.com/profile/11243274667834930867noreply@blogger.com0
Categories: Tabletop Gaming Blogs

Adapting & Exploiting B5 Horror On The Hill, B8 Journey To The Rock, & B10 Night's Dark Terror For An Astonishing Swordsmen & Sorcerers of Hyperborea & Adventurer, Conqueror, King Rpg System Domain Level Mega Wilderness Campaign

Swords & Stitchery - Sun, 03/19/2017 - 02:13
Imagine the the wilderness of such depth that not even the sun can occasionally shine between the trees, fill it with blood thirsty children of demons, giants, and stir with a pulpy spoon waiting for adventurers to venture into the darkness. This is the set up for a sword & sorcery mix of the 'B' series of modules jumping off after the PC's have completed the iconic Keep On The Needleshttp://www.blogger.com/profile/11243274667834930867noreply@blogger.com0
Categories: Tabletop Gaming Blogs

And Just Like that, I Went with InDesign...

Tenkar's Tavern - Sun, 03/19/2017 - 00:47


Part of me wanted to strike my own path into the wild world of layout, but in the end you can't beat having friends that can hold your hand, and that's what I have opted for InDesign. Got my cloud account. Its for realz, yo! ;)

Seriously, LucidPress isn't a bad option, and if I was without those willing to teach InDesign, I probably would have stuck with it. That being said...

I know some truly talented layout persons, highly skilled and willing to help me when I ask - and probably even when I'm too stubborn to ask.

Torchlight, either as a zine or a magazine, needs the best support it can get and this is certainly the best route to take for it to succeed.

Upon returning from Gary Con I will be immersing myself in InDesign and InDesign video tutorials, so expect a few more PWYW releases hitting RPGNow in the next month or two as I put my new skills into play. Wait, the first one still hasn't been approved after 72 hours. Hopefully it gets approved before I leave for Gary Con ;)

Current plan is a 16 page Issue Zero of Torchlight to be released as a preview for what we have planned. That will be PDF only and PWYW. Pricing and format(s) for the full Torchlight is being discussed by the Triumvirate.
Categories: Tabletop Gaming Blogs

The Return of Doctor Mysterio: What We Know So Far!

BBC Doctor Who - Sat, 03/18/2017 - 23:34
This Christmas a certain Time Lord is back in action in The Return of Doctor Mysterio! Here’s what we know about the special episode… Contains minor spoilers. Obvs. 2016-11-24T12:51:17+00:00 2016-11-24T12:51:17+00:00
Categories: Doctor Who Feeds

Kickstarter - Clash of Steel: A Tactical Card Game of Medieval Duels

Tenkar's Tavern - Sat, 03/18/2017 - 20:34

Before I even talk about the Kickstarter itself, lets look at the graphic above. Nice art, states the buy in, players, game time and of course the name of the game. If you want your project to be effectively shared in social media, the above is a perfect example of what to do. Well done.

Now, on the the Clash of Steel Kickstarter.

12 buck buy in and 15 minute gameplay? I'm nearly sold on it already.

As for gameplay?
Gameplay focuses on managing your limited stamina, predicting your opponent's actions, and whittling their defenses down until you can land a final, crushing blow. The game takes about five minutes to learn and 10-15 minutes to play. There are no random elements -- the only unknown is which cards your opponent's playing and how much they're willing to spend to gain the upper hand.

At its heart, Clash of Steel's gameplay is a series of tactical decisions. Do you want to hurt your opponent, stop them from hurting you, or edge for an advantage? You won't be drawing random cards from a constructed deck; there aren't any lucky streaks; it's just several careful decisions, round after round, until one duelist is mangled to the point of defeat. Every round works the same way, making the game quick to learn and easy to play, but allowing for enormous tactical variety. One round you might fight aggressively, selecting cards to inflict maximum damage. But in the next round, you might take your time, reposition to a range more suited to your weapon, or try to mitigate your foe's advantage.That was easy. I'm in :)

Categories: Tabletop Gaming Blogs

RICH REVIEWS: Sweeties # 1 Cheey/Skye

First Comics News - Sat, 03/18/2017 - 17:22

Title: Sweeties # 1 Cheey/Skye
Publisher: Charmz is an imprint of Papercutz
Story by: Cathy Cassidy
Written by: Veronique Grisseaux
Art/Cover and Colors by: Anna Merle
Price: $ 9.99 US
Rating: out of 5 stars
Website: www.papercutz.com
Comments: The first thing we see is Cheery standing up to a bully. It is great to watch Cheery stand up for herself and stand against Kirsty. Kirsty deserves what she gets and a whole lot more. It is wonderful to see it illustrated so well.
Cherry is so full of life and she is illustrated as a lovely girl. She does have a vivid imagination though which can get her in trouble.
The countryside is illustrated and colored beautifully.
Cherry and her dad are joining his girlfriend and her four daughters as one big family. One daughter Honey is drawn as a gorgeous blonde and has a boyfriend Shay. Shay and Cherry both like each other which is easy to see will lead to problems. The other three daughters are nice. Honey though and Shay both are looking to cause trouble. This does set up for some family dynamics.
Cherry does tell little white lies. They are to make herself feel better and so others do not know she is not perfect. She does not need them.

Categories: Comic Book Blogs

RICH REVIEWS: Stitched # 1 The First Day of the Rest of Her Life

First Comics News - Sat, 03/18/2017 - 17:17

Title: Stitched # 1 The First Day of the Rest of Her Life
Publisher: Charmz an imprint of Papercutz
Story: Mariah McCourt
Art, Lettering and Cover: Aaron Alexovich
Color: Drew Rausch
Price: $ 9.99 US
Rating: 5 out of 5 stars
Website: www.papercutz.com
Comments: Crimson wakes up to not knowing who she is. She is drawn wonderfully as a cute little monster girl. The purple and black coloring is great and the patchwork face fits her.
The ghosts are beautifully illustrated. The place Crimson finds a house that is so strange. The tour you will just want to go on and on.
In this story there are all sorts of classical monsters re-imagined as little cute girls. Not only cute girls but cute boys as well. Even better Crimson gets a pet to keep her company. This thing is so adorable.
Bride of Frankenstein, werewolves, gill monster, a vampire and a witch, plus ghosts and killer plants this cemetery is just full of the weird and strange. They are not all that is in this cemetery either.
Friendship, budding romance and fun and adventures await all within this creepy wonderful cemetery.
All these wonderful children and they make friends with each other and have such delightful times and adventures together in Assumption.

Categories: Comic Book Blogs

RICH REVIEWS: Archie # 18

First Comics News - Sat, 03/18/2017 - 17:09

Title: Archie # 18
Publisher: Archie Comics
Story by: Mark Waid
Art by: Pete Woods
Lettering by: Jack Morelli
Cover by: Pete Woods
Variant Covers by: Elsa Charretier, Robert Hack
Price: $ 3.99 US
Rating: 3 out of 5 stars
Website: www.archiecomics.com
Comments: Archie is going on a date with Veronica to celebrate her being back. These two do seem so different but somehow they go together perfectly or do they?
The art is just wow as in so distorted and no detail and just awful. The coloring is nice and light.
Dilton and Betty have a date and it may start out bad but does change. At a car show, the conversation becomes so cute. Betty starts to think of Dilton a little differently. It is nice to see this happen.
The Blossom twins have a mystery that needs solving. Who do they go to well the most street smart guy around. He also loves hamburgers. Jughead has no love for the Blossoms.
There are three separate stories going on here. Which does make each one short. They each though are interesting and have something going on that you will not want to miss.

Categories: Comic Book Blogs

RICH REVIEWS: Peter David’s Artful # 4

First Comics News - Sat, 03/18/2017 - 17:07

Title: Peter David’s Artful # 4
Publisher: Action Lab Comics
Novel by: Peter David
Adapted by: Nicole D’Andria
Artwork by: Laura Neubert
Colors by: Laur Rea
Background Assistance by: Sarah Benkin
Letters: Justin Birch
Price: $ 3.99 US
Rating: 2 out of 5 stars
Website: www.actionlabcomics.com
Comments: The art is basic with not much about it to make it stand out.
Dodger and friend are visiting an insane asylum. There they rescue a Princess and they find something unexpected.
The vampires within these pages are not scary ones. Neither the art nor the writing will frighten you.
The art is done so wishy washy. Vampires should be scary creatures of the night.
Dodger and his friend just seem like two kids running around town. The brief fight they get into has very little to it and the poses do not stand out at all.
The Artful Dodger meets vampires is not as good as you might think it would be.

Categories: Comic Book Blogs

RICH REVIEWS: Ascent to Hell (Movie Review)

First Comics News - Sat, 03/18/2017 - 16:57

Ascent to Hell

“Ascent to Hell” from director Dena Hysell (“The Paladins”).The Rumpus Room Productions/Elpis Films will be released globally as VOD/Digital and DVD/Blu-Ray across all platforms/carriers through Gravitas Ventures todaMarch 14th, 2017. The Golan Ramraz (“Snuff”) script, with story by Isak Borg & Dena Hysell, terrifying tales are inspired by true world events and stars Azura Skye (“American Horror Story”), Bill Sage (“Hap & Leonard”), Taylor Black (“All My Children”), Cayleb Long (“The Basement”) and John Randall Hennigan (professional wrestler John Morrison/Johnny Nitro – WWE, Johnny Mundo – Lucha Underground), and was produced by Sirad Balducci (“Gun Hill Road”) & Dena Hysell and Executive produced by Nino Conchetta (“The App”), & Andrew van den Houten (“Jug Face”).
The “Ascent to Hell,” script was inspired by the horrible garment factory fires that continue to happen across the globe in Bangladesh, Pakistan, and more, where hundreds of people die needlessly each year. Over a hundred years ago in the USA, these same sorts of fires and deaths were happening, which drove laws to change so it would no longer happen.

Official Trailer:

The film is available for pre-order on the following platforms now: pre-order links: Itunes itunes.apple.com , Amazon DVD Amazon.com , Amazon Blu-Ray Amazon.com , and Vimeo Vimeo.com , now. To follow the film and learn more about it check out the “Ascent to Hell” Facebook page hFacebook.com .

Ascent to Hell
Director: Dena Hysell
Written by: Golan Ramraz
Story by: Isak Borg & Dena Hysell
Produced by: Dena Hysell & Sirad Balducci
Executive Producers: Nino Conchetta & Andrew van den Houten
Run Time: 89 min 30 sec
Rumpus Room Productions
Elpis Films

Synopsis: NEW YORK, present day. Kate Carpenter specializes in selling artist lofts, but when a stranger insists she take the listing on an old factory, the commission is too much to pass up. Celebrity fashion designer Mary Brighton is creating a new clothing line, and wants to take over the huge space immediately. As Kate shows Mary and her team the building, everything seems to be going well, until they get to the eighth floor. The frightening sight of an early 1900’s fire that killed over 200 women haunts them; this floor has trapped the dead spirits of the factory workers. One by one, Mary’s team tries to leave the building and finds the ghosts won’t let them. Kate begins to wonder if she may be the key to the whole encounter. When she discovers that she is the great granddaughter of the factory owner that started the fire, she knows she’s the only means to getting the group out alive.

Cast (in order of appearance):
Rachel: Nicole Vogt-Lovell
Larry: Kevin Hoffman
George Carpenter: William Ryall
Kate Carpenter: Azura Skye
Brad: Richard H. Blake
Stan: Slate Holmgren
Mr. Browning: Bill Sage
Bill: Jonathan C. Kaplan
Wesley: Cayleb Long
Roman: John Randall Hennigan
Mary Rother: Taylor Gildersleeve
Ethereal Woman: Sara Kapner
Ethereal Woman 2: Aynsley Thaler
Telephone Operator: Dena Hysell
Ethereal Woman 3: Melanie French
Ethereal Woman 4: Isabelle Russo
Airline Attendant: Shali Mals
Vacationing Girl 1: Leanna Tallmeister
Vacationing Girl 2: Chelsea Duran
Newscaster 1: Sid Hammond
Newscaster 2: Leanna Tallmeister
Newscaster 3: Eddie Alfano
Newscaster 4: Andy Forrest

Rating: 4 out of 5 stars
Comments:
Azura Skye as Kate Carpenter plays her role enthusiastically. Roman played by John Randall Hennigan has a nice presence about him. Mary Rother played by Taylor Gildersleeve is a cute girl.
As Kate gives the clients a tour of the old building the sexual side of things are shown. Close ups on the one girl Mary from behind give a nice view and the description of the building makes you look at it in a certain way. The sixth floor starts to give you a creepy feeling as they explore.
When the horror starts it is a slow build up leading to a terror that will have you watching intensely. Roman’s character does show good acting ability and John Randall Hennigan does get into the role very well.
Once the horror starts it is a battle to escape from this building. Things do go strange as they seek a way out. The visuals of the past are amazingly well done.
The spectral old man is weird. The story does take some surprising turns.
The lighting is to dark at times making it hard to properly see the characters.
The ending is an emotional thrilling ride of action and horror. Than the real horror begins.
The news clips of garment workers who died leaves you with a chilling feeling knowing that these were real deaths.
The actors is this film are all talented and each shows a acting ability beyond what you might expect for this film.

Categories: Comic Book Blogs

1d8 Random Ancient Viking Treasures Table For Your Old School Campaigns

Swords & Stitchery - Sat, 03/18/2017 - 15:29
These relics come from another time after the fall of the Old Gods, they carry with them the echoes of Ragnarok & the doom of ages. To carry these objects is to carry the weight of ages for their stories yearn to be told & their owner's forgotten lost deeds to be carried out. There is a 20% chance that a geas or other spell of the ages is carried upon them.   But there are far darker & Needleshttp://www.blogger.com/profile/11243274667834930867noreply@blogger.com0
Categories: Tabletop Gaming Blogs

Fantastic Exciting Imaginative zine

Zenopus Archives - Sat, 03/18/2017 - 14:07

A different perspective...
Fantastic Exciting Imaginative is a new zine of content for Holmes Basic or any old-D&D, compiled by Jon Wilson (aka bygrinstow) of the Appendix M blog. Contributors were drawn from G+ and include Jon, Paul Wolfe, JV West, Robert Fairbanks, Shane Ward, Tony A. Rowe, James George, Robyn George, Grandpa Chet, and myself. Jon is the primary artist, with one piece each by Denis McCarthy and Chris Holmes (!)

The name comes from Holmes' first line in the Introduction to the Basic Rulebook: "Dungeons & Dragons is a fantastic, exciting and imaginative game of role playing for adults 12 years and up".

For the theme, Jon's brilliant idea was to compile material inspired by each piece of art in the Basic rulebook (2nd/3rd edition) by the artists David C. Sutherland III, Dave Trampier and Tom Wham. Multiple contributions per artwork were accepted. For instance, my main contribution is the Regal Lizard Man*, a write-up of the lizardman in Sutherland's artwork accompanying the Foreword (shown in the header of this blog). But the same art also inspired the Iguanadyte by Robert Fairbanks. My other minor contribution is the Harpy Axe, a magic item inspired by the Harpy battle scene, which appeared previously as part of a list of "Lesser Magic Items" in the zine Dungeon Crawl.

Click here to download the free zine from DTRPG**
(It's only available in pdf, but the pdf does include a version optimized for printing at home).
*Inspired by the Regal Horned Lizard of the American Southwest
**link includes my Drivethrurpg affiliate # that gives me 5% credit if you do buy something while you are there
Categories: Tabletop Gaming Blogs

Dungeon Magazine #126

Ten Foot Pole - Sat, 03/18/2017 - 11:13


Encounter at Blackwall Keep
By Sean K Reynolds
Level 5

Part three of Age of Worms adventure path. The pretext is escorting a wizard to see his friend at a keep. Getting there, it’s under attack by lizardmen. Breaking the siege you go to their lair and kill lizardmen, along with their minion harpies, kobolds, and anything else they could throw in. Coming back to the keep they find a creature in the basement is active, killing some of the remaining soldiers. The wandering table, on the way to the keep, is a cut above. Only one fight is prescribed … and even then maybe not forced. They focus too much on mechanics instead of evocative travellers, but, at least it’s something. There is an INSANE amount of text in this adventure, from the read-aloud to the DM notes. And EVERYTHING is all mixed up, with no rhyme or reason as to how information is organized in the DMs sections. The amount of crud you have to wade through in order to pull out data is truly amazing.

The Clockwork Fortress
By Wolfgang Baur
Level 8
Eberron

Clockwork dude contacts party to get them to clean out his mobile fortress, full of derro and chaos. It’s full of the usual “pad the word count by explaining things you don’t need to know” that makes wading through, and using, Dungeon adventures so hard. I’m reproducing one section at the end of the review as an example. There’s really not much to the adventure. Just rooms with monsters in it to fight, along with a few gear-based traps and obstacles. To its credit, there ARE a few things that are not hostile, in essence a second faction to the fortress. It’s too bad Baur stooped to something like this, I assume, to get paid.

Blood of Malar
By Eric L. Boyd
Level 13

“Vampires of Waterdeep, Part One” is how this is touted … Vampire lady shows up in a bar and proclaims a young nobleman the target of “the hunt”. A bunch of patrons transform in to werewolves (who are themselves vampires) Noble runs away, werewolf vampire people give chase. The party, for some reason, gives a shit? There’s some subterfuge, and a hidden goal, but it’s all buried in some Forgotten Realms simulationist exposition that borders on fetishism. Full of names that only a fuckwit obsessed with the forgotten realms could love. “Headmistress Dhusarra yr Fadila el Abhuk”, “Lord Orlpar Husteem”, “Noreyth Harpell”,

The Menagerie
By B. Matthew Conklin III
Level 6

Some monsters (cockatrice, darkmantle, rust monster, etc) have escaped inside a shop. Four rooms, a different monster fight in each room, designed to be chaotic. Rust monsters in the dark of the mantle, cockatrice/chickens in a room full of shelves, etc.

Example Time!
Here is one paragraph from the text of the Clockwork Fortress/Baur adventure. Note the extreme use of explaining WHY and HOW that add nothing to the adventure.

Creatures: The waters of the moat that surround the Clockwork Fortress are surprisingly warm, heated by the inner workings of the fortress furnace. A dozen killer frogs (originally taken from Blackmoor) dwell in these waters. The frogs generally prey on wildlife in the surrounding region, and of late have caught more than a few derro as well. Rather than exterminate the frogs, the derro decided to give them a wide berth, figuring that they’d add a welcome layer of security to their operation. The frogs don’t attack anyone who crosses the drawbridge, but anyone who approaches within 5 feet of the moat’s edge (or enters the water) attracts the attention of 1d4 frogs. Killer frogs are pony-sized amphibians with long needle-like teeth that protrude from their jaws even when they’re closed. They also have long hook-like talons on their webbed hands and feet. Killer frogs (12): hp 34 each; see appendix.

Do we care why the water are warm or where the frogs came from of why they are there? No. The entire thing would be improved by simply stating (and remember, I’m a suck -ass writer!)

1d4 killer frogs attack any near/in the water, except people crossing the bridge. They have long needle-like teeth protruding from their jaws and long hook-like talons on their webbed hands & feet.

Categories: Tabletop Gaming Blogs

The Marvel Universe Stands United on the Edge of Tomorrow with SECRET EMPIRE: BRAVE NEW WORLD

First Comics News - Sat, 03/18/2017 - 06:33

 

New York, NY—March 14, 2017— Steve Rogers, Captain America, Liberty’s most dedicated defender is actually the Supreme Leader of Hydra. Faced with this adversity, the world’s heroes have two choices: stand and fight or fall in line. Marvel presents a brand new Secret Empire series, SECRET EMPIRE: BRAVE NEW WORLD written by Paul Allor (Uncanny Inhumans) Brian Level (Deadpool, Deadpool & The Mercs for Money) with an army of Marvel’s top creators following suit and detailing how every corner of the Marvel Universe lives in a world overrun by the hordes of Hydra.

 

Due to the manipulations of the Red Skull, Captain America now leads the Hydra charge against the entire Marvel Universe and under this new regime, Earth’s protectors are forced to come to grips with the revelation that one of their very own is now their greatest enemy. An essential companion series, SECRET EMPIRE: BRAVE NEW WORLD expands on a world under the boot of Hydra and how Marvel heroes, from every corner of the globe, must band together against Captain America—including his oldest allies, THE INVADERS!

 

SECRET EMPIRE: BRAVE NEW WORLD is going to be a vital chapter during the events of Secret Empire,” said main story writer, Paul Allor. “I am so excited to tell the story of how Cap’s first allies: the Invaders –the original Human Torch, Toro, and Namor – are dealing with Steve epitomizing everything they always stood against and now how they need to defend the Kingdom of Atlantis from the tightening grip of Hydra.”

 

Although hidden under the ocean, Atlantis remains one of the most powerful nations on Earth and will be a key battleground during the reign of Secret Empire. “I’m particularly excited to focus on Namor’s role as a monarch and leader of his people,” continued Allor. “For nearly seventy five years, Namor has been one of Marvel’s most complex and enigmatic characters, and our story harkens back to the very beginning of the Marvel Universe offering revelations detrimental to the current day battle of the Marvel Universe united against Hydra.”

 

This July, SECRET EMPIRE: BRAVE NEW WORLD sounds the call to the larger Marvel Universe as it encounters its darkest days and gathers an army of creative talent to tell the tales of how some of Marvel’s heroes – The Invaders, Blade, Gwenpool, and the ALL-NEW PATRIOT, stand united against Captain America and Hydra.

 

SECRET EMPIRE: BRAVE NEW WORLD #1

Written by Paul Allor, Jeremy Whitley, Nick Kocher

Art by Brian Level, Diego Olortegui, Will Robson

Cover by Paulo Siqueira

On Sale this June!

SECRET EMPIRE: BRAVE NEW WORLD #2

Written by Paul Allor, Fabian Nicieza, Rodney Barnes

Art by Brian Level, Tana Ford, Juan M. Frigeri
Cover by Paulo Siqueira

On Sale this June!

Categories: Comic Book Blogs

Torchlight - Mock Cover and Further Thoughts

Tenkar's Tavern - Sat, 03/18/2017 - 04:13
Art by Patrick E. Pullen
So, I decided to mock up a cover for Torchlight. I think it looks damn inspiring myself. As for the featured articles listed, they probably will be regular features by James and I.

Now, the color adds punch, even to what is otherwise B&W art. Needless to say, I like the idea of color and B&W mixed.

I am floored by the interest we have for submissions. I wish I could name drop - heh. We'll definitely have some guidelines ready by the first week of April, if not sooner. Bear with us. Gary Con is next week.

We are also discussing format. 16 to 20 page zine or 32 to 40 page or so magazine. Going the magazine root would mean POD and probably full size pages as opposed to booklet. It also gives the opportunity to use color not just for the PDF but print copies also inside and out.

So much to discuss at Gary Con...

In the end, the community will have a direct voice, because magazine size will need more content than a zine and that content will need to be borne in large part by the community. In the meantime, I'll be working on some more "Pocket" releases to get my layout chops in order ;)


Categories: Tabletop Gaming Blogs

Fate Accelerated - Thoughts After Two Star Wars Sessions

19th Level - Sat, 03/18/2017 - 01:40


Owing to winter storms, sicknesses, and internet outages I've not gotten as much gaming as I'd like to have this calendar year. However, we've managed to generate some Fate Accelerated Star Wars characters and completed a single two-session adventure. Next game is in a few days, probably a one-session adventure.

I've not achieved perfection in running Fate Accelerated, but I'm definitely getting the hang of it. Unlike my earlier attempts with Fate, aspects are getting used frequently and there are frequent spends of Fate points. So far it has primarily been player character aspects that are getting used plus consequences so an item to work on is getting situational aspects in play as well. However, this is quite an improvement from my earliest attempts which saw minimal aspect use.

I was a bit worry that approaches would be a difficult mechanic for us to grok - mechanically it's straightforward enough, where the way you do something takes precedence over a skill list - but it's worked pretty well. All the characters are reasonably competent as a result - if there's something they want to do, I generally let them try it. A nice feature of this is when there is a challenge, the players don't all look at their sheets to see who has the highest rating in a given skill.

Right now my plan is for several more Star Wars adventures as we get greater familiarity with the system. I'm itching at some point to play some Dresden Files Accelerated or going back to Dungeon Crawl Classics at some point, but I want to get some more mileage out of Star Wars and work out any mental kinks I might have with this system. Plus we need to get to the destruction of Alderaan...
Categories: Tabletop Gaming Blogs

RICH REVIEWS: Zombie Tramp # 32

First Comics News - Sat, 03/18/2017 - 00:23

Title: Zombie Tramp # 32
Publisher: Action Lab Comics
Written by: Jason Martin
Co-Written & Created by: Dan Mendoza
Artwork by: Celor
Colors by: Melek Koc
Lettered by: Adam Wollet
Cover: Celor
Variant Covers: Celor, Mendoza, Young
Price: $ 3.99 US
Rating: 3 out of 5 stars
Website: www.actionlabcomics.com
Comments: Zombies, alien parasites, a werewolf and a hot skimpy clad girl this comic has everything.
Zombie Tramp is really going all out showing off her power. The art shows off her nice big breasts to.
The two zombie oompa loopas are cute to see.
This issue is over way to fast. Plus it starts to focus on Xula instead of Zombie Tramp.
The Kaiju Queen does have a presence of evil about her. She though needed to be in more menacing poses. She needed to be shown more as a threat.
Zombie Tramp being drawn as a powerful female zombie definitely fits this comic. She should have been used more and killed more. The comic does seem to be getting away from all the fun killing.

Categories: Comic Book Blogs

Bundle of Holding - Space:1889

Tenkar's Tavern - Sat, 03/18/2017 - 00:15


I first came across Space:1889 when it was released by GDW. I liked the setting and the concept, didn't like the rules system so much, so it sat on a shelf (and now sits in a closet)

A few years ago Space:1889 was relaunched using the Umbiquity system, which is something I can mostly wrap my head around ;)

Now it's on Bundle of Holding. $6.95 for the basic buy in. A hair under $19 for the whole deal.

I may just have to buy this...
Categories: Tabletop Gaming Blogs

Your chance to bid for breakfast with SEVEN DOCTORS!

Blogtor Who - Fri, 03/17/2017 - 19:41

Can you even imagine it! A once-in-a-lifetime chance to bid to win one of four places at breakfast with seven Doctors past and present as part of Red Nose Day’s “Best Auction Ever”. Seven Doctors! All together in one place – with you! As part of this year’s Red Nose Day in the UK, the charity […]

The post Your chance to bid for breakfast with SEVEN DOCTORS! appeared first on Blogtor Who.

Categories: Doctor Who Feeds

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