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Wednesday Comics: Storm: The Living Planet (part 7)

Sorcerer's Skull - Wed, 10/10/2018 - 11:00
My exploration of the long-running euro-comic Storm, continues with his adventures in the world of Pandarve. Earlier installments can be found here.

Storm: The Living Planet (1986) (part 7)
(Dutch: De Levende Planeet)
Art by Don Lawrence; script by Martin Lodewijk

Stom and Ember run to the forest with the monster on their heels. There guide--the Chesire Cat--appears in a tree nearby and prompts Storm to use the "weapon" (the little pair of scissors) he was given:

The nightmare monsters keep coming, though. Storm blasts away at them as they frantically try to find the Tree of Ignorance and its fruit. Finally...

Storm realizes the scissors are also hand for cutting the fruit from the tree. He gets two of the red spheres, which seem to hold the nightmares at bay.

The make it back to the pillar of light. Storm throws in the fruit--the egg of Pandarve--and it is cast forth from the center of the planet into the atmosphere-filled space. There it forms the seed for accretion of a new world.

With the other egg hooked on Storm's belt, he and Ember enter the pillar. They too are shot out into the clouds, luckily close to the gnome people's ship where their friend Nomad is being held hostage until their return. The big the little men the egg, and Nomad is freed, though he hardly seems to have suffered in his captivity:

The gnome's even give them a sloop. They set sail for the nearest planetoid. Storm receives a surprise message:


BREAKING: David Tennant and Catherine Tate Return to Big Finish for Volume Three

Blogtor Who - Wed, 10/10/2018 - 09:00
David Tennant and Catherine Tate have returned to Big Finish for Volume Three of The Tenth Doctor Adventures. And this time they have brought the family with them.

The fan-favourite characters will be joined by Bernand Cribbins as Wilf Mott, Donna’s grandfather, alongside Jacqueline King as Donna’s mother, Sylvia Noble. Due for release in May 2019, the inspiration for this new boxset came from the man who brought Doctor Who back to our screens in 2005 – Russell T Davies.

“Three box sets in and my excitement about working on The Tenth Doctor Adventures is as strong as ever,” says producer David Richardson. “When we first started thinking about this new set of stories, I emailed Russell T Davies to ask about including Sylvia. He suggested we should try for Wilf too – it had never occurred to me that we might be able to get Bernard Cribbins involved. But a call to Bernard’s agent revealed how delighted he was by the prospect, and there we had it – the Noble family together again, nine years after they last appeared on TV.”

David Tennant and Catherine Tate

Jacqueline King was thrilled to return to her role as Donna alongside Catherine Tate and Bernard Cribbins. “Doctor Who has been the gift that keeps on giving. I started, believing I was to appear in one Christmas episode, then was thrilled to appear in more. I recently returned to the role with Big Finish and it was like putting a cherished old sweater back on. That old sweater will have to be washed and conditioned ready for this episode with the A team back in full. Can’t believe my luck. I’m guessing it might actually feel a bit emotional.”

The new release features tales from stalwart Big Finish writers James Goss, Jenny T Colgan and Roy Gill with Big Finish veteran Ken Bentley assuming the directing role. The Doctor and Donna will battle the 1952 Great Smog of London and a holiday in the underwater paradise of Vallarasee. But perhaps their scariest adventure to date will be joining Sylvia and Wilf in their home renovation of the family bathroom. Just imagine the trauma!

Doctor Who: The Tenth Doctor Adventures – Volume Three (Limited Edition) is available now for pre-order. A five-disc collector’s edition – limited to 5,000 copies – is available on CD in a deluxe book set packaging for a pre-release price of £35, with the download-only version for £25.

Included with the limited edition release, Doctor Who and Blake’s 7 costume designer June Hudson has provided costume designs for the creatures and aliens. Writer and SFX specialist Mike Tucker has created storyboards for the new stories. With behind-the-scenes interviews from some of the cast and crew as well, this limited edition makes for an unmissable audio package.

The Tenth Doctor Adventures – Volume Three is available to pre-order now from the Big Finish website.

Each story can also be bought individually for £8.99 on download and £10.99 on CD. The three can also be bought together in a bundle for £22 on download and £25 on CD.

Doctor Who – The Tenth Doctor Adventures – Volume 3 will be released in May 2019. 3.1 No Place by James Goss

It’s Haunted Makeovers! The home improvement show with a spooky twist.

The Noble family are hoping to cast out a few spirits along with the old bathroom suite, as presenter Justin joins Donna, Wilf, Sylvia and the Doctor for the latest edition of his reality TV series.

Of course, Justin knows that any supernatural phenomena can be faked. Ghosts can’t possibly be real.

Can they..?

3.2 One Mile Down by Jenny T Colgan

Donna and the Doctor take a holiday – in the beautiful underwater city of Vallarasee.

Things have changed since the Doctor last swam through it: Vallarasee is now enclosed inside an airdome. Judoon patrol historic sites, and instead of tourists wearing helmets to breathe, the native Fins are forced to adapt.

But leaks have begun to trickle into the dome, and the Doctor and Donna must convince the Judoon that disaster is imminent. Or else thousands will be trapped, as the waters rise…

3.3 The Creeping Death by Roy Gill

London, 1952, and a deadly smog envelops the capital.

But something even more dangerous – and alien – is hiding within the mists.

When the Doctor and Donna get lost in the fog, they find a motley group of Londoners trying to make their way home.

Soon the stakes are raised, as death creeps along fume-choked streets, and not everyone will make it out alive….

  • Executive Producers: Jason Haigh-Ellery and Nicholas Briggs
  • Producer: David Richardson
  • Script Editor: Matt Fitton
  • Director: Ken Bentley

The post BREAKING: David Tennant and Catherine Tate Return to Big Finish for Volume Three appeared first on Blogtor Who.

Categories: Doctor Who Feeds

REVIEW: Doctor Who: The Lost Dimension Volume One

Blogtor Who - Wed, 10/10/2018 - 08:55
Titan Comics’ The Lost Dimension sees eight different Doctors encounter the Void as it threatens to undo all of time and space. It’s a purposefully ridiculous thrill ride

Multi-Doctor stories in Doctor Who, where various incarnations of our favourite Time Lord meet themselves, are traditionally affairs high in sugar and low in nutritional value. Like Death by Chocolate cakes and magnums of Champagne, they’re not usually wheeled in for regular Saturday nights in. They’re to celebrate some massive occasion like a 10th, 20th or even 50th wedding anniversary.

Titan Comics’ The Lost Dimension has no such excuse for existing, so readers could be forgiven for considering it a bit indulgent. But it’s no lavish bash, with tinkling glasses and lots of toasts to the happy couple. Instead it’s like an epic night out with your best friends. The sort of night that sees you wake up fully dressed, crumpled on the floor. Perhaps with dim memories of squinting at the chipper menu and pondering when ‘deep fried battered pizza’ became a thing. The sort of night that leaves you squinting into the afternoon Sun, a mug of coffee the size of your head in hand, declaring to the world “I regret nothing!”

Doctor Who: Lost Dimension Part 1 – Pg 6. Art by Rachael Stott. (c) BBC Almost daring the reader to laugh along at its audacious spectacle and use of characters, Titan Comics’ Doctor Who: The Lost Dimension is unapologetically fun

This is particularly true of the opening chapter by Cavan Scott and Rachael Stott. There’s a massive sense of joyful abandon infecting every panel as yet more characters and ideas are thrown at you. The Ninth Doctor! Captain Jack! Jenny! Jenny encountering the Fifth Doctor! “Oh, she’s got herself a bowship!” The Twelfth Doctor, Bill and Nardole! The Tenth Doctor, Cindy and Gabby! Kate and Osgood! It’s fantastically silly and fun and powered along by the charisma and energy Stott brings to every panel of art. To keep a cast this big distinct, not just in likeness, but expression and body language is amazing. And her spot on ability to give Bill, in particular, hairstyles and clothes she never wore on TV but feel absolutely right for the character is genuinely impressive and rare.

The nature of this sort of event, snaking its way through various books, means it feels a bit disjointed. We move from one Doctor Who book’s writer and artist team to another every couple of dozen pages. That’s offset a little by the nature of the threat. A void that’s appeared throughout time and space, consuming reality itself and breaking down history, means that all the different Doctors can encounter it simultaneously as separate adventures.

Doctor Who: The Lost Dimension Part 1 Pg 4. Art by Rachael Stott. (c) BBC Events lead to a cliffhanger ending on ancient Gallifrey that leaves you drumming your fingers impatiently for Volume Two

So in Nick Abadzis and Mariano Laclaustra’s tale, the Ninth Doctor, Rose, Vastra and Jenny Flint discover the Void while visiting a Silurian leper colony on 19th century Earth. And the same writer teams with Ariana Florean and Giorgia Sposito to bring us the story of the Void taking over the Cybermen to launch an assault on a space station in the far future. And in the final installment in this volume, writer Alex Paknadel and artist I.N.J. Culbard fling the Eleventh Doctor and Alice back to ancient Gallifrey and the test flight of a Type 1 TARDIS. A test flight which may well be the cause of everything else that’s happening.

Overall, this gives Doctor Who: The Lost Dimension Volume One the feeling of an anthology of linked stories, rather than one narrative. There’s a stop-start pace as events build to a climax, only to restart with setting up a new scenario. It robs it of any huge sense of momentum. But the cliffhanger ending leaves us with signs that, if Volume One saw a collection of problems and clues thrown into the air, Volume Two will cut a clearer path towards the solution.

Fun, brash and freewheeling The Lost Dimension is an entertaining thrill ride from Titan Comics despite its piecemeal nature. A cheeky explosion of ideas, it more than merits its place among the canon of multi-Doctor adventures.

Doctor Who: The Lost Dimension Volume One Pg 62. Art by Ariana Florean and Giorgia Sposito. (c) BBC Doctor Who: The Lost Dimension Volume One

In this first of two volumes collecting Titan Comics’ giant Doctor Who crossover event, witness the return of Jenny, the Doctor’s daughter, who has a terrifying message for the Twelfth Doctor, Bill, and Nardole. The Void is hungry, and it’s beginning to devour the universe we know and love!

From there, the threat of the Void spirals out to affect all of the Doctor’s incarnations. From the Ninth, who re-encounters Silurian detective Madame Vastra. To the Tenth, who battles cybernetic foes on a space station orbiting a white hole. To the Eleventh, who journeys beyond the universe and into an impossible era of his civilization’s ancient past…!


The post REVIEW: Doctor Who: The Lost Dimension Volume One appeared first on Blogtor Who.

Categories: Doctor Who Feeds


Looking For Group - Wed, 10/10/2018 - 04:00

The post 243 appeared first on Tiny Dick Adventures.

Categories: Web Comics

Fiction Review: The War of the Worlds

19th Level - Tue, 10/09/2018 - 21:35

My first encounter with H.G. Wells' classic The War of the Worlds was as a broadcast of the 1950s film version of it - on WPIX Channel 11 in New York I believe. I later read the novel for a high school book report and greatly enjoyed. It remains a favorite of mine to this day - every few years I find myself rereading it.

The novel tells of the invasion of then-modern England - the suburbs around London in the late 19th century - by Martians. It is told by an unnamed narrator, a journalist by trade, and how he and his wife dealt with the invasion. It also gives a view of the invasion in London from the perspective of the narrator's brother, a medical student.

The Martians arrive in meteor-like cylinders which serve as small bases of operations for their invasion. The Martians march across the landscape on nimble tripods. These tripods carry various weapons - most notably a heat ray and "black smoke" projectors - a type of poison gas. Red weeds from Mars proliferate wherever they go. We also get glimpses of the Martians themselves as they toil under Earth's greater gravity. We learn the Martians do not eat but rather exist in a vampiric existence - taking nutrition by blood transfusions - and they have a taste for human blood it seems.

We see the British army confidently standing up to the Martians - and getting their collective arses kicked. We see civilian populations fleeing as the invaders approach -  with many dying from poison gas. These types of scenes that would become all too common in the real-world wars that were to come.

There are moments of heroism. British artillery manages to bring down one tripod and in the Thames, H.M.S. Thunderchild boldly rams a tripod, allowing refugees to escape - and providing a name for a starship in Star Trek. But for the most part the British military and civilians don't stand much a chance. The narrator is trapped in a house partially destroyed by a cylinder landing for two weeks, much of that time spent with a curate he comes to despise. He also meets a surviving artilleryman who concocts bold yet unpractical plans for generations of resistance. In the end the Martians are defeated by bacteria - it's not that they have no immunity to Earth's bacteria specifically but rather they have no immunity to any bacteria.

Why do I find the novel so appealing? I find it offers a lot - and what one gets out of it in one reading may be different from other readings. There are many mysteries to it - and finding one's own answers can be part of the appeal. Why, for example, is the invasion centered around London? Did the invaders recognize the United Kingdom as the primary world power and decide to knock it out first? What sort of commentary is intended? For example, what is to make of the negative portrayal of the curate and the animosity the narrator feels towards him?

The novel is a great source of inspiration. It's been adopted as a famous radio play and has had multiple movies made about it - my favorite easily being the classic 1950s one. And there have been numerous expansions of it. Alan Moore's League of Extraordinary Gentlemen has a storyline taking place around the invasion and dives into the Martian biological vulnerabilities. There is a great Elseworlds Superman story which features Superman facing up against the Martians. They appear in various RPGs. Chaosium has included them in one of my favorite 6th edition supplements, Malleus Monstrorum. There really is something Lovecraftian about uncaring aliens that invade the Earth and view humanity not with hate but rather as a food source. Golden Age Champions makes stopping the Martian invasion of 1938 a potential storyline to bring about a superhero team.

I think Wells would like his creation being used in RPGs, considering he created one of the first (if not the first) wargames, Little Wars.
Categories: Tabletop Gaming Blogs

VIDEOS: Ryan, Yas, Sonic…and Tim Shaw!

Blogtor Who - Tue, 10/09/2018 - 20:27
The BBC has released a host of short videos following the first episode of Doctor Who series 11 featuring the Doctor’s new friends, her new sonic, and horrible alien Tim Shaw.

We’ve put them all together in one place because we like you so much. So grab yourself a cup of tea and settle down to watch. Click ‘play’ and make sure the sound is on!

Introducing Tim Shaw (this one is very short!)

Tosin Cole does his own stunts.

He’s sweet, enthusiastic and he loves his nan. Doesn’t give up. He’s Ryan Sinclair.

A look at the dynamics of the new Tardis team

Learning all about Yas

And last, but by no means least, the making of the new sonic – with added Sheffield Steel!

The post VIDEOS: Ryan, Yas, Sonic…and Tim Shaw! appeared first on Blogtor Who.

Categories: Doctor Who Feeds

HackMoor 2018/10/04 Ascension for Jacko?

Furiously Eclectic People - Tue, 10/09/2018 - 19:21

THIS WEEK'S GAME WILL BE CANCELED DUE TO WEATHER. (While not quite a Hurricane, I don't like driving and picking up passengers in thunderstorms.)

Games are on Thursday nights sometime after 6:30PM at World's Best Comics, 9714 Warwick Blvd Newport News, Virginia 23601.

The Player for Jacko ordered the pizza, and he earned an honor point.



We left Jacko by his lonesome in a 30 by 30 foot room with a iron door to the North, a wood door to the South, a 15 foot tall statue of an Elf with 6 keyholes in the base, a rolltop desk with bookshelves, and a sense of foreboding evil.

Checking the South door it led to a passageway that turned left, but he left it at that. Turning back, Jacko easily bypassed the magical trap of the North door. (He couldn't disarm it, but instead relied on his Magic Resistance of 80%.) Finding a 10 by 10 foot room with a portcullis, he was he was noticed by some Metal Elementals in the next chamber (rather large 50 by 80 feet room) working a forge. The Elementals first mistook him for their boss (a.k.a. "Master"), then realized their mistake a moment later. So without raising the portcullis, they simply chatted for awhile mainly about the nature of "The Master" (which they knew nothing) and guessing there were keys to the statue to be found behind the other doors behind them.

Taking his leave, Jacko went back, but not without taking anything of value in the statue room. Meaning he dumped the desks and the contents of the bookshelves into the portable hole. Thankfully where was nothing extradimensional tossed in.

Climbing back to rejoin the party they decided to explore the level. Basically they found nothing living there except the Trolls living in the Giant's garbage dump and the Troglodyte tribe mentioned heretofore.

So they explored until they ran into almost every possible wandering monster, (not counting the high rolls which would get them monsters from the next lower level).

A - Four Stone Golems who seemed who have forgotten what they were Guarding. Oh yeah, the hole the the next level Jacko had already gone down. The Golems thanked Jacko for reminding them and went on their way.

B - Four Barbed Devils whom Jacko easily dispatched, snickety snack. It was mentioned Jacko was garnering all the experience for himself, so Gnomex threw a just before the last one died and rock and missed. But it allowed the Party to claim shared experience points.

C - Two Dracolisks, whom Jacko also easily dispatched. Gnomex threw another rock just in time, and missed.

D - Four more Fire Giants taking out this week's trash to the Troll dump. The party was again re-invited to help with the Salamander war.

E - Four more Minotoxes, again whom Jacko easily killed. Gnomex threw another rock.

F - One Type IV Demon, again whom Jacko killed off, while Gnomex threw his last rock, almost wrenching his wrist in the process.

So we came to the conclusion that Jacko has wished himself too powerful for the rest of the Party. So in the session debrief I mentioned that maybe Jacko should "retire". The idea of "Divine Ascension" for Jacko also came up. Which would essentially be the same as retirement, but without the stigma, and without tallying one to the Player's game limit of four retirees.

So I looked at the qualifications for "Divine Ascension".

One - the character in question (hence "Candidate") must have reached a significantly higher level than the rest of the Party, both Player and Non-Player. Citing an example from the rules, if the Party is Average 5th level, then the Candidate should be 9th or 10th level.

Check - The Party average is 6.5 and Jacko is 15th (in three classes).

Two - The Candidate's ability scores must be on a par with other diving beings, at least a lesser demi-gawd.

Non-Check - Only one, STRength is at 24. The rest are above average. Only DEXterity is 19, which is only on its way to gawdly levels.

Three - The Candidate must have a body of worshipers, convinced of his divinity due to their belief in his mighty deeds and miracles which he performs and continues to perform. These must be genuine worshipers honest in their adoration of the person.

Non-Check - Doesn't work for narcissism.

Four - The Candidate must have been faithful and a true follower of this patron Gawd.

Check - Well, even if not so, it was corrected as part of the wish as part of his past history reevaluated.

At which point I realized, we should have done this for Elefus. At least he had followers.

So I determined the first qualification could spill over into the other other two disqualifying factors. Since he met that qualification three times over.

The Player agrees in a way. However he wants to hold back until he finds the Thief who stole the party's super weapons.

So I'll treat that as a quest, once done, ascension time.

Gnomex earned MVP, for throwing the rocks. It was Gnomex' valiant efforts, that earned the whole party's experience point totals, not Jacko.






Zamon, a fifth level Thug.
Grok the Dwarf, a third level WitchRanger (Battlemage subclass of Magic User).
Aerys, an Elvariel, a Fingersmith (Thief class).
Baronet Huang - a Master of the West Wind of the Stone Tiger Order, (Monk class).
Numrendir - a human Conjurist (a Conjuror, Magic User subclass)
Junkbot Jackson - a human Tracker/Friar (a Ranger 5th and Cleric 6th level).
Jacko, an Albino Dork Elf, a Multiclass of 15th level (Infiltrator, Ranger and Battle Mage).

Baronetess Honda - a Human Datai Samurai, Steward of Catan (formerly Temple of the Frog)
Gnomex, a Gnome Adept of Geardal Ironhand (Cleric class.)
Tanzen - a Fae-Born first level Exciter. (Fourth level Invoker, a Magic User subclass).
Fundisha - a half-Elf Swordsperson/Tout (Fighter and Infiltrator, a Thief subclass).

Gerry Castagere, human Fingersmith, (Thief class) and ever loving devotee of Elefus, abandoned to the Blood Cult in the City of Brass on the Plane of Fire.

Serena 2.0 - First Level Battle Mage Second (a Protege of Jacko) topside.
Count Elefus, a human Abbot of Heimdall (Cleric class). RETIRED
Felipe the Dwarf, a third level Sigil (Chosen One subclass of Cleric).
Sir Weasel, human Guild Soldier, Warlock, & Champion (Thief, Magic User, & Fighter classes) he stayed back in BlackMoor.
- and nine Pilgrim henchmen of various levels. (They wear hoodies.)
Slade Wilson - Dwarven Professional (a Bounty Hunter, Fighter subclass) Left behind at Catan.





This is also posted on three forums, and a blog.


Tracy Johnson
Old fashioned text games hosted below:



Categories: Miscellaneous Blogs

Newsweek Doctor Who Special Edition Out Now

Blogtor Who - Tue, 10/09/2018 - 19:05
To celebrate the new series of Doctor Who, Newsweek have released a Special Edition issue. On sale today the Newsweek Doctor Who Special Edition covers the history of the show right up to the Jodie Whittaker era. We are also excited to announce that the Newsweek Doctor Who Special Edition features an article from Blogtor Who!! Newsweek Doctor Who Special Edition cover (c) Newsweek

Newsweek is an American weekly magazine, available in print and digital formats. Following New York Comic Con this past weekend and the broadcast of ‘The Woman Who Fell to Earth’ on BBC America, Newsweek are also exploring the Whoniverse. From the origins and formula of the show, through to the monsters that have terrorised viewers, all bases are covered. Focus is given to each incarnation of The Doctor and some of his most famous adversaries. Not to be forgotten are of course the TARDIS and Sonic Screwdriver. BlogtorWho has also contributed a short snippet on our favourite journalist and companion.

The cover promises ‘The Ultimate Whoniverse Companion’ and it is hard to disagree. Each Doctor is analysed, with their companions and must-see stories listed alongside. Plus, if you have ever wondered in which stories different incarnations of the Time Lord have crossed paths, an extensive list is provided. This includes not only televised stories but in audio, novels and comic adventures. Arthur Darvill, who played Rory Williams opposite Matt Smith’s Eleventh Doctor, also provides an insight into how the role changed his life. The Newsweek Doctor Who Special Edition concludes by revisiting the modern tradition of Christmas specials.

Newsweek Doctor Who Special Edition is on sale from Tuesday 9th October at newstands and in digital format. For more information click here.

The post Newsweek Doctor Who Special Edition Out Now appeared first on Blogtor Who.

Categories: Doctor Who Feeds

We're Back! ATZ Final Fade Out

Two Hour Wargames - Tue, 10/09/2018 - 18:49
There's been so much interest in the minis, tabletop, and terrain  version of All Things Zombie - Final Fade Out that we've brought it back. Now you can play All Things Zombie two ways! Click here for more info.
All Things Zombie - Still THE Best Zombie Game!
Categories: Tabletop Gaming Blogs

[EHM 2018-10-09] Beastly Decisions

Furiously Eclectic People - Tue, 10/09/2018 - 16:14

Brampton has some decisions to make this week and will need to make space for some players from St. John's soon.

Will Logan Brown come down to play Centre now that he cleared waivers? Scherbak is most certainly coming. Potential opening day lineup:

McNiven or Lindgren
Scratches: Petti, Verbeek or J.McCarron

Etienne Brodeur has been impressing along with Kuhn and Raaymakers in net. Hare will likely be loaned out and kept just for injury emergencies.

Castonuguay is leading the team as a Captain should and things look good on that front including Alternate Captain Mike Vernace who had a terrible camp with scouts and other management whispering about releasing him. Vernace has played well during exhibition games but something may be wrong behind closed doors. The other Alternate Captain Valcourt is playing well enough however he's having trouble with his endurance.

At centre, Castonguay may even top the lines when player's come down from St. John's. No one else has stepped up with Verbeek not transitioning to Centre well and Petti really playing himself into an 'extra' position.

The injury to fan-favourite Nieuwendyk has probably cost him a place in the roster for a month or so. There are quite a few options on that LW with few if no players coming from above to play there. Already signed Valcourt, Gabrielle, Verbeek (who's been playing Centre) are having mixed results while try-out Brodeur is most certainly prized. Verbeek, Gabrielle and Shirley have not played up to expectations.

Chouinard has outplayed John McCarron on RW and with Addison already there and Scherbak coming down, at best he'll be a healthy scratch.

There are tons of options on LD however the team also knows at least a couple players will come down from the IceCaps in this position leaving at best one spot open that Vernace will likely take if he continues to pick his game up. If not, Trey Phillips will take the spot. Julseth-White, Ripley, Kyle and even highly-touted Carroll have done very little to convince anyone they belong. Brennan Evans may surprise though.

RD is weak throughout the organization as far as depth is concerned although it's the more skilled side. Weber, Green, Honka, Juulsen, Hicketts, Nygren are solidly in the top two Tiers and even here in Tier 3, Baker is a sho-in for the top line. The next two spots are open and likely will go to LD players who will need to transition over like Phillips, Evans or it may well keep someone like Ripley around - but St. Johns has a huge glut of LD that may also take those spots.

Raaymakers has secured his position making it hard to take more than one higher tier goalie. Kuhn was also pushed down and has played equally well. Hare was never more than a extra backup in case of injury. He'll be loaned out.

    Americans 4 @ Beast 5 OT


Petti and Shirley showed some chemistry this game. Both players are on the verge of being let go, so it was a timely show of quality. Almost half the goals this game were from special teams with three of the four by Brampton.

Vernace and Ripley were both walked around for the firs Allen goal. Carroll couldn't hold off his man for Allen's second goal just as the 5 on 3 against the Beast ended. Petti and Shirley did a few give and go plays before scoring Petti's first of the game. Kyle blew it for two of the following goals. Chouinard held onto the puck for the perfect play to Verbeek ending the game in an overtime win.

Tier 1 News
Habs sign Bryan Little to a one-way one-year contract worth 3.32 Mil. They now must either demote or waive someone before opening night on Thursday. Reaves will be carrying out a one-game suspension for fighting in the pre-season. Ridiculous suspension.

Categories: Miscellaneous Blogs

Ikkyo - The First Principle

Aikido Blogs - Tue, 10/09/2018 - 15:18
While in Japan, I learned a lot about the philosophy of Aikido. I learned some of the meanings behind the techniques, for example, Ikkyo. Ikkyo translate into first principle, but what does that mean?

The first principle, or foundation, to learning aikido is physical. That means that you need to exercise, you need to watch what you eat and drink, you need to take care of your body. As we age, we grow in strength, as long as we're sticking to a good routine and good habits!

Click on the thumbnail to check out my latest vlog on Ikkyo:

Categories: Aikido

When Endpoint Detection and Response (EDR) is not enough

Malwarebytes - Tue, 10/09/2018 - 15:00

As cybercriminals continue to validate the reality that no prevention-based security control is going to stop every threat every time, companies are expanding beyond prevention-only approaches and closing the gap with endpoint detection and response solutions.

But as we consider this strategy, one pressing question is: How big is the gap? If prevention security isn’t 100 percent effective, how effective is it? A popular perception of businesses is that prevention security is about 98 percent effective with a mere 2 percent of threats slipping by. However, the reality is far worse.

Because our product is most often used for malware remediation on business endpoints, we have extensive telemetry on this gap where current endpoint protection technologies are failing to keep organizations safe. Our data shows that current endpoint protection platform vendor software is approximately 40 percent effective, based on endpoints using Malwarebytes for clean up. That means 60 percent of those endpoints were found to be harboring hidden threats—including Trojans, backdoors, and rootkits.

Framing up the size of the gap is important because it helps organizations prioritize the capabilities they need in their endpoint detection and response (EDR) solution—namely, automated and complete remediation.

Until recently, organizations have turned to EDR to gain greater visibility into what’s happening on endpoints. While helpful and important, visibility doesn’t provide a silver-bullet solution for fast and effective remediation. Incident response (IR) teams still face challenges when managing multiple platforms, chasing false alerts, and manually handling the remediation process.

Lack of visibility into and quick remediation of threats leads to long infection dwell times. In fact, according IR teams interviewed for the 2017 SANS Incident Response Survey, 28 percent report the time from detection to remediation is between 6 to 24 hours. The picture is much more grim in the 2018 Verizon Data Breach Investigations Report, where more than 70 percent of organizations were comprised by a breach within minutes, but discovery of that breach took months for 60 percent of respondents. A further 30 percent took days to contain a breach after discovery and a still solid 10 percent took additional months to get their breach under control.

In addition to dwell time, manual remediation itself is resource-intensive, often involving a lengthy re-imaging process for IR teams, and lots of lost productivity for employees—not to mention the tedious re-installation of end-user applications and customization of personal settings.

There’s a better way.

Breaches are inevitable, and the true size of the prevention gap is much bigger than many realize. As such, remediation capabilities are essential for today’s organizations. To truly close the gap and remediate hidden threats, the “response” portion of EDR solutions need to go beyond alerting to actually fixing the endpoint.

And that’s what we aim to do with Malwarebytes Endpoint Protection and Response. Using a single, unified agent to deliver endpoint protection, detection, and response, our solution effectively alleviates expertise challenges and eliminates the resolution gap. Our product consists of three key components:

1. Prevent

Malwarebytes Endpoint Protection and Response uses a seven-layered, Multi-Vector Protection (MVP) approach, which includes both static and dynamic detection techniques, to seek out a wide range of threats delivered via different attack vectors.

2. Detect

Our solution provides continuous endpoint monitoring and visibility using machine learning anomaly detection combined with aggressive anomaly detection scoring, which is integrated with our cloud sandbox detonation.

3. Respond

Malwarebytes goes beyond alerting and actually fixes the problem with thorough remediation, and even rollback for ransomware infections. Our fast and effective response includes complete removal of infections and artifacts—all with minimized end-user impact.

The result is advanced protection capabilities plus EDR capabilities, packaged with not only visibility into threats but the ability to quickly remediate those threats and fix endpoints.

Malwarebytes isn’t like other security companies. With remediation in our DNA, we do everything in our power to stop attacks before they happen, but we never assume that cybercriminals won’t find a way. That’s why we’ve focused on being the best at finding and removing known and unknown threats.

Learn more about how to remediate threats with Malwarebytes Endpoint Protection and Response.

The post When Endpoint Detection and Response (EDR) is not enough appeared first on Malwarebytes Labs.

Categories: Techie Feeds

36 Hours Left!

Looking For Group - Tue, 10/09/2018 - 13:28

Hey Kids! Moss here, and to help put us over the top on that last stretch goal in the LFG 10 Kickstarter, I’ve just added a new reward level: Yup, Fresh from NYCC, you can now add a 3-pack of […]

The post 36 Hours Left! appeared first on Looking For Group.

Categories: Web Comics

Doctor Who – BTS – How to Regenerate the Doctor

Blogtor Who - Tue, 10/09/2018 - 12:27

BBC has released another short clip on Twitter.  Sorry no YouTube.  In this video, executive producer Matt Strevens and series producer Nikki Wilson chat about how it takes a team, a family to make this new series of Doctor Who.

“It’s like a really tight knit family.” Watch brand new Doctor Who on https://t.co/27gTBfHhtW in the UK #DoctorWho pic.twitter.com/nwgTtqEHpR

— Doctor Who Official (@bbcdoctorwho) October 9, 2018

Doctor Who continues on BBC One at 6.55pm this Sunday with The Ghost Monument by Chris Chibnall. Series 11 stars Jodie Whittaker (The Doctor), Mandip Gill (Yasmin Khan), Bradley Walsh (Graham O’Brien), and Tosin Cole (Ryan Sinclair). The program is simulcast on BBC America.  For other countries and territories around the world check your local listings.

The Ghost Monument

Still reeling from their first encounter, can the Doctor and her new friends stay alive long enough in a hostile alien environment to solve the mystery of Desolation? And just who are Angstrom and Epzo?

The post Doctor Who – BTS – How to Regenerate the Doctor appeared first on Blogtor Who.

Categories: Doctor Who Feeds

How Much Would Gary Gygax’s Second-Edition D&D Have Differed From the Version That Reached Gamers?

DM David - Tue, 10/09/2018 - 11:15

In 1985, Dungeons & Dragons co-creator Gary Gygax shared his plans for a new, second edition in Dragon magazine. Even as his column reached print, Gary was forced out of TSR, ending his work on D&D.

This left D&D fans to speculate how Gary’s second edition would have differed from version that actually reached stores in 1989.

For the second edition of Advanced Dungeons & Dragons, designer David “Zeb” Cook wrote an introduction that sets his goals for the revision. “To make it easier to find things, to make the rules easier to understand, to fix the things that did not work, to add the best new ideas from the expansions and other sources, and, most important of all, to make sure the game was still the one you knew and enjoyed.”

To preserve the D&D games knew, TSR management mandated that Zeb and the other second-edition designers keep AD&D largely compatible with its first edition. That requirement blocked innovations like ascending armor class.

Like Zeb, Gary planned to keep the D&D players knew. Gary later explained, “The soul and spirit of the revised game would have remained the same. The change might have been likened to that from D&D to AD&D.” Gary planned some subclasses and other additions, but nothing that changed the game as played.

As for making things easy to understand and to find, Gary lacked the skills to meet those goals.

Gary had already tried and failed give AD&D a sensible organization. He and  started the first edition by tacking clippings from the original rules to bulletin boards in a logical order. Despite their intentions, the Dungeon Master’s Guide reads like an open window let a breeze clear the boards. Apparently, a janitor reposted the scraps. Gary’s strength came not from organization, but from ability to heap fantastic ideas like a dragon’s hoard.

As for Gary’s writing, fans lovingly call his ornate prose and difficult lexicon High Gygaxian. I learned enough of his vocabulary to boost my SAT score. His style brings some charm, but hardly clarity. Once around 1980, as an exercise, I took a pencil to a page in my Dungeon Master’s Guide, striking unnecessary words. I thinned a quarter of the text. This insane exercise began my slide into blogging about D&D.

Could Gary have realized that a second edition needed skills that he lacked? Perhaps not, but I suspect that if Gary had remained a TSR, a time shortage would have pressed him to seek assistance. Half of the class ideas he floated in 1982 had languished for years. Sure, Gary had made time to compile his old magazine articles into Unearthed Arcana, but only when TSR’s survival required immediate cash. D&D historian Shannon Appelcline explained that Gary “wasn’t up to producing book-length RPG work of his own, due to the time required in running the ailing company. Thus, Unearthed Arcana was actually the product of diverse hands, including collaborator Frank Mentzer, design consultant Jeff Grubb, and editor Kim Mohan.”

If Gary had delegated writing of second edition, who would have drawn the assignment? Not Zeb Cook. Gary favored the notes his friend Francois Marcela-Froideval wrote for Oriental Adventures over the book Zeb Cook actually wrote, so Zeb was out. Likely, if Gary had remained at TSR, his trusted lieutenant Frank Mentzer would have written the new books under Gary’s supervision. In his work on Basic D&D, Frank demonstrated the ability to write clearly and to organize rules.

In his introduction, Zeb avoids mentioning another goal: To sooth the worries of concerned parents who fear that the game will lead their children to the devil or to lose touch with reality. Among other changes, this led the designers to rename demons and devils to baatezu and tanar’ri. Gary would have made similar changes. In what Gary called a bow “to pressure from those who don’t buy our products anyway,” Gary let TSR retitle Deities and Demigods to Legends and Lore. He didn’t “particularly approve”, but he still bowed.

Under Gary, second-edition might not have been hugely different from the version gamers saw. Still, it would have been more idiosyncratic. Gary’s update would have introduced eccentricities like the mountebank, the class that inspires every gamer to say, “What’s a mountebank?” (A boastful charlatan.)

After second edition, D&D benefited from the skill of new designers. The game’s subsequent design teams brought innovations that Gary probably would have spurned. Leaving TSR forced Gary to design role playing games that defied comparison to D&D. (TSR sued him anyway.) But if Gary continued on D&D, I doubt Gary would have murdered his darlings and adopted inventions from other games. D&D’s new designers did both, and the modern game benefited. Plus, new teams brought skills for rigorous and mathematical design that Gary could not match. Gary’s strength came from ability to heap fantastic ideas like a dragon’s hoard. The order and elegance D&D needed came from other sources.

Related: From the brown books to next, D&D tries for elegance

Next: The game-design trends that turned D&D into a game Gary Gygax disliked

Categories: Tabletop Gaming Blogs

OPINION: Jodie Whittaker Proves the Doctor’s Gender Doesn’t Matter

Blogtor Who - Tue, 10/09/2018 - 11:15
Doctor Who is back on our screens, with Jodie Whittaker playing the show’s first ever female lead. But should the Doctor’s gender really make a difference?

Cast your minds back 15 months ago. The date was 16th July 2017, and Jodie Whittaker had just been unveiled as the Thirteenth Doctor in a specially-filmed trailer. It was an announcement that shook the nation – nay, the globe! – with its ramifications for the future of Doctor Who. Naturally, there was fevered excitement and speculation. There always is after a new Doctor gets announced. But for the first time in over 50 years, the Doctor was regenerating into a woman. For better or worse, the show (and the character) would never be the same again.

This caused a mixed reaction, to put it mildly. Most fans welcomed Jodie into the Time Lord pantheon with open arms. But wherever you looked – be it Twitter, tabloids, or message forums – you’d be just as likely to find someone claiming Doctor Who had been ruined forever. The TARDIS was finally opening its doors to a wider audience than ever, yet it also seemed to be shutting out purists who had been following the series since the start. It was a vocal minority, for sure (as the impressive viewing figures for Jodie’s debut, The Woman Who Fell to Earth, now prove). But it was one that was also very hard to ignore.

Doctor Who – Series 11 – Episode 1 -The Doctor (JODIE WHITTAKER) – (C) BBC/BBC Studios – Photographer: Sophie Mutevilian Change, My Dear

Personally, Jodie’s announcement thrilled me to bits. She’s a fantastic actor and I loved her in Broadchurch, Attack the Block, and Black Mirror. But was she right for the Doctor? Sure, the character’s been a man for the last 55 years and 12 (or is it 13?) regenerations. But there’s absolutely no reason, on or off-screen, why the Doctor shouldn’t be a woman. Steven Moffat started sowing the seeds a long time ago. There was the Corsair in The Doctor’s Wife and the General in Hell Bent. Then of course, there was Missy, the ultimate test-run for a female Doctor. Casting Michelle Gomez as the Doctor’s best frenemy was (if you’ll pardon the pun) a Master stroke. After her storming success, it was only a matter of time until the Doctor followed suit.

Plus, if ever there was a time to make this change, it was now. Just like 2005 and 2010, there’s a clean slate. A ground-breaking regeneration is one sure-fire way to make that count. Still, I was sceptical about a female Doctor at first. Not because I didn’t think it could work, but because I knew it would split the fanbase right down the middle. Whenever this decision happened (and whoever it involved), it was always going to be the same. But it’s been said repeatedly that the Doctor should be cast because they are the right person, not because they are the right gender. Having a female Doctor for the sake of a female Doctor would just be a tacky gimmick. Thankfully, I wholeheartedly feel that casting Jodie as the Thirteenth Doctor was not only a good choice, but also the right one.

Doctor Who Series 11 – Episode 1- The Doctor (JODIE WHITTAKER) – (C) BBC / BBC Studios – Photographer: Simon Ridgeway And It Seems Not a Moment Too Soon

Chris Chibnall, love or loathe his previous work, undoubtedly writes incredible characters. More specifically, he writes incredible female characters. Everyone in Broadchurch was well written, but the women really stood out. Jodie Whittaker was a particular hit as grieving mother Beth Latimer – arguably the highlight of the show. Therefore, she was an assured and safe choice for the Thirteenth Doctor. Just like Russell T Davies and David Tennant before them (what a dream team that became!), Chris knows how to write for Jodie. He knows her strengths and he knows how to get the best of her talents. Female Doctor or no female Doctor, Series 11 was always going to be a massive risk for Doctor Who. It’s a huge and daunting task for any new showrunner – Chris Chibnall wouldn’t have taken this casting decision lightly. He’ll have wanted someone he can trust to make his new era a hit.

Hopefully you’ve all seen The Woman Who Fell to Earth now, and hopefully you all agree that Jodie is an instant star. It’s also clear that we haven’t got a female Doctor “just because”. A couple of knowing winks aside, the Doctor’s gender proves all but irrelevant. There’s no feminist agenda, and no TARDIS full of bras. Just an incredible actor in an incredible role. And yet, still there will be those who hold Doctor 13 to an unfair standard, waiting for any misstep they can latch the blame onto. Admittedly, yes, there are still nine episodes left – but if Series 11 fails to impress, it’ll be because of bad scripts or bad direction. Not Jodie herself. She’s an actor with her head screwed on and her heart(s) in the right place. She knows the significance of this job, and she won’t be the one to let the side down.

Only time will tell how history looks back on the Thirteenth Doctor. But for now, she’s broken through the show’s glass ceiling. Let’s hope she keeps on soaring ever further to new heights!

The post OPINION: Jodie Whittaker Proves the Doctor’s Gender Doesn’t Matter appeared first on Blogtor Who.

Categories: Doctor Who Feeds

knitting the season

Autumn Geisha - Tue, 10/09/2018 - 01:52

Hi guys! Are you falling for all the Fall knits right now? There are SO MANY sweaters that I want to start and it’s making me kinda paralyzed with indecision. So I decided to play it safe and pick a project that has been on my wishlist for a few years now: Edith, a cozy oversized wooly cardigan by Pam Allen. This is pretty much a product knit since the actual knitting is very simple. Lots of stockinette. In boring beige. Makes for good movie night knitting though (side note: I recently watched To All the Boys I’ve Loved Before and thoroughly enjoyed it! The series is one of my YA faves so I was gearing myself up for disappointment. Happy to say that it exceeded all of my expectations. The actors that played Lara Jean and Peter Kavinsky had the best on-screen chemistry. And I loved all the scenes with the sisters together). Ok, back to the knitting. It’s the start of Soctober and I am looking forward to lots and lots of sock knitting. Finally finished my Mind The Gap socks which the hubby is wishing was his, poor chap. So I ordered more yarn from Trailing Clouds to knit him his very own. I also have two new socks on the needles: a plain ol’ one out of a new-to-me commercial sock yarn from Germany called Comfort Sockenwolle. Plus my first Must Stash Yarn socks in the Pumpkin Spice Latte colorway. Both are fulfilling all of my autumn knit cravings for the moment. Speaking of cravings, I recently raided Trader Joe’s of all of their seasonal Fall goodies. What are your current Fall cravings? Watched anything good lately? Have a fun knitty week!
Categories: Knitting Feeds

More Commentary On D2 Temple of The Frog By Dave L. Arneson & David J. Ritchie

Swords & Stitchery - Tue, 10/09/2018 - 00:16
Why is DA2 Temple of The Frog so critical to the history of  Dungeons & Dragons? Well for many folks it was the first time they had heard of Dave L. Arneson. And the extensive history surrounding his contribution to the creation of Dungeons & Dragons in Nineteen Eighty Six.  David J. Ritchie had done a bit of a service to the Dungeons & Dragons community by pulling together all of the DaveNeedleshttp://www.blogger.com/profile/11243274667834930867noreply@blogger.com0
Categories: Tabletop Gaming Blogs


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