04-21-2017, 09:18 PM
(02-21-2017, 02:58 PM)Oedipussy Rex Wrote: So here's my version of your Griffin Shield.
Shields of Shield - Once an Adventure Turn (a day, if not using Ə-OH Turns) these magical shields, emblazoned with a shield, in addition to acting as shields, can be powered (roll on Adventure to beat 0) to provide protection against both physical and magical attacks, per the Shield spell. Regular-sized Shields are +2 (add d4-1 to the character's Defense. Remember: shields are a bonus to Defense and add one less than the roll) and absorbs d3 Damage per PoS of the activation. Large Shields are only +1 (d4/d6), but absorb d6/PoS.
What the...? Once a Travel Turn, not an Adventure Turn. And why the hell would you roll on Adventure to power a magical item? Roll on Sorcerer. Jesus, what kind of idiot with no discernible knowledge of the game wrote this?