04-14-2014, 01:04 AM (This post was last modified: 04-02-2015, 03:59 AM by Kersus.)
At GaryCon I had the fortune to play:
Pittsburgh 68
Chainmail
The Stripey Hole
68 looked somewhat fun for large groups but the turns took way too long. Chainmail was a bucket list game for me as I've been looking forward to being taught how to play but after a session of the TOEE Moathouse battle, I still haven't a clue how to play. It was pretty cool still. The Stripey Hole has potential and is a microgame from ICGD.
Lastly, I just played Ticket to Ride Europe. I have put off playing this game for years. I certainly didn't want to buy it without playing first. People raved about it and I knew it was a classic game but a long time ago I tried some computer version and it was awful. What a pleasant surprise. We played two-player and it was fantastic.
"Save inches for the bathroom; we're using feet here." ~ Rob Kuntz (2014)
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I'd enjoy a copy of Smallworld.... and someone to play it with. I've only played it once but I really enjoyed it. It felt like a much faster and simpler History of the World with that fantasy twist. Which Ticket to Ride?
"Save inches for the bathroom; we're using feet here." ~ Rob Kuntz (2014)
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02-13-2015, 09:47 AM (This post was last modified: 02-14-2015, 02:35 PM by Oedipussy Rex.)
The original.
As for Smallworld, I had fun but reading some user reviews, I can see the complaint that the other players have nothing to do on a person's turn, when turns can take over 5 minutes. Still, it's a game I'd be willing to get. If they make a new tray.
Before I Kill You Mister Bond, renamed as James Ernest's Totally Renamed Spy Game because they couldn't afford to fight the C&D to prove they didn't have to cease and desist.
AWARD SHOW by Twilight Creations. It's a simple little game with a little strategy but has that vapid feel most Twilight Creations games have. Potential untapped. It's worth playing but probably not worth buying
"Save inches for the bathroom; we're using feet here." ~ Rob Kuntz (2014)
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