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Bog Beast
#1
Huh. I don't have a thread just for monsters. Oh well.

Bog Beast
S: d20
W: d4
A: d16
Defense: 3+d8
Health: 20
Size: M to H
Special: Terror (See Description)

The Bog Beast is a medium or large or maybe huge humanoid or quadruped or spider or something. Whatever it is, it's scary as hell. Anyone within an Adventure Turn of a Bog Beast will feel a general unease, noticing vague movements in the Beast's direction; sudden puffs of air at the back of the neck on a still day; or a suffocating stillness while the branches in the trees bend from the wind. When a Bog Beast is in combat range, characters must make an opposed Sorcerer roll or run away in blind terror. Those who make the roll must still run away but do so with an awareness of their surroundings. Only if the Resist is greater than twice the Bog Beast's roll may a character stand his ground, but he must continue making Resists each Combat Turn.

The Bog Beast never attacks. It stays in the shadows or grass or deeper waters being really unnerving and dreadful, depending on the dangers of the bog to take care trespassers. Once a Beast sets upon a party, it will stay on their tail until the party exits the bog or one succumbs to it (the bog), which is to say someone dies.
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Maybe I got it rite this time.

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