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05-22-2014, 02:25 AM
(This post was last modified: 04-02-2015, 04:06 AM by Kersus.)
Which is the most important thing in order for a PnP RPG session to be fun?
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Went with ambiance. By which I do not mean the lighting and scented candles, but that everyone involved enjoy being there and each other, or at least enjoy the interactions with each other.
<edited to remove rambling blather>
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05-28-2014, 02:58 PM
(This post was last modified: 05-28-2014, 03:03 PM by tmjva.)
I voted for good Players, any game can be ruined by a group of utter twits. (That includes the GM, but a GM is only a fraction of the Player population so I sided with the majority.)
Everything else is window dressing. A crappy game can be played well or glossed over, even if the mechanics or the adventures are bad. Ambience can be cast aside, not just because I spell it from the Queen's English, but mainly if you're playing aboard ship, a foxhole, a mess tent, or in prison. Thus you you have a captive audience.
Tracy Johnson
BT
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