Comic Book Feeds

Wednesday Comics: DC, November 1980 (wk 2, pt 1)

Sorcerer's Skull - Wed, 08/25/2021 - 11:00
My goal: read DC Comics' output from January 1980 (cover date) to Crisis! This week, I'm looking at the comics at newsstands around August 28, 1980.

Action Comics #513: It feels like the late 90s idea of riffing off the Silver Age for a "Neo-Silver" approach, wasn't actually original to the 90s. This Wolfman/Swan story features the return of Superman Island, which was an island shaped like Superman that Superman had thrown into space for reasons he doesn't want publicly known. At the opening of the story, it's heading back to Earth! Two hoods know the secret, so Lois is trying to track them down to keep them from talking, but H.I.V.E. wants to know what they know. Turns out Superman Island has a core of Kryptonite. Luckily, a group of friendly aliens have made the island their home and use Kryptonite as an energy source, so they are eager not to let any of it get away. The aliens help Superman defeat H.I.V.E., then Superman gives the island a super-push toward a planet the aliens can settle on. In the Airwave backup, our young hero teams up with the Atom and his inexperience and lack of caution get them both in trouble.

Adventure Comics #477: DeMatteis and Orlando have a really desperate Aquaman going to the mayor of New Venice to get his help (how?) to find Mera. This seems particularly pointless since Aquaman had previously said he would help the Mayor find his brother and didn't, and the people of the city are upset due to his recent attacks on them while controlled by Poseidon. A little girl asks for Aquaman to help her cousin. Cal Durham whose a former henchman of Black Manta and now can only breath water. He tells him Manta is again up to no good. They go to check it out, but are captured. Manta and his crew of dissaffected and marginalized surface folk plan to attack Atlantis. Starman wasn't dead, but also his series wasn't ending (yet), just changing direction. Levitz and Ditko have him going through a number of almost Starlin Cosmic trials to rescue Mn'Torr. This is the best installment of this in a while. The Plastic Man story manages to work in roller-skating and disco, and swipes at 70s pop songs Pasko must have found annoying. Staton's art is up to the semi-comedic challenge as always.   

Brave & the Bold #168: Burkett and Aparo bring us a Team-Up with Batman and Green Arrow. This could be tricky, because Green Arrow can be seen as a low rent Batman with a more limited schtick, but by 1980, they have distinctive personalities. Green Arrow volunteers Batman to appear a charity benefit performance of escape artist Samson Citadel, a reformed criminal who Green Arrow took set on the straight and narrow. When crimes are committed requiring the skills of an escape artist, Citadel falls under suspicion. Batman investigates and discovers a hypnotist who has been mesmerizing folks to commit his crimes for him. Green Arrow confronts Citadel who he saw leaving the scene of a crime and realizes he's hypnotized. Ultimately, his appeal to his friend breaks the spell, while Batman escapes from a deathtrap in full Houdini style. In fact, the last page is Batman describing step by step how he made the escape. 
The backup story continues Nemesis quest for justice. Spiegle's art works well for the pulpier fair.

Detective Comics #496: The "dollar" days of this title are over, and it returns to being a normal-sized comic, meaning we only get a Batman lead story and a Batgirl backup. Fleisher and Newton bring back the Golden Age Clayface who has appeared since 1968 (in his single, previous "Earth-One" appearance). Batman drops in a Horror Film Exposition held aboard a luxury yacht belonging to actor/director John Carlinger. Batman seems familiar with and enthusiastic about Carlinger's films, which is a surprising bit of characterization. Anyway, when this event is televised in the psych hospital of Basil Karlo, the original Clayface, he's offended he wasn't invited. So offended he kills a nurse and two other people to sneak onboard and attempt to kill Carlinger. Meanwhile, we learn that Carlinger is in a dispute over money with his production partners. Then, Clayface show's up and starts trying to murder people--specifically those partners. After a tussle with Clayface, Batman realizes the truth and uses that knowledge to trick Clayface, who isn't Basil Karlo, after all. Fleisher delivers a nice (if simple) little mystery here worthy of the title "detective comics" and it's good to see Basil Karlo back.
The Batgirl story by Burkett and Delbo has her facing off with a Dr. Voodoo (no relation to Brother Voodoo, who is also a doctor) who is using music to put people into a trance state to do his biding. Batgirl does some good observation to figure this out, and use some sound equipment to break Voodoo's hold.

Green Lantern #134: Wolfman and Staton have Dr. Polaris thoroughly defeat Green Lantern. He takes the power ring and leaves Jordan in the Arctic. Jordan plans to make his way to a national geographic research station--on foot. This section portrays Hal Jordan as a badass, walking across the ice, battling a bear and a wolf, and going snowblind before reaching his destination in his torn uniform. (Wolfman supplies the idea that the Green Lantern costume, made for space, is protection against the cold to a degree to make this work.) When he's back in California, he seeks out his friend Tom Kalmaku for help, who seems to contemplating suicide due to work setbacks. Jordan slaps him around, and the two set out to somehow defeat Polaris. 
In the backup story by Sutton and Rodriquez, Adam Strange is being tortured by Kaskor and his men. Strange tricks them to make his escape, but the base is going to explode for some reason, and he only gets out via zeta beam. A beam that returns him to earth! 

House of Mystery #286: This issue is rougher than the last--and the last was not top shelf DC horror. Jameson and artists Hasen and Bulnandi take us to the distant future of 2023 where a cop gets a cybernetic arm following a vicious attack by a criminal, then gets obsessed with seeking revenge and makes himself judge, jury, and executioner--because he's got a mechanical arm, and he can! The punchline is he programs the arm to seek out evil and--wait for it--the hand strangles him! The next story is a perfunctory "mummies curse" yarn by Kelley and Patricio. One savvy archeologist figures out the mummy is degrading its ability to move with every attack, so he figures he'll let it get his colleagues first, then he'll be in the clear. He's almost right, but the mummy catches him on a pier. It isn't strong enough to finish him, but in their struggles, they tumble from the pier and the archeologist is hung on the bandages. 
The last story is kind of a Twilight Zone thing. A aging man in the 1890s, regretting he is in tough financial straits and never able to provide for his wife in high-style, crosses a bridge into a peculiar purple smoke and is transported back in time three decades. As a young man, he resolves to become rich, even if that means selling to both sides in the Civil War. The Confederates pay him off after a deal, but he has to flee the union forces and is shot crossing a bridge into that same magical fog. He collapses dead back in the 1899, and drops his much fought for sack of loot--which turns out to be Confederate money.

Shakespeare Deathmatch: Game Overview Part 1

The Splintered Realm - Wed, 08/25/2021 - 10:26

The game ended up in a sweet spot for me of 'medium' complexity. I've played a few card games that were quite complex (if you didn't know how every card you had worked together, and you didn't know how every card your foe had worked together, you were at a significant disadvantage). I've also played a lot of games that were quite simple (UNO). I wanted to end somewhere in the middle. I wanted it to be complex enough that it was interesting and it challenged you to apply some strategy, but not so complex that you had to enroll in community college to keep up. I will record a demo video at some point, but I thought in the short term I'd talk through a few rules... the basics are this:
1. You play a character from a Shakespearean play, trying to kill other characters from a Shakespearean play. Spoiler alert: a lot of characters die in Shakespeare's plays. Don't get too attached to anyone; they are likely to be taken out.2. You try to avoid taking damage of the types your character is susceptible to. For example, Ophelia is susceptible to letters (representing emotional damage - reputation and mean notes - the original cyber bullying) and to coins (she has a family of some wealth and status). She wants to avoid having others place those cards in her damage pool. She is the polar opposite of sticks and stones - sticks and stones won't break her bones, but names are gonna hurt her.3. You try to deal damage to other characters that will hurt them. While at first you are just trying to throw any damage you can, eventually you can force characters to reveal who they are, allowing you to target your damage to what will do the most harm to them.4. Once you have a total number of points in your damage pool equal to the totals on your character card, your character is slain. When Ophelia suffers 8+ letters AND 4+ coins, she is done. Last character standing wins.

MAD CAVE’S TALENT SEARCH 2021

First Comics News - Mon, 08/23/2021 - 15:14
Due date September 1, 2021

Mad Cave Studios is looking for four writers and four artists to take part in the upcoming anthology based on the Mad Cave comic book; Wolvenheart. We are specifically searching for diverse, undiscovered talent with a fresh and unique voice that hasn’t had any work published by a major comic book publisher.

By running this talent search we are hoping to give aspiring creators the opportunity that many people can only dream of; working on a published comic book!

This year, each submission should be based on the Mad Cave comic book; Wolvenheart. Only one submission will be accepted per person. If you send in more than one submission, only the first submission will be accepted. The contest begins on July 10th, 2021, and runs through September 1st, 2021. Each entry will be considered by each member of the editorial team at Mad Cave Studios and the eight winners (four writers and four artists) will be announced at the Mad Cave 4.0 Showcase October 2021.

If you are not selected this year, don’t worry, we will be running this talent search again next year. So put your nose to the grindstone and hone your craft!

Please follow the submission guidelines below. Only submissions that meet each one of the guidelines will be reviewed

GENERAL GUIDELINES

1) Each creator may submit one entry.

2)
 Email subject line should read as follows: Mad Cave Studios Talent Search – “Your name”. EX: Mad Cave Studios Talent Search – Bruce Wayne.

3)
 Must be 18 years or older to enter.

4)
 Submissions are only open from July 10ᵗʰ, 2021 through September 1ˢᵗ, 2021. Any submission received before or after will be disregarded.

5) Eight winners (four writers and four artists) will be announced at the Mad Cave 4.0 Showcase October 2021.

WRITER SUBMISSIONS GUIDELINES

Format:
Microsoft Word document or PDF.

Content:
At least five comic script pages set in the Wolvenheart universe.

Submission:

Send your submission to talentsearch@madcavestudios.com along with a signed copy of the submission agreement.

ARTIST SUBMISSIONS GUIDELINES

Format:
JPG or PDF.

Content:
At least three pages of sequential art set in the Wolvenheart universe.
(*Note: Sample scripts will NOT be provided.)

Submission:
Send your submission to talentsearch@madcavestudios.com along with a signed copy of the submission agreement.

Categories: Comic Book Blogs

Dynamite Teams With Terra Virtua for NFT Collectibles Starting Today With Wave of Lithographs

First Comics News - Mon, 08/23/2021 - 15:13

August 23, Mt. Laurel, NJ: Dynamite announces a licensing partnership with Terra Virtua for an extensive ongoing line of NFT collectibles featuring a range of fan-favorite franchises including Vampirella, Red Sonja, The Boys, Evil Ernie, Purgatori, John Carter, Dejah Thoris, Miss Fury, Jennifer Blood, and more exciting news to come!

The partnership launches today with an initial rollout for a range of limited edition digital lithographs. These nonfungible digital collectibles showcase classic artwork from top creators, with added animation and sound components. Further lines of collectibles in other forms are to follow. Each release will be available in a number of different rarities, with unique properties all the way up to true “one of one” editions.

These initial NFT collectibles and forthcoming launches will feature the work of creators including Michael Turner, Peter Steigerwald, Joe Quesada, Jimmy Palmiotti, Jim Lee, Tim Bradstreet, Mark Texeira, John Romita Jr., John Romita Sr., Lucio Parrillo, Joe Jusko, Alex Ross, J. Scott Campbell, Garth Ennis, Darick Robertson, Jose Gonzalez, and more.

Terra Virtua has reduced its energy usage in minting NFTs by over 99% in a recent move from the Ethereum blockchain to Polygon. The change is part of a concerted effort to move to a more environmentally sustainable NFT ecosystem.

“We’re extremely excited to be working with Terra Virtua, and at the forefront of their next wave as they revamp to a more sustainable model in the switch from Ethereum to Polygon,” said Nick Barrucci, Dynamite CEO/Publisher. “It is especially rewarding working with Gary and the team at Terra Virtua, as they are comic fans themselves! It was wonderful to be able to speak with new partners who are genuinely invested in our characters, stories, and creators. Working together, we’ve built in participation for the creators whose work we are presenting in this new format. This is a great opportunity for the Dynamite Universe – both characters and creators – to be brought to a brand-new audience, as well as bring new collectibles to our existing fan base! The ability to bring our characters and creators to a new and growing audience helps grow the overall comics industry and community.”

Gary Bracey, Terra Virtua CEO said, “We are privileged to partner with Dynamite Comics for this exciting venture. Being massive comic fans ourselves, this is a perfect match as we respect not only their democratic attitude towards the creative talent but also the incredible diversity of published content from groundbreaking series like The Boys through to the iconic Vampirella, Red Sonja, and much more. We cannot wait for fans to see the innovative NFTs we are collaborating on!”

Fans and collectors can stay tuned to Dynamite and Terra Virtua for further updates on this partnership and the next NFT releases.

CLICK HERE

Categories: Comic Book Blogs

Talislanta Returns

Sorcerer's Skull - Mon, 08/23/2021 - 11:00


The word on the Talislanta facebook page is that the setting will be returning (via Kickstarter) in a 5e compatible form. While I don't know that 5e is the optimal system for Talislanta, I'm glad to see it back and will definitely kickstart it. 

This announcement puts me in a mind to get back to the series I started in 2020 but never finished where I did an in-depth look at setting. Those posts can be found here.

WWE NXT TakeOver 36 Results

First Comics News - Mon, 08/23/2021 - 05:29

WWE NXT Results 

Ridge Holland def. Trey Baxter

WWE NXT Women’s Championship

Raquel Gonzalez (c) def. Dakota Kai

NXT UK Championship

Ilja Dragunov def. WALTER

Kyle O’Reilly def. Adam Cole

NXT Championship

Samoa Joe def. Karrion Kross (c)

Categories: Comic Book Blogs

MID-HUDSON COMIC CON: AUGUST 28-29, 2021

First Comics News - Sun, 08/22/2021 - 18:36

MID-HUDSON COMIC CON THE 1ST COMIC AND POP CULTURE EVENT BACK IN NY
STATE! HELD AT THE MJN – MAJED J. NESHEIWAT CONVENTION CENTER,
FORMERLY THE MID-HUDSON CIVIC CENTER CITY CENTER ON AUGUST 28-29, 2021!

PRESS RELEASE

Poughkeepsie, NY – Due to ever-rising pop culture and comic book fan demands,
Poughkeepsie, NY will host its 1st year of pop culture comic con platform on August 28-29,
2021. Saturday 10:00am – 6:00pm and Sunday 10:00am – 4:00pm. VIP ticket holders get early
access at 9:30am each day.

TICKETS ON SALE NOW FOR MID-HUDSON COMIC CON
TICKETS: Day passes for adults are $23 on Saturday and $20 on Sunday; weekend passes are
$38; tickets for children ages 7 to 15, students, military and seniors are $15 a day; weekend
passes for students, military personnel and seniors are $25; tickets for children ages 6 and
under are FREE. VIP tickets are $85. Masks requested for those who are not vaccinated.

This two-day event will feature:
· Celebrities: Sarah Natochenny who voices Ash Ketchum and many others from Pokemon;
Philo Barnhart is a professional film animator who has worked on The Little Mermaid, Beauty
and the Beast, The Secret of Nimh, The Smurfs, The Black Cauldron, The Rescuers Down
Under, An American Tail, and much more; Mr. USA Tony Atlas former WWE/WWF Hall of
Famer wrestler; Tito Santana (Sat. ONLY 11am-3:30pm) former WWE/WWF Hall of Famer
wrestler!
· Top Guest Artists: Robert Bruno, Jim Lawson, Dave Ryan, Charles Barnett III, Kevin Kobasic,
Jay Mooers, Andrew Paquette, and Charles Moisant.
· Cosplay Groups: Hudson Valley Ghostbusters, Inc (raising money for American Foundation
For Suicide Prevention)
· Cosplay Guest Stars: Jennard Cosplays (Fundraising For The Trevor Project), Chelsea Von
Chastity, Sweetheart Harley, GMX Cosplay, Coach Moses.
· Show floor will include: vendor and artist exhibitors from all over the world, guest artists,
celebrities, tabletop gaming, Magic: The Gathering TableTop Gaming, cosplay contests, panels,
and other pop culture fun!
· Charities: American Foundation For Suicide Prevention. Fundraising For The Trevor Project.
· Sponsors: Poughkeepsie Public Library, Kyoto Anime, The Undisputed Comic King, Joe Kool
Comics and Minis, Excelsior Comics, Absolutely Awesome Collectibles
For more information on Mid-Hudson Comic Con please visit http://www.mhcomiccon.com or
e-mail at mhcomiccon@gmail.com
• MJN – MAJED J. NESHEIWAT CONVENTION CENTER: 14 Civic Center Plaza
Poughkeepsie, NY 12601, United States

 

 

Categories: Comic Book Blogs

SECOND SIGHT’S NEWEST COMIC BOOK MINI-SERIES WARNS OF THE INHERENT DANGERS OF FACISM WHILE UTILIZING A FAMILIAR GENRE JUST BEFORE THE 2022 MIDTERMS

First Comics News - Sun, 08/22/2021 - 16:15

Second Sight Publishing is opening eyes again with their newest signing! NO OTHER GODS is a five-issue mini-series set to be released just after July 4th, 2022 and will conclude just a few days before the 2022 midterm elections in the United States in November of the same year. The series is set in a world with enhanced powered beings but other than that tale of fantasy, the series is grounded in the reality of a politically divided nation.
“At Second Sight, we are a company run by creators working to set the fantastic visions of other creators free and in NO OTHER GODS, we saw a vision that needed to be shared,” said Bradley Golden the CEO, President & Founder of Second Sight Publishing. “We are extremely excited about the series and while we realize it is politically charged, we feel the content is worth the potential controversy!”
“Neil and I couldn’t be happier with this partnership with Mr. Golden and Mr. Roberts & the entire team at Second Sight,” stated NO OTHER GODS Co-Creator Chuck Satterlee. “We’re going to work diligently to bring a fantastic story to them with amazing art and awesome guest variant cover artists like Michael Avon Oeming (POWERS) & Steven Bryant (ATHENA VOLTAIRE) so when that logo is affixed, it is the best comic it can be!”

NO OTHER GODS is co-created by Chuck Satterlee (writer) & Neil van Antwerpen (artist). The series will be colored by Mickey Clausen (Teenage Mutant Ninja Turtles) and lettered by industry legend, Tom Orzechowski. (Spawn, X-Men and just about everything else)
Second Sight Publishing was founded by Bradley Golden in 2016. Second Sight Publishing strives to build a catalog of new, intriguing, exciting and enjoyable titles that draw in our readers and keep fans engaged. Black owned and operated, Second Sight gives independent creator/owners of all ethnicity and genders a voice and a way to get their creations seen by a larger, more diverse audience.

Categories: Comic Book Blogs

RICH REVIEWS: Hardline Origins Presents: Nightcowl

First Comics News - Sun, 08/22/2021 - 15:21

Title: Hardline Origins Presents: Nightcowl
Publisher: Hardline Comics
Story: Rich Carrinton & Brian S. Dawson
Art: Brian S. Dawson
Rating: 3 out of 5 stars
Website: wwwhardlinecomics.com
Comments: Nightcowl did have a hard origin. He lost a lot becoming what he now is.
Nightcowl and the Brawler mix it up. The Brawler is big and strong yet he is still smart enough to know what to do in a fight he is losing.
Nightcowl will remind you of Batman.
This is also the origin story of Mahoney’s Bar. Mike we see is an ok guy. He is a villain but one with some morals.
This is a short ten pages long comic and would be much better if it was longer. You do still have time to get into the characters a little. You will like them.
Hardline Comics does have some wonderful characters both heroes and villains that you will want to check out.

Categories: Comic Book Blogs

Vault Announces LUNAR ROOM by Danny Lore, Gio Sposito, DJ Chavis & Andworld Design

First Comics News - Sun, 08/22/2021 - 15:11

Vault is thrilled to announce LUNAR ROOM, a wild new sci-fi-fantasy-noir hybrid series from writer Danny Lore, artist Gio Sposito, colorist DJ Chavis, letterer Andworld Design, and designer Tim Daniel. Magic, tech, gangsters…and one very tired werewolf.

Cynthia “Sin” Breaker used to be a lot of things. A werewolf. A mob enforcer for a powerful mage. A name feared on every street of Solar City. But now she’s forcibly retired from all those things, trying to get over her past job and past loves.

“LUNAR ROOM started as a conversation with Tim Daniel about why I hadn’t done a werewolf comic,” said Danny Lore. “That conversation created the seed of an idea—how would I get what I love about werewolves into a script that an artist could have fun with, rather than a more internal-sensation based tale. That, paired with the best advice I’ve ever been given (“Be less subtle,” as Adrian Wassel often reminds me!), gave way to LUNAR ROOM. From the genre-mash up to the story structure (chapter-based but not reliant on the issue number) to the very names of our characters (Sin Breaker and Zac Zero!), this is me pushing myself to be wonderfully unsubtle in my style.”

“On a deeper level, LUNAR ROOM is also about identity and truth,” added Lore. “Many of our characters are struggling with losing their identities, their understanding of the truths they’ve been told, and what to do with that hole in their lives. When their personal senses of power are so tied to their sense of self, can someone take the very core of who they are away, and how can they reclaim it?”


LUNAR ROOM #1 will hit store shelves in November 2021, and will debut with a variant cover by Vault Cover Artist-in-Residence, Corin Howell.

Categories: Comic Book Blogs

VAULT ANNOUNCES FOX AND HARE BY JON TSUEI AND STACEY LEE

First Comics News - Sun, 08/22/2021 - 15:06

Vault is thrilled to announce FOX AND HARE, a thrilling new cyberpunk series co-created by writer Jon Tsuei (Sera and the Royal Stars, Run Love Kill), and artist Stacey Lee (Marvel’s Silk, The Unstoppable Wasp, Gwenpool).

When black market coder Aurora Yi uncovers top secret data that has tapped into the past lives of the citizens of Mazu Bay, her world is turned upside down. The mega corporation Synastry Designs wants its data back and is hot on her trail. Aurora has no choice but to turn to the Fox and the Hare, the most feared mercenaries in the city, for protection. Rebellion. Reclamation. Rebirth.

“I’ve always been drawn to the cyberpunk genre, but I never saw myself represented in those stories, despite their heavy usage of Asian aesthetics,” said Jon Tsuei. “I began to wonder, what if Asian people reclaimed the aesthetics of cyberpunk and centered ourselves in the narrative? As I spent time with that question, I realized that it wasn’t enough to just place Asian faces in the story. We also had to reframe the themes of new technology (cyber) and rebellion (punk) through an Asian lens.That’s exactly what you’ll get with FOX AND HARE. The protagonists of our story are rebelling against the status quo of their world just as much as we, the creators, are rebelling against the status quo of the cyberpunk genre. Our characters are reclaiming something that was taken from them just as we are reclaiming something taken from us. Stacey Lee and I are mirroring the path that the Fox and the Hare are walking, we’re just doing it in different worlds. Aside from the statement we’re making about the genre itself, we’re telling a character driven story about love, justice and rebirth. This world is something very special to me and I hope it can be just as special to those who read our story.”

FOX AND HARE #1 will hit store shelves in November 2021, and will debut with a variant cover by Vault Cover Artist-in-Residence, Yoshi Yoshitani.

Categories: Comic Book Blogs

Planeswalker Tezzeret Features in MAGIC: MASTER OF METAL #1 from BOOM! Studios

First Comics News - Sun, 08/22/2021 - 14:58

Discover the Infamous Master of Metal Like You’ve Never Seen Him Before in November 2021

LOS ANGELES, CA (August 20, 2021) –  BOOM! Studios, under license by Hasbro, Inc. (NASDAQ: HAS), with Wizards of the Coast LLC, announced today MAGIC: MASTER OF METAL #1, a special one-shot issue from acclaimed comics writer Mairghread Scott (Transformers: Windblade), and acclaimed artists Jorge Coehlo (Rocket Racoon), French Carlomagno (Mighty Morphin Power Rangers), and Jacques Salomon (Kadath), colorist Francesco Segala, and letterer Ed Dukeshire, featuring the infamous Master of Metal, Tezzeret, and igniting a spark of events that will ripple throughout the Multiverse!

When the fate of the Multiverse is at stake, what game will the scheming Master of Metal play? Tezzeret of Esper, the cruel artificer now free from his former master Nicol Bolas, the God-Pharaoh of Amonkhet, has traveled across the Multiverse seeking the answer to a question only he knows. Once he finds it, he will manipulate anyone necessary and do whatever it takes to claim his prize… but to what end?

“I’m thrilled to be writing in the MAGIC comic book universe with the new one-shot MASTER OF METAL! If you feel a cold prickle of dread crawling up your spine, don’t worry; everything is going according to plan.” said Scott.

MAGIC: MASTER OF METAL #1 features main cover art by fan favorite artist Junggeun Yoon (Seven Secrets), variant covers by artist Adam Gorham (The Immortal Hulk), and a connecting variant cover by artist Miguel Mercado (Mighty Morphin).

“Tezzeret is one of those cerebral villains who’s got plans within plans. While Mairghread and our ingenious artists take readers through just a few links in his diabolical Rube Goldberg machine, MAGIC readers will be amazed to see how many of Ravnica’s current misfortunes Tezzeret set in motion,” said Kathleen Wisneski, Editor, BOOM! Studios. “MAGIC fans who already love to hate Tezzeret will appreciate the smart exploration of his psyche; and anyone new to MTG will understand why Tezzeret is one of the most popular characters in a vast multiverse.”

MAGIC is the newest release from BOOM! Studios’ eponymous imprint, home to critically acclaimed original series, including BRZRKR by Keanu Reeves, Matt Kindt, and Ron Garney; We Only Find Them When They’re Dead by Al Ewing and Simone Di Meo; Seven Secrets by Tom Taylor and Daniele Di Nicuolo; Something is Killing the Children by James Tynion IV and Werther Dell’Edera; Once & Future by Kieron Gillen and Dan Mora; Faithless by Brian Azzarello and Maria Llovet; Proctor Valley Road by Grant Morrison, Alex Child, and Naomi Franquiz; The Many Deaths of Laila Starr by Ram V and Filipe Andrade; and Eve by Victor LaValle and Jo Mi-Gyeong. The imprint also publishes popular licensed properties including Dune: House Atreides by Brian Herbert, Kevin J. Anderson, and Dev Pramanik; and Mighty Morphin and Power Rangers series from Ryan Parrott, Marco Renna, and Francesco Mortarino.

Print copies of MAGIC: MASTER OF METAL #1 will be available for sale in November 2021 exclusively at local comic book shops (use comicshoplocator.com to find the nearest one) or at the BOOM! Studios webstore. Digital copies can be purchased from content providers, including comiXology, iBooks, Google Play, and Kindle. 

For continuing news on MAGIC and more comic book series from BOOM! Studios, stay tuned to www.boom-studios.com and follow @boomstudios on Twitter.

Categories: Comic Book Blogs

BOOM! Studios Announces Pivotal POWER RANGERS UNIVERSE Event Series

First Comics News - Sun, 08/22/2021 - 14:57

Discover the Unlimited Potential of the Power Rangers Universe in an Explosive New Limited Series

LOS ANGELES, CA (August 20, 2021) – BOOM! Studios, under license by Hasbro, Inc. (NASDAQ: HAS), today announced a brand new limited event series, POWER RANGERS UNIVERSE, with acclaimed artist Simone Ragazzoni, that will delve into the deepest origins of the Power Rangers, exploring the hidden secrets of the universe like never before!

What is the true origin of the Phantom Ranger? And what is his connection to the Morphin Grid? From the moment he first appeared 24 years ago, fans have wondered about the origins of the powerful and mysterious Phantom Ranger and how they tie to the greater Power Rangers Universe. Questions which have never been answered—until now—in the game-changing series event that no Power Rangers fan can afford to miss!

POWER RANGERS UNIVERSE #1 features main cover art by Dan Mora (Once & Future) and variant cover art by illustrators Miguel Mercado (Magic), Goñi Montes (Mighty Morphin),  InHyuk Lee (Wolverine), and more.

“From the very start of our partnership with Hasbro to bring the Power Rangers to life on the comic book page, we always knew that we wanted to explore the many morphinominal teams and worlds in the POWER RANGERS UNIVERSE,” said Dafna Pleban, Senior Editor, BOOM! Studios. “Now, thanks to the incredible success of the ongoing series and the enthusiastic support of fans and readers, we’re realizing that years-long dream by delving into the untold stories that fans have been clamouring for!”

Currently, Power Rangers is celebrating 28 continuous years on the air, making it one of the longest running kids’ live-action series in television history with nearly 900 episodes aired to date. Created by Haim Saban and launched in 1993 with Mighty Morphin Power Rangers, the franchise celebrates its 28th season with, “Power Rangers Dino Fury” currently airing on Saturdays at 8 a.m. (ET/PT) on Nickelodeon in the U.S.

Print copies of POWER RANGERS UNIVERSE #1 will be available in December 2021 exclusively at local comic book shops (use comicshoplocator.com to find the one nearest you) or at the BOOM! Studios webstore. Digital copies can be purchased from content providers like comiXology, iBooks, Google Play, and Kindle. 

Softcover collections of MIGHTY MORPHIN POWER RANGERS,  and other Power Rangers releases from BOOM! Studios are available now, everywhere books are sold.

For continuing news on the MIGHTY MORPHIN and POWER RANGERS series and more from BOOM! Studios, stay tuned to boom-studios.com and follow @boomstudios on Twitter.

For more on Power Rangers, please visit www.powerrangers.com and follow Power Rangers on YouTube, Facebook, Twitter and Instagram.

Categories: Comic Book Blogs

Diamond Announces Top Selling Products of July 2021

First Comics News - Sun, 08/22/2021 - 14:31
  • Marvel Comics’ X-Men #1 most-ordered comic book in July
  • Image Comics’ M.O.M.: Mother of Madness #1, cowritten by Emilia Clarke (Game of Thrones), publisher’s top book at #5
  • Marvel Comics’ Star Wars: The Old Republic Omnibus Volume 1 month’s most ordered graphic novel

(BALTIMORE, MD) — (August 20, 2021) — Mutantkind’s best and brightest band together to defend the world in Gerry Duggan and Pepe Larraz’s X-Men #1 from Marvel Comics, the best-selling comic book of July 2021 through Diamond Comic Distributors, the world’s largest distributor of comics, graphic novels, and pop culture merchandise.

JULY’S COMIC BOOKS

Marvel Comics had eight titles among Diamond’s most distributed comics in July including Jed MacKay and Alessandro Cappuccio’s Moon Knight #1 (#2); Phillip Kennedy Johnson and Manuel Garcia’s Extreme Carnage Alpha #1 (#3); Nick Spencer and Mark Bagley’s Sinister War #1 (#4), kicking off an epic Spider-Man storyline; Charles Soule and Luke Ross’s Star Wars: War of the Bounty Hunters #2 (#7); Cavan Scott and Georges Jeanty’s Star Wars: The High Republic #7 (#8); Justina Ireland and Luca Pizarri’s Star Wars: War of the Bounty Hunters—Jabba the Hutt #1 (#9), a one-shot tying into the crossover event; and Spencer and Federico Vicentini’s Amazing Spider-Man #71 (#10), a tie-in to the Sinister War event.

Image Comics had two titles in the top ten. M.O.M.: Mother of Madness #1, an over-the-top superhero comedy from Game of Thrones superstar Emilia Clarke, cowriter Marguerite Bennett, and artist Leila Leiz, was their top book for July at #5. Also in the top ten, Robert Kirkman’s Skybound X #1, an anthology comic that celebrates a decade of Kirkman’s Skybound imprint, ranked #6.

Keanu Reeves, Matt Kindt, and Ron Garney’s BRZRKR #4 was BOOM! Studios’ top book for the month at #12. A prequel to the new Netflix series, Dark Horse Comics’ Masters of the Universe: Revelation #1 charted at #36. IDW Publishing’s top book for the July, Star Wars: The High Republic Adventures #6, ranked #78. Jimmy Palmiotti, Amanda Conner, and Moritat’s The Invincible Red Sonja #3 was Dynamite Entertainment’s best-selling comic at #86.

JULY’S GRAPHIC NOVELS

Set four thousand years before the era of Luke Skywalker, Marvel Comics’ Star Wars: The Old Republic Omnibus Volume 1, collecting the Dark Horse Comics series Star Wars: Knights of the Old Republic by John Jackson Miller and Brian Ching, was July’s best-selling graphic novel.

Other Marvel Comics titles among the top ten include Mighty Marvel Masterworks: Fantastic Four Volume 1, collecting the first ten issues of Fantastic Four by Stan Lee and Jack Kirby (#3); Mark Waid and Javier Rodriguez’s History of the Marvel Universe (#5); J. Michael Straczynski and Olivier Coipel’s Loki: Mistress of Mischief (#6); Peter David and Greg Land’s Symbiote Spider-Man: King in Black (#9); and the Savage Sword of Conan: The Original Marvel Years Omnibus Volume 5 (#10).

Image Comics had two titles among July’s top ten: Fire Power by Kirkman & Samnee Volume 3, collecting the third arc of Robert Kirkman and Chris Samnee’s martial arts series, ranked #2; and Kirkman and Ryan Ottley’s Invincible Compendium Volume 1, collecting the series that inspired by Amazon Prime animated series, ranked #4.

Also in the top ten, VIZ Media’s My Hero Academia: Vigilantes Volume 10 ranked #7 and Dark Horse Comics’ original graphic novel Avatar: The Last Airbender—Suki, Alone ranked #8.

Among the premier publishers, BOOM! Studios’ top book was Once & Future Volume 3 at #21; IDW Publishing’s Batman/The Maxx: Arkham Dreams ranked #41; and Dynamite Entertainment’s The Boys Omnibus Volume 1 ranked #166.

JULY’S BOOKS, TOYS & GAMES

The 51st volume of Gemstone Publishing’s The Overstreet Comic Book Price Guide was July’s best-selling book through Diamond; the softcover edition topped the chart, and the hardcover edition ranked #2.

Playmates’ Teenage Mutant Ninja Turtles Retro Rotocast Villains Mutant Module Figure Set, a PREVIEWS Exclusive box set of the TMNT villians inspired by the classic 1980s figures, was July’s best-selling toy product. Other Turtles products from Playmates in the top ten include the PREVIEWS Exclusive Retro Rotocast Sewer Lair Figure Set (#2) and the Ninja Elite Series Black & White Set (#3), a special release for Free Comic Book Day.

Funko’s PREVIEWS Exclusive release, the POP! DC Heroes: White Knight Batman/The Joker Vinyl Figure 2-Pack, a San Diego Comic Con exclusive based on Sean Murphy’s DC Comics series Batman: White Knight, ranked #4.

Diamond Select Toys had two products among July’s top ten toys; the Godzilla Gallery: King Ghidorah (1991) Deluxe PVC Figure ranked #6 and the Marvel Gallery: Storm (Comic) PVC Statue ranked #10.

Wizards of the Coast’s Magic the Gathering Trading Card Game: Modern Horizons 2 Collector Booster Packs was July’s best-selling game product. Other Modern Horizons 2 products in the top ten include the Set Boosters (#2) and the Draft Boosters (#7).

TOP 10 COMIC BOOKS BY UNITS SOLD

RANK PRODUCT TITLE PRICE ITEM CODE PUBLISHER 1 X-MEN #1 $4.99 MAY210525-M MARVEL COMICS 2 MOON KNIGHT #1 $4.99 MAY210540-M MARVEL COMICS 3 EXTREME CARNAGE ALPHA #1 $4.99 MAY210509-M MARVEL COMICS 4 SINISTER WAR #1 $4.99 MAY210482-M MARVEL COMICS 5 M.O.M.: MOTHER OF MADNESS #1 (MR) [*] $5.99 MAY210009-M IMAGE COMICS 6 SKYBOUND X #1 (MR) $4.99 MAY210037-M IMAGE COMICS 7 STAR WARS: WAR OF THE BOUNTY HUNTERS #2 $3.99 MAY210670-M MARVEL COMICS 8 STAR WARS: THE HIGH REPUBLIC #7 $3.99 MAY210667-M MARVEL COMICS 9 STAR WARS: WAR OF THE BOUNTY HUNTERS—JABBA THE HUTT #1 $4.99 MAY210675-M MARVEL COMICS 10 AMAZING SPIDER-MAN #71 $3.99 MAY210505-M MARVEL COMICS

TOP 10 GRAPHIC NOVELS BY UNITS SOLD

RANK PRODUCT TITLE PRICE ITEM CODE PUBLISHER 1 STAR WARS: THE OLD REPUBLIC OMNIBUS VOLUME 1 HC $125.00 JAN210733-M MARVEL COMICS 2 FIRE POWER BY KIRKMAN & SAMNEE VOLUME 3 TP $16.99 MAY210086 IMAGE COMICS 3 MIGHTY MARVEL MASTERWORKS: FANTASTIC FOUR VOLUME 1 GN $15.99 APR211007-M MARVEL COMICS 4 INVINCIBLE COMPENDIUM VOL. 1 TP $64.99 JUN110511 IMAGE COMICS 5 HISTORY OF THE MARVEL UNIVERSE TP $24.99 APR210979-M MARVEL COMICS 6 LOKI: MISTRESS OF MISCHIEF TP $24.99 MAR219368 MARVEL COMICS 7 MY HERO ACADEMIA: VIGILANTES
VOLUME 10 GN $9.99 MAY211872 VIZ MEDIA 8 AVATAR: THE  LAST AIRBENDER—SUKI, ALONE TP $12.99 FEB210248 DARK HORSE COMICS 9 SYMBIOTE SPIDER-MAN: KING IN BLACK TP $15.99 APR210989 MARVEL COMICS 10 THE SAVAGE SWORD CONAN: THE ORIGINAL MARVEL YEARS OMNIBUS VOLUME 5 HC $125.00 JAN210729-M MARVEL COMICS

TOP 10 TOYS BY DOLLARS INVOICED

RANK PRODUCT TITLE PRICE ITEM CODE PUBLISHER 1 TEENAGE MUTANT NINJA TURTLES RETRO VILLAINS MUTANT MODULE FIGURE SET $100.00 DEC208130 PLAYMATES 2 TEENAGE MUTANT NINJA TURTLES RETRO ROTOCAST SEWER LAIR FIGURE SET $89.99 DEC208129 PLAYMATES 3 TEENAGE MUTANT NINJA TURTLES NINJA ELITE SERIES B&W FCBD 2021 FIGURE SET $110.00 APR210052 PLAYMATES 4 POP! DC HEROES: WHITE KNIGHT BATMAN/
THE JOKER SDCC 2021 VINYL FIGURE PACK $22.99 AUG208758 FUNKO 5 SHANG CHI LEGENDS 6-INCH FIGURES $122.00 OCT209060 HASBRO TOY GROUP 6 GODZILLA GALLERY: KING GHIDORAH (1991) DELUXE PVC FIGURE $89.99 DEC202072 DIAMOND SELECT TOYS 7 STAR WARS: THE MANDALORIAN SEASON 2: THE BOUNTY COLLECTION—PEEK/TABLET GROGU FIGURE PACK $96.00 NOV208068 HASBRO TOY GROUP 8 PREDATOR 2: ULTIMATE BATTLE DAMAGED CITY HUNTER 7-INCH FIGURE $36.99 SEP209279 NECA 9 STAR WARS: THE MANDALORIAN SEASON 2: THE BOUNTY COLLECTION—CURIOUS/
MEDITATE GROGU FIGURE PACK $96.00 NOV208069 HASBRO TOY GROUP 10 MARVEL GALLERY: STORM COMIC PVC STATUE $49.99 NOV201955 DIAMOND SELECT TOYS

TOP 10 GAMES BY DOLLARS INVOICED

RANK PRODUCT TITLE PRICE ITEM CODE PUBLISHER 1 MAGIC THE GATHERING TCG: MODERN HORIZONS 2 COLLECTOR BOOSTERS $259.84 FEB218939 WIZARDS OF THE COAST 2 MAGIC THE GATHERING TCG: MODERN HORIZONS 2 SET BOOSTERS $189.39 FEB218941 WIZARDS OF THE COAST 3 PATHFINDER CORE RULEBOOK HC [P2] $59.99 MAY193227 PAIZO PUBLISHING 4 YU-GI-OH!: KINGS COURT BOOSTERS $95.76 JAN218752 KONAMI DIGITAL ENTERTAINMENT 5 PATHFINDER LOST OMENS: THE MWANGI EXPANSE HC [P2] $49.99 APR213098 PAIZO PUBLISHING 6 PATHFINDER LOST OMENS ANCESTRY GUIDE HC [P2] $34.99 DEC202932 PAIZO PUBLISHING 7 MAGIC THE GATHERING TCG: MODERN HORIZONS 2 DRAFT BOOSTERS $172.89 FEB218940 WIZARDS OF THE COAST 8 PATHFINDER RPG: ADVANCED PLAYER’S GUIDE HC [P2] $49.99 NOV198464 PAIZO PUBLISHING 9 PATHFINDER CORE RULEBOOK POCKET EDITION [P2] $29.99 JUL209242 PAIZO PUBLISHING 10 PATHFINDER BESTIARY HC [P2] $49.99 MAY193229 PAIZO PUBLISHING

How does Diamond calculate the charts? It all starts at the comic book shop.

Data for Diamond’s sales charts are compiled by Diamond Comic Distributors from sales made to thousands of comic book specialty shops located in North America and around the world.  Additional sales made to online merchants and other specialty retailers may be included as well.

Ranking is calculated based upon orders for comic books, graphic novels, toys and games invoiced and shipped to Diamond customers during any given month, which comprises pre-orders, advance reorders, and reorders, minus any products that are received back from a title marked as returnable. Please note that products marked with an asterisk (*) have had their reported quantities reduced due to retailer returnability, and thus may rank lower on the charts than their actual sales would reflect.

Variant edition comic books and graphic novels at the same price point count as a single SKU. Variant edition comic books, lenticular covers, digital combo packs, and graphic novels at different price points count as separate SKUs for each edition.

Categories: Comic Book Blogs

Mysterious Trinkets

Sorcerer's Skull - Sun, 08/22/2021 - 14:30


I realized we had a Land of Azurth 5e session weeks ago I didn't blog about. Here's the belated news from Azurth...

The party finally reached the eastern border of the Country of Virid. Immediately, the fae influence became apparent in the more fanciful foliage. As evening approached, they decided to seek lodging for the night in the town of Carabas, nestled at the feet of the Crooked Hills. It turned out there was a fair going on.

Our heroes joined the celebration and took part in various contests to win what the townsfolk call "trinkets." Erekose wins a dueling competition. Kully takes a storytelling prize. Shae won in dancing, showing off her Elven moves. Kairon managed to pull out a victory in kite-fighting. Dagmar, however, only succeeded in getting drunk in the drinking competition.

They still took the trinkets they were awarded, even after seeing a man with too many of them explode (the townsfolk didn't seem over-bothered by this). 

The party was confounded by the strange devices. Each was unique and their use was not obvious. Also, while the items appeared to have spell-like effects in some cases, they did not register as magical.

With no rooms available, the party rented a pavilion on the edge of the fair grounds near the hills. That night, after a strange, shared dream, they were attacked by sallow-skinned, nonhuman somnambulists with strange, branch-like, metallic golden growths out of their foreheads.

The party managed to kill a couple of the creatures and drive off the others, but they are left with the idea that the things were after the trinkets.

SHIPPING THIS WEEK

First Comics News - Sun, 08/22/2021 - 14:08

21 PULP
Blue Volume 1 HC, $18.00
Celestial Archers HC, $20.00

AARDVARK VANAHEIM
Crisis In Infinite Quarantine #1 (One Shot), $4.00

ABLAZE
Gung-Ho Anger #4, $3.99

ABRAMS COMICARTS
Magic The Gathering Planes Of The Multiverse A Visual History HC, $19.99

AFTERSHOCK COMICS
Girls Of Dimension 13 #5, $3.99
Project Patron #5, $3.99
Seven Swords #3, $3.99
Silver City #4, $3.99
We Live #4, $3.99

ALBATROSS FUNNYBOOKS
Lester Of The Lesser Gods #1 (One Shot), $3.99

AMERICAN MYTHOLOGY PRODUCTIONS
Beyond The Farthest Star #1, $3.99
Living Corpse Relics #2, $3.99
Pellucidar Across Savage Seas #1, $3.99
Robonic Stooges Fantastic Fools #2, $3.99
Technofreak #1 (Of 3), $3.99
Zorro New World #2, $3.99

ANTARCTIC PRESS
America Celebrates Kamala Harris Coloring Book SC, $4.99
Cat Shit Volume 2 TP, $12.99
Cookie And The Kid Volume 1 TP, $9.99
Horror Comics Black And White TP, $9.99
Steam Wars Coloring Book SC, $5.99

ARCHIE COMIC PUBLICATIONS
Best Of Archie Comics Eighty Years Eighty Stories TP, $14.99
World Of Archie Jumbo Comics Digest #112, $7.99

ASPEN COMICS
Fathom Reprint Edition #1, $1.99

AVATAR PRESS
BlackGas Gore Covers Set, $19.99
Caligula Heart Of Rome Gore Covers Set, $19.99
Chronicles Of Wormwood The Last Battle #1, $5.99
Crossed +100 Mimic #6, $39.99
Escape Of The Living Dead Original Gore Covers Set, $19.99
God Is Dead The Book Of Acts, $5.99
Living Dead Leather Covers Set, $24.99
Mercury Heat Interstellar Designs Bag Set, $19.99
Night Of The Living Dead Aftermath #1, $5.99
Night Of The Living Dead Day Of The Undead, $5.99
Night Of The Living Dead Singles Gore Covers Set, $19.99
Plague Of The Living Dead Gore Covers Set, $19.99
Snowman Leather Covers Set, $26.99
Uber #1, $19.99
Uber #10, $9.99

AWA STUDIOS
Resistance Uprising #5, $3.99

BLACK MASK COMICS
Everfrost #3 (Of 4), $3.99

BLACK PANEL PRESS
Ancient Astronauts GN, $29.00

BLIZZARD ENTERTAINMENT
World Of Warcraft Grimoire Of The Shadowlands And Beyond HC, $25.00

BOOM! STUDIOS
Buffy Vampire Slayer Legacy Edition Volume 5 TP, $29.99
Dark Blood #2 (Of 6), $3.99
Dune House Atreides #9 (Of 12), $4.99
Firefly #32, $3.99
Good Luck #3 (Of 5), $3.99
Once And Future #19, $3.99
Something Is Killing The Children #19, $3.99

BOUNDLESS COMICS
Lady Death Abandon Hope Commemorative Set, $19.99
Lady Death Masterworks Blacklands Gold Foil Set, $24.99
Lady Death Sultry Singles Gold Foil Set, $24.99
Lady Death Wicked Bikini Commemorative Set, $19.99
Mercy Leather Set, $19.99
Nira X Leather Set, $19.99

BROADSWORD COMICS
Tarot Witch Of The Black Rose #129, $3.99

CHRONICLE BOOKS
Women Who Changed Art Forever Feminist Art GN, $19.99

CLOVER PRESS
Cassidy’s Secret #1, $4.99

COMIC SHOP NEWS
Comic Shop News #1775, AR

COMICS EXPERIENCE
Stud And The Bloodblade #1 (Of 3), $4.99

DARK HORSE COMICS
Bacon And Other Monstrous Tales HC, $19.99
Berserk Deluxe Edition Volume 8 HC, $49.99
Far Cry Rite Of Passage #3 (Of 3), $3.99
Michael Avon Oeming’s Victories Omnibus TP, $29.99
Norse Mythology II #3 (Of 6), $3.99

DC COMICS
Action Comics #1034, $4.99
Batman Reptilian #3 (Of 6), $4.99
Batman Superman #21, $3.99
Checkmate #3 (Of 6), $3.99
DC Connect #16
Detective Comics #1042, $4.99
Fables Compendium Volume 3 TP, $59.99
Harley Quinn #6, $3.99
Icon And Rocket Season One #2 (Of 6), $3.99
Mister Miracle The Source Of Freedom #4 (Of 6), $3.99
Robin #5, $3.99
RWBY Justice League #5 (Of 7), $3.99
Superman ’78 #1 (Of 6), $3.99
Superman Son Of Kal-El #2, $3.99
Superman Vs Lobo #1 (Of 3), $6.99
Wonder Woman #778, $4.99
Wonder Woman Black And Gold #3 (Of 6), $5.99

DIAMOND PUBLICATIONS
Game Trade Magazine #259, $3.99
Previews #396 (September 2021), $3.99

DYNAMIC FORCES
Batman Fortnite Zero Point #1 (Of 6)(Christos Gage Elite Gold Signature Edition), $89.99
Crossover #1 (Donny Cates Signed Edition), $49.99
King In Black #1 (Of 5)(Donny Cates Signed Edition), $49.99
King In Black #1 (Of 5)(Donny Cates Signed Edition Plus 1), $64.99
Knull Marvel Tales #1 (Donny Cates Signed Edition), $49.99

DYNAMITE ENTERTAINMENT
Dejah Thoris Vs John Carter Of Mars #2, $3.99
Sonjaversal #7, $3.99
Vampirella #23, $3.99

FANTAGRAPHICS BOOKS
Alberto Breccia’s Dracula HC, $19.99
Butchery HC, $19.99
Fantagraphics Underground The Hand Of Black And Other Stories TP, $24.99

FIRST SECOND BOOKS
Friends Forever GN, $12.99
Friends Forever HC, $21.99

GHOST SHIP
Call Girl In Another World Volume 2 GN, $13.99
Desire Pandora Volume 1 GN, $13.99
Does A Hot Elf Live Next Door To You Volume 1 GN, $13.99

HEAVY METAL MAGAZINE
Black Beacon #2 (Of 6), $2.99
Modern Frankenstein #5, $3.99

HERO COLLECTOR
Star Trek Designing Starships Deep Space Nine And Beyond HC, $34.95
Star Trek Shipyards Volume 2 Starfleet Ships 2294 To The Future HC (2nd Edition), $34.95

HOLIDAY HOUSE
I Like To Read Comics A Giant Mess GN, $7.99
I Like To Read Comics Five Magic Rooms GN, $7.99
I Like To Read Comics Frog And Ball GN, $7.99
I Like To Read Comics Frog And Ball HC, $14.99
I Like To Read Comics Spring Cakes GN, $7.99

IDW PUBLISHING
Beauty Of Horror Volume 5 Haunt of Fame Coloring Book SC, $16.99
Spacecraft A Smithsonian Coloring Book SC, $16.99
Teenage Mutant Ninja Turtles #120, $3.99
Transformers Beast Wars #7 , $3.99
Transformers Shattered Glass #1 (Of 5), $3.99
Usagi Yojimbo The Dragon Bellow Conspiracy #3 (Of 6), $3.99

IMAGE COMICS
Chu #7, $3.99
Department Of Truth #12, $3.99
Die #19, $3.99
Echolands #1, $4.99
Ice Cream Man #25, $4.99
Killadelphia #16, $3.99
King Spawn #1, $5.99
Low Deluxe Edition Volume 2 HC, $49.99
M.O.M. Mother Of Madness #2 (Of 3), $4.99
Made In Korea #4 (Of 6), $3.99
Oblivion Song By Kirkman And De Felici #33, $3.99
Old Guard Tales Through Time #5 (Of 6), $3.99
Old Head GN, $16.99
Punderworld Volume 1 GN, $16.99
St. Mercy #1 (Of 4), $3.99
Summoners War Legacy #5, $3.99
Syphon #2 (Of 3), $3.99
That Texas Blood #9 , $3.99
Vinyl #3 (Of 6), $3.99

JY
Big Hero 6 The Series Volume 1 GN, $11.00

KODANSHA COMICS
Cells At Work Volume 6 GN, $12.99
Land Of The Lustrous Volume 11 GN, $12.99
Perfect World Volume 7 GN, $12.99
Shaman King Omnibus Volume 4 TP, $19.99
Sweat And Soap Volume 8 GN, $12.99

LEGENDARY COMICS
Heart Hunter GN, $19.99

LITTLE SIMON
Super Turbo Volume 4 Super Turbo Protects The World GN, $9.99
Super Turbo Volume 4 Super Turbo Protects The World HC, $17.99

MAD CAVE STUDIOS
Becstar #4, $3.99
Knights Of The Golden Sun #13, $3.99

MARVEL COMICS
Alien #6, $3.99
Amazing Fantasy #2 (Of 5), $4.99
Amazing Spider-Man #72, $3.99
Avengers Annual #1, $4.99
Black Widow #10, $3.99
Cable Reloaded #1, $4.99
Conan The Barbarian #24, $3.99
Darkhawk #1 (Of 5), $4.99
Extreme Carnage Riot #1, $3.99
Fantastic Four Epic Collection Volume 1 Word’s Greatest Magazine TP (New Printing), $39.99
Marvel Masterworks The Avengers Volume 21 HC, $75.00
Marvel Previews Volume 5 #15, $1.25
Marvel’s Voices Identity #1, $5.99
Non-Stop Spider-Man #4, $3.99
Spider-Man Life Story Annual #1, $4.99
Star Wars Darth Vader #15, $3.99
Star Wars Doctor Aphra #13, $3.99
Star Wars The High Republic Volume 1 There Is No Fear TP, $15.99
Strange Academy #12, $3.99
Symbiote Spider-Man Crossroads #2 (Of 5), $3.99
Thor #16, $3.99
United States Of Captain America #3 (Of 5), $4.99
Venom By Donny Cates Volume 6 King In Black TP, $19.99
Winter Guard #1 (Of 4), $4.99
Wolverine #15, $3.99

ONI PRESS
Choose Your Own Adventure Eighth Grade Witch TP, $12.99
Rick And Morty Vs Dungeons And Dragons HC, $49.99

PAPERCUTZ
Loud House Volume 13 Lucy Rolls The Dice HC, $12.99
Loud House Volume 13 Lucy Rolls The Dice SC, $7.99

PICTURE ESQUE PUBLISHING
CARtoons Magazine #34, $6.99

PORTABLE PRESS
Show Me History Neil Armstrong First Man On The Moon HC, $12.99

QUILL TREE BOOKS
Bedhead Ted GN, $10.99
Bedhead Ted HC, $19.99

RANDOM HOUSE GRAPHIC
Mayor Good Boy Volume 1 GN, $9.99
Mel The Chosen GN, $12.99
Mel The Chosen HC, $20.99

REBELLION / 2000AD
Essential Judge Dredd Origins TP, $25.00

RUNNING PRESS
Ghostbusters Ghost Trap Kit With Sticker Book SC, $13.95

SCOUT COMICS
Broken Souls Ballad #2, $3.99
Lifeformed #1, $3.99
Midnight Western Theatre #4 (Of 5), $3.99
Rabid World #3 (Of 4), $3.99

SCOUT COMICS – SCOOT
Action Tank #1, $1.99

SELFMADEHERO
Dancing Plague GN, $20.99

SEVEN SEAS ENTERTAINMENT – AIRSHIP
Kuma Kuma Kuma Bear Light Novel Volume 7 SC, $13.99

SEVEN SEAS ENTERTAINMENT
Call To Adventure Defeating Dungeons With A Skill Board Volume 1 GN, $12.99
Chillin’ Another World With Level 2 Super Cheat Powers Volume 1 GN, $12.99
Failed Princesses Volume 4 GN, $12.99
King Of Fighters A New Beginning Volume 6 GN, $12.99
Kingdoms Of Ruin Volume 3 GN, $12.99
Kuma Kuma Kuma Bear Volume 5 GN, $12.99
Love Me for Who I Am Volume 4 GN, $12.99
Reborn As A Space Mercenary I Woke Up Piloting The Strongest Starship Volume 1 GN, $12.99
Skeleton Knight In Another World Volume 7 GN, $12.99
Tale Of The Outcasts Volume 2 GN, $12.99

SOURCE POINT PRESS
Boston Metaphysical Society The Spirit Of Rebellion #1 (One Shot), $4.99
Broken Gargoyes Sin And Virtue #3, $3.99
Cult Of Dracula #6 (Of 6), $3.99
Darling #3, $3.99
Runes #2, $3.99
Suicide Jockeys #1, $3.99
Touching Evil #16, $3.99

SQUARE ENIX MANGA
Otherside Picnic Volume 1 GN, $10.99
Ragna Crimson Volume 3 GN, $12.99

STORM KING PRODUCTIONS
John Carpenter’s Tales Of Science Fiction Hell #5 (Of 8), $3.99

TASCHEN AMERICA
Robert Crumb Sketchbook Volume 6 February 1998 – March 2011 HC, $40.00

TITAN COMICS
Blade Runner 2029 #7, $3.99
Gamma Draconis HC, $14.99
Horizon Zero Dawn Liberation #2, $3.99

UDON ENTERTAINMENT
Art Of Shantae HC, $49.99
Art Of Street Fighter HC, $59.99
Mega Man X Maverick Hunter’s Field Guide HC, $29.99

VALIANT ENTERTAINMENT
Ninjak #2, $3.99

VAULT COMICS
Barbaric #3, $3.99
Blue Flame #4, $3.99

VERTICAL COMICS
What Did You Eat Yesterday Volume 16 GN, $12.95

VIKING BOOKS FOR YOUNG READERS
Last Kids On Earth June’s Wild Flight Novel HC, $13.99
Last Kids On Earth Novel Volume 1 HC, $13.99
Last Kids On Earth Novel Volume 2 Last Kids On Earth And The Zombie Parade HC, $13.99
Last Kids On Earth Novel Volume 3 Last Kids On Earth And The Nightmare King HC, $13.99
Last Kids On Earth Novel Volume 4 Last Kids On Earth And The Cosmic Beyond HC, $13.99
Last Kids On Earth Novel Volume 5 Last Kids On Earth And The Midnight Blade HC, $13.99
Last Kids On Earth Novel Volume 6 Last Kids On Earth And The Skeleton Road HC, $13.99
Last Kids On Earth Survival Guide HC, $13.99

VIZ MEDIA
One Piece Volume 97 GN, $9.99

WARRANT PUBLISHING COMPANY
Creeps Annual #4 (2022 Spooktacular), $9.95

YEN ON
86 Eighty Six Light Novel Volume 8 SC, $15.00
Angel Next Door Spoils Me Rotten Light Novel Volume 2 SC, $15.00
Durarara SH Light Novel Volume 2 SC, $15.00
Konosuba Explosion On This Wonderful World Bonus Story Light Novel Volume 2 SC, $15.00
Spy Classroom Light Novel Volume 1 Lily Of The Garden SC, $15.00

YEN PRESS
Bungo Stray Dogs Beast Volume 1 GN, $13.00
Goblin Slayer Volume 10 GN, $13.00

ZENESCOPE ENTERTAINMENT
Grimm Fairy Tales Presents Red Agent The Beast Of Belgium #1, $5.99

Categories: Comic Book Blogs

SUNDAY SUPER CINEMA: TOMB RAIDER: Power of Atlantis (Fan Film)

First Comics News - Sun, 08/22/2021 - 13:48

Lara Croft returns in this sequel to 2018’s Croft: Legend of the Tomb Raider. This time Lara must stop Alexander Craig and his new band of mercenaries from claiming the power of Atlantis on a lost island.

Written and Directed by Josh Mason.

Categories: Comic Book Blogs

Shakespeare Theory and Game Design

The Splintered Realm - Sun, 08/22/2021 - 02:15

The genesis of the game design for Shakespeare Deathmatch comes out of a theory I have that unifies his plays; he often plays with the four elements, and ties these thematically to a set of motifs that recur across his plays. When you see what he's up to with the four elements, you can quickly get some insights into what's happening in scenes, between characters, or within characters. For example, I think I've been able to solve two questions of "Hamlet" (why does it take so long? Why the pirates??) by layering this theory over the play. 
In brief, the four elements tie to four mental/emotional processes. On one axis (I put this on the horizontal) we have water and fire, and these represent emotions of love and hate. The prototypes of these are Ophelia (love - talks about water constantly) and Laertes (her brother - hate - talks about fire ad nauseum). The other axis (I place this one vertical) is intellect. At the top you have air, which is foolishness and deception. Rosencrantz and Guildenstern are up there with all of their talk of clouds and wind and playing recorders. At the bottom you have stone, which is logic and kingly behavior - and you have Horatio, the most stable character in all of literature. Like, the dude is a rock. He's also a timekeeper, and he grounds the entire play. When Hamlet is interacting with Ophelia, he's an emotional wreck and dealing with love; he talks foolishness and is in full-out trickster mode when interacting with Rosencrantz and Guildenstern. He has grounded conversations with Horatio (the key one is in a graveyard for criminy's sake). 
Then I was thinking about how characters die in Shakespeare's plays, and realized that these also link to those ideas. There are blades for hate (or course), but poor Ophelia has all of those letters that break her little heart. Poison is a go-to for those deceiving others, while money is the way that kings get things done. Why kill someone when you can pay someone else to do it? These then became the ways that you deal damage to characters. My original draft had Hamlet as the quintessence (since that's his whole thing in the play - it takes so long because he has to integrate each of those four forces into his persona, and that's some heavy lifting), but he kind of breaks the game. I'm thinking that at some point there will be a special "Hamlet quintessence" card that shows him at full Hamlet or something, but for now I'm happy enough with how he turned out. I kept going back and forth between wanting to mirror the plays and the characters, and needing to balance a game for fluid play. I am happy with the sweet spot I found on it. For example, Lady Macbeth is rich and thinks she can social order her way to power, but she also is willing to pick up a dagger and stick a dude when necessary. This is the type of damage she's hurt by. However, she isn't very worried about little things like love (so letters roll off her back) and her blood is poison, so for her that's like drinking tea. That's the kind of thinking that went into each of the character cards.

Another Shakespeare Deathmatch Actual Play Experience

The Splintered Realm - Sat, 08/21/2021 - 15:49

Grace and I just played two games, and here are some discoveries:

A few simple rule changes (on reveals, you discard any cards in your damage pool that do not count as damage to your character) is a BIG motivation to reveal. It frees up cards and increases tension. It's a nice touch.

The whole idea of damage pools becomes a key part of the strategy. You are dropping points in the damage pools of others just to get them out of play so they cannot be used against you. Sure, my 3 Letters card will not harm Macbeth (it must be of woman born, I guess), but if it's in his damage pool, he cannot use it to inflict further injury upon poor Ophelia. She's been through enough already.

The trickster cards can make big shifts suddenly. Grace ended the second game by having Macbeth (appropriately enough) play a card that killed both of our characters; she was about to be defeated, so she figured she may as well take me with her :)

There's an attrition of resources; as better cards get locked up in the damage pools of others, the one and two point cards becoming increasingly valuable as the game grinds on. I like that a card that is perceived of as a throwaway card early on can become quite valuable down the home stretch. When you have a bunch of one-point cards in your hand, but so does someone else, and you only need to drop a point on someone to win, that becomes a very valuable little card.

Shakespeare Deathmatch Rolls Forward

The Splintered Realm - Sat, 08/21/2021 - 14:49


I received my demo deck yesterday, and cracked that bad boy open! I learned a few things right quick...

The layout was a little 'off'. Each card was slightly skewed to the left, for whatever reason. The live area was much smaller than I had anticipated, meaning that the cards were pretty scrunched, and had no borders to speak of.

The backs look uneven, and it is next to impossible to get that black border to appear 'just right'. I thought it was spot on, and it wasn't even close.

I spent a few hours re-formatting some cards, adding some settings and tricksters, and re-building the entire deck. The work in progress is above.

But, we also got to play the dang thing. FINALLY. Here are my takeaways:

Holy crap this is a great game! We played three games, and each time new little strategic choices appeared. Do I play this card now, or do I hold it another round to see if I can get more value from it? Should I reveal this scene, or wait until next scene? Should I play a card, risking losing it having it be used against me? How can I manage my resources the best? How can I force someone else to reveal their character? It FEELS exactly like I want it to feel. Thematically it is spot on for where I wanted to go. You know the whole time that you are playing a Shakespearean game, with Shakespearean characters, in a Shakespearean environment.

My wife and daughter both like the designs of the cards. They like the art, the layout, the formatting, and the presentation. All win! They both actually enjoyed playing. I think my daughter will be requesting this in regular game rotation with our other regular family games. That's huge.

There just aren't enough cards. I didn't think about how many cards would end up being bogged down in peoples' damage pools. However, I have added a number of base cards to the deck, and also added a rule that clears out your damage pool (unused cards) when you reveal your character, so that will help a lot with just having enough cards on hand to play. The base deck has gone from 52 cards to 84.

The game takes longer than I had anticipated. I expected a play to last maybe 15 minutes; we were averaging over a half hour with three players, a little less with two. We were going slow and talking rules and gameplay as we went, so it might end up being a lot faster once people know the cards. That said, there are still a lot of moving parts and subtleties, sudden changes and unexpected events, and sudden turns about you didn't see coming. I really, really love it. I'm sending in for a second proof deck in the next day or two, and expect to have the game on sale by middle September. 

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