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LOOK AT ALL THE HOMAGES: G-MAN COMICS HOMAGE COVERS

First Comics News - Tue, 04/28/2026 - 02:44

                      With G-Man Comics coming up on their monumental achievement of 100th issues published, I’d like to congratulate the founders, Rik…

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WRITING WILL KILL YOU IN THE UPCOMING PARANOID THRILLER UNFINISHED TALES FROM ED BRUBAKER & SEAN PHILLIPS

First Comics News - Mon, 04/27/2026 - 22:26

PORTLAND, Ore. 04/27/2026 — From the bestselling and award-winning duo behind Reckless, The Fade Out, Kill Or Be Killed, and Criminal(coming in 2026 to Prime Video) comics noir grandmasters Ed Brubaker…

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Comic Book Legend Gerry Conway Dies at 73

First Comics News - Mon, 04/27/2026 - 19:14

The comic book world has lost one of its most influential storytellers. Gerry Conway, the prolific writer whose work helped shape both Marvel Comics and DC Comics, has passed away…

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2000 AD Prog 2480 preview

First Comics News - Mon, 04/27/2026 - 18:05

2000 AD Prog 2480 UK and DIGITAL: 29 April £3.99 COVER: JOE CURRIE In This Issue: JUDGE DREDD // SILENT WITNESS by Ken Niemand (w) Nick Dyer (a) John Charles (c) Annie Parkhouse (l) BRINK // THE CALL OF…

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The Collector’s Fortress: Why Interior Engineering is the Secret to Preserving Your 2026 Multiverse

First Comics News - Mon, 04/27/2026 - 18:02

In the landscape of 2026, the traditional “geek den” has undergone a radical transformation. What was once a cluttered corner of a basement or a spare bedroom filled with mismatched…

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Back Issue #167 coming in May from TwoMorrows Publishing

First Comics News - Mon, 04/27/2026 - 14:21

In Back Issue #167, we celebrate Girls, Women, and Ladies, as we spend some quality time with Squirrel Girl, Sue Richards, the Invisible Woman, Phantom Lady, Saturn Girl, and more. Featuring the…

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The Legend of Korra Comic Series Launches on WEBTOON

First Comics News - Mon, 04/27/2026 - 14:05

The Legend of Korra comics have debuted on WEBTOON in a brand-new, vertical scroll format as part of the digital comics platform’s partnership with Dark Horse Comics. The Legend of…

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In Alignment

Sorcerer's Skull - Mon, 04/27/2026 - 11:00

Mostly discussions about alignment (probably since time immemorial) seem to circle around 3 opens about it: it is just a suggestion for roleplay; it represents cosmic teams of some sort and isn't about character morality; and most commonly its bad and we just ignore it. 

Gareth Hanrahan's The Gutter Prayer suggests to me an interesting tweak to idea 2, one I haven't seen before. I mention previously the saints in that world who were empowered by the gods not due to faith or ideals, but rather due to be somehow psychic compatible with the deity, making passing divine power through them possible. You might say the saints are in alignment with the deity.

So, what if alignment was a bit like that? It does present being on a cosmic team but not a team the character chose, a team that they were born into. This connection would allow the character to speak alignment language and to be recognized as "marked" by that team, perhaps. Characters are free to behave whatever way they want, but they can't (or at least can't easily change) this affinity any more than they could change their bloodtype. It should probably be randomly generated or determined by class, I suppose.

For most characters, a lack of affinity with the ethics of the deity wouldn't be an issue under most circumstances, though for people like clerics and paladins who get more out of the connection, it would matter.

The metaphysical implications for a setting with this would be really interesting, I think. There are a lot of ways it could be operationalized. 

[Parsulan] In The Red Wastes

Sorcerer's Skull - Fri, 04/24/2026 - 11:00


In Southeast Parsulan, the Karkharoth badlands are an inhospitable, monster-haunted region of gullies and ravines between low, barren, red ridges, at times scarred by jagged rock formations like rows of fangs. In a broad canyon surrounding one of a rare oases is the fortress city-state of Kamazot.

The broken and desolate terrain isn't natural but instead due to the folly of man. In the Age of the Wizard Kings, attempts to push the then-fertile lands to even higher yields, coupled with sabotage from rival lands led to disruption of local fae elementals and a wounding of the land. The weakening of the polity made the region vulnerable to raids from the humanoid nations to the north serving to further depopulate the old kingdom.

The Demon War might have thoroughly returned the badlands to wilderness and ruin, but a warlord rose to organize disparate tribal groups and led them to re-occupy Kamazot. The armies unearthed ancient magitech weapons and restored them to the repaired fortress walls. The city they rebuilt developed into an autocracy organized along military lines, which persists to this day. Despite its regimented society, Kamazot has always been opened to outsiders who prove their worth. Even humanoids and those of monstrous ancestry are occasionally accepted into their society. 

It is rare for rulership succession in the city-state to be passed hereditarily. Instead, the clan generals elect an Imperator. The current ruler, Dornon Gundark, is unusual in that he was a clanless outsider who rose through the ranks due to his battle prowess and canny out-maneuvering of rivals at a time when Kamazot had been weakened by poor leadership.  He enjoys both popular support and the loyalty of most of the generals. Those less supportive are kept in line by his command of the Red Hawks, an elite force drawn mostly from those born outside the city and discriminated minorities such as humanoids and Darklings.

 Dornon directs his forces to seek out magitech weapons to add to the state's arsenal. He is very fond of cannons, the bigger the better. He pays handsomely for the recovery of weaponry from ancient ruins and dungeons.

His interests in technology extend beyond weaponry, however. Recently a railroad line was completed linking Kamazot with the Northern Parsulan industrial hubs. The line passes a perilous route through humanoid territory, however, and must employ adventurers and mercenaries both the trains and crews effecting repairs. Another line is planned between Kamazot and the port of Ervessos, but interests in the rival states of the Lightbearer Republic and Grancazarel oppose to close and alliance between those regional powers.

First Look At “Coyote vs Acme”

First Comics News - Wed, 04/22/2026 - 16:42

Official synopsis: After decades of being blown to bits by bombs, demolished by dynamite, mangled by magnets, battered by boulders, trampled by trains, tricked by tunnels, sprung by springs, steamrolled…

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Categories: Comic Book Blogs

QUEER PORTAL FANTASY GRAPHIC NOVEL THE AUTHOR IMMORTAL TO HIT SHELVES THIS SPRING

First Comics News - Wed, 04/22/2026 - 14:05

PORTLAND, Ore. 04/22/2026 — The highly-anticipated, upcoming The Author Immortalgraphic novel by critically acclaimed writerFrank J. Barbiere (Five Ghosts, Violent Love) and rising-star watercolor artist Morgan Beem (Swamp Thing: Twin Branches, You…

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IMAGE COMICS CELEBRATES 20TH ANNIVERSARY OF BRIAN K. VAUGHAN & NIKO HENRICHON MASTERPIECE PRIDE OF BAGHDAD THIS FALL WITH BREATHTAKING HARDCOVER EDITION FEATURING NEW COVER ART

First Comics News - Wed, 04/22/2026 - 13:55

PORTLAND, Ore. 04/22/2026 — The New York Times bestselling, award winning creative team Brian K. Vaughan (Saga, We Stand on Guard, Paper Girls) and Niko Henrichon(Spectators) will bring their beloved,…

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FANTASTIC COMIC FAN: TwoMorrows

First Comics News - Wed, 04/22/2026 - 12:33

A look at some of the newest TwoMorrows releases, plus a preview of the upcoming books and mags I’m most excited to get my hands on.

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JUST IMAGINE! April 1964: The Dying Detective

First Comics News - Wed, 04/22/2026 - 12:19

Though readers didn’t know it at the time, the pages of Detective Comics 326 (April 1964) contained two tombstones. One of them belonged to John Jones, the police detective who’d…

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REVIEW: Shout Kill Revel

First Comics News - Wed, 04/22/2026 - 12:18

Shout Kill RevelBy Jarret HartnellPublished 2024 by Renegade Arts Entertainment Graphic novels tend to catch attention initially through the art. You walk into a shop and flip through a book…

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TRUMPY 2.0 #58

First Comics News - Wed, 04/22/2026 - 12:14

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DARK HORSE PRESENTS MIRANDA LAWSON AND MORDIN SOLUS FIGURES AS THE LATEST MASS EFFECT SQUAD MATES READY TO JOIN YOUR COLLECTION

First Comics News - Wed, 04/22/2026 - 12:08

MILWAUKIE, Ore., (April 21, 2026)— Dark Horse and BioWare are bringing two more fan-favorite characters to their popular line of Mass Effect collectible figures with Miranda Lawson and Mordin Solus! Mass…

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THE NEXT ERA OF EARTH’S MIGHTIEST HEROES BEGINS IN AVENGERS: ARMAGEDDON #1!

First Comics News - Wed, 04/22/2026 - 12:00

AVENGERS: ARMAGEDDON #1 by Chip Zdarsky, Delio Diaz & Frank Alpizar arrives on June 10. Check out all the covers and a first look now!   New York, NY— April 21,…

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FANTASTIC COMIC FAN: Bobby Nash Ruins the Show!

First Comics News - Wed, 04/22/2026 - 12:00

For the 250th episode, I’m joined by Bobby Nash and Joe for a fun, free‑flowing conversation about comics. As for how Bobby Nash Ruins the Show—listen to find out!

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Wednesday Comics: DC, July 1985 (week 4)

Sorcerer's Skull - Wed, 04/22/2026 - 11:00
I'm reading DC Comics' output from January 1980 (cover date) to the end of Crisis! This week, I read the comics on sale on April 25, 1985.

Tales of the Legion #325: Levitz/Newell and Jurgens/Kesel deliver what feels a bit like a cable TV season finale in that things with the Dark Circle reach a fairly abrupt (but pat) conclusion. The Legionnaires storm their base and discover that the Dark Circle leaders have cloned themselves (also that Ontarr is one of them). The leaders seem to commit mass suicide, killing their clones as well. Afterward, Gigi and Dev-Em get flirty, and White Witch and Blok fall asleep together watching future-TV.
Then we have a coda where Lightning Lad and Saturn Girl explain that Tales is going all reprint form this point on, so this will likely be the last I talk about it here. It feels like they left some plot threads dangling (with the Dark Circle and the stuff with Dawnstar and her new love) that just sort of get dropped.

Action Comics #568: In the first story by Yee/Kupperberg and Norvick/Rodriguez, a bullied schoolgirl is a conduit for a demon ("Ravenjh") to attack her classmates. When Superman gets involved, the demon briefly possesses Lois, leading in the aftermath, to the two of them having a discussion of why their relationship failed.
The second story by Wolff and Bender/Marcos gets the cover and is more humorous. An alien filmmaker comes to Earth and asks for Superman's help in choosing an actor to portray him in a movie. It seems that all humanoids look alike to the alien, which is proven by their choice of a rather un-super would-be actor to portray the Man of Steel.

Ambush Bug #2: Giffen, Fleming, and Oksner keep up the funny this issue. We're first introduced by Jonni DC, keeper of continuity of the DC Universe, a topical character given what's going on over in Crisis. Most of the issue though, deals with Ambush Bug dealing with the threat of Quantis, once a scientist working on a cuteness formula, now a giant, man-koala. Jonni DC's powers prove insufficient to deal with the menace, so it's up to Ambush Bug to save the day with an antidote.

Arion Lord of Atlantis #33: Kupperberg and Duursema/Mandrake conclude "The Magic Odyssey." Jhy and Jheryl work to free Arion from his mother, Majistra. They enlist the aid of the entity known as the Weaver, who ultimately restores Arion's magical powers, so the sorcerer can battle his mother, himself. Meanwhile, Chian discovers Tokomata's treachery and gets into a fight with him. He's caught in the blast of the evil released with Majistra's defeat and injured, then Chian finishes him off. 
Arion returns, to the physical world and is reunited with Chian who is really sorry (again) about being duped by somebody who wanted to kill him. Arion uses his power to restore Wyynde to normal. Next, they're headed to Atlantis and a new arc.

All-Star Squadron #47: McFarlane provides the pencils for most of this issue retelling the origin of Dr. Fate and his first encounter with Wotan. McFarlane's stylization is already starting to be evident, but his work here still has an amateurish look. After Fate finishes, the Squadron gets word that Winston Churchill requests their presence in Britain.

Detective Comics #552: An assassin named Cutter is offering his services to the Gotham Underworld to get rid of Batman. Our hero here's about this and fakes his death to catch both the assassin and mob bosses off guard. It's a clever story, though Moench parallels it with Julia Pennyworth's first published story about a historic tree being cut down in the name of progress, which doesn't really add much.
Cavalieri and Moore/Patterson continue the "Green Arrow versus Immigration Enforcement" story. After arguing with the official running the detention facility, Ollie is thrown in detention himself. Dinah Lance helps him break out of detention, along with two Salvadoran refugees. They head for the next stop on the "underground railroad" and leave the refugees there. Apparently, that's that, and the government just let's Ollie get away with it! A night later, Green Arrow makes his way back to Oliver Queen's apartment, unaware that Onyx is watching him.

World's Finest Comics #317: Cavalieri's and Stroman/Aiken/Garvey finish up the Cheapjack story. Batman's cover is blown, and he takes a beating from Cheapjack's thugs, but he rallies as Superman arrives. Cheapjack has built a giant machine that is part shack, part construction equipment, and he threatens to kill Massimo's daughter in its back-hoe claw grasp, but the heroes use smarts to save her, and Cheapjack is defeat, then consigned to the comics limbo he deserves.

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