I’m the guy who does “monsters on a business card” posts, and I just started at MCDM, so I should probably do a Draw Steel Monsters on a Business Card, right?
Well it turns out I don’t have to! Amber over at amby.navy did it for me!
If you’re new to DS, there are a lot of new terms here and it may look intimidating! Luckily, it’s all spelled out in a few pages in the introduction of Draw Steel: Monsters. (No reverse engineering required!) But once you’ve read those pages, you may want to grab Amber’s card, which is a clever and compact distillation. Print it out, carry it, and use it to design monsters, and, heck, run completely improvised Draw Steel monsters on the fly!
The latter goal may seem crazy, but why not? In my never-ending goal to reduce my game prep time to just thinking about story beats, I intend to try out the business card to do that very thing.
If I’ve been quiet on this blog for a while, it’s because I’ve been filling my hours with a lot of RPG design: D&D, A5E, Pathfinder, and, increasingly, Draw Steel (I’ve been doing freelance work on the game back from when it was MCDM RPG). And now it’s official! I’m starting a job as Draw Steel line developer at MCDM. I’m incredibly proud that this amazing company is letting me play with their toys.
I have tons and tons of praise for MCDM that I basically can’t say now, because as a MCDM company man it will seem like I’m praising myself. But I will allow myself this: MCDM is an exemplar of ethical conduct in the hobby space, which is tremendously important to me. And everyone who works there (myself excluded) are geniuses: the more I work with each of them, the more awed I am. I’m lucky to land here, and excited to invent a lot of crazy new stuff together. Let’s draw steel!