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The Paper Boy – Coming September 30th

First Comics News - Fri, 09/20/2024 - 07:32
Debut Young Adult Novel Stag Beetle Books & Josiah Golojuh are proud to announce the publication of The Paper Boy. A young adult paranormal novel. Get ready for a story that…
Categories: Comic Book Blogs

Coffin Comics Unleashes Mike Morgue: A New Ultra-Violent Blood-Soaked Series!

First Comics News - Fri, 09/20/2024 - 07:23
From the creator of goth comic icon Lady Death, get ready to dive headfirst into the twisted world of Mike Morgue, the all-new comic blending horror and rock-and-roll to create a modern…
Categories: Comic Book Blogs

Deal of the Day - Heckin' Good Doggos

Tenkar's Tavern - Fri, 09/20/2024 - 02:16

Alright, an RPG about roleplaying dogs? I'm in, if only because I know my wife will be in 110%.

Today's Deal of the Day, Heckin' Good Doggos, usually is 10 bucks, but until tomorrow morning, it is $4.

Heckin’ Good Doggos is a family friendly, all ages role-playing game where the players take on the roles of humankind’s best friends: The dog! It is a game of "Dogs doin' Dog Stuff" that focuses on the kinds of stories and adventures dogs can get into such as:

Finding their favorite treats.

  • Barking at that squirrel up in the tree.
  • Finding their human Best Friend who has gone missing.
  • Banishing an ancient spirit that threatens the neighborhood.
  • Scavenging for supplies in a futuristic wasteland.
  • And so much more!

Heckin’ Good Doggos is a game of make believe where players can experience the world from an animal’s point of view. Some things will seem familiar, like protecting their backyard from potential threats and protecting their owners, while others are purely fantastic and whimsical situations they find themselves in like helping a ghost resolve its business so it can leave this world. It is simultaneously serious and silly, with an emphasis on crafting scenarios that make players have a blast while also having to solve the many challenges they will experience in ways that only doggos can.


 

The Tavern is supported by readers like you. The easiest way to support The Tavern is to shop via our affiliate links. The Tavern DOES NOT do "Paid For" Articles and discloses personal connections to products and creators written about when applicable.

DTRPGAmazon, and Humble Bundle are affiliate programs that support The Tavern.  You can catch the daily Tavern Chat cast on Rumble or YouTube - Tenkar   

Categories: Tabletop Gaming Blogs

Doctor Who Merchandise Update

Blogtor Who - Thu, 09/19/2024 - 22:00
Forbidden Planet adds new items to its Doctor Who range, from The Mind Robber and Daleks to the Fifteenth Doctor

Forbidden Planet’s range of Doctor Who merchandise continues to expand. Recent and upcoming additions come from both the present season and classic stories. There are designs featuring the cactus faced doppleganger Meglos and the 1980s Daleks and the Chief Clown. Others celebrate the TARDIS, Ruby Sunday, and all Fifteen Doctors. New art by Kelly Yates highlights the current Doctor’s wardrobe highlights, and you can get ready for Christmas with a Joy to the World inspired design. There are also new entries in Titan’s toy range, with little versions of the Fourteenth and Fifteenth Doctors and the TARDIS. Meanwhile a new set of postcards features art by Mike Collins depicting various Doctors in comic book style. There’s even a new pin badge recreate the unique White TARDIS from Second Doctor serial The Mind Robber.

These designs feature across a range of items, including t-shirts, sweatshirts, mugs, coasters, badges, and more.

 

The full range of new items include:
  • Comic book postcard set (7 cards)
  • TARDIS mug
  • TARDIS greeting card
  • White TARDIS pin badge
  • Monsters Postcard set
  • Meglos pin badge
  • Meglos t-shirt (unisex and women’s fits)
  • Meglos coaster
  • 1980s Dalek t-shirt (unisex)
  • 1980s Dalek sweatshirt
  • 1980s Dalek pin badge
  • 1980s Dalek mug
  • Chief Clown t-shirt (unisex)
  • Chief Clown sweatshirt
  • Chief Clown pin badge
  • Chief Clown coaster
  • Fifteen Doctors t-shirt (unisex)
  • Fifteen Doctors art print
  • Fifteenth Doctor Quadrant Costumes t-shirt (unisex fit)
  • Fifteenth Doctor Quadrant Costumes mug
  • Fifteenth Doctor Quadrant Costumes coaster
  • Fifteenth Doctor and Ruby pin badge set
  • Joy to the World Christmas Card
  • Joy to the World Christmas Jumper
  • 3″ Fifteenth Doctor Titan
  • 3″ Bi-generation Titans set
  • 6.5″ TARDIS Titan

 

You can shop the entire Forbidden Planet range of recently added Doctor Who clothing, toys, and giftware on the Forbidden Planet site.

 

 

The post Doctor Who Merchandise Update appeared first on Blogtor Who.

Categories: Doctor Who Feeds

MooglyCAL2024 - Block 19

Moogly - Thu, 09/19/2024 - 15:00

MooglyCAL2024 Block 19 is a beautiful, interesting square designed by the lovely Lindsey Stephens of Blankets With Heart! The Log Cabin Granny Crochet Blanket Square pattern is perfect for all skill levels, and will drastically change its look in different colors! Get all the details for this free crochet along and the free pattern link...

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Categories: Crochet Life

Art & Arcana on sale again - get the original Tomb of Horrors

Zenopus Archives - Wed, 09/18/2024 - 18:33


 

Today I notice that the Art & Arcana Special Edition - which includes a reprint of the original version of Tomb of Horrors resembling an OD&D supplement - is back in stock and on sale and at an even lower listed price than before, $61.61 (albeit there's no extra coupon). That's lower than the pre-order price I paid when it came out ($63.50). Find it here:


Art & Arcana Special Edition


One thing I forgot to mention last time that is of interest to readers of this blog is that the book includes a drawing by Chris Holmes of a displacer beast from the 70s, drawn for the Basic rulebook manuscript (which appears courtesy of Billy Galaxy).

Update: I was asked about the content of the posters in this set. I took a look at my set and found:

  • AD&D Player's Handbook cover (1978) by Dave Trampier (16 x 10")
  • DM Screen cover (1979) by Dave Trampier (18 x 14")
  • Keep on the Borderlands cover (1980) by Jim Roslof (8 x 10")
  • AD&D Fiend Folio cover (1981) by Emmanuel (16 x 10")
  • World of Greyhawk box cover (1983) by Jeff Easley (8 x 10")
  • Swords of Deceit module cover (1986) by Keith Parkinson (8 x 10")
  • AD&D 2E PHB interior (PCs with slain tiny dragon)(1989) by Larry Elmore (8 x10")
  • Forge of Fury module cover (2000) by Todd Lockwood (16 x 10")
  • "Promotional painting for D&D 30th Anniversary (2004) by Todd Lockwood (16 x 10")
  • Storm King's Thunder interior painting (2016) by Chris Rahn (24 x 16")

Earlier post (from April):

The Special Edition of the D&D artbook Art & Arcana is currently selling for $69.99 on Amazon, plus when I look at the page I'm also seeing a coupon for $23.33, making the total only $46.66. If you can get it for this, it's a great deal for a set that has a list price of $125. 

The real hidden gem of the set is a reprint of the original OD&D tournament version of Tomb of Horrors, in a digest format resembling the LBBs. FWIW, the page says only 10 copies are left in stock.


Art & Arcana Special Edition


See also my earlier posts:

Locations for the Tomb of Horrors on the Great Kingdom Map

Delta's D&D Hotspot: Tomb of Ra-Hotep


Earlier Update (from April):

Amazon is no longer has the coupon available, but the book is still available new for $69.99 (follow the link above).

Categories: Tabletop Gaming Blogs

Spooky Eyeball Squish Tutorial

Moogly - Wed, 09/18/2024 - 14:00

The Spooky Eyeball Squish Tutorial will show you how to crochet your own Halloween decor - in both right and left-handed video tutorials! You'll see what I'm saying when you follow along with the free written crochet pattern on Moogly! Disclaimer: This post includes affiliate links; materials provided by Yarnspirations. As Seen in This Video...

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Categories: Crochet Life

Through Ultan’s Door #3

Ten Foot Pole - Wed, 09/18/2024 - 11:11
By Ben Laurence
Through Ultan's Door
OSR/1e
Levels 1-4

The Apartments of the Guildless, a dynamic pointcrawl through abandoned chambers, ruined temples, arcades and sunken courtyards, where the outcasts of Zyan are hunted by stuttering puppet automata. Visit the convent of the crawling nuns! Hear haunting flutes amidst trembling fungal woods! And much more!

This double issue (two 32 page digest zines) is a … description of a home base and a small  region around it? Ben’s shit is very good. I joined his Patreon because I like good shit. 

I read some book. It was talking about the cultural heroes in certain societies. It made the point that in order to be a cultural hero you had to 1) be recognized as a part of that society and 2) exhibit traits outside of that society. So, if a Japanese Salaryman represents Japan, then you can’t be a Japanese hero by being a very good Salaryman. You have to be a weirdo artist or something, defying the expectations and conventions that the Salaryman represents. 

I take note of this today because of Through Ultan’s Door. We are awash in trade dress. In the 5e DMsGuild templates, for covers. In art styles that all look the same, the generic heroic fantasy of today. 

Then you stumble across the covers for Through Ultans Door. Clearly, something else is going on here. Someone has a clear and strong artistic vision in the art direction, which is consistent with the gaming environment presented. You are about to hit something different, the cover tells us. The art absolutely sets the vibe and contributes to it, which is exactly what the art SHOULD do. Yeah, I know, I never talk about art. Because it seldom accomplishes that. But it certainly the fuck does here. 

So, I don’t know the fuck how to review this double issue. I’m not sure it’s an adventure, and all I really know how to do is review adventures. I’m terribly excited by this … setting(?), so much so I joined Bens Patreon. The first two issues clearly had site based adventures in them. This one is a little different. It feels like this is the start of a larger world coming in focus, but a game world, meant to play, not a gazeteer. Let us imagine you are publishing a megadungeon and you release a few levels of it. Then you decide that you should also release a home base, a town to venture forth from, as well, perhaps, as the environs nearby that the party might end up in  or travel through. That seems entirely appropriate, yes? So if we view Ultans Door as episodic entries in a dungeon, or, in the context of a larger, completed, work, then a home base and the environes for travel seem like something that should be present. Indeed, my own standards indicate that I enjoy a little ‘wilderness’ journey to get to the dungeon. Thus the setting in which we find ourselves in this double issue of number three.

The volumes cover a system of movement through the undercity and searching for secrets, etc, on the way. And what secrets they are! The hidden pirate lair. The witch/hag lair, and the sewer dragons lair. Shades of wandering in to that lich room in D2. 

It then transitions, in the second volume, in to a description of a kind of home base, of sorts. A leper colony, full of folks suffering from the weirdo diseases. More like a prison, with trustees and perhaps chanelling that scene in Ridick in the prison (complete with elevator). You have the trustees, the gang of invalids who kind of look out for each other, and then, descending sometimes, the guild of healers, weird beyond pale in their own right. We;ve given mostly the social setting present, with the mundanity of buying and selling not present. This is a place to rest and perhaps get sucked in to intrigue, without gearing up again. 

Following that is a kind of regional setting. The locations detailed in issues one and two are noted, as well as a few others that really fall in to less of the site-based-adventure category and more of the “fucked up place to visit” category, perhaps with some motivation to do some stabbing or leverage their own intrigues. 

The opium induced environment is strongly visioned, as they have been in all of the issues so far, with excellent descriptions of creatures, weird environments that successfully channel, more than anything else, the AMR Barker and Dreamlands-ish visions that we all hope for when we dig in to one of their vaguely dreamlike adventures/settings. Ben really does an excellent job with the descriptions and in communicating a vision; the vibe is ridiculously strong here. Things perhaps get a little longer in the text here than is immediately comfortable, and could perhaps use just a tad more formatting to help draw attention, but the overall effect is magnificent.

The toad people : “Their pale clammy hide is speckled with pus-dripping carbuncles. Fleshy sacks hang to either side of pot-bellied stomachs, topped by heads like misshapen toads. They wear jewelry fashioned from sewer trash and ill-fitting stained clothing ripped from water-logged corpses … with excellent manners.”

Given the episodic nature of my reviews, and the episodic nature of Ultans door, and in particular this double issue, its hard for to review this. And, I don’t think I have, I have just described it. As a standalone product its hard to recommend. But, seen as the first chapter to a larger dungeon, the base and environs, it fits in perfectly well. I’m excited to see more.

This is $10 at DriveThru.

https://www.drivethrurpg.com/en/product/364621/through-ultan-s-door-3-double-issue?1892600

Categories: Tabletop Gaming Blogs

Wednesday Comics: DC, December 1983 (week 2)

Sorcerer's Skull - Wed, 09/18/2024 - 11:00
I'm reading DC Comics' output from January 1980 (cover date) to Crisis! Today, I've looking at the comics released the week of September 15, 1983. 

Batman #366:  Great cover here by Simonson. Moench and Newton/Alcala continue the story from last issue. Despite the destruction of his site model and Batman's escape, the Joker moves ahead with his plans to foment even greater conflict between the rebels and the military. Batman is pretty much apolitical here. The rebels expect him to be against them, but it isn't, even after one of their number tries to kill him. His main goal seems to be preventing further violence by letting both sides know they are being played. It's shallow from a real-world political context, sure, but it's not really the Batman you would expect from social media discourse that paints him as an authoritarian figure. 
Somewhat unrealistically, Jason Todd manages to make it to Central America just in time to help defeat the Joker dressed as Robin. Given that the Robin identity isn't one Grayson has given up yet, Batman is angry about that.

New Teen Titans #37: Wolfman and Barr co-write this team-up between the Titans and the Outsiders. It starts when the Fearsome Five breakout of prison and go after Dr. Jace to get her to empower some minions for Psimon. The two hero teams initially start to fight, but it doesn't go on long enough to stretch credulity. Too much. The dynamic between Batman as leader and Robin as leader is interesting and not as forced to create tension as Wolfman has written the two in the past. Terra worries having to interact with her brother may reveal some of the lies she told the Titan, and Changeling at least does note some discrepancies. All in all, a solid team-up whose resolution will come in the Outsiders.

Superman #390: Bates is joined by new scripter Elliot S! Maggin. As seen last issue, Vartox is on his way. He was inside a comet but has no memory of how he got there. He's intent on resuming his relationship with Lana Lang, though he seems take it ok when he finds out she's seeing Clark Kent now. Well, except he keeps getting struck with these vivid, intrusive daydreams where he kills Superman. Meanwhile, Lana is dealing with a serious stalker. Like, when the guy surprises her, she accidentally kicks him off her balcony, yet he finds a way to survive but keeps on pursuing her serious.

Arak Son of Thunder #28: Riding animated statues supplied by the priestess Dyanna, Arak and Satyricus are spirited far away from Byzantium to the ruins of the Temple of Diana in Ephesus. Dyanna enters the forest and warns them not to follow but gives them a golden arrow for their trouble. While Arak uses the arrow to get them some horses (he plans to go to Baghdad to secure passage to the New World), Satyricus wonders off. Arak goes looking for him and winds up in the middle of a strange grove, where he's forced to kill a raving man protecting a golden bough. Turns out he was a priest, and according to the Amazons, Arak can't leave the sacred grove and must assume the priest's duties as protector.
In the Valda backup by the Thomases and Randall/Yeates, it turns out Creston was killed not by an archangel but by the evil wizard Baledor, who has taken over the monastery at Mount Saint Michael. Malgigi heads there to fight the wizard, sending Valda to report to Charlemagne. The King is too busy in war to listen, so Valda heads Mount St. Michael herself, but gets attacked by evil monks.

Omega Men #9: Slifer and Smith/DeCarlo lay bare the trouble with a lot of rebellions: the folks that are good fighters to overthrow a regime aren't always good at follow through. While the Omega Men try to get their individual lives back in order vulnerable worlds are again conquered or drawn under the influence of the resurgent Citadel masterminded by Harry Hokum. In the end, many Omega Men have been captured, and Primus' only recourse seems to be to make a deal with Lobo that may mean his death. 

Flash 328: Similar to last month's Swamp Thing, the story here gets dragged out--delaying Superman's response on the Flash's expulsion from the League--another month while the Flash has a flashback. Which means we get a reprint of Flash #165 by Broome and Infantino/Giella with a brief frame. The night before Barry is to marry Iris, he's transported to the 25th century by Professor Zoom. Zoom disguises himself with Barry and switches places to wed Iris. Meanwhile, the real Barry is in Zoom's cell in the future. Barry escapes, of course, and the Flash and Reverse Flash do battle, until the future law catches up with Zoom and takes him back to his own time.

G.I. Combat #260: The cover story (which is the second Haunted Tank story this issue), finally addresses the issue of Stuart's Raiders flying the Confederate Battle Flag. It's doesn't go anywhere satisfying, but some acknowledgement of the issue is, I guess, better than none. We finally get a window into the feelings of Gus, the only black member of the crew, about that flag. He isn't happy, and coincidently, neither is a visiting general who demands they remove it and destroy it. Stuart isn't happy about that particularly, but he's a soldier and will do as ordered. Gus volunteers to burn it, but before he can, the wind (actually J.E.B. Stuart's ghost) whisks the flag away. Later, the ghost drops the flag, so it obscures a Panzer gunner's vision, allowing the Haunted Tank to prevail in a firefight. After their victory, the general drops his objections to the flag and Gus isn't consulted but suggests it must be God's will or something. Of course, the reader knows it was the actions of a racist ghost so I don't know how Kanigher expects us to feel about all that. It feels like a lampshade of a story, but an ineffective one.
The other Haunted Tank story involves them loosing 2 commanding officers in a row to repetitive trauma as they crack having to send men to their deaths and write so many letters to families about it. Beyond that, there's one about a pacifist medic who saves a soldier by accidentally (and unknowingly) killing a German gunner, and one where a soldier from a future World War III helps his ancestor in World War II.

Saga of the Swamp Thing #18: Pasko and Bissette/Totleben provide a framing sequence where Swamp Thing, Matt, and Abby are overwhelmed by the monsters from Matt's brain and Arcane tells a captive Kripptman the story of his last encounter with Swamp Thing--which is a reprint of Swamp Thing #10 (1974) by Wein and Wrightson. That story involves the ghosts of mistreated slaves attacking Arcane and his Un-Men.

Circus Cargo Haul - Trey Causey's Strange Stars - Session Report

Swords & Stitchery - Wed, 09/18/2024 - 05:27
 My player's PC's picked up a cargo haul from Circus to Phase World through the hyperspace gateways. The player's PC's have ditched the cannibal Scavenger Fleet that they engaged with two or so sessions ago. We're still in the middle of our Trey Causey Strange Stars Campaign using Stars Wihtout Number Revised. This session picks right up from last session here on the blog.  The Needleshttp://www.blogger.com/profile/11243274667834930867noreply@blogger.com0
Categories: Tabletop Gaming Blogs

Humble Bundle - Tales of the Space Marine Chapters 2024 Black Library

Tenkar's Tavern - Wed, 09/18/2024 - 01:17

I've been a Black Library Warhammer fiction fan for years, but I prefer audiobooks over electronic copies. Humble Bundle bundles are a fantastic way to catch up for those who prefer digital copies.

Tales of the Space Marines Chapters 2024 is the latest Black Library Bundle. You get 24 digital books for 18 bucks - or six books for a buck.

Discover the fearless exploits of the Adeptus Astartes—the elite Space Marines of the Warhammer 40,000 universe—in this collection of novels & fiction from Black Library! This galaxy-spanning bundle gathers war stories of Chapters and squads from across the Imperium, charged with defending humanity against the relentless forces of Chaos. Explore the grim darkness of the Warhammer 40,000 universe, and support EveryLibrary with your purchase!



The Tavern is supported by readers like you. The easiest way to support The Tavern is to shop via our affiliate links. The Tavern DOES NOT do "Paid For" Articles and discloses personal connections to products and creators written about when applicable.

DTRPGAmazon, and Humble Bundle are affiliate programs that support The Tavern.  You can catch the daily Tavern Chat cast on Rumble or YouTube - Tenkar   

Categories: Tabletop Gaming Blogs

Doctor Who Fiction Books for 2025

Blogtor Who - Tue, 09/17/2024 - 18:00
Next year, the Doctor and Rose meet a modern Prometheus. We also find out what happens to the worlds the Time Lords saves after the TARDIS departs

 

The first Doctor Who fiction books for 2025 have been revealed. First up in April, almost exactly 20 eyears since they first appeared on television, the Ninth Doctor and Rose return. Frankenstein is the latest in the strand of novels playing in the world of classic literature. This time the book sees the duo meet a mad scientist determined to play god. He believes Mary Shelley’s recently published novel must be based on some element of truth (if only he knew). Now, nothing will stop him from making Frankenstein’s nightmare a reality. Doctor Who: Frankenstein is the work of crime novelist Jack Heath, as he enters the Whoniverse for the first time.

The Sequels follows in October. The short story collection explores what happens after the TARDIS disappears. Can those people the Doctor’s met rebuild the worlds they’ve just saved? Authors for the stories are still unknown for now.

 

Doctor Who: Frankenstein by Jack Heath, 24th April 2025

What a piece of work is a man . . .

When the Ninth Doctor and Rose investigate a strange signal in a remote village in England, they get more than they bargained for.

A scientist has taken it upon himself to create new life – imitating Mary Shelley’s Frankenstein, a book that has sent shock waves around the country.

But, much like his fictional counterpart, this doctor is playing god, and with forces beyond his understanding. As the Doctor and Rose attempt to put the brakes on the experiment, before it gets out of control, a sinister alien presence reveals itself…

Pre-order Frankenstein here

 

Doctor Who: The Sequels, 23rd October 2025

A remarkable collection of new Doctor Who short stories that give a glimpse into the moments just after the Doctor saves the world, and the credits roll.

The Doctor has had many adventures, visited many planets and made a whole host of friends (and some enemies).

But if you thought it was all over after the TARDIS doors closed, and the time ship dematerialised, onto the next adventure, you’d be very much mistaken.

From Earth’s past, present and future, to the furthest reaches of the universe, here are ten tales that give us a glimpse into the worlds the Doctor left behind. Sometimes triumph, sometimes tragedy (and always chaos) these are stories you’ll never forget.

 

In the meantime, there are some previously announced fiction books on the way for the rest of 2024

 

The Adventures Before Doctor Who: The Adventures Before, 3rd October 2024

Discover what happened before . . .

What did Osgood do the morning of the Day of the Doctor?

What happened to Tegan before Arc of Infinity, and why does it involve strange sentient lights in the Australia outback?

What was the Tenth Doctor doing in a hall of mirrors, right before Planet of the Dead?

Answers to all these questions lie in an incredible collection of Doctor Who short stories that give a glimpse into the moments just before we saw the Doctor step on screen.

From Skaro to Apalapucia, from a shop front drained of colour to Rassilon’s tomb, join a host of incredible adventures across the universe with Doctors, companions, friends and foes.

 

 

Eden Rebellion. Cover by Lee Binding (c) BBC Books Doctor Who: Eden Rebellion by Abi Falase, 14th November 2024

On the crystalline planet of Yewa, the Gardens of Kubuntu are a true Eden, said to be the most peaceful destination in the universe. At least, until the Doctor and Ruby arrive.

Ancient rivalries between Yewa and its more prosperous sister world of Bia are being stirred by forces unknown, threatening to plunge its people into anarchy. With Ruby swept up in the fire of the Yewan rebellion, the Doctor finds dark secrets buried deep in the planet’s ancient history – and his hopes for a lasting peace hanging by a thread. For sinister guardians stalk the Gardens of Kubuntu, while an implacable enemy plots in the shadows – and in plain sight…

Pre-order Eden Rebellion here.

The post Doctor Who Fiction Books for 2025 appeared first on Blogtor Who.

Categories: Doctor Who Feeds

Crochet Hats and Mittens for Everyone Giveaway

Moogly - Tue, 09/17/2024 - 14:55

Crochet Hats and Mittens for Everyone: Winter Essentials in Sizes Newborn to Adult Large by Sascha Blase-Van Wagtendonk is a lovely, brand new book that debuted in August 2024! Get a peek inside, and then enter to win your own copy, right here on Moogly! Disclaimer: I was given a copy of this book for review;...

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Categories: Crochet Life

Hostile Rpg Campaign & The Edge Of The Galaxy -

Swords & Stitchery - Tue, 09/17/2024 - 05:33
 Several months ago, I dropped a hint into our on going Hostile campaign that there were alien artifacts left behind by ancient alien civilations. You can forget the run of the mill stock Science Fiction abandoned cities. No instead I started to think about really unusual alien hyperspace  gateways that were scattered throughout the greater area of our own solar system. These Needleshttp://www.blogger.com/profile/11243274667834930867noreply@blogger.com0
Categories: Tabletop Gaming Blogs

THANK YOU! For Supporting a Gaming Family!

Tenkar's Tavern - Tue, 09/17/2024 - 01:32


This community repeatedly shows what it means to be a Gamer with a capital "G." I thank you all for giving and sharing in this time of need.

Quick update - Christopher Travis has hit his GoFundMe Goal of $2k (with The Tavern's match of $250 putting Chris over the line)

You can still give; I am sure any additional help will be appreciated.

Reminder: When you support The Tavern by using our affiliate links, you enable us to offer funding matches like we did with Christopher. Your money at work :)



The Tavern is supported by readers like you. The easiest way to support The Tavern is to shop via our affiliate links. The Tavern DOES NOT do "Paid For" Articles and discloses personal connections to products and creators written about when applicable.

DTRPGAmazon, and Humble Bundle are affiliate programs that support The Tavern.  You can catch the daily Tavern Chat cast on Rumble or YouTube - Tenkar   

Categories: Tabletop Gaming Blogs

Down Among the Dead launches Tuesday September 17

Gamer Goggles - Mon, 09/16/2024 - 19:32
Down Among The Dead Launches Tuesday, Sept. 17th!If you want to help us get the word out, we have a lot of content to share with you!We are 1 week out from thePIRATE BORG: DOWN AMONG THE DEAD campaign launching, and there have been some major developments. Here’s a rundown:Down Among the Dead has officially been picked up by Free League Publishing! Free League is our publishing partner on the core book and we’re excited to carry that forward with the expansions. This also means the expansions will reach a wider audience through distribution channels right away! A limited edition “Lost Soul”  variant of Down Among the Dead with a foil stamped, embossed, faux leather cover has been revealed.A PIRATE BORG Starter Set have been announced. The full trailer for the Kickstarter has dropped! Every media asset we think you might need can be found here, including a large PDF preview of Down Among the Dead, an overview of the full campaign, and details on each product: https://www.dropbox.com/scl/fo/urynraicnqyadt026dat2/AA1eJ9_BPTf2x1AfE3Nv3cU?rlkey=o2rfgzenc1zzt6y4ltvofw4ek&st=c3brcvg9&dl=0You are more than welcome to show spreads/previews of the PDF in your presentation, we just ask that you don’t show a full preview of the book.Please let us know if you end up working up anything for the Kickstarter, as we’d love to see and share it!Down Among the Dead: “Lost Soul” EditionAnnouncing the black faux leather, foiled stamped, embossed “Lost Soul” Edition of Down Among the Dead, sure to envy envyin the hearts of your shipmates! This will be a limited print run, and never reprinted.Pirate Borg Starter SetThe first Pirate Borg box set! An all-in-one set packed with a treasure trove of new content. This set is built to bring brand new players and GMs into the game and the Dark Caribbean setting with everything they need to play, but we took special care to make everything useful for returning Pirate Borg players as well! The tokens, cards, hand outs and maps aren’t just a reprint of what’s in other collections.Box Contents: PIRATE BORG Player’s Guide, a stripped-down version of our core rulebook designed for the players at your table. Comes with a brief guide to the setting, all 8 player classes, equipment charts, and all the roll tables necessary for character creation. Perfect for use any time you’re making a character.Trapped in the Tropics, a new starter adventure that is designed  with GMs new to Pirate Borg in mind. Punch-out tokens, for all new monsters & ships.Reference cards for the monsters, ships, & artifacts in the adventure.Two A2-sized, double-sided battle maps.Six laminated character cheat sheets.15 character sheets.Jolly Rodger dice set (12 large resin dice).
Note: Final product not shown. Contents, artwork, tokens, maps, and layout are subject to change.Here’s a sampling of the booty!Follow the Kickstarter

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