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[2021-01-11] Metamorphosis Alpha Characters - 3.5 Editions

Metamorphosis Alpha Characters - 3.5 Editions

I decided to make as close to the same character as I could over four editions of Metamorphosis Alpha. 1e, 3e (25th), 4e and S26 (5e). Maybe even compare to Gamma World 2e. I don't have the Amazing Engine version unfortunately.

We'll stick to Human but note some of the differences.

[MA4e] Plant Pylo

RPG: Metamorphosis Alpha 4e (Mudpuppy)

Cactus (5')
07 Constitution (80/150 lbs)
07 Dexterity
1 (5) Leadership Potential
15 (18) Mental Resistance (+3 puzzles, 180 IQ)
02 Radiation Resistance
23 Luck
34 Hit Points

Mutations: Heightened Intelligence, Mobility, New Body Part: Eyes, Spikes/Thorns, New Body Part: Human Voice Box, Alpha Wave Generation, De-Volution, Ultravision, Siz Limbs

Advantage: Immune to Paralysis

[MA4e] Human Eshbert

RPG: Metamorphosis Alpha 4e (Mudpuppy)

23 year old Human
15 Constitution (150/300 lbs)
15 Dexterity (AC -1)
13 Leadership Potential
13 Mental Resistance (+1 puzzles; IQ 130)
13 Radiation Resistance
15 Luck
60 Hit Points

+3 attack with Human weapons, general AI/Robots follow instructions, +3 Mental and Physical checks, no memories

Equipment: Cryo Suit

[MA25] Human Gambert

RPG: Metamorphosis Alpha 25th Anniversary Edition (Fast Forward Entertainment)

Human
14 Constitution (150/300 lbs)
09 Dexterity
17 Leadership Potential
07 Mental Resistance
03 Radiation Resistance
18 Luck
61 Hit Points

No equipment.

[MA1e] Human Gilbert

RPG: Metamorphosis Alpha 1e

Human
15 Radiation Resistance
11 Mental Resistance
13 Dexterity
09 Constitution
06 Strength
15 Leadership Potential (5% chance mutated follower, 10% Human follower, max 5 followers)
25 Hit Points

[TFOS] Wren the Human

RPG: Teenagers From Outer Space

Wren, a Human boy caught in the middle....

6 Smarts (fleeing aliens who want to 'pick' my brain)
2 Bod
5 RWP (Relationship with Parents/Authorities)
3 Luck
6 Driving (get challenged at the worst times)
4 Looks
3 Cool
2 Bonk

Knacks
Shoot Big Raygun 1, Sneak 2, Dance 2, Hunch 1
Power
Incredibly Cute
Traits
Girl Crazy, Humble, Manic

[MgT1-SD] Strontium Dog - Bonfear

RPG: Strontium Dog (RTT1e)

Borak Bonfear
UPP: 65D140D Search/Destroy Agent
(Strength 0, Dexterity-1, Endurance+2, Intelligence-2, Education-1, Social Standing-3, Influence+2)
30 years old, 3 Terms (entered the S/D Agency at 18)

Shambolic Mutations:
Bony Protrusion Armour Nose Bridge (+4 Inf, -6 Int)
Skeletal Nostrils (+5 Dex, -5 Influence)
Monitor Lizard Upper Jaw (+4 Inf, -4 Dex)
Hawk Eyes (-4 Dex, +5 Int)
Iguana Scale Genitals (+6 End, -4 Dex)

[WWII-OW] Corporal Charmer Level 1

RPG: WWII Operation Whitebox

Corporal Encirp
A Russian Charmer of the First Level

10 Strength
13 Intelligence
08 Wisdom
14 Dexterity
08 Constitution
09 Charisma

+0 BHB, 15ST, 4HP
Friendly Demeanor, Smooth Operator, +2 ST vs Influence

[MB] Orn the Tough | Classless

RPG: MÖRK BORG

Orn

0 Agility
0 Presence
+2 Strength
+3 Toughness

11 Hit Points

10 silvers, waterskin, 3 days food, magnesium strip, ? sacred scroll, staff (d4), padded armour (-d2, tier 1), sacred scroll of Lucy-Fires Levitation (Hover for Presence +1d10 rounds)

[FAL] Ewe Gor | Elf 1

RPG: Far Away Land

Ewe Gor the Elf

Actions 6 - Luck 2 - Level 1 - XP 0
Brute 2 - Dexterity 3 - Wits 1 - Hit Points 12
Boons: Athletics 1, Manipulate 1, Sneak 1
Flaws: Jealousy, Covetousness
Special: better hearing, better sight, night sight, +1 with an Elfin Bow.

AC 2 Light Armour
Longsword 1d6+1, Dagger 1d6, Belt of 6 Throwing Daggers 1d6
Cloak, backpack, 6 glass bottles of oil, flint and steel, grappling hook, lantern, lock picks, hand mirror, pouch, rope

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