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[DT-LA] Oaf, Oaves, Neanderthals
#1
A very thorough thread at http://www.giantitp.com/forums/showthrea...rust-me-it

Ucpap mentions they are good for comedy and/or savagery.

Then some words from EGG about his Oafs:

The Oafs, typical and major, are big and strong and not too bright, and with Orcs are there as figures that can be good or bad, offer a different play approach from all other races.

I envisage Oafs as a an evolved Neanderthal race that never interbred with Cro-Magnons, they coming to Learth vis gates as did the Alfar, including Orcs, and from another parallel world Veshoges. Oafs are fun indeed in the campaign, and I allow them, and Orcs, one additional multiplier when making Avoidance rolls. thus, for example, if the check called for is at 2 x Speed Base Rating, Oafs and Orcs use 3 x because of their innate toughness. Oafs favorite sports game is Bashum, where the contestants wield clubs, and the last one standing is the winner...

Me?

I like them ideally but Orcs seem superior. I was quite attached to a Pirate Oaf NAC who gained Aquaphobia and fled his crew. It might be interesting to see a group with an Oaf, Orc, Trollkin, and nefarious Human.
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