04-22-2016, 01:43 PM
Getting back to weapons' defensive values.
So a dagger, short sword, and longsword will have pools where all the dice can be no larger than a d4, d6, and d8, respectively, and all dice can be used defensively in combat. Meanwhile the club through great sword can use only up to half their dice for defense (rounded up). Note: you do not need to use the dice for defense, you are simply limited in how many you can use if you choose to do so.
Full Defense: All weapons can be used for strictly defensive purposes, but all dice that would otherwise not be allowed are reduced to d4s: a short spear with a pool of {d10,2d8,d6} would have a pool of {d10,3d4} for full defense.
Code:
all ¾ ½ ¼ 0
1 (d4) dagger quarterstaff club – –
2 (d6) short sword mace hand axe flail, light –
3 (d8) longsword morningstar battle axe pick, light flail, heavy
4 (d10) – bastard sword war hammer short spear pick, heavy
5 (d12) – – great sword maul mattockFull Defense: All weapons can be used for strictly defensive purposes, but all dice that would otherwise not be allowed are reduced to d4s: a short spear with a pool of {d10,2d8,d6} would have a pool of {d10,3d4} for full defense.
Getting me free admission into gaming conventions for a decade

