Thread Rating:
  • 1 Vote(s) - 4 Average
  • 1
  • 2
  • 3
  • 4
  • 5
[DT] Pools of Radiance (for now)
#12
Getting back to weapons' defensive values.
Code:
               all               ¾              ½                  ¼               0
1 (d4)  dagger          quarterstaff     club                 –               –
2 (d6)  short sword     mace            hand axe        flail, light         –
3 (d8)  longsword       morningstar     battle axe      pick, light     flail, heavy
4 (d10)        –           bastard sword   war hammer      short spear     pick, heavy
5 (d12)     –                –          great sword     maul            mattock
So a dagger, short sword, and longsword will have pools where all the dice can be no larger than a d4, d6, and d8, respectively, and all dice can be used defensively in combat. Meanwhile the club through great sword can use only up to half their dice for defense (rounded up). Note: you do not need to use the dice for defense, you are simply limited in how many you can use if you choose to do so.

Full Defense: All weapons can be used for strictly defensive purposes, but all dice that would otherwise not be allowed are reduced to d4s: a short spear with a pool of {d10,2d8,d6} would have a pool of {d10,3d4} for full defense.
Getting me free admission into gaming conventions for a decade
Reply


Messages In This Thread
RE: Pools of Radiance (for now) - by Kersus - 04-13-2014, 03:31 PM
RE: [DT] Pools of Radiance (for now) - by Oedipussy Rex - 04-22-2016, 01:43 PM
RE: [DT] Pools of Radiance (for now) - by Kersus - 08-23-2016, 02:51 AM

Forum Jump:


Users browsing this thread: 2 Guest(s)