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Hackles & Crusades? Castles & Crewmasters?
#5
The idea of a hit point kicker like 7 or 2d6 or Constitution all sound great to me, especially when adding in exploding damage and critical hit tables. My current problem is that the twitter game (OSRIC) I'm about to run doesn't handle exploding dice automatically. Heck, if it could handle dice pools, we'd be playing sci-fi stuff.

Perhaps after we see how the game goes, maybe I'll switch over to Lejendary AsteRogues (despite my obsolete version of the rules) and run some Traveller Adventures with it.

DJ and LA have a lot to offer beyond playing them. As you say, there are lessons and ideas in there that can tweak most RPGs for the better.
"Save inches for the bathroom; we're using feet here." ~ Rob Kuntz (2014)

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RE: Hackles & Crusades? Castles & Crewmasters? - by Kersus - 09-28-2016, 12:55 AM

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