03-27-2018, 01:39 PM
Timed mission. Why did it have to be a timed mission?
Okay, pretty straight shot to the vehicle with my objective in it. 8 rounds until Marcellus Wallace's suitcase goes "boom". There's a house overlooking the action, so my first plan is to deploy Battle Scanners, then have my Spider-Suited Sharpshooter to zip up top for a better view. First things first: Scanners' out!
...
I see a turret in between my squad and the objective... I still think I can deploy the sniper on top of the nearby house without being spotted, but I also see an ADVENT tower that I can potentially hack... had to leave my hacker at home, didn't I? Let's see what's there and I'll weigh the risks of a hack. An increased Dodge stat for that soldier only, and only for a limited time? Hard pass on that one... Going to keep moving the squad out... spotted an Archon and a Sectoid. Deploying the sharpshooter last.
Everyone's set for the ambush... I've got three troops on Overwatch, the Grenadier can hit all three targets with a grenade, and two in reserve. Show time!
...
The ambush ALMOST goes perfectly... a couple of solid hits to the Archon, but he's still up. The turret takes a beating too, but still up. The Sectoid got clipped by the grenade, and that's it. I'm left with a my only Noisemaker to act... I can definitely take out either the Archon OR the turret. I opt for the turret because my sniper is wicket exposed... their turn, and the Archon smokes the newbie Ranger... Noisemaker finishes the Archon in hand-to-hand and scores some sweet loot. Another mis-click when I went back to the game puts a specialist out in the open, but he still has an action point and manages to kill the Sectoid. Now to close the distance with the target van... but first, another Battle Scanner... I've still got at least five more hostiles in the area, and no idea where they are.
Spotted: a second Archon and two Lancers hiding right behind the target van... I may try to sneak in with my last Ranger and tag them with the sniper? That tactic literally blew up in my face last battle, but I'll try to be more careful... Not careful enough! As I inched my Grenadier forward, he got spotted and forced my hand... a little back-and-forth with the ensuing firefight, but I was able to take them out with only Big Money taking damage.
I was able to advance to the van and disarm the bomb, but that aggro'd the last enemy squad: a trooper, an officer, and a lancer. I get a lucky hit from the sniper and take the lancer out right away. Careful application of grenades and my Mimic Beacon make quick work of the officer, and I'm able to neutralise the trooper pretty quickly. Final tally: one dead, one wounded.
Not the best comeback mission, but I'll take it. Because it's Ironman and I have to... hashtag sadface...
Okay, pretty straight shot to the vehicle with my objective in it. 8 rounds until Marcellus Wallace's suitcase goes "boom". There's a house overlooking the action, so my first plan is to deploy Battle Scanners, then have my Spider-Suited Sharpshooter to zip up top for a better view. First things first: Scanners' out!
...
I see a turret in between my squad and the objective... I still think I can deploy the sniper on top of the nearby house without being spotted, but I also see an ADVENT tower that I can potentially hack... had to leave my hacker at home, didn't I? Let's see what's there and I'll weigh the risks of a hack. An increased Dodge stat for that soldier only, and only for a limited time? Hard pass on that one... Going to keep moving the squad out... spotted an Archon and a Sectoid. Deploying the sharpshooter last.
Everyone's set for the ambush... I've got three troops on Overwatch, the Grenadier can hit all three targets with a grenade, and two in reserve. Show time!
...
The ambush ALMOST goes perfectly... a couple of solid hits to the Archon, but he's still up. The turret takes a beating too, but still up. The Sectoid got clipped by the grenade, and that's it. I'm left with a my only Noisemaker to act... I can definitely take out either the Archon OR the turret. I opt for the turret because my sniper is wicket exposed... their turn, and the Archon smokes the newbie Ranger... Noisemaker finishes the Archon in hand-to-hand and scores some sweet loot. Another mis-click when I went back to the game puts a specialist out in the open, but he still has an action point and manages to kill the Sectoid. Now to close the distance with the target van... but first, another Battle Scanner... I've still got at least five more hostiles in the area, and no idea where they are.
Spotted: a second Archon and two Lancers hiding right behind the target van... I may try to sneak in with my last Ranger and tag them with the sniper? That tactic literally blew up in my face last battle, but I'll try to be more careful... Not careful enough! As I inched my Grenadier forward, he got spotted and forced my hand... a little back-and-forth with the ensuing firefight, but I was able to take them out with only Big Money taking damage.
I was able to advance to the van and disarm the bomb, but that aggro'd the last enemy squad: a trooper, an officer, and a lancer. I get a lucky hit from the sniper and take the lancer out right away. Careful application of grenades and my Mimic Beacon make quick work of the officer, and I'm able to neutralise the trooper pretty quickly. Final tally: one dead, one wounded.
Not the best comeback mission, but I'll take it. Because it's Ironman and I have to... hashtag sadface...
They say Hitler loved dogs; that doesn't mean I want to travel back in time and discuss the merits of the Border Collie with the guy. He's still an a-hole.


