04-01-2018, 12:21 AM
(03-30-2018, 07:23 AM)Kersus Wrote: You convinced me to try the Mimic Beacon, which I'd avoided before.
Buying yourself a free round as the bad guys rush to pummel a hologram can be pretty darn handy sometimes, especially if you make a mis-step during deployment... as soon as they're available, I don't leave home without them.
(03-30-2018, 09:12 AM)Kersus Wrote: Attached an Archon Ruler.
Oh. My. Goodness. What fresh hell is this!? That thing looks like a monster... what advantages do you get from taking it out, other than nightmare-free sleep? I will have to somehow find some monies to get this DLC... could be a while though.
(03-30-2018, 09:59 AM)Kersus Wrote: Well, I'm a little astonished. I took a side mission just before attacking an alien outpost, y'know, just to get a little experience for some newbies and maybe have a Psi-capable soldier actually survive an encounter. I got the imprisoned VIP out but lost every single soldier. The attached photo shows that at least one lost was a game-glitch but the rest, man oh man they died well. Killed a Sectopod, Archon and numerous ADVENT peoples but in the end there were two of the suped up Meccs, and maybe 5 more troopers/officers rushing the escape route.
Yup, things can go south pretty quickly, especially in these VIP recovery missions.
What difficulty are you playing?
They say Hitler loved dogs; that doesn't mean I want to travel back in time and discuss the merits of the Border Collie with the guy. He's still an a-hole.


