04-22-2015, 07:52 PM
So. Removing the curse. I have no idea. I mean, that's one helluva curse. Transforming into a wolf bent on the death of all the cursed holds dear is bad enough, but making it a vector (albeit with a low transmission rate) is something else. Add in the high survival rates in combat and we're talking a whole new level of nasty. This isn't something that goes away with a simple roll of 10 or better o.an a Cure spell; there had better be at least some chain-casting going on with maybe an exploding die or two. Something like a target number of 30 plus 5 for every person killed.
As for breaking the curse, a common belief is that striking them three times on the forehead with a knife with do the trick. True story. Stab, stab, stab. "Praise Jesu the Savior, son of God Almighty. You have been cured of your terrible curse, Reginald. May your soul rest in peace in his ever-merciful embrace." Also (very likely) a true story.
Now, I like the above scenario because it allows me to feel superior to so-called Christians with their superstitions and so-called faith that has absolutely nothing to do with the teachings of Christ. So much so that I'm creating a new rule. First: To break the werewolf curse, the werewolf, in wolf form, must be struck on the forehead on three consecutive attacks with a silver knife. That's three consecutive attacks, not three consecutive hits. That's also with a silver knife, not a silver sword or a silver arrow or three different silver knives striking consecutively. One silver knife, three consecutive successful strikes to the forehead on three consecutive attacks on the werewolf. If a fighter has two successful attacks in and someone shoots an arrow at the wolf, the fighter has to start all over again even if the arrow misses. And now:
New Rule:
Called Shots - An attack on a Called Shot is made with a -3 penalty. Note: Monsters do not have this penalty and there has to be a legitimate reason for making a Called Shot, the above lifting of the curse, for example, not because the player wants to munchkin-out and try to claim that striking the goblin's forehead causes blood to get into its eyes and now has to attack at a penalty. If players start this kind of crap, all monsters make nothing but Called Shots. Also note: There's no reason for players to look for an advantage with Called Shots because a body part cannot be disabled until all Health is gone. This also does not apply to monsters' attacks on players. A monster's Called Shot on any body part disables that body part on a successful hit no matter how little damage was done.
As for breaking the curse, a common belief is that striking them three times on the forehead with a knife with do the trick. True story. Stab, stab, stab. "Praise Jesu the Savior, son of God Almighty. You have been cured of your terrible curse, Reginald. May your soul rest in peace in his ever-merciful embrace." Also (very likely) a true story.
Now, I like the above scenario because it allows me to feel superior to so-called Christians with their superstitions and so-called faith that has absolutely nothing to do with the teachings of Christ. So much so that I'm creating a new rule. First: To break the werewolf curse, the werewolf, in wolf form, must be struck on the forehead on three consecutive attacks with a silver knife. That's three consecutive attacks, not three consecutive hits. That's also with a silver knife, not a silver sword or a silver arrow or three different silver knives striking consecutively. One silver knife, three consecutive successful strikes to the forehead on three consecutive attacks on the werewolf. If a fighter has two successful attacks in and someone shoots an arrow at the wolf, the fighter has to start all over again even if the arrow misses. And now:
New Rule:
Called Shots - An attack on a Called Shot is made with a -3 penalty. Note: Monsters do not have this penalty and there has to be a legitimate reason for making a Called Shot, the above lifting of the curse, for example, not because the player wants to munchkin-out and try to claim that striking the goblin's forehead causes blood to get into its eyes and now has to attack at a penalty. If players start this kind of crap, all monsters make nothing but Called Shots. Also note: There's no reason for players to look for an advantage with Called Shots because a body part cannot be disabled until all Health is gone. This also does not apply to monsters' attacks on players. A monster's Called Shot on any body part disables that body part on a successful hit no matter how little damage was done.
Getting me free admission into gaming conventions for a decade

