05-13-2015, 08:32 PM
(This post was last modified: 07-14-2015, 06:08 PM by Oedipussy Rex.)
Additional Were- options:
Werehyena
S: d20
W: d12/d2
A: d12
D: 4
H: 75
S: M
Additional Special: Hyena Laugh: A Werehyena's "Laugh" can cause abject fear in those who hear it; victims suffer a decreasing -1 penalty on all actions for each Point of Failure on an opposed Sorcerer roll. As long as the penalty is greater than an Aspect's Rank, the character can perform no actions using that aspect. If the Degree of Failure is greater than the Rank of the victim's highest Aspect, the victim is effectively a gibbering idiot for a number of Turns equal to the difference.
Weredingo (insert baby joke here)
S: d20
W: d12/d2
A: d12
D: 4
H: 75
S: M
Dingos are not dogs brought over by the English that have gone feral, like the brumbies are for horses, but wild dogs that were brought by the aboriginal peoples from southern Asia. Their lineage has been there for a long time. This has nothing to do with Weredingoes. I just thought I'd share.
You knew it had to be coming:
Were-Wallaby
S: d20
W: d16/d2
A: d16
D: 4
H: 50
S: S
Were-Wallabies attack by balancing on their tail and kicking with their feet. And with that amount of damage, imagine what a Were-Kangaroo can do.
Werehyena
S: d20
W: d12/d2
A: d12
D: 4
H: 75
S: M
Additional Special: Hyena Laugh: A Werehyena's "Laugh" can cause abject fear in those who hear it; victims suffer a decreasing -1 penalty on all actions for each Point of Failure on an opposed Sorcerer roll. As long as the penalty is greater than an Aspect's Rank, the character can perform no actions using that aspect. If the Degree of Failure is greater than the Rank of the victim's highest Aspect, the victim is effectively a gibbering idiot for a number of Turns equal to the difference.
Weredingo (insert baby joke here)
S: d20
W: d12/d2
A: d12
D: 4
H: 75
S: M
Dingos are not dogs brought over by the English that have gone feral, like the brumbies are for horses, but wild dogs that were brought by the aboriginal peoples from southern Asia. Their lineage has been there for a long time. This has nothing to do with Weredingoes. I just thought I'd share.
You knew it had to be coming:
Were-Wallaby
S: d20
W: d16/d2
A: d16
D: 4
H: 50
S: S
Were-Wallabies attack by balancing on their tail and kicking with their feet. And with that amount of damage, imagine what a Were-Kangaroo can do.
Getting me free admission into gaming conventions for a decade

