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Vita Dilatio
#1
Vita Dilatio
Spell Base: 8
Min. Rank: d20
Resist: See below

Places living creature in state of suspended animation for a number of Combat Turns equal to the PoS, requiring no air, sustenance, or anything required to live. Unwilling creatures are allowed a Resist. Damage done to someone in suspended animation has no effect until the spell expires at which time all the accumulated damage hits at once.

If cast on a character immediately after he reaches 0 Health but before he would have his next Turn (no Resist as dead people cannot Resist), death is held off for a number of Turns equal to the Points of Success of the casting (technically making it a Mora Mortem spell) during which others can attempt to Heal him, first healing the (non-existent) negative Health. If the spell ends without the character being Healed back to positive Health, the once only-mostly dead character is now fully dead. Note: A Potion of Tasty Numminess cannot be used as the character is in suspended animation and cannot swallow. Also note: Another Vita Dilatio spell cannot be cast on an animationly suspended person.

Modifiers:
+4/+1R: Increase the duration to 1 Adventure Turn per PoS
+8/+2R: Increase the duration to 1 Travel Turn/PoS
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Maybe I got it rite this time.

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