A blog about sewing machine repairs,but mainly my hobbies which include old school role playing games, science fiction,films, horror, and general geekery. Sit down and stay a spell. Needleshttp://www.blogger.com/profile/11243274667834930867noreply@blogger.comBlogger8172125
Updated: 3 days 21 hours ago
Sun, 05/24/2026 - 03:51
The PC's came against a medium enforcer of the The Crimsiki crime family who came in right after The Black Bat was enroute to the crime scene after the kids were saved. Firefight II was a huge pain in the arse for the party. And things got worse as the whole space lit on fire as the plasma bolts of the villain lit the space up. Fire Fight II thinks he's the only one true inheritorNeedleshttp://www.blogger.com/profile/11243274667834930867noreply@blogger.com0
Sat, 05/23/2026 - 18:55
Yes, Barrows & Borderlands (B&B) fits seamlessly into this mix—in fact, it provides the exact missing piece of the puzzle.This blog post picks right up from Integrating Adventurer Conqueror King System II (ACKS II) with the legendary, chaotic, and maximum-gonzo DNA of Dave Hargraves Arduin GrimoiresIf ACKS II provides the rigid macro-economics (the "Conqueror" and "King" phasesNeedleshttp://www.blogger.com/profile/11243274667834930867noreply@blogger.com0
Fri, 05/22/2026 - 19:32
The Fog-Shrouded Sanctuary: Halloween TownLocation: Beneath the Abandoned Fleet Ditch Sewers, LondonEra: Victorian Steampunk / Supernatural (Victorious RPG)In the soot-stained heart of Victorian London, where the smog of the Industrial Revolution meets the ancient ley lines of Britain, lies a sanctuary for those deemed "unnatural." Halloween Town is not a myth to the monsters of the Needleshttp://www.blogger.com/profile/11243274667834930867noreply@blogger.com0
Thu, 05/21/2026 - 20:10
In Search of the Unknown (Module B1, written by Mike Carr in 1978) is arguably the foundational text of the dungeon crawl. As an introductory module, its most defining characteristic is that it is unstocked: the maps and descriptive text of the Caverns of Quasqueton are provided, but the placement of monsters and treasure is left entirely as an exercise for the Dungeon Master using providedNeedleshttp://www.blogger.com/profile/11243274667834930867noreply@blogger.com0
Thu, 05/21/2026 - 03:47
Integrating Adventurer Conqueror King System II (ACKS II) with the legendary, chaotic, and maximum-gonzo DNA of Dave Hargrave’s Arduin Grimoires is a brilliant, if volatile, design space.On paper, they look like oil and water: ACKS II is a masterpiece of rigorous, simulationist, micro-economically sound world-building. Arduin is a Technicolor fever dream of multi-classed Elven Cyber-Monks, Needleshttp://www.blogger.com/profile/11243274667834930867noreply@blogger.com0
Wed, 05/20/2026 - 04:37
Gary Gygax’s 1979 module B2: The Keep on the Borderlands is the foundational text of the sandbox campaign. Ostensibly written as an introductory adventure for the D&D Basic Set, it functions under the hood as a masterclass in dynamic world-building, spatial economics, and emergent play. This is going to pick right up from OSR Commentary - Adapting AX2: Secrets of the Nethercity ForNeedleshttp://www.blogger.com/profile/11243274667834930867noreply@blogger.com0
Tue, 05/19/2026 - 19:53
The Brotherhood of William St. John is a central organization and meta-campaign setting supplement created by Jason Vey for Troll Lord Games' multi-genre roleplaying game, Amazing Adventures (available in both the original SIEGE Engine and 5th Edition-compatible rulesets).Instead of locking players into a single, restrictive world, theNeedleshttp://www.blogger.com/profile/11243274667834930867noreply@blogger.com0
Mon, 05/18/2026 - 23:41
Here is a random D100 table designed for a post-apocalyptic setting using the SIEGE Engine by Troll Lord Games. This blog entry picks right up from d100 Random Sword & Sorcery Barbarian Hordes For Castles & Crusades rpg CampaignTo keep this perfectly tailored to the system, each entry includes essential mechanical anchors: Hit Dice (HD), Armor Class (AC), Primary Attributes (Needleshttp://www.blogger.com/profile/11243274667834930867noreply@blogger.com0
Sun, 05/17/2026 - 19:16
In Robert E. Howard’s original stories—specifically "The Tower of the Elephant" and "Rogues in the House"—Conan’s time as a thief in the cities of Zamora and Corinthia features a distinct version of the character. He isn't yet the seasoned general or king; he is a raw, hot-blooded, powerful teenager (around 17–18 years old) navigating the decadent, civilized "Maul" of Arenjun.He lacks the Needleshttp://www.blogger.com/profile/11243274667834930867noreply@blogger.com0
Sat, 05/16/2026 - 21:16
Here is a custom d100 Encounter Table designed for the subterranean depths beneath a Victorious campaign. It bridges the gap between the historical, soot-stained Victorian Underground (sewers, tube tunnels, catacombs) and the cosmic horror, primeval dangers of the deep Underdark (caverns, forgotten civilizations, and hollow-earth fringes).Use this table when your heroes descend into the Needleshttp://www.blogger.com/profile/11243274667834930867noreply@blogger.com0
Sat, 05/16/2026 - 18:08
The Claw is one of the most bizarre, visually striking, and historically significant supervillains of the Golden Age of Comic Books. Created by Jack Cole (who later created Plastic Man), The Claw first appeared in Silver Streak Comics #1 (December 1939) published by Lev Gleason Publications. The blog post picks up right from Using the Belle Apoque, Red Rpg By The Red Room & Needleshttp://www.blogger.com/profile/11243274667834930867noreply@blogger.com0
Fri, 05/15/2026 - 03:25
Creating a d100 table for barbarian hordes requires a mix of environmental flavor, unique cultural hooks, and immediate mechanical threats suitable for the Castles & Crusades Siege Engine system. This picks right up from Two D100 Random Sword & Sorcery Underdark & Underground Encounters Table For Castles & Crusades CampaignsBelow is a breakdown of 100 barbarian groups, Needleshttp://www.blogger.com/profile/11243274667834930867noreply@blogger.com0
Thu, 05/14/2026 - 23:13
In this issue of Red Alerts issue #1 you will find The Abandoned Temple of the Veiled Sun, a one-shot scenario for Savage Swords written by Mark Brooks, who also wrote A Red Vision of an Alternative Retro-Future. Roger Jones contributes The Price of Silver, an adventure for the upcoming western game Blood and Dust and a short story, Brides of Darkness. The Red Room team presents Absolution Needleshttp://www.blogger.com/profile/11243274667834930867noreply@blogger.com0
Wed, 05/13/2026 - 19:59
This d100 table is designed for the high-adventure, "siege engine" style of Castles & Crusades, blending classic dungeon crawling with the eerie, atmospheric tension of the deep earth. This blog post continues from Two D100 Sword & Sorcery sewer & dungeon encounter tables For Castles & Crusades CampaignsUnderdark & Underground Encounters (d100)d100EncounterDetails /Needleshttp://www.blogger.com/profile/11243274667834930867noreply@blogger.com0
Wed, 05/13/2026 - 18:39
The Crusader Journal #28 marks the significant revival of Troll Lord Games' flagship magazine after a decade-long hiatus. Released in 2025, it serves as both a "journal of intrepid adventure" and a bridge between the classic era of the publication and the modern OSR (Old School Renaissance) scene.
Tue, 05/12/2026 - 18:49
The Book of Valkyries, published by Night Owl Workshop (authored and illustrated by Thomas Denmark), is a 108-page supplement designed for the Original Fantasy RPG and compatible with a wide range of OSR systems.Released in late March 2026, it serves as a companion to Denmark’s previous work, Norse Beasties, providing deep lore and mechanical integration for the demigoddesses of the Norse Needleshttp://www.blogger.com/profile/11243274667834930867noreply@blogger.com0
Mon, 05/11/2026 - 19:58
Adapting Secrets of the Nethercity—a sprawling, "classic-style" underworld crawl—to Adventurer Conqueror King System II (ACKS II) is a match made in gaming heaven. Both share a love for high-lethality exploration and meticulous underworld ecology.Since Secrets of the Nethercity was designed for a similar OSR chassis, the conversion is less about rewriting the book and more about mapping theNeedleshttp://www.blogger.com/profile/11243274667834930867noreply@blogger.com0
Mon, 05/11/2026 - 03:30
In a Sword & Sorcery setting, a chimera isn't just the classic "lion-goat-snake" triad; it is often a blasphemous union of beasts or a sorcerous mishap. Here is a d100 table designed to generate unique, horrific hybrids for your Castles & Crusades campaign. This blog entry picks right up from Two D100 Sword & Sorcery sewer & dungeon encounter tables For Castles & Needleshttp://www.blogger.com/profile/11243274667834930867noreply@blogger.com0
Sat, 05/09/2026 - 23:07
Exploring the depths beneath a decaying city requires a mix of environmental hazards, weird sorcery, and gritty martial threats. This table is designed with an OSR (Old School Renaissance) sensibility, favoring traditional mechanics and a "Dying Earth" or Sword & Sorcery atmosphere.This blog post picks right up from Detail d100 Sword & Sorcery Random back alley encounters For Needleshttp://www.blogger.com/profile/11243274667834930867noreply@blogger.com0
Fri, 05/08/2026 - 19:48
In the Victorious RPG, where Victorian-era aesthetics meet superheroic action, a character like Reverb fits perfectly as a "dimensional dandy" or a cosmic traveler grounded in 19th-century theories of the luminiferous ether.Here is a profile for Reverb, designed for the Victorian supersetting.Hero Profile: ReverbSecret Identity: Alistair ThorneArchetype: Astral Traveler / Sound Needleshttp://www.blogger.com/profile/11243274667834930867noreply@blogger.com0
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