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DCC #81 "The One Who Watches From Below."
#3
I'm concerned my monsters are too powerful for what will essentially be a set of 4-5 characters with 4 extra character points. Perhaps I should buff them a little more. They will each have one Joss.

Changing Klazath, god of war to Mellor, major deity of Engineering, Dependence, and War (flying fox symbol). I think it's supposed to be Dwarven and Mellor isn't really Dwarven however he's as close as my main deity list comes. Conversely it could be the minor deity Krondar (independence, war, order/revenge[strength]) or Klazath could become a minor deity of War, Greed, and Engineering.

Area 1-4

Warrior TN to break open the gate is 12 (DC 25) as is the Adventurer TN for picking the lock. Reaching the catch with a longsword, staff or something similar is a TN Adventurer 5 (DC 10). The idea being that only character above average can even attempt it.

1-5

Giant Spider
S d8; W d16/d2; A d16/Web
Surprise Adventurer Initiative roll is d30 with +1 Warrior rank to first attack (if it's surprise).
Web attack, 10' radius, successful opposed Adventurer rolls to avoid or immobolized for one round.

1-6

Climbing in pit requires an Adventurer TN of 6 (DC 15)

1-7

Secret Door finding is an Adventurer TN of 6 (DC 15)
"Save inches for the bathroom; we're using feet here." ~ Rob Kuntz (2014)

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RE: DCC #81 "The One Who Watches From Below." - by Kersus - 02-14-2016, 02:48 AM

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