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Traps
#1
Could you clarify how traps work?

"Trap 1 (3)
Seven steps lead up to a dry fountain. Stepping on the second step causes the fountain to shoot a stream of oil as a flame shoots up from the steps. Resist A8/d3-1/1, A4 to find, A6 to disable.

Trap 2 (4)
The second step on the stairs down is loose. Stepping on it and failing a Resist A8/d1+1/2 results in tumbling all the way down. A4 to detect"

I'm not sure I understand the notations - A8/d1+1/2 is need to beat 8 on Adventurer die or take d1 damage per point of failure. +1/2 is?
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Messages In This Thread
Traps - by Kersus - 02-14-2016, 07:05 AM
RE: Traps - by Kersus - 02-14-2016, 10:56 AM

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