Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
[DT] Level Drain
#2
The undead create an unthinking, irrational fear in people who believe in such things. What game mechanic can cause that fear in players of a game where a new character can be rolled up and ready to go in less than 10 minutes? The threat of taking away the thing that players cherish above all others: time. A level drain isn't a loss of abilities; it's the loss of the time invested in getting the character to that level. With a character death, one's time with the character is over, but one still has had all that time with the character. With a level drain, that time has been taken away.

Is it overly harsh? No. Level drain, like a dog's growl or a snake's rattle, is nature's way of saying, "Don't touch." But just like with growling dogs and rattlesnakes, some people just gotta touch anyway. They just can't help themselves.
Getting me free admission into gaming conventions for a decade
Reply


Messages In This Thread
[DT] Level Drain - by Kersus - 03-05-2015, 04:33 PM
RE: Level Drain - by Oedipussy Rex - 03-05-2015, 07:17 PM
RE: Level Drain - by Kersus - 03-05-2015, 11:43 PM
RE: Level Drain - by Oedipussy Rex - 03-06-2015, 06:37 AM
RE: Level Drain - by Kersus - 03-06-2015, 06:59 AM

Forum Jump:


Users browsing this thread: 1 Guest(s)