I did run a session with it and everyone liked the speed of combat. Deadly as all get out though.
I would probably change the spells and alter the 6+ roll method slightly.
eg. instead of the same die having to roll multiple 6s, just allow multiple 6s in a throw add +1 for each extra and get to reroll them for more 6s.
As for spells, maybe a little HackMaster 4e magic for the basic spells and then some Lejendary Adventure magic for the bigger rituals.
I would probably change the spells and alter the 6+ roll method slightly.
eg. instead of the same die having to roll multiple 6s, just allow multiple 6s in a throw add +1 for each extra and get to reroll them for more 6s.
As for spells, maybe a little HackMaster 4e magic for the basic spells and then some Lejendary Adventure magic for the bigger rituals.
"Save inches for the bathroom; we're using feet here." ~ Rob Kuntz (2014)
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