Dungeons & Dragons 5th Edition
Ottred recently reached second level in the Starter Set adventure.
Ottred Svain nicknamed The Otter
Half-Elf Fighter of 2nd Level
Sailor background
+2 Proficiency Bonus
16 Strength (+3) +5 Saving Throws, Athletics
08 Intelligence (-1)
10 Wisdom (0) +2 Animal Handling, Perception
17 Dexterity (+4)
14 Constitution (+2) +4 Saving Throws
15 Charisma (+2) +4 Intimidation
Armour Class 18
Initiative +4
Speed 30
Hit points 21 (12+9)
Super-Powers - Second Wind (1d10+2 hp); Action Surge (+1 action); Darkvision
Fighting Style (unselected)
Studded Leather and Shield
Battle Axe +5 to hit; 1d8+5 damage or 1d10+3 damage two handed
Scimitar +6 to hit; 1d6+6 damage
Light Crossbow +6 to hit; 1d8+4 damage
Shortbow +6 to hit 1d6+4 damage
Ottred was a city guard until an incident involving boars. Embarrassed and humiliated he's left for adventure in order to prove himself.
[Afraid of boars; disdain for male Elves; protective of females; hates urban areas. Easily misunderstood.]
Bunches of equipment and character history and skills and on and on.
I don't have the sheet currently and there's no way to recall all the crap this system tacks on. He also has too much money. Damage for weapons may be wrong. Many things have changed as we've learned more and more about the rules. Like astrophysics, it takes time to learn and like any modern real-time "strategy"video game there's a lot of number crunching to win via mechanics.
Comments
Kersus
Fri, 04/03/2015 - 15:59
Permalink
so many stats
I struggled to write this out. There are just so many stats and rules it's hard to make sense of it all.