Comic Book Feeds

RICH REVIEWS: Top Gear S26 E2

First Comics News - Mon, 03/11/2019 - 15:56


Episode Two
Season 26 Episode 2: Top Gear 

Produced by: Matt LeBlanc, Chris Harris, Rory Reid with The Stig
Special Guest: Professor Green

Run Time: 1 hr, 1 min, 57 sec
Rating: 4 out of 5 stars
Comments: Chris does know how to drive fast and still keep control. He also enjoys himself. The cars are amazingly beautiful and they do perform. You do get some facts about each car shown. The race Chris is in is an exciting race around the track. The cars are treated with respect.
The scenery is amazing and so beautiful. Chris and Matt get to drive a small car here as they tour a city and country. The driving leads to something totally unexpected. They end up in a game. Their challenge is exciting as they test the car. They do push it. Then they are off to the Devil’s Staircase. These little cars do take a pounding.
The guest does have fun driving on the track. All the guests on the show compete for the best time on the track.
Adam’s Bridge is where Chris and Matt end up next. Their car ride changes into something you will not be expecting.  They do complete their journey it is a thrilling one.
Matt and Chris are the main ones on this episode. Matt certainly has fun doing his job. He really does seem to enjoy driving.

Categories: Comic Book Blogs

STRAVAGANZA MANGA SERIES TO BE RELEASED BY UDON ENTERTAINMENT

First Comics News - Mon, 03/11/2019 - 15:53

A new quest begins! UDON Entertainment is thrilled to announce the release of Akihito Tomi’s epic manga adventure, STRAVAGANZA, scheduled for English language release in August 2019.

A mysterious warrior travels the kingdom of Auroria, battling monstrous creatures and seeking adventure. Few know this warrior’s true identity as the young and inexperienced masked monarch, Queen Vivian! STRAVAGANZA VOLUME 1 chronicles a world where humans are not at the top of the food chain, and the Queen in the Iron Mask must learn to use both her sword and her throne to protect her people from the dangers looming beyond the city walls.

UDON Entertainment will publish STRAVAGANZA in 3 oversized volumes, with each omnibus containing two of the original Japanese volumes. This original manga story will kick off with STRAVAGANZA VOLUME 1 and is recommended for mature readers only. Deadly creatures, fantastic foes, a Queen in an Iron Mask, welcome to Auroria!

STRAVAGANZA VOLUME 1 will be released on August 13, 2019.

STRAVAGANZA VOLUME 1
DETAILS: 368pg, 5.75 x 8.25”, Full Color, Paperback
MSRP: $19.99 USD
RELEASE DATE: August 13, 2019
ISBN: 978-1772941036
DIAMOND ORDER CODE: JAN198667

Categories: Comic Book Blogs

Comic Con Africa comes to Cape Town in 2020

First Comics News - Mon, 03/11/2019 - 15:46

11 March 2019, Reed Exhibitions Africa and ReedPOP today announced that as of 2020 the mother city will play host to its very own version of Comic Con. Comic Con Cape Town will be taking place 1 – 3 May 2020 and will have its own line up of talent geared towards the fan base of the city playing to its unique areas of strength and personality.

“With the unprecedented success of the 2018 Comic Con Africa it is the natural next step to bring this format to the city of Cape Town. While the style of this Comic Con will be slightly different to Comic Con Africa, we still expect the same level of entertainment focusing on our key pillars which include film, series, animation, cosplay, comic books and gaming. We are thrilled to be announcing the dates when we will be bringing the Comic Con magic to another South African city,” says managing director Carol Weaving.

As Cape Town is the film capital of South Africa, Comic Con Cape Town will have a stronger focus on films and series. With this in mind, Comic Con Cape Town has formed a strategic partnership with the Cape Town International Animation Festival. This festival is the only dedicated animation festival in Africa and hosts local and international delegates. This festival appeals to those that are creatives, producers and technical artists.

From 2020 onwards the Cape Town International Animation Festival will co-locate with Comic Con Cape Town. This partnership will ensure the longevity of both festivals by bringing together the fans into one venue at the same time. This partnership is aimed at creating a larger following for animation in Africa. As animation plays a big role in both films and series, this partnership is designed to grow the offering for those avid fans.

“The success of Comic Con rests in the ability to create platforms that address the wants and needs of the fans. Partnerships like this simply make sense to bring together two formats in order to grow the level of interest and skills in the animation industry. We are proud of this association and hope to be able to grow both the Cape Town Animation Festival and Comic Con Cape Town through this partnership,” says Weaving.

The talent line-up for Comic Con Cape Town will include both local and international celebrities in the film and series industry as a main focus.

The dates for the event were researched in great detail, the timing of local events need to be considered and the organisers are governed by the global calendar for Cons. When looking for a venue to host Comic Con Cape Town the venue advised the organisers that FanCon would be taking place in June 2020 which meant that hosting Comic Con Cape Town right at the beginning of May over a public holiday would allow adequate time between both events and Reed Exhibitions and Reed Pop are more than happy to collaborate and co-promote any other pop culture event for the good of the industry.

Comic Con Africa will be held from 21 – 24 September 2019, at Gallagher Convention Centre in Johannesburg and Comic Con Cape Town will take place 1- 3 May 2020. Comic Con Africa is a multi-genre entertainment and comic convention that features comic books, games, arts, movies, pop culture elements and so much more.

For more information about Comic Con Africa 2019, please visit: https://www.comicconafrica.co.za/en.html

Categories: Comic Book Blogs

Jamie Coville’s King Con 2019 report

First Comics News - Mon, 03/11/2019 - 07:57

So I went to King Con, a local convention in Kingston, Ontario, Canada that was able to bring in a surprising number of comic book creators, a prose writer, a magician and even a celebrity. The event was held at Sydenham Street United Church and Chalmers United Church as the Kingston Public Library was not yet finished it’s renovations.

As usual I mainly stuck to the comic books portion of the show but I did spent some time watching the magician James Harrison do magic and even teach some simple magic. I took a number of pictures, audio recorded some panels and got to speak with a number of creators which was nice.

I almost never get sketches, but David Lloyd got me to pay for a sketch and I got a nice V for Vendetta from him. David’s sketch also came with a free issue of Aces Weekly, an online comics anthology he puts together. Georgia Webber, Chip Zdarsky, Allison O’Toole & Jason Loo signed their books for me. I got to take pictures of some cosplayers, including several from the 501 Legion, but unfortunately was unable to wait for the cosplay contest as they were running late and I was exhausted.

I did attend but did not record a Group Cosplay Panel which was really well done. I have attended a number of cosplay related panels this was the first one on this particular topic I’ve seen and those on the panel did a great job highlighting the benefits of doing group cosplay. Among the reasons were combining resources, using each others unique skill set and inspiring each other to work on their costumes.

I had a good time at the convention, but I’m looking forward to it being back at the newly renovated library next year.

Categories: Comic Book Blogs

The Jamie Coville Experience – KING CON: WorkingOn Comic Book Anthologies: Q&A with David Lloyd, Jack Briglio and TomFowler

First Comics News - Mon, 03/11/2019 - 07:48

Moderated by Adam Pottier, the topics included the difficulties in editing an anthology, slotting in stories when somebody can’t finish the work on time for some reason, creators getting matched up that don’t see eye to eye creatively, what a short story should do, the expanded creative freedom when contributing to a comic anthology, webcomics, writing for a collection and molding stories as an editor.

Categories: Comic Book Blogs

The Jamie Coville Experience – KING CON: Writing Nonfiction and Comedy When You Mainly Just Know About Comics: A Talk by Ryan North

First Comics News - Mon, 03/11/2019 - 07:48


Ryan North spoke about his new Non Fiction book: How to Invent Everything: A Survival Guide for the Stranded Time Traveler. He went through various important things that were invented and when they could have been invented, he spoke about other inventions, politics and not getting called a wizard and being killed for inventing stuff in the past.

Categories: Comic Book Blogs

Mark Heike talks about SUPERBABES #1

First Comics News - Mon, 03/11/2019 - 07:01

SUPERBABES is the latest title from AC Comics. It features their popular, long-running FEMFORCE characters. Now that the first issue is getting ready to appear in the next issue of Previews, Mark Heike stops by First Comics News to let all our readers know what to expect from Superbabes.

First Comics News: For fans who don’t know about FEMFORCE who is the FEMFORCE?

Mark G. Heike: The FEMFORCE is the first successful team of comic book superheroines. The brainchild of writer/artist/editor/filmmaker (and the man who originated of AC Comics), William Black; Ms. VICTORY, NIGHTVEIL, SHE-CAT, SYNN, TARA, and STARDUST; their friends, supporting characters and guest-stars have been populating the ongoing FEMFORCE quarterly comic book ) since Spring of 1985.

As of 2019, FEMFORCE #185 has just been released from AC COMICS–that’s 185 issues, plus spin-offs, mini-series and one-shots–and still going strong.

After launching AC Comics, one of the first four-color independent comic book publishers in late 1982, growing pains throughout the direct-sales market only a few years later led many publishers to begin casting about for new titles and concepts. Bill decided to re-edit some material he had on hand into a black and white special that would allow him to try out a comic book concept he’d had in mind for years: an ALL-FEMALE team of costumed super-types–and FEMFORCE was born.

It was a common attitude in the comics industry that female characters, especially superheroines wouldn’t sell. Several companies had tried it and failed. Bill’s Paragon line featured far more original superheroines than it did male heroes. Once Bill had AC Comics, when the circumstances seemed appropriate to try something no one else had done, he did it himself. It’s the sort of thing he was probably always destined to do at some point. Bill is not one to be happy with the status quo or to be put off by someone who says “It’ll never work.” He embraces a challenge, and works best when he is bucking the system and “conventional wisdom”.

When the intended “one-shot” FEMFORCE SPECIAL of 1984 proved to be a surprise AC COMICS success, a four-color, ongoing FEMFORCE title immediately went into production, with FEMFORCE #1 issue hitting comic shop shelves in late Spring, 1985. That FEMFORCE ongoing series has been running ever since, though changes in the comic book marketplace have over the years dictated a return to black and white status ( between issues #16-#56), then a return to color (from #57-87), and BACK to black and white since #88. There was an increase in page count up to 80 pages of all-new material since FEMFORCE #150. FEMFORCE is still the ONLY successful, ongoing comic book series that features a team of costumed and super-powered women, still running continuously for 33 years.

1st: Wasn’t the original pitch for FEMFORCE, Bill Black’s plan to make it an all-female Avenger team?

Mark: No. Bill just preferred to draw female characters and was always looking for opportunities to draw more. Bill suggested to Roy Thomas (when he was a writer/editor at Marvel) about trying a team-up of 1950’s Atlas/Marvel heroines like Namora, Jann of the Jungle, etc when they were working on “What If The Avengers Had Been Formed In The 1950’s?”. Roy said, “Nah, it’d never sell.”

It was in no way a “pitch” of any kind, just an idle thought quickly shot down.

1st: SUPERBABES #0 was an experiment. What type of feedback did you get from that?

Mark: SUPERBABES #0 was released as a retailer incentive. The most important “feedback” we got on it (which was what we needed from that venture) was that we could DO it–we were able to work out the kinks and “test-fly” a color book, on time (meeting Diamond deadlines), at a quality level and a cost that was sustainable.

1st: Was there any difficulty from hardcore FemForce fans having trouble getting a copy?

Mark: SUPERBABES #0 was a RETAILER INCENTIVE. We knew (from having done other retailer-incentive promo books ) that not a lot of copies WOULD get into the hands of fans. Most people who buy comics through comic shops don’t really have a clear idea how the process works, getting a book through Diamond, onto comic shop racks, and into their hands–and really, why should they?

We started early (in our FEMFORCE editorials) and explained in detail HOW our regular readers who REALLY wanted a copy could get one, realizing all along that there would probably be a lot more folks who wanted them than would get them. SUPERBABES #0 was about getting RETAILERS used to the idea of AC going back to color books, testing out the production process, creating a marketing tool and process to launch the ongoing series and generally get us ALL ready for the time that it would be ready to go.

1st: SUPERBABES #0 said it was continuing into SUPERBABES #1 do you have to read the zero issue to know what’s going on in #1?

Mark: No. There were eight pages of new material of the “Headhunter’s Wake” storyline that will now be reprinted in SUPERBABES #1, along with the rest of that story. SUPERBABES #0 also had some additional material that will not be reprinted in SUPERBABES #1 or anywhere else.

1st: Why do the zero issue and the first if you have the same cover?

Mark: Originally we had planned to make a bigger “splash” with SUPERBABES #0, but behind the scenes, production complications occurred to cement the retailer incentive aspect and negated the promotional aspect of the book. Retailer incentive books are only listed by Diamond on the retailer order form as a line of copy; no artwork. The only place someone would have seen it outside of SUPERBABES #0 was in ads and promotional places online like this. We also got lots of positive comments from people who saw it in our house ads as ”AC Comics–Clawing Our Way Back to the Top!”. In the end, rather than go with a different cover on #1, we opted to reuse it here.

1st: SUPERBABES is half the price of FEMFORCE with half the pages but full color. Doesn’t color add to the cost of the production?

Mark: It is a completely accurate statement to say (all things being equal) “color printing is more expensive than black and white printing”. But of course, all things are NOT equal. Sometimes it’s a question of moving costs around, as opposed to adding or subtracting them.

If you start with the obvious fact that cutting OUT the resources involved in putting an addition 48 black and white pages into a book (the difference between an 80-page FEMFORCE format and the 32-page SUPERBABES package.) allows you to put more dollars into the color aspect. Then, factor in that the SUPERBABES #0 venture showed us that, if we HAVE to, we can handle the color labor in-house, and cut that cost out as well.

When you figure things that way, the actual cost of color printing versus what we have to lay out to do the 80-page B & W isn’t very different. There are other “cost” factors beyond dollars to consider, as well. Over the last nine-plus years, we’ve now done 35 consecutive 80-page FEMFORCE issues. That’s a LOT of material to generate; it’s really pretty nutty. No one else in comics has ever done that, as far as we know. The pressure in keeping up with that sort of volume on a quarterly basis is tremendous. It’s driving us nutty. On top of that, we are forced to make A LOT of compromises to stay on schedule. That affects the quality of the final product, sometimes way too much.

Don’t get me wrong; I’m extremely proud of the books we’ve done– considering the time we have to do them in and the amount of pages we have to fill. There is always that “considering” proviso, though. The plain fact is, we think we can produce much BETTER comic books if all we have to fill is 32 pages to complete a book!

Better stories, better art, more manageably on time, less stress not JUST on editors Mark and Stephanie, but on our hard-working creators as well. If we can spread the material we used to have to put into ONE FEMFORCE issue into 2 1/2 SUPERBABES books, the books will be better and we on the creative side will perhaps live a little longer.

1st: Will every issue of SUPERBABES have a FEMFORCE story?

Mark: Unequivocally yes. Some issue will end up with more non-FEMFORCE stories, some less; but there will ALWAYS be at least one FEMFORCE adventure in every SUPERBABES.

1st: You said if SUPERBABES is successful there will be more color comics coming from AC in the future. What sales level are you looking for to consider it successful?

Mark: Enough copies to be able to keep going. Like most publishers I know of, AC has never wanted to talk circulation “numbers”, and we’re not about to start now. For our color line to succeed, SUPERBABES does need to sell more than FEMFORCE to meet Diamond’s minimum sales performance levels, but not that MUCH more. Since we like to think that a color package is more palatable in the marketplace, and the new format is substantially cheaper (albeit with fewer story pages), we feel we have a pretty good shot at it, since the new format should be more in line with what the rest of the market is producing.

The two biggest NEGATIVES we have tended to hear about our books over the years is “They’re BLACK AND WHITE and COST TOO MUCH.” If we’ve addressed both of those complaints with SUPERBABES and other future color books, we hope that will leave more readers open to buying them.

Categories: Comic Book Blogs

FASTLANE results

First Comics News - Mon, 03/11/2019 - 06:35

PRESHOW

Xavier Woods & Big E def. Shinsuke Nakamura & Rusev

FASTLANE

TAG-TEAM CHAMPIONSHIP MATCH

The Usos def. Miz & Shane McMahon

WOMEN’S CHAMPIONSHIP MATCH

Asuka (c) def. Mandy Rose

The Bar def. Kofi Kingston

TAG-TEAM CHAMPIONSHIP MATCH

The Revival (C) def. Bobby Roode & Chad Gable and Ricochet & Aleister Black

US CHAMPIONSHIP MATCH

Samoa Joe (c) def. R-Truth, Rey Mysterio and Andrade

WOMEN’S TAG-TEAM CHAMPIONSHIP MATCH

Sasha Banks & Bayley (c) def. Nia Jax & Tamina

HEAVYWEIGHT CHAMPIONSHIP MATCH

Daniel Bryan (c) def. Kevin Owens and Mustafa Ali

WOMEN’S QUALIFYING MATCH

Becky Lynch def. Charlotte by DQ

The Shield def. Bobby Lashley, Baron Corbin & Drew McIntyre

Categories: Comic Book Blogs

BETTY & VERONICA #4 unlettered preview

First Comics News - Mon, 03/11/2019 - 03:34


BETTY & VERONICA #4 (of 5)
“SPRING,” pt. 4: The most important event in any high schooler’s life is here—the Senior Prom. And B&V are still keeping an important secret from one another. Will the big dance lead to a blowout that has the two girls finally confront each other or will they stay quiet until graduation?
Script: Jamie Lee Rotante
Art: Sandra Lanz, Kelly Fitzpatrick, Jack Morelli
Cover: Sandra Lanz
Variant Covers: Derek Charm, Emanuela Lupacchino
On Sale Date: 4/3
32-page, full color comic
$3.99 U.S.

Categories: Comic Book Blogs

GUNNING FOR HITS #3 under Review

First Comics News - Mon, 03/11/2019 - 00:34
Back for more! You can read my review of Gunning for Hits issue #1 and issue #2. Behind every fake smile is a deeper story. Gunning for Hits #3 is where the deeper story begins as men in declining power plot to gain back what they have lost. Woe to those he uses as his tools to achieve his goal. In Gunning for Hits, as much as the real world, everyone is plotting and manipulating to either gain new power or regain back what they have lost. You can get lost in a web of conceit and duplicity where the worm turns so many times you have no idea whom it is turning for.   Another lyric symbolism that could reflect the feel of this issue is from the Dead Boys! (Jeff uses Guns and Roses excellent and excellently chosen “Out to Get Me”)   Dead Boys High Tension Wire “Been living too fast Got my head on full throttle As I scream and scour In the bottom of a bottle Can’t stand up honey Got my tongue on the floor Living out a dream About the third world war Time warp baby That’s where I live Time warp honey Something’s gotta give Feeling tonight like my Brain is on fire Don’t touch me tonight I’m a high tension wire”   One can’t predict the futures not taken. And in Gunning for Hits, I think it is the past that will take the present for a detour and shake things up.   Everyone is hiding secrets. In this third issue, we start finding out some. And each of the player’s secrets are buried in the past and surely will uproot future issues.   Jeff’s back matter is as always interesting. I know how some of what Jeff writes about is written. I managed bands during the ’90s. One band, in particular, I managed to get into a meeting with the owner of an umbrella of 5 mid-sized labels. The band failed to show up. Sad but true, with emphasis on sad and true.   The majority of the bands I managed were their own worst enemy. Whatever success could have come their way didn’t as a result. As a manager, I reached only a certain level in the hierarchy of Jeffs tell-tale of the industry. I can only personally relate to the first part of what he wrote about. I can, though, point to people I know who can relate to the rest.   Bands who make it through success intact, friends, and better for the worse are rare. It will be interesting to see where Stunted Growth end up in thier goal of Gunning for Hits! Jeff continues to hit on the truth of the industry. So much so, I’m left wondering how much of the fiction of a mirror of reality to which Jeff himself lived.   Gunning for Hits Music Thriller Issue THREE Written by Jeff Rougvie and features art from Moritat. Casey Silver on colors and lettering. Published by Image Comics. On Sale Mar 13, 2019

Categories: Comic Book Blogs

Creativity is a Flowing

The Splintered Realm - Sun, 03/10/2019 - 15:50
So I got a round of stuff done for Sentinels of Echo City, and I've got the next issue of Doc Stalwart's adventures well underway... and I've turned my attention to Tales of the Splintered Realm. 

The three big knocks against the system were that the spell system was pretty far removed from the classic D+D system, that the core rules don't include the 'big four' classes, and that there is no representation of faith magic in the core rules. All of these were intentional, but they are all things I've decided to correct. In creating expansion materials (I'm working on a dungeon crawl), I've realized how many basic things you need in place for dungeon crawls... things like curses, wizard lock, dispel magic, and turning undead need to be in the core rules, because including rules for these in supplements for dungeon crawls creates an unnecessary layer of material ("you can find the rules for this in module A1, the rules for that in module B3, and the rules for this is module C1")...

The core rules can be a central clearinghouse for all of the basics without adding any bloat. I am adding one page of character archetypes, 2 pages of spells, and a page of treasure. That will keep a solid foundational game in place, but only increase the page count to 20, which is still nice and light. 

Random Mars

Sorcerer's Skull - Sun, 03/10/2019 - 14:00

Mars shows less variation that Venus in pulp and old sci-fi sources. Still, not all Marses are alike, so you deserve your own unique yet very derivative one! Let the randomizing commence:

Basic Theme:
1-2 Dying - The world is desiccating and civilization is trying to stop it/adapt to it. 
3-4 Worn Out - It most the planet formation lottery and is a dried up, "failed earth." Civilization is of any sort
5-6 Doomed - The world is trying up, and civilization is too decadent to care.

Atmospheric Density:
1-2 Complete breathable
3-4 Anyone not from the Andes or Himalayas will need to acclimate
5-6 Earth folk need oxygen

Temperature:
1-2 Like Southern California
3-4 Gobi Desert Spring in the day, Gobi Desert winter at night
4-5 Artic Circle

Water?
1-2 Poles and canals only
3-4 Nothing above ground, no canals
5-6 Some shallow seasonal wetlands where once were mightly seas


Dying World Civilization:
1 Wise and Noble but tinged with Melancholy
2 Overly Cerebral
3 Passionate and Vibrant but Tradition-bound and/or Factionalized
4 Post-technological
5 Post-sophont
6 Only the Robots are Left

Decadent Civilization:
1 Atavistic; Fallen into Primitivism
2 Withered bodies, minds consumed with the distant and abstract
3 Devoted entirely to bloodsports and other dubious pleasures
4 Consumed by meaningless sectarian struggle
5 Enslaved by something
6 Destroyed by war, with few mutated survivors

What do Earthmen Want?
1 More room
2 Drug Tourism
3 Ancient Technology
4 Powers of the Mind
etc.

Totally NOT Captain Marvel, so I don't know why you'd say that

The Splintered Realm - Sun, 03/10/2019 - 00:17

Just saw Captain Marvel with the girls. We all really liked it. Mary and I agreed that the only flaw was the banter between characters - it was clever, but rarely genuine, and sometimes a bit forced. The story was great, and the connections to the existing MCU were well done. On the whole, a strong offering.
And of course, it gets me thinking about how this sort of higher-end super-heroing works in game terms for Sentinels of Echo City. So, let’s give it a spin…
Uri the Cosmic Guardian (Hero 6) Uri, Cosmic Guardian: Resources 14 AC 21; HD 12d6+36 (hp 101); Feat +13; Move 50’ (fly 10 miles) Combat Blast (+10/1d10+9/120’) or Punch (+10/1d6+4) Attributes STR 15 (+4); INT 11 (+2); PWR 24 (+9)DEX 14 (+4); CON 18 (+6); CHA 12 (+3) Traits Flight; Cosmic Energy Control; Cosmic Blast (1d10); Invulnerability; Pilot; 
Pummel (1d6) Talents Improved Dice (x3) Iron Will; Prowess; Toughness Drawbacks Vow: To help the downtrodden Purpose To defend those who cannot defend themselves across the cosmos.

MeWe and Blogger Not Playing Nice

The Splintered Realm - Sat, 03/09/2019 - 13:57
For some reason, I cannot get a direct link to my MeWe account to work. I have the link, and it works when I put it the browser field. I go right to my MeWe. But, when I create a link in the sidebar to the left, it comes up as an error. Help me Internet!

Random Venus

Sorcerer's Skull - Fri, 03/08/2019 - 12:00
Modern science tells us Venus is a hellscape resulting from runaway greenhouse effect, but that was not always the way we imagined it to be. Early sci-fi and pulp sci-fi Venus was general assumed to be verdant under its eternal cloud cover. Sure, even before space probes spoiled all the fun, Venus had already been conceived of as a harsh desert wracked by storm (see Anderson's "Big Rain"), but mostly it's drippy jungles.

That still leaves a lot of variation. Here are some random charts to make your own pulp Venus or similar worlds:

Basic Terrain:
1-2 Oceanic
3-4 Desert
5-6 Jungle
7-8 Swampy/Low-lying
9-10 Tidally Locked (as seen in Weinbaum's "Parasite Planet."  Dayside is a desert and nightside is frozen. Action's in the Terminator)

Basic Theme (probably applies to anything but desert, but up to you)
1 Eden - Almost too pleasant and inviting
2 Primeval - Like Earth in an earlier age, perhaps the Mesozoic or Triassic?
3 Hostile - Too hot, too wet, too fecund, too alien. Humankind finds it tough. Roll below.
4 Hell - Like hostile turned up all the way. Roll Below.



Why So Inhospitable?
1 Endless Rain (Bradbury, "Death-By-Rain")
2 Parasitic Life
3 Horrible Storms
4 Giant Monsters
5 Everything Wants to Eat You
6 The Natives Have a Horrible Secret

Dominant Lifeform
1 Reptilian* (includes Dinosaurs in the pulp era)
2 Amphibian
3 Plant/Fungal
4 Icthyoid
5 Humanoid
6 Hyper-evolved - brain things/energy creatures

One Notable Thing
1 Gaseous Sea
2 Alluring Slave Girls/Guys
3 Rare Element
4 Mysterious Artifact
5 Giant Trees
6 Ancient Ruins
add your own!

More Omniverse

Sorcerer's Skull - Thu, 03/07/2019 - 12:00
source
Two new (old) Omniverse posts from Google+ were released today. Give her movie opening this weekend, Captain Marvel (or Ms. Marvel) gets her due in "This Woman, This Warrior," and just out of February, I examine the birthdays of both Superman and the original Captain Marvel in "Leap Day."

Stalwart Age #1 Now Available

The Splintered Realm - Thu, 03/07/2019 - 00:01

It took only a year, but the first official release for the Sentinels of Echo City RPG (Deluxe Edition) is now available.

The Stalwart Age has its roots in many places. Its heart is in 1980s comics and pop culture serials of the early 20th century. It’s got DNA from Flash Gordon and Buck Rodgers. It’s got a touch of Basic D+D, the Marvel Phile from Dragon Magazine, and a smattering of Star Wars. It’s a hybrid of my childhood. This first issue is larger than future issues will be: I needed some room to set up the central story.

Each issue will have an introductory piece (like this one), a short story set in the Stalwart Age featuring the iconic Doc Stalwart and his infamous rogue’s gallery, and some new material for the Sentinels of Echo City Deluxe Edition RPG, providing game stats and rules expansions that tie to the story for that month. And yes, I plan for this to be a monthly release. I love writing about Doc and his world, and I am having a lot of fun fleshing out the history of the world that is outlined on the SoEC (Deluxe Edition) core rules.

Wednesday Comics: Things I Read Recently

Sorcerer's Skull - Wed, 03/06/2019 - 12:00
Classic Star Wars
From 1981-84, the Star Wars newspaper comic strip was written by Archie Goodwin and drawn by Al Williamson. I am a big fan of Williamson particularly with sci-fi, and these stories, while hardly standouts, are serviceable, and will make you nostalgic for the days before Star Wars became a genre unto itself with an immense backstory.

Peter Cannon: Thunderbolt #1
You know, of course, that Alan Moore had at one point pitched the idea of that would become Watchmen using the characters DC had acquire from Charlton Comics. One of those was Peter Cannon aka Thunderbolt, who was the initial inspiration for Ozymandias. Morrison used the Charlton characters in a way that referenced Watchmen in Multiversity, by DC had lost the rights to Peter Cannon by that time.  Enter Dynamite and Kieron Gillen, who (mild spoilers) pits one version of Peter Cannon against another, with the fate of the world at stake.

Martian Manhunter #3
I keep telling you this is good.

The Off-Worlder Funnel

Sorcerer's Skull - Mon, 03/04/2019 - 12:00

The person from another world arriving in fantasyland is a genre staple. Typically, these off-worlders, whether they be John Carter on Mars or the kids from the Dungeons & Dragons cartoon, have some sort of edge that gives them a fighting chance or better in their new environment. But what if that wasn't the case? What if they were as unprepared as the survivors in zombie apocalypse fiction?
The death rate would be pretty high, particularly if you drop them in a typical D&D world and allow for the almost absurd horrors of the dungeoncrawl. It would be an interesting way to do a DCC-esque funnel with starting characters other than the usual suspects.
Here's another image of regular folks dying tragicomic deaths from "Planet of the Damned" in Starlord #2 (1978).

Doc Stalwart's Sweet Ride

The Splintered Realm - Sun, 03/03/2019 - 20:35
Here is Doc Stalwart's vehicle, the multi-purpose Beetle. It might even be capable of space travel... I'd bet on it, personally. This, along with several other things from Doc Stalwart's world, will appear in the giant-sized first issue of The Stalwart Age, available next week!


The Beetle (Cost CR 32)AC 19; HD 4d10 (hp 36); Fly 5,000’; Control 24Concussion Cannon (+2 to hit; 2d6; 500’)Stealth Mode (fly 2,500’, Sneak +10); Sonar (100 miles)Aquatic Mode (To depth of 1500’; Move 500’)




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