First Comics News

Subscribe to First Comics News feed First Comics News
Your First Place for Comic News
Updated: 2 days 6 hours ago

BLACK FRIDAY Is Coming This February From Scout Comics’ Imprint Black Caravan

Thu, 11/26/2020 - 19:42

A very unlucky clean-up crew dealing with the aftermath of Black Friday discovers that years of pent-up negative energy has released something very evil and dark into their superstore, just the way corporate wanted.

Meet the Team:

Jon Clark – writer, cover artist – Hag, Thin

Travis Williamson – artist – Nun Assassin, Fat Cow, The Importance of Being Superfluous

April Brown – letterer – Only Living Boy, To End All Wars: A WW1 Graphic Anthology

Pent up negative energy has been building up in the local superstore, Star-Mart, from yearly, monthly and daily “deplorable” things that happen there. Javier and a few other unlucky employees are cleaning the aftermath of a particularly awful Black Friday, when Ceci discovers a trail of blood that leads directly into the toy aisle. Beneath it, they discover what appears to be a sheet of glass inlaid in the floor, and numerous freakishly large dead humanoid-like bodies — only, they aren’t dead. They’re alive and begin to break free and attack the workers with a vicious hunger. Javier and his coworkers must battle their way through the store to survive and uncover the real, even more sinister reason why the creatures are here.

From Jon Clark creator:

There’s a demon infestation in Star-Mart, and it isn’t that day’s crazy shoppers, this has been building, waiting, and about to pounce on them in an onslaught of nonstop pure evil. Can anyone survive the day that puts them all in the black?

Categories: Comic Book Blogs


Thu, 11/26/2020 - 19:34


(W) Ho Che Anderson (A) Felipe Cunha (CA) Ken Lashley
An all-new Captain Canuck makes his debut in Captain Canuck Season 5! Following on the heels of the epic Invasion arc that saw a world forever changed, we meet Darren Oak the newest hero to pick up the mantle of Captain Canuck. Meanwhile, Michael Evans, brother of the first Captain Canuck, is about to unleash his newest plan to put Earth on a path to prosperity post-invasion. Brought to you by the brilliant mind of Ho Che Anderson (KING, Godhead) with art by Felipe Cunha (Cult Classic: Return to Whisper) and colors by Donovan Yaciuk (A Girl Called ECHO) and cover by Ken Lashley (X-Men).
In Shops: Nov 25, 2020
SRP: $4.99

Categories: Comic Book Blogs

The Twelve Days of Spider-Man

Thu, 11/26/2020 - 19:22
The Philosophy of Spider-Man
Creator: Titan Comics
Hardcover, 128pp, $14.99
On sale December 2020
ISBN: 9781787735361

Is your spider-sense tingling? This wonderful little book reveals all the quirks and quick-wittedness that the scarlet spider revels in and dispels it for your pleasure. How funny is Peter Parker really? How does he cope with J. Jonah Jameson’s incessant barking? Is an upside-down kiss as easy as it looks? All this and more as the mind of the most popular superhero of recent history is unwebbed!

With great power comes a great number of jokes, jibes and jovial wordplay as you delve into some of Spider-Man’s most comedic comic book moments, laudable cover art, and pure Spidey-(non)sense.

Categories: Comic Book Blogs

Knights of the Golden Sun #8 preview

Thu, 11/26/2020 - 16:05

Nov. 26, 2020, (EUGENE, OR) — Knights of the Golden Sun blends even more history and fantasy with biblical elements, all perfectly captured in the intricate and detailed art by Nicolas Salamanca with an exclusive variant by Adam Gorham!

Knights of the Golden Sun #8
(W) Mark London (A/C) Mauricio Villarreal (L) Justin Birch

The Archangels are back! With Metatron on the run, and Lucifer nowhere to be found, the Archangels must scour the Earth for the pieces of God’s Armor in order to prevent them from bringing destruction upon the world the likes of which have only been hinted at through the annals of history!

“To be able to continue working on Knights of the Golden Sun is exhilarating,” said Mark London. “Not only because I can continue working on a story that we have set out to do from the beginning, but because I’m in love with these characters and I truly enjoy working with Mauricio. It’s a story about the archangels and their struggles as a family. It’s about facing doomsday scenarios that are bigger than anything the world has ever seen. It’s going to be a wild ride… just like everything Mad Cave does.”

“I’ve always loved being a part of this project because I love epic stories that take place in amazing worlds, and that is exactly what Knights of the Golden Sun is,” said Mauricio Villarreal. “In volume two, we are going to explore a much larger world filled with all sorts of fantastical creatures as well as even more historical figures than the last volume.”

Categories: Comic Book Blogs

Comic Book Cats, number 130: Garfield #7

Thu, 11/26/2020 - 15:47

Comic Book Cats, number 130: Garfield #7 Thanksgiving variant cover, penciled by Gary Barker, inked by Dan Davis and colored by Lisa Moore, published by Boom! Studios in November 2012.

Happy Thanksgiving! If you have any cats, make sure to keep them away from the turkey, otherwise you might end up like John Arbuckle and his family here, their Thanksgiving bird having been consumed by the gluttonous Garfield. Even fellow cats Nermil and Arlene are disapproving.

This parody of Norman Rockwell’s iconic 1942 painting “Freedom from Want” is penciled by Gary Barker, who has been the uncredited assistant to Garfield creator Jim Davis on the newspaper strip since t1983. Barker has penciled numerous covers and several stories for the Boom! comic book series, enabling him to at last receive public credit for his work on the character.

Categories: Comic Book Blogs

JUST JOSHING: Spectress and Sabanion

Thu, 11/26/2020 - 15:41

Buddy books are without a doubt one of the better concepts in comics. My buddy book of choice was Quantum and Woody, as there was something lovable about two grown best friends stuck together (the fact that they are both idiots adds to the charm).

But beyond that pairing, partnerships are one of the big foundations of comics. Batman and Robin is the first and most famous one, but far and away the more interesting partners are the ones that don’t get along. It’s a neat storytelling device to have odd couples that don’t seem to fit at first. There are a lot of fun tensions you can play with, and sometimes there is real magic in it. Cloak and Dagger, or Hawk and Dove both are team books that at first don’t seem to work well together or come from polar opposite backgrounds. It’s always neat to find where those partners are similar. Great stories come from this.

Kurt Zauer is on his way to telling a great story with his own production Spectress and Sabanion. I discovered this book when I interviewed Kurt on my podcast. Kurt is working on something great.


The Book

Spectress and Sabanion

Created and Written by Kurt Zauer

Illustrated by Topper Helmers

Colored by Wesley Wong

Lettered by Wes Locher

Publisher: Kickstarter


The Story

Spectress and Sabanion is an unlikely partnership. Spectress is the Egyptian ghost, Aneski, a servant of Cleopatra is killed back in Ancient Egyptian days. Instead of going to meet Annubis. You watch her die and feel a little bit of sympathy for her. Today, somehow, the ghost is still attached to the world we now as a spirit in the modern world and she is not alone. Issue one opens up with her murder and the revelation that she is still here in the modern-day, and she is not alone.

For the last twenty-two years, she had a companion linked to her somehow.  A monster named Sabanion, who looks like a living cyclone of fire. His bad intentions are made plain, and a glimpse of the story of how Aneski bound him are revealed through Sorenson, a member of the moon crew of Confac-4. This moon crew is a collection of holy men and women who keep the creature at bay.

From there, the book then gives you background on Sorenson. I love the little knowledge here. Zauers sniper scene has a very authentic feel to the life of a soldier in that time. You get a very good sense of who he is and you develop sympathy for him, and believe me, he needs it.

This is when the book gets surprising. Aneski possesses Sorenson and uses him to start the process of freeing Sabanion. This was an interesting twist on the story. You expect Sabanion to cause the chaos and destruction described by Aneski and Sorenson. Instead, you get Aneski causing the destruction by possessing various members of the moon crew and using them to further their ends. Zauer does an amazing job of circumventing expectations. There are a lot more shades of gray to this relationship than expected. There isn’t a black and white good guy/bad guy here in the partnership. There are two entities that need each other for reasons not quite fully explained, but you get enough to continue to be interested.

The art is perfect for this kind of story. Helmers draws a very gritty, grimy book. The colors are subdued and there is a sense of the ink running on the page. There is a haunted quality that reminded me of Moon Knight and the modern-day Hawkman mythos. There are magical tangents in the story and a bit of a mystery to what is going on.  Wong’s colors emphasize this feeling as you read it. This book is surprisingly dense in description and character. Zauer and company have a surprisingly fun buddy book that takes me back to the old THUNDER Agents feel of pulp and excitement with some mystical tragedy mixed in.  All in all a great book and as good as anything on the shelf. I can’t wait for the next issue.

You can bid for it right now on Kickstarter. Just click on this link if you want to donate. There are some cool prizes right now and the book is worth it. Definitely check it out if you get the chance.


The Business

My podcast is now a talk show! That’s right, every Monday, Tuesday, Thursday, and Friday you can come join me and watch me interview a creator. I have a heck of a lineup for the next two months.  I started with the incredible Jennifer Gordon and Kurt Zauer. I have talents like Elsa Garagarza, Mog Park, Randy McCharles, Devan Kane, and more coming in the first month and the second month is shaping up to be incredible as well. If you’re a fan of comics, illustration, you will see plenty of great independent guests. It’s going to be an amazing ride. But don’t worry, you can still listen to the podcast on those days and listen to me and other authors read from their works every weekend.

I got another book I’m trying to finish by Christmas Day. Lights Out is going to be my mini dystopian novel. I want three releases and that is what I’m working on. What’s going to make this even more interesting is that this looks like it will be my first ever cover. Nervous.

That will do it for me this month. Stay inspired guys, and keep reading great comics. My next review features a book from Donny Cates, someone I had not read from until now. Until then, stay inspired.

Categories: Comic Book Blogs


Thu, 11/26/2020 - 15:40

Bradley Golden is the founder/ C.E.O. Of Second sight Publishing and a bestselling comic book writer.

Bradley Golden at

FirstComicsNews: Thanks for doing this interview Bradley. Tell your fans a little about yourself.

Thanks for having me. Sure, I’m Bradley Golden, CEO and Founder of SECOND SIGHT PUBLISHING. I’m have written for Antarctic Press on titles such as Mangazine, Exciting Comics, Leave on the light, and Horror Comics. I created Mississippi Zombie for Caliber Comics.

1rst: How old were you when you first became interested in comics, and how long ago was that? Also, how did that interest come about?

I was 10 years old when I first got introduced to comics. My older brother worked at the local supermarket and he would bring me stacks of comics home from work every day he worked. I didn’t have many friends as I had a serious speech impedimenta, and was talked about a lot growing up. So comics was my way, away from the harsh life of being bullied. Comics also played a part of helping me learn to speak properly.

1rst: Bradley, have you always wanted to be a comic writer?

No, actually. I always wanted to draw comics. Which was one of the reasons I went to college to major in art.

1rst: You have written many successful comics, which ones are you proud of the most?

Wow, that’s a tough question to answer. I’m proud of all my titles, they are my babies you know. But the one I’m super happy with is Leave on the Light. That was a labor of love. Since I watched the movie shocker and nightmare on elm Street. That’s my ode to old 80s slashers.

My second favourite is will be Mississippi Zombie. That means a lot to me as I created it as a springboard for indie creators to get their work seen and be their first form of mainstream publication.

You are a man of many talents, not only a comic writer but also the founder and C.E.O. of Second sight Publishing. What can you tell your fans about Second sight?

Second Sight Publishing is the only comic publisher based in Mississippi and we are black owned. We have a large selection of great products to choose from and many of them are unique and diverse. We are here for the creators and comic retailers. Mainly because we are ran by current or previous comic creators. We feel we know what the market wants and needs.

1rst:Second sight publishing is based in Mississippi and is the only comic book publisher in that state, how do you feel about that?

Honesty, at first I didn’t even know that until a fan came to me with the question. I did some research and true enough we are. There are other publishers here but those are for novels and such, not predominantly comic books. So knowing that was very, very rewarding and humbling.

1rst: Second sight has become a force in the Indie comics world. What can you say is the key to your success?

The key to not only our success but any indie publisher success is the array of titles and talent we bring in to publish. With the market as competitive as ever, we have to offer and deliver stories that is unique and exciting as well as diverse. I feel we have accomplished that with our upcoming titles.

1rst: Second sight has attracted many big name Indie creators, what is your secret?

Freedom, we offer our creators freedom to do their projects how they want, without having to interfere in the creative process. They own 100% of their ip and get a bigger percent of royalties Compared to other publishers.

1rst: When you heard the news about Diamond, what was your first reactions?

My first reaction was that of joy and relief. I had worked so hard to get mainstream distribution and to see it finally come true was overwhelming. I looked up and praised God for allowing this to happen to me and get me on my next step in this journey.

1rst: What does the future for Second sight look like?

The future looks bright for us. With mainstream distribution and more, and more creators coming in we looked to be successful in this competitive market.


Secondsight Publishing is the home of Horror, Heroes, Sci-Fi and more. Second Sight strives to bring you our fans and readers new & exciting content that our industry has to offer such as Lady Freedom, The Edge,C.H.E.S.S.,Duplicant, Book of Lyaxia, Freakshow Knight, Divine Retribution, Blood, skulls chrome and the Protector are all available to order through Previews. Mississippi Zombie, Harvest of Horrors are in association with Caliber Comics.

Categories: Comic Book Blogs

I Love Comics (Blah, Blah, Blah…)

Thu, 11/26/2020 - 15:24

*All comics will be rated on a scale from 1 to 10*

Amazing Spider-Man # 35.LR
Batman Beyond # 45
Batman/Superman # 14
Batman: White Knight Presents: Harley Quinn # 2
Conan The Barbarian # 15
Daredevil # 24
Detective Comics # 1031
Doctor Doom # 9
Excalibur # 15
Fantastic Four: Antithesis # 4
Flash # 766
Maestro # 4
Sabrina The Teenage Witch: Something Wicked # 4
Wonder Woman # 767
X-Ray Robot # 4

Batman/Superman # 14– This book’s current arc with Batman and Superman battling the Brainiac protocol and the composite Batman/Superman really took me back to the glorious days of The Silver Age and I felt like the Hi-Tech elements in this arc was done very well, plus it was great to see Steel and Batwoman get some shine as it was a clever way to connect the Batman/Superman families and really hope that we get some dynamic storylines like this one because it only makes this title special.

Fantastic Four: Antithesis # 4– This series had some real promise, and the first three issues were really good, but I do feel like in this issue, the ending was extremely rushed and could have been better. With both icons like Mark Waid and Neal Adams at the helm, I feel like the concept of Reed Richards being Galactus could have been flesh out more but I guess it is what it is. Oh well…….maybe next time.

Maestro # 4– I really enjoy seeing The Hulk slowly transform into The Maestro and I do feel like the gets storytelling within this series, it feels like Peter David never left Incredible Hulk and for the many Hulk fans that grew up reading his stories, this is considered a great time.

Wonder Woman # 767– The showdown between Diana Prince and Maxwell Lord paid off here in this issue and while some parts are brutal, I feel like it was done very wetland I also liked the callback to Infinite Crisis where Diana killed Max (Her mind was being controlled at the time); The high standards in this series reminds us that Wonder Woman is definitely turning out to be a hit among the various DC fans, making it a must-read.

Well, that’s it for me. I’ll be back next week so thanks for sticking around and I will see you all next time.

Categories: Comic Book Blogs


Thu, 11/26/2020 - 15:05

The staff of First Comics News wishes our readers a Happy Thanksgiving…

Alex Wright, Ben Herman, Bill Black, Bob Almond, Dærick Gröss Sr., Kallie Chris, Katie Salidas, Mat Kaufman, Michael Dunne, Miguel Ortiz, Paul Carberry, Tanya Tate, Tim Chizmar, Art Sippo, Chris Marshall, David Markowski, Colt Cabana, Harry Sully, Jamie Coville, Jeff Burton, Sammy Maynard, Chris Squires, Francis Sky, Grant Offenberger, Jez Ibelle, Joeseph Simon, Martin Boruta, Peter Breau, Phil Latter, Eric N Bennett, Calvin Daniels, Francis Garbut, Frank Zanca, Giovanni Aria, Joshua Pantalleresco, Paco X Gonzalez Munoz, Ric Croxton, Thomas Bottoms, Wayne Hall, Matthew Szewczyk, Richard Vasseur, and Rik Offenberger

Categories: Comic Book Blogs

How to Cleverly Get Rid of Old Video Games

Thu, 11/26/2020 - 13:00

You now have a new video game for the festive season, that sounds exciting. At the same time, it’s not easy saying goodbye to your old video games. You may have spent many hours on your favorite video game. Whether it was jumping from buildings or hijacking cars from random people, your old video games carry numerous memories of excitement and sometimes defeat.

Although the memories are plenty, we all get to a time when we need to switch to something new. With new video game releases every year, you should consider disposing of your old ones to make space for substitution. If you’re looking to dispose of your old video games, we recommend following these tips.


1.   First Rule: Don’t Dump It in The Trash

After buying a new video game, you might be tempted to dispose of your old video games in the trash together with other waste materials. However, this is not advisable. Instead, consider taking it to a used video game store. In many states, improper disposal of such items might have you arrested by relevant environmental authorities.

Additionally, this harms the environment since the plastic materials that make video game holders are non-biodegradable. Non-biodegradable materials cannot decompose by bacteria or other living organisms, which means they are environmental pollution agents. In 2016 alone, the United States generated more than six million tons of e-waste alone, compared to other continents.

2.   Resell

As the adage says, old is gold. Additionally, what doesn’t work for you might work for another person. This means that there are people who might find your old video game enjoyable. Before throwing it out, you should consider researching from friends or family members whether they are interested in buying your old video game. If your video game is in good working condition, you might make some money in the process. The internet has plenty of sites that can buy your old video games and sell them on your behalf. This is time-saving since you don’t have to engage and negotiate with the actual buyers. However, you should not expect much money from these types of deals since your video game might be an old version; most people only want a new version of a video game.

3.   Donate

The happiness brought by your old video game could be doubled for a sick child in a hospital who wants something to excite them. You might also have a favorite kid whom you’d want to treasure with your old video game. Additionally, you can stack your old video games and donate them to kids in orphanages who might not have the luxury of buying a video game. You can research from the internet about charity organizations that give children entertainment tools and toys.


4.   Recycle

Old video games are full of toxic materials that may harm the environment. If your old video game is broken, you should consider recycling it. There are plenty of companies that will recycle your old video games on your behalf. Many of these e-waste recycler companies accept any non-biodegradable material. However, ensure to contact them in advance. They will provide you with a list of what they can and cannot recycle.

Finally, you might not be ready to let go of your old video game. If this is the case, you can stash it away in your archives center. If in the future you want to relive your memories, retrieving it will be easy. We hope our guide provided you with the best disposal tips for your old video games. Recycling, donating, or reselling will give your old video game the send-off it deserves.

Categories: Comic Book Blogs

Now it’s time to enter your work in the 2020 INKWELL AWARDS!

Wed, 11/18/2020 - 00:26
Where did the year go? Oh yeah…BUT on the good side, it’s time to be recognized for your incredible ink work again! Your published work is eligible for consideration in any of our five inking categories–SEE BELOW.

(Unlike some other awards, we do not charge a fee.)
While our volunteer nomination committee (“NomCom”) can still submit their choices, they just can’t see all the wonderful work during the year from all publishers large and small. So it’s up to YOU! Important details:

1. Examples of TWO to THREE (max) interior pages—sorry, NO covers—of published & printed comic-book ink work you’ve done from any USA-published comic book (per categories below)COVER-DATED 2020 (sorry, no webcomics unless also printed.). Send either links to your specific samples (not general site links), or low-res image files. (Do not send large files–we’re not a printer!) DO NOT SEND PHYSICAL COPIES–they will not be eligible.

2. NAMES of the inker and penciller, your preferred EMAIL ADDRESS, the TITLE/ISSUE #(s) and PUBLISHER.

3. The CATEGORY(-IES) for each sample. You may submit the same or different work to different categories, EXCEPT “Favorite Inker” and “Props”–pick one or the other. Categories are:
1.    Favorite Inker: favorite ink artist over the pencils of another artist. (Can’t be nominated for “Props.”)
2.    Most-adaptable: showing exceptional ink style versatility over other pencil artists. (Minimum TWO pages per penciller, up to three.)
3.    Props award: ink artist deserving of more attention for work over other pencillers.
 (Can’t be past winner or nom. for “Favorite Inker.”)
4.    The S.P.A.M.I: for favorite Small Press And Mainstream-Independent comic book ink work over another pencil artist (Non-Marvel or DC).
4.    All-in-one award: for favorite artist inking his/her own pencils.
(Make sure you read and understand the BIG RULES below before sending.)

WHERE TO SEND: Email samples back here to, with the Subject “2018 Inkwell Awards.” (Questions? Same email or ask us on Facebook or Twitter @inkwellawards.) WHEN TO SEND: The deadline is DECEMBER 31st, 2020 (we’ll post reminders, but earlier is better).
PLEASE help us help you by following the directions and rules specifically. If not, your work cannot be considered. We are merely a few working professionals who volunteer when time allows so we don’t have the time/manpower to micro-manage.

THE BIG RULES (Please read):
-Inks can be with traditional or digital tools (e.g., brush, pen, marker, stylus, Apple Pen, Wacom, etc., but NOT just pencils darkened/manipulated via Photoshop/software–must be drawn by HAND).
-Work must have been printed in the USA with a 2019 cover date. No Web-only comics.
-Our volunteer NomCom may also submit their choices. All entries will be considered equally and tallied.
-The core committee is not permitted to nominate, nor vote, for anyone (so save your bribes).
-All links sent must be to the specific pages being considered. Any general site links (“,” DeviantArt portfolios, etc.) will be ignored. No physical copies.
-If work does not meet the criteria above or is not submitted in accordance with these rules, it will not be considered. Fraudulent entries will be voided and will result in your not being considered for any future awards (and any awards won will be forfeited and given to the runner-up).
-The Inkwell Awards is not responsible for any power outages, server issues, software or hardware malfunctions, human error, acts of God, zombie apocalypses and any other stuff beyond our control.
Again, if you have questions or need more info, send an email to either, or to me directly at the address below.

Thank you and good luck!
Bob Almond (and The Inkwell Awards Committee)
The Inkwell Awards
Twitter: @inkwellawards

In case you still haven’t heard, The Inkwell Awards ( is an official 501(c)(3) non-profit organization whose mission is to educate the public and promote the art form of comic-book inking, as well as annually recognize and award the best ink artists and their work. Founded in 2008, the organization is overseen by a volunteer committee of industry professionals and assisted by various pro ambassadors, numerous contributors and supporters. We sponsor the Dave Simons Inkwell Memorial Scholarship Fund for the Kubert School and host the Joe Sinnott Hall of Fame Award.

Categories: Comic Book Blogs


Tue, 11/17/2020 - 22:29

Writer Jed MacKay and artist Carlos Magno take the Avengers into uncharted territory in a new comic series this February!

New York, NY— November 17, 2020 — A brand-new enemy has emerged in the Marvel Universe and even Earth’s Mightiest Heroes are no match against it. But the Avengers aren’t so easily beaten, and when new threats arise, powerful new tools must be brought to bear! Suiting up in high-tech individualized armor, the Avengers stand ready for one of their greatest battles yet in the extraordinary new comic series, AVENGERS MECH STRIKE!

Written by Jed MacKay (Black Cat) with art by Carlos Magno (Fantastic Four, Empyre: Avengers), AVENGERS MECH STRIKE will kick off a bold new age of action-packed Avengers battles that will send shockwaves throughout the comic book industry and beyond! Uniting against an unstoppable enemy, AVENGERS MECH STRIKE #1 is just the beginning of this epic story that will unfold throughout next year!

“Heavy metal! When the Avengers come up against something that defies their usual methods, new tools are needed for the job: giant robot suits,” said MacKay. “It’s been a blast to take on the Avengers and really put them in the thick of it. When you’re dealing with the Avengers, everything is big. Big action. Big stakes. And now, big robots!

“We’re going for non-stop, full-bore action, with a lineup of Avengers favorites going up against an unexpected new foe…that might end up being quite familiar! Aliens, robots, dinosaurs, Martians…it’s going to get worse before it gets better for our heroes.”

Behold your first glimpse at these instantly iconic new suits on Kei Zama’s cover below and stay alert for news about the AVENGERS MECH STRIKE program, featuring comics, digital content, and more exciting products to be announced in the coming weeks and months! For more information, including a special teaser video, visit

Written by JED MACKAY
Cover by KEI ZAMA

Categories: Comic Book Blogs

David Finch’s First-Ever Red Sonja Cover Debuts Soon!

Tue, 11/17/2020 - 20:16

November 17, Mt. Laurel, NJ:
Dynamite is soon to unveil a stunning new exclusive Red Sonja collectible comic featuring a brand new cover by superstar artist David Finch. Fans can sign up here to get updates for the Indiegogo campaign’s upcoming launch.

The new comic will feature a never before seen take on the She-Devil With a Sword (and this time she’s got an axe too!), as only the talents of Finch can capture her in all her post-fight ferocity. Finch’s almost criminally great depiction of the heroine is aided and abetted by frequent collaborator colorist Frank D’Armata. Fans may or may not believe it, but Finch has never before drawn an official Red Sonja cover! Though one may find some gorgeous one-of-a-kind commissions out there on the web, this is the first opportunity for sword and sorcery fans to add this all-star artist to their collection.

Though David Finch is no stranger to Dynamite and the publisher’s library as a whole. In addition to some breathtaking Vampirella covers toward the turn of the century, Dynamite has called on the master for such blockbuster titles as The Shadow/Batman and Charlie’s Angels. In addition, he produced some truly heroic covers for his wife and creative partner Meredith Finch’s critically acclaimed run on Xena.

This Monday night Dynamite CEO and Publisher Nick Barrucci joined David on his YouTube channel for an hour to chat all things comics and more. With over 70 thousand followers on the platform, David’s fans turned out and those who missed it can catch up by clicking here.

Categories: Comic Book Blogs

Justice League Snyder’s Cut Trailer 2

Tue, 11/17/2020 - 19:10

Categories: Comic Book Blogs

Amazon Studios and Simon Kinberg’s Genre Films Have Optioned DNA, A Novella by Writer Julian Meiojas and Artist Mad Dog Jones

Tue, 11/17/2020 - 18:58

The Neon-Noir Dystopian Thriller from NeoText Will Be Adapted as a Feature Film

(November 17) Amazon Studios and Simon Kinberg’s Genre Films have optioned DNA, a neon-noir dystopian novella by writer Julian Meiojas and artist Mad Dog Jones. Set in a twisted future America, DNA follows anti-hero protagonist Ram, a low-level, irreverent “process server” at the Death Notification Agency, who goes on the run after receiving his own death notice and stumbles into a larger conspiracy. Meiojas, an established television writer and producer for series such as Jack Ryan and Ridley Scott’s Raised by Wolves, will adapt the script based on his own series in his first foray into film.

DNA introduces Ramsay Carnes. Known to his friends as “Ram,” he’s a process server – a reaper – for the Death Notification Agency, which is now the biggest government organization in the world thanks to a mysterious and highly-guarded technology that can determine the time of anyone’s demise, right down to the minute. And it’s Ram’s job as a reaper to deliver death notices to soon-to-be-deceased citizens 24 hours before they give up the ghost. Ram floats through his days letting folks know when their lives are about to go belly up, then heads to Nasty Nate’s Tavern in his aloha shirt to wash down the days with a well-earned drink or ten. But Ram’s simple life is about to get a lot more complicated when one night he receives his own death notice. DNA follows Ram as he now has to outrun his own death, travelling from sweat-drenched Florida down elevated sky roads to New York City, where the DNA’s skyscraper headquarters hides a secret that—if Ram digs deep enough—could unravel the truth behind not just his own death notice but the life and death business as he knows it.

The recently released novella series comes from NeoText, a new digital publishing company dedicated to publishing short-form prose ranging from science fiction and noir novellas to investigative journalism and narrative nonfiction. NeoText execs John Schoenfelder, Russell Ackerman, and Jay Schuminsky will serve as producers alongside Genre’s Kinberg and Audrey Chon.

“Death Notification Agency by Julian Meiojas is a laser-powered sci-fi noir action of the highest order,” said the NeoText execs. “We couldn’t be more thrilled to keep building the DNA book series and brand with Amazon, Simon Kinberg and Audrey Chon as Julian adapts Ram’s saga for film.”

Categories: Comic Book Blogs

Mad Cave Studios Inks Exclusive Distribution Deal with Diamond

Tue, 11/17/2020 - 18:53

(Hunt Valley, MD) — (November 17, 2020) — Diamond Comic Distributors, the world’s largest distributor of English-language comic books, graphic novels, and pop culture merchandise, is pleased to announce that it has signed a distribution agreement with Mad Cave Studios to exclusively distribute their products to comic book specialty markets worldwide. Diamond was also awarded the rights to exclusively distribute Mad Cave’s new releases to the North American book market under the banner of Diamond Book Distributors.

Mad Cave Studios is a comic book and graphic novel publisher founded by Mark London in 2014, driven by madness and committed to providing quality entertainment with a fresh take in an array of genres. Mad Cave focuses on uplifting the comic community by supporting the underrepresented and writing stories that resonate with unapologetically authentic audiences. From horror and fantasy to sci-fi and adventure, Mad Cave Studios has a comic for every kind of reader. An unquestionable passion for creating comics and an undeniable commitment towards maddening creativity underscores Mad Cave’s drive to provide high-quality entertainment for today’s comic book reading audience.

“Mad Cave is truly excited to be partnering up with Diamond Books in an effort to establish ourselves in the book market and continue expanding in the direct market,” said Mad Cave Studios Publisher, Chris Fernandez.

CEO & CCO, Mark London adds, “Our true goal here is to offer graphic novels and comics that thrill and excite; for the youth that thinks differently today. We are publishing for those not afraid to be independent, who find freedom in the unexpected, and who will always fight to be the true versions of themselves.”

Mad Cave Studios boasts an ever-growing library of work, with comic books and graphic novels ranging from horror to fantasy to sci-fi and everything in between. Honor and Curse, written by Mark London with art from Nicolás Salamanca and colors from Tekino, tells the tale of a skilled and ambitious shinobi with dreams of leading his warrior clan, when an evil mountain spirit from his past inhabits his body and turns him into an unstoppable force of nature incapable of remorse. Knights of the Golden Sun, written by Mark London with art from Mauricio Villarreal, is a biblical epic set during the four hundred years that separate the Old Testament from the New Testament. In this period, neither man nor angel can hear God’s divine message, and a power struggle erupts among the Archangels and the Fallen over who will control the Father’s throne. Battlecats, also from Mark London, is a medieval fantasy comic set in Valderia – a majestic world shaped by its rich history and diverse feline cultures – which is protected by the Battlecats, an elite team of warriors sworn to protect the throne against the forces of evil.

“We are excited to begin a partnership with Mad Cave Studios and see great market potential in their books,” said Geppi Family Enterprises’ Chief Purchasing Officer, Tim Lenaghan. “Their continued effort to provide top-quality products that are both timely and relatable is an asset we value. We’re greatly looking forward to working with them to promote and sell their line of books.”


Categories: Comic Book Blogs

TOM & JERRY – Official Trailer

Tue, 11/17/2020 - 18:51

Tom and Jerry take their cat-and-mouse game to the big screen. Watch the trailer for the new #TomAndJerryMovie now – coming to theaters 2021.

One of the most beloved rivalries in history is reignited when Jerry moves into New York City’s finest hotel on the eve of “the wedding of the century,” forcing the event’s desperate planner to hire Tom to get rid of him, in director Tim Story’s “Tom & Jerry.” The ensuing cat and mouse battle threatens to destroy her career, the wedding and possibly the hotel itself. But soon, an even bigger problem arises: a diabolically ambitious staffer conspiring against all three of them.

An eye-popping blend of classic animation and live action, Tom and Jerry’s new big-screen adventure stakes new ground for the iconic characters and forces them to do the unthinkable… work together to save the day.

“Tom & Jerry” stars Chloë Grace Moretz (“Neighbors 2: Sorority Rising,” “The Addams Family”), Michael Peña (“Cesar Chavez,” “American Hustle,” “Ant-Man”), Rob Delaney (“Deadpool 2,” “Fast & Furious Presents: Hobbs & Shaw”), Colin Jost (“How to be Single,” “Saturday Night Live”), and Ken Jeong (“Crazy Rich Asians,” “The Hangover,” “Transformers: Dark of the Moon”).
The film is directed by Tim Story (“Fantastic Four,” “Think Like a Man,” “Barbershop”) and produced by Chris DeFaria (“The LEGO Movie 2,” “Ready Player One,” “Gravity”).

It is written by Kevin Costello, based on characters created by William Hanna and Joseph Barbera. Serving as executive producers are Tim Story, Adam Goodman, Steven Harding, Sam Register, Jesse Ehrman, and Allison Abbate. The creative filmmaking team includes director of photography Alan Stewart, production designer James Hambidge, editor Peter S. Elliot, and costume designer Alison McCosh. The music is composed by Christopher Lennertz.
A Warner Bros. Pictures and Warner Animation Group presentation, a Tim Story Film, “Tom & Jerry” will be distributed worldwide by Warner Bros. Pictures.

The film is rated PG for cartoon violence, rude humor and brief language.

Categories: Comic Book Blogs

The Philosophy of Spider-Man

Tue, 11/17/2020 - 15:18

Swing into the marvellous mayhem of Spider-Man’s thoughts, wise-cracks, and web-fuelled wisdom! A lavish collection of everything that makes Spidey tick.

Is your spider-sense tingling? This wonderful little book reveals all the quirks and quick-wittedness that the scarlet spider revels in and dispels it for your pleasure

How funny is Peter Parker really? How does he cope with J. Jonah Jameson’s incessant barking? Is an upside-down kiss as easy as it looks? All this and more as the mind of the most popular superhero of recent history is unwebbed!

With great power comes a great number of jokes, jibes and jovial wordplay as you delve into some of Spider-Man’s most comedic comic book moments, laudable cover art, and pure Spidey-(non)sense.


Creator: Titan Comics

Softcover, 128pp, $14.99

On sale December 2020

ISBN: 9781787735361

Categories: Comic Book Blogs

Comic Book Cats, number 121: Sensation Comics #7

Tue, 11/17/2020 - 15:05
Comic Book Cats, number 121: Sensation Comics starring Wonder Woman #7, drawn by H.G. Peter and written by William Moulton Marston, published by DC Comics in July 1942. This early Wonder Woman story features a plot by Nazi spies to take over the International Milk Company in order to deprive America’s children of the milk they need to grow up strong & healthy. Diana Prince investigates International Milk but is captured by their thugs and tossed into the back of a milk truck to drown. Transforming into Wonder Woman, she breaks out of the truck. A flood of milk spills out into the streets, which attracts a horde of hungry stray cats. Harry George Peter was born in San Rafael, California in March 1880. He had already been working as a newspaper illustrator for four decades when William Moulton Marston asked him to design the visual appearance of Wonder Woman in 1941. Peter was the primary Wonder Woman artist for 17 years, from the character’s debut in All Star Comics #8 in October 1941 until his death in 1958 at the age of 78.…/h-g-peter-from-judge-to-wonder/
Categories: Comic Book Blogs

Exploring the Potential of Comic Book Video Games

Tue, 11/17/2020 - 14:53

As long as video games have been in the public consciousness, licensed titles have played their part. Comic book adaptions have been one of the longer-standing examples of this, where players have been exposed to decades of successful and unsuccessful translations. In general terms, these games have run the middle of the pack. There have been some, however, that have been major standouts and industry super-hits. Taking a look at some of these, we want to explore what it is about comics that made this success possible.

An Abundance of Choice

Ever since the arrival of Famous Funnies in 1933, comics have been a constant evolving hit. With so many themes and stories over the years, there has pretty much always been something to appeal to everyone. This means that developers and publishers who want to license a property always have something to draw from, able to select whatever they feel fits their game best.

Such variety doesn’t just benefit video games either, as it has also shown to be immensely successful in related interactive entertainment experiences such as online slots. Titles like Wonder Woman Gold lean on long-standing interest, giving instant recognisability. Indirectly, games like Thor: Hammer Time, while being based on Norse mythology, found success through obviously referencing the more culturally relevant Marvel property.

For traditional video games, the advantages of licensed comic properties depend on the skill of the developer. Created with the right amount of respect and reverence, this combination can be an enormously positive one. One of the most popular examples of this has been the Batman Arkham series of games.

Originating in 2009, this series was the best example seen until that point of illustrating the Batman mythos. In this game, no one man was a threat to Batman, with his special form of free-flow combat adding difficulty in the number of enemies fought at once. With a little skill, Batman could be played just as he is in the comics, a near-unstoppable punching machine. So successful was the combat, that it effectively created a new subgenre.

The same concepts also applied to Batman’s gadgets, where the developer Rocksteady Studios has decades of examples to draw from. These would expand over the length of the games, with Batman using his trademark adaptability to overcome each new obstacle as it appeared.

Contemporary Context

As a more modern example, at least until Rocksteady releases its new Suicide Squad game, there are the Spider-Man titles from Insomniac Games. With the first one released in 2018, these pursued the difficult idea of allowing a more realistic active world in which a superhero could play.

Set in Spider-Man’s home of New York, this game borrowed from the framework created by Arkham, raising it to new web-slinging heights. This was taken a step further with the re-release and expansion developed as a launch title for the PS5. Adopting ray-tracing technology, and higher frame-rates, the new game again raised the ceiling on what comic-book games could accomplish.

Taking a look at the big picture, and the pattern seems to be one of gaming tech constantly pushing the envelope of comic book settings and stories. With decades of examples to draw from, each tech upgrade lets developers stretch their legs more, and create games ever-closer to comic book ideals.

It might have started with 2D Spider-Men trying and failing to climb single buildings, but each new year pushed further and accomplished more. With modern systems having come so far, we can finally explore these worlds in a way that comic writers could formerly only dream of. Whether using the Batmobile to pull down walls or Spidey’s web-shooters to stick enemies to also walls, we can become active parts of the comic stories, and it’s only going to get better.

Categories: Comic Book Blogs