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Totally NOT Captain Marvel, so I don't know why you'd say that

The Splintered Realm - Sun, 03/10/2019 - 00:17

Just saw Captain Marvel with the girls. We all really liked it. Mary and I agreed that the only flaw was the banter between characters - it was clever, but rarely genuine, and sometimes a bit forced. The story was great, and the connections to the existing MCU were well done. On the whole, a strong offering.
And of course, it gets me thinking about how this sort of higher-end super-heroing works in game terms for Sentinels of Echo City. So, let’s give it a spin…
Uri the Cosmic Guardian (Hero 6) Uri, Cosmic Guardian: Resources 14 AC 21; HD 12d6+36 (hp 101); Feat +13; Move 50’ (fly 10 miles) Combat Blast (+10/1d10+9/120’) or Punch (+10/1d6+4) Attributes STR 15 (+4); INT 11 (+2); PWR 24 (+9)DEX 14 (+4); CON 18 (+6); CHA 12 (+3) Traits Flight; Cosmic Energy Control; Cosmic Blast (1d10); Invulnerability; Pilot; 
Pummel (1d6) Talents Improved Dice (x3) Iron Will; Prowess; Toughness Drawbacks Vow: To help the downtrodden Purpose To defend those who cannot defend themselves across the cosmos.

MeWe and Blogger Not Playing Nice

The Splintered Realm - Sat, 03/09/2019 - 13:57
For some reason, I cannot get a direct link to my MeWe account to work. I have the link, and it works when I put it the browser field. I go right to my MeWe. But, when I create a link in the sidebar to the left, it comes up as an error. Help me Internet!

Random Venus

Sorcerer's Skull - Fri, 03/08/2019 - 12:00
Modern science tells us Venus is a hellscape resulting from runaway greenhouse effect, but that was not always the way we imagined it to be. Early sci-fi and pulp sci-fi Venus was general assumed to be verdant under its eternal cloud cover. Sure, even before space probes spoiled all the fun, Venus had already been conceived of as a harsh desert wracked by storm (see Anderson's "Big Rain"), but mostly it's drippy jungles.

That still leaves a lot of variation. Here are some random charts to make your own pulp Venus or similar worlds:

Basic Terrain:
1-2 Oceanic
3-4 Desert
5-6 Jungle
7-8 Swampy/Low-lying
9-10 Tidally Locked (as seen in Weinbaum's "Parasite Planet."  Dayside is a desert and nightside is frozen. Action's in the Terminator)

Basic Theme (probably applies to anything but desert, but up to you)
1 Eden - Almost too pleasant and inviting
2 Primeval - Like Earth in an earlier age, perhaps the Mesozoic or Triassic?
3 Hostile - Too hot, too wet, too fecund, too alien. Humankind finds it tough. Roll below.
4 Hell - Like hostile turned up all the way. Roll Below.

Why So Inhospitable?
1 Endless Rain (Bradbury, "Death-By-Rain")
2 Parasitic Life
3 Horrible Storms
4 Giant Monsters
5 Everything Wants to Eat You
6 The Natives Have a Horrible Secret

Dominant Lifeform
1 Reptilian* (includes Dinosaurs in the pulp era)
2 Amphibian
3 Plant/Fungal
4 Icthyoid
5 Humanoid
6 Hyper-evolved - brain things/energy creatures

One Notable Thing
1 Gaseous Sea
2 Alluring Slave Girls/Guys
3 Rare Element
4 Mysterious Artifact
5 Giant Trees
6 Ancient Ruins
add your own!

More Omniverse

Sorcerer's Skull - Thu, 03/07/2019 - 12:00
Two new (old) Omniverse posts from Google+ were released today. Give her movie opening this weekend, Captain Marvel (or Ms. Marvel) gets her due in "This Woman, This Warrior," and just out of February, I examine the birthdays of both Superman and the original Captain Marvel in "Leap Day."

Stalwart Age #1 Now Available

The Splintered Realm - Thu, 03/07/2019 - 00:01

It took only a year, but the first official release for the Sentinels of Echo City RPG (Deluxe Edition) is now available.

The Stalwart Age has its roots in many places. Its heart is in 1980s comics and pop culture serials of the early 20th century. It’s got DNA from Flash Gordon and Buck Rodgers. It’s got a touch of Basic D+D, the Marvel Phile from Dragon Magazine, and a smattering of Star Wars. It’s a hybrid of my childhood. This first issue is larger than future issues will be: I needed some room to set up the central story.

Each issue will have an introductory piece (like this one), a short story set in the Stalwart Age featuring the iconic Doc Stalwart and his infamous rogue’s gallery, and some new material for the Sentinels of Echo City Deluxe Edition RPG, providing game stats and rules expansions that tie to the story for that month. And yes, I plan for this to be a monthly release. I love writing about Doc and his world, and I am having a lot of fun fleshing out the history of the world that is outlined on the SoEC (Deluxe Edition) core rules.

Wednesday Comics: Things I Read Recently

Sorcerer's Skull - Wed, 03/06/2019 - 12:00
Classic Star Wars
From 1981-84, the Star Wars newspaper comic strip was written by Archie Goodwin and drawn by Al Williamson. I am a big fan of Williamson particularly with sci-fi, and these stories, while hardly standouts, are serviceable, and will make you nostalgic for the days before Star Wars became a genre unto itself with an immense backstory.

Peter Cannon: Thunderbolt #1
You know, of course, that Alan Moore had at one point pitched the idea of that would become Watchmen using the characters DC had acquire from Charlton Comics. One of those was Peter Cannon aka Thunderbolt, who was the initial inspiration for Ozymandias. Morrison used the Charlton characters in a way that referenced Watchmen in Multiversity, by DC had lost the rights to Peter Cannon by that time.  Enter Dynamite and Kieron Gillen, who (mild spoilers) pits one version of Peter Cannon against another, with the fate of the world at stake.

Martian Manhunter #3
I keep telling you this is good.

The Off-Worlder Funnel

Sorcerer's Skull - Mon, 03/04/2019 - 12:00

The person from another world arriving in fantasyland is a genre staple. Typically, these off-worlders, whether they be John Carter on Mars or the kids from the Dungeons & Dragons cartoon, have some sort of edge that gives them a fighting chance or better in their new environment. But what if that wasn't the case? What if they were as unprepared as the survivors in zombie apocalypse fiction?
The death rate would be pretty high, particularly if you drop them in a typical D&D world and allow for the almost absurd horrors of the dungeoncrawl. It would be an interesting way to do a DCC-esque funnel with starting characters other than the usual suspects.
Here's another image of regular folks dying tragicomic deaths from "Planet of the Damned" in Starlord #2 (1978).

Doc Stalwart's Sweet Ride

The Splintered Realm - Sun, 03/03/2019 - 20:35
Here is Doc Stalwart's vehicle, the multi-purpose Beetle. It might even be capable of space travel... I'd bet on it, personally. This, along with several other things from Doc Stalwart's world, will appear in the giant-sized first issue of The Stalwart Age, available next week!

The Beetle (Cost CR 32)AC 19; HD 4d10 (hp 36); Fly 5,000’; Control 24Concussion Cannon (+2 to hit; 2d6; 500’)Stealth Mode (fly 2,500’, Sneak +10); Sonar (100 miles)Aquatic Mode (To depth of 1500’; Move 500’)

The Martian Froniter

Sorcerer's Skull - Sun, 03/03/2019 - 15:30
A Martian farmhandTo many a colonist of Mars, it might seem that if there is a bright center of Solar civilization in the days of the Empire, the deserts of Mars are far from. Sodbusters and homesteaders came in with the promise of free land, but the arid land and rarefied air don't make it easy.

Strange monuments, pyramids, and the occasional ruin reveal the existence of a Martian civilization of the past, when it was perhaps a greener world. Historians are divided over whether any of the current inhabitants are related to these ancient people. The gangly limbed, barrel-chested Sand People of the deep desert that raid Earther settlements, show no cultural interest in the old places and are as ignorant of the ancient hieroglyphs as they would be the mating habits of a Venusian dracosaur. The rodentine scrappers with their crawling junkyards seem no better adapted to the Martian environment that humans.

The Amos Isley Spaceport (named for one of the early rocket barons of the Red Planet) is as raucous as most of the other farm town settlements are quiet. Many a being with a price on its head ends up hiding out here, and in fact, interplanetary criminal gangs are known to have hideouts in the Martian wastes.

Wayne’s Worlds: Happy Anniversary, Marvel and IDW!

First Comics News - Sat, 03/02/2019 - 19:39

Turns out 2019 is a big anniversary year for at least two comics companies—Marvel and IDW!


IDW is throwing a party for it’s 20th year of creating great reading by printing classic titles from its history, including:

  • Locke & Key Master Edition, Vol. 1
  • Richard Stark’s Parker: The Hunter
  • Zombies vs. Robots Omnibus
  • 30 Days of Night

I’m sure release dates will be coming soon!

Personally, I always appreciate IDW’s ability to work with franchises who haven’t always played well with others. Most recently, they started a Marvel line for younger readers. Seems to be doing well, too!


The House of Ideas continues to rule the roost when it comes to the comics industry, and have plans on how to celebrate 80 years of “marvel”-ous storytelling.

One of the events taking place includes a “A decade-by-decade celebration of the stories that defined the Marvel Universe, starting January 2019!”

According to a recent news release:

>>Starting in January, readers will be able to explore a different decade of Marvel each month with the brand-new eight-volume DECADES collection series, featuring some of comic’s most iconic characters, themes and stories from each magnificent Marvel era. From the 1940s to the 2010s, fans can relive the formative journeys of their fan-favorite Super Heroes like the Human Torch, Captain America, Spider-Man, and more!

“After almost 80 years, our fans have continued to embrace Marvel’s characters as their own, following their adventures through decades of thrilling stories,” said Marvel Editor-in-Chief C.B. Cebulski. “To honor and celebrate this legacy, we can’t wait to share some new and exciting projects for the world to experience the history of the Marvel Universe – through comic books, video games, toys, blockbuster films, television shows and more.”<<

According to that news release, several “Marvel in the Decades” volumes are coming out, including:


Probably one of the most interesting things in these collections will be that each DECADES collection will also include a decade-by-decade commentary chronicling the evolution of the Marvel Universe and the world that inspired it.

Later this year, Marvel will release a series of curated 80th Anniversary merchandise inspired by Marvel’s signature art and storytelling that have defined Super Hero fans for generations. Products will include retailer exclusive collectibles, fashion and apparel, accessories, specialty products, and limited-edition toys, such as exciting new products from Hasbro, Funko and more! More details and collaborations will be announced in the coming weeks and throughout the year – with a special sweet collaboration with Ample Hills Creamery later in July!

Special variant covers by Phil Noto are coming as well! Should be a “Marvel”-ous year!


I applaud both companies for being the successes they are for as long as they have so far. Let’s face it—some comics companies have faded into the woodwork, far before their time, in my opinion. To see others do well encourages those “new kids on the block” who are trying to also be successful in the industry.

It’s also interesting because, as I mentioned previously, these two companies have begun to work with each other. That’s encouraging to me because, as much as I think competition brings out the best in many of us, there are times when cooperation is called for as well.

This is one of those times.

The best in the industry that I know of devote some time each week to reading what others are creating and share what they have found. I pay attention to those recommendations because I’ve often found some great reading from those social media encounters.

That’s something I hope we can count on continuing to happen for years to come.

You know, I still fondly remember the days when Marvel and DC crossed over. Those were fun books, and the fan in me still cherishes them. The JLA/Avengers by Kurt Busiek and George Perez was an instant classic that has a prominent place on my bookshelf!

I recently enjoyed the Batman/TMNT crossovers a lot as well. Seeing two high-power franchises interact was a LOT of fun. Star Trek/Transformers has been a hoot!

Could the future hold more of those for us? I sure hope so!

I’m one of those people who doesn’t believe that one company completely dominating the industry is a good thing, on the other hand. I pick and choose, searching diligently to find the good stuff no matter who is publishing it.

I hope 2019 is just the beginning of a lot of wonderful anniversary celebrations, with many more to come in the years ahead! That’s good for the industry and good for fans!

Categories: Comic Book Blogs

Calvin’s Commentaries: Trinity

First Comics News - Sat, 03/02/2019 - 09:42

I have to say out of the mail wrapping I was immediately impressed by the packaging for the new game Trinity.

It comes in a zippered pouch about the size of a hotdog bun, complete with a small mountaineering snap ring so you can fasten into a be;t loop, or on a pack and take the game anywhere.

Inside is more simple goodness. The board is made of mousepad material, so rolls up neatly.

The main pieces are glass beads, so if you lose one replacing it is easy.

The rule sheet is concise, well-illustrated, and should have you playing in a matter of minutes.

The game plays quickly, with that, ‘let’s try that again’ element, although it might not have that play everyday depth, although Xs and Os have held gamers interests for far longer than I’d have dreamed.

Oh, and yes this is an abstract strategy game so I like it on principle.

It was able to interview Ankur Gupta who along with Kayla Gupta designed Trinity. Not surprisingly he has long held an interest in abstract strategy games.

“My grandfather and father were always big chess fans so naturally, they would always want to play chess with me,” he explained. “I enjoyed the strategy of it, but could rarely win due to how skilled they were. Since most of my friends were intimidated by chess’ complexity, I was not able to play it as much as I wanted. However, the strategy involved in playing chess led me to really enjoy turn-based strategy games that were simple to get into, such as the Civilization video game series. These were games my friends would play with me because a complete novice could play as well as a seasoned expert.

“In more recent years, I’ve started to gain an appreciation of classic abstract strategy games such as go, Viking Chess, and Mahjongg. As my general interest in board games continued to grow, I discovered new classics such as Hive and Onitama.

“What truly interested me was how timeless these games have become.

“What was the germ of an idea which led to the game’s creation?

“After attending a Protospiel event in the area and seeing the inner workings of board game design, I went to bed one night thinking of a way to create a simple strategy game that used positional tactics with hexagons.

“About 10 minutes later, I had the idea for the initial concept for Trinity and wrote it down immediately.”

So what was Ankur trying to achieve with the game?

“I wanted to boil down what I loved about chess and Civilization into something that could scratch that strategy itch for anyone who had about half an hour to spare,” he said.

“Whenever we went backpacking or camping, we couldn’t bring our favorite strategy games but still wanted to play something engaging so our goal from the get-go was to design for portability as well.”

While the game is simplicity in game form, it still took time for Trinity to take shape.

“It took about nine months to develop from initial concept to the final version,” said Ankur. “The initial concept actually took us about 90 percent of the way there, but that last 10 percent required a considerable amount of playtesting and fine tuning to get it just right.”

So what was the most difficult aspect of designing the game?

“The most difficult aspect of designing the game was probably the balance,” said Ankur. “The initial version worked well in most scenarios unless you had a very experienced player versus a novice. In that case, the expert would get the lead and maintain it without a way for the newcomer to come back.

“We found this discouraged many players and was the impetus for adding the element of the dead space tile (a turn option that shrinks the play area). Even with that addition, it took a few iterations of how to use the dead space tiles to get it to where the game is today.

“The rules were another challenge because we wanted it to be simple and fit in a very small rulebook. The idea was that it would be simple enough for someone to throw away the rulebook after a while and just play from memory, even after a long time of not playing. Simplifying the rules to cover every scenario took a bit of work and a lot of playtesting to make sure players understood what was said.”

As a designer, it is always interesting to know what they themselves like most about their creation.

“We think the simplicity of learning the game is the best element,” said Ankur. “Many times, we’ve heard players say that the game is surprisingly complex after they play it the first time. They come in thinking they can master it because there isn’t much to the rules, but then find they have to think several moves ahead in order to actually win. This feeling of mastery being right around the corner is what keeps players coming back and playing the game over again.”

Check this fun little travel companion game out at

Categories: Comic Book Blogs

SABRINA THE TEENAGE WITCH #1 unlettered preview

First Comics News - Sat, 03/02/2019 - 05:00


BRAND NEW SERIES! Sabrina is a teen witch who’s struggling with balancing the double life of high school and her burgeoning powers. Newly relocated to Greendale with her aunts Hilda and Zelda (also witches), Sabrina is trying to make the best of being the new girl in town which so far includes two intriguing love interests, an instant rivalry, a couple of misfits that could turn into BFFs, and trying to save the high school (and maybe the world) from crazy supernatural events. NBD!

Script: Kelly Thompson
Art: Veronica Fish, Andy Fish, Jack Morelli
Cover: Veronica Fish
Variant Covers: Stephanie Buscema, Adam Hughes, Victor Ibanez, Sandra Lanz
On Sale Date: 3/27
32-page, full color comic
$3.99 U.S.

Categories: Comic Book Blogs


First Comics News - Sat, 03/02/2019 - 04:51

Marvel’s Cloak & Dagger Panel Will Be Mayhem On Friday, March 29th


Marvel’s Agents of S.H.I.E.L.D. Returns With An Exclusive Premiere Of Season Six On Saturday, March 30th


Join Us For Marvel Animation’s World Premiere Of Marvel Rising: Heart of Iron On Sunday, March 31st


Los Angeles, CA (March 1, 2019) – Marvel Television returns to WonderCon in Anaheim with the fan-favorites Marvel’s Agents of S.H.I.E.L.D., Marvel’s Cloak & Dagger, and Legion. Making its WonderCon debut, Marvel Rising will showcase the world premiere of its newest animated special Marvel Rising: Heart of Iron before it premieres on Wednesday, April 3rd on Marvel HQ. Join us for these not to be missed panels with the popular cast and creators, featuring premieres of never-before-seen footage, exclusive signings, and a few fun surprises along the way – all starting Friday, March 29 through Sunday, March 31.


Full schedule below. Jump in on the conversation by using #MarvelWonderCon:







Marvel and Freeform will be hosting an exclusive autograph signing with series stars Olivia Holt, Aubrey Joseph, Emma Lahana, executive producer/showrunner Joe Pokaski, and executive producer and Head of Marvel Television, Jeph Loeb from the critically-acclaimed series Marvel’s Cloak & Dagger.



Anaheim Convention Center, March 29, 2019 – 4:45PM – North 200A


Marvel’s Cloak & Dagger is back for an exciting second season with a must-see panel featuring series stars Olivia Holt, Aubrey Joseph, Emma Lahana, executive producer/showrunner Joe Pokaski, and moderated by executive producer and Head of Marvel Television, Jeph Loeb. Be the first to see an extended sneak peek of season two before the series premieres on Thursday, April 4th on Freeform! It’s going to be mayhem!


*Talent is subject to change.



Anaheim Convention Center, March 29, 2019 – 6:00PM – North 200A

Legion, based on the Marvel Comics by Chris Claremont and Bill Sienkiewicz, tells the story of David Haller, a man who believed himself schizophrenic only to discover that he may actually be the most powerful mutant the world has ever seen. Join the producers and cast for a conversation about what fans can look forward to in the upcoming third season premiering on FX in June 2019.




Marvel will be hosting an exclusive autograph signing with series stars Clark Gregg, Ming-Na Wen, Chloe Bennet, Elizabeth Henstridge, Henry Simmons, Natalia Cordova-Buckley, and Jeff Ward, along with executive producers Maurissa Tancharoen, Jed Whedon, Jeff Bell, and Jeph Loeb from the fan-favorite series Marvel’s Agents of S.H.I.E.L.D..



Anaheim Convention Center, March 30, 2019 – 1:45PM – Arena


Marvel’s Agents of S.H.I.E.L.D. is returning to Anaheim with a show-stopping panel. Be the first to experience the premiere episode of the highly-anticipated sixth season together with some of your favorite stars including Clark Gregg, Ming-Na Wen, Chloe Bennet, Elizabeth Henstridge, Henry Simmons, Natalia Cordova-Buckley, and Jeff Ward, along with executive producers Maurissa Tancharoen, Jed Whedon, Jeff Bell, and Jeph Loeb.  After the exclusive screening, join the cast and producers and catch up on all things Marvel’s Agents of S.H.I.E.L.D.  with a fun and lively Q&A that you won’t want to miss. This action-packed series from Marvel Television will return in May 2019 on ABC.


*Talent is subject to change.





Anaheim Convention Center, March 31, 2019 – 11:45AM – North 200A


Join our Squirrel Girl Milana Vayntrub, our Ms. Marvel Kathreen Khavari, our Inferno Tyler Posey, and our Hala Ming-Na Wen, along with Cort Lane (SVP, Animation and Family Entertainment) and Marsha Griffin (VP, Animation Current Series and Development), for an action-packed panel moderated by Kristin Cruz that will showcase the world premiere of the brand-new animated special Marvel Rising: Heart of IronMarvel Rising: Heart of Iron will introduce Riri Williams a.k.a. Ironheart to the Marvel Rising universe, voiced by Sofia Wylie (“Andi Mack”), in an epic adventure that sees Ironheart teaming up with the Secret Warriors to face-off against Hala the Accuser in their epic penultimate battle! Marvel Rising: Heart of Iron will premiere on Wednesday, April 3rd on Marvel HQ.


*Talent is subject to change.



Marvel will be hosting an exclusive autograph signing with series stars Tyler Posey, Ming-Na Wen, Milana Vayntrub, Kathreen Khavari, and surprise guests for the brand-new animated series, Marvel Rising: Heart of Iron.


Please note that all signings will be added to the WonderCon online Exclusives Portal on March 7th and at that time WonderCon Anaheim badge holders can log-in and create a list of exclusive signings they’d be interested in attending. On March 19th, WonderCon attendees will be selected at random and receive an email confirmation with more details.


Marvel’s Cloak & Dagger season two will premiere on Freeform on Thursday, April 4th at 8|7c. Legion season three will premiere on FX in June 2019. Marvel’s Agents of S.H.I.E.L.D. returns this May 2019 on ABC. Marvel Rising: Heart of Iron will premiere on Wednesday, April 3rd on Marvel HQ.


Marvel’s Cloak & Dagger is produced by Marvel Television and ABC Signature Studios. Legion is produced by FX Productions and Marvel Television, with FXP handling the physical production. Marvel’s Agents of S.H.I.E.L.D. is produced by Marvel Television and ABC Studios.

Categories: Comic Book Blogs


First Comics News - Sat, 03/02/2019 - 04:39

New York, NY—March 1, 2019—On April 10th, the McElroy Brothers (joined by interior artist Andre Lima Araujo and cover artist Valerio Schiti) dive into War of the Realms with JOURNEY INTO MYSTERY, a five-issue limited series that takes Spider-Man (Miles Morales), Hawkeye (Kate Bishop), Wonder Man, and Balder The Brave on an epic quest to save Thor!


Today, Marvel is excited to release two new variant covers for WAR OF THE REALMS: JOURNEY INTO MYSTERY by superstar artists Joe Quinones & Matthew Wilson (issue #1) and Rahzzah (Issue #2).














Categories: Comic Book Blogs

Marvel Releases New WAR OF THE REALMS #1 Cover Art from Olivier Coipel!

First Comics News - Sat, 03/02/2019 - 04:36

New York, NY—March 1, 2019— The War Of The Realms is coming…and no corner of the Marvel Universe will be untouched! Today, Marvel is excited to release a stunning variant cover from superstar artist Olivier Coipel, with colors by Matthew Wilson!


This April, all hell will break loose as Marvel’s epic event from the award-winning creative team of Jason Aaron, Russell Dauterman, and Matthew Wilson usher in an event of unparalleled scale! Plus, don’t miss a special midnight release of WAR OF THE REALMS #1 for retailers – be sure to check Marvel mailers for details!





Written by JASON AARON



Categories: Comic Book Blogs

Join Marvel Comics At SXSW!

First Comics News - Sat, 03/02/2019 - 04:34

New York, NY—March 1, 2019—At this year’s SXSW®, join Marvel for a special panel that celebrates the history and far-reaching influence of the Marvel Comics Universe!


On Friday, March 8th, Marvel’s Editor-in-Chief C.B. Cebulski and Chief Creative Officer Joe Quesada will lead an interactive discussion about the history and landscape of Marvel Comics. Titled Marvel: From Comics To Screens, the hour-long panel will look at how some of Marvel’s most iconic characters and storylines have contributed to the games, movies, and television series that are so renowned among popular culture. Everything starts with an idea – and Marvel Comics is the spark that lights the fire!


The full panel descriptor can be seen below:


Marvel’s Editor-in-Chief C.B. Cebulski and Chief Creative Officer + fan-favorite writer/artist Joe Quesada lead an interactive discussion on the unprecedented vast creative landscape and content factory that is MARVEL COMICS.  Marvel’s characters have achieved international renown, and now the movies, television series, and games of the Marvel Universe are the most popular in the world  – but everything starts with an idea, and Marvel Comics is the spark that lights the fire. Heroes and villains were teamed together in an epic challenge against each other in the first ever Marvel limited series Contest of Champions in 1982 before it became one of the most successful and popular mobile games of all time.  The Guardians of the Galaxy as they were seen in the 2014 film assembled for the first time in 2007’s Guardians of the Galaxy comic book.  Iron Man and Captain America had their first Civil War in the pages of the Marvel Comics series of the same name in 2006.  Cloak & Dagger first came together in a 1982 issue of the Peter Parker, The Spectacular Spider-Man comic book.  Are the next breakout stories of film, television, and gaming happening in the pages of Marvel Comics right now?  Hear from two of the Marvel Comics’ biggest story-crafters on what it’s like to lead the way in the Marvel Universe!


The panel will take place from 3:30pm-4:30pm in Room 12AB on the fourth floor of the Austin Convention Center.


This March, Make Yours Marvel at SXSW®!

Categories: Comic Book Blogs

Marvel Releases New WAR OF THE REALMS #1 Cover Art from Giuseppe Camuncoli!

First Comics News - Sat, 03/02/2019 - 04:30

New York, NY—March 1, 2019— The War Of The Realms is coming…and no corner of the Marvel Universe will be untouched! Today, Marvel is excited to release the first piece of a stunning Connecting Realm variant cover from superstar artist Guiseppe Camuncoli!


This April, all hell will break loose as Marvel’s epic event from the award-winning creative team of Jason Aaron, Russell Dauterman, and Matthew Wilson usher in an event of unparalleled scale! Plus, don’t miss a special midnight release of WAR OF THE REALMS #1 for retailers – be sure to check Marvel mailers for details!




Written by JASON AARON





Categories: Comic Book Blogs

Your First Look at the Dream Team in THE AVANT-GUARDS #3

First Comics News - Sat, 03/02/2019 - 04:27

LOS ANGELES, CA (March 1, 2019) – BOOM! Studios revealed a first look at THE AVANT-GUARDS #3, a new chapter in the twelve-issue series from writer Carly Usdin (Heavy Vinyl) and artist Noah Hayes (Wet Hot American Summer) about a ragtag group of friends who band together to build the first ever basketball team at their historic woman’s art college, available in stores March 2019.

The Avant-Guards’ efforts have paid off, and with the addition of new transfer student and former basketball star, Charlie Bravo, they are finally an official basketball team. But just because they’ve got the right number of players and a spot in the league doesn’t necessarily mean they’re ready to compete on the court, and their first game is only a few days away! Liv and Charlie will have to scramble to train their fellow art school misfits to work together and trust each other in time to face their first opponents of the season… The Cuddly Retrievers of the American Institute of Veterinary Curiosities!

THE AVANT GUARDS #3 features a main cover by Hayes and a variant cover by Cara McGee (Black Canary: Ignite, Dodge City).

“Every person on the Avant-Guards is unique and brings a different skill or perspective to the team but in the end, they’re all there for the same reasons: to play basketball and make friends.” said Shannon Watters, Senior Editor, BOOM! Studios. “Carly and Noah do a fantastic job of capturing all the fun, frustration, and drama of a group of very different people learning to become a team in order to tackle whatever situations might arise together.”

THE AVANT-GUARDS is the latest release from BOOM! Studios’ award-winning BOOM! Box imprint, home to groundbreaking original series such as Lumberjanes by Shannon Watters, Grace Ellis, Brooklyn Allen, and Noelle Stevenson; Giant Days by John Allison, Lissa Treiman, and Max Sarin; Misfit City by Kiwi Smith, Kurt Lustgarten, and Naomi Franquiz; Fence by C.S. Pacat and Johanna The Mad; and Goldie Vance by Hope Larson and Brittney Williams.

Print copies of THE AVANT-GUARDS #3 will be available for sale on March 27, 2019 at local comic book shops (use to find the nearest one) or at the BOOM! Studios webstore. Digital copies can be purchased from content providers like comiXology, iBooks, Google Play, and the BOOM! Studios app.

For continuing news on THE AVANT-GUARDS and more from BOOM! Studios, stay tuned to and follow @boomstudios on Twitter.

Categories: Comic Book Blogs

Valiant Entertainment and A Sound of Thunder Unveil PUNK MAMBO #1 Exclusive Covers

First Comics News - Sat, 03/02/2019 - 04:24

Trav Hart’s illustration pays homage to Iron Maiden album cover art by Derek Riggs

PUNK MAMBO #1 Exclusive A Sound of Thunder Variant Covers by Trav Hart

New York, NY (March 1, 2019) – Comics publisher Valiant Entertainment and metal band A Sound of Thunder are teaming up to offer collectible comics paying homage to classic Iron Maiden cover art.

The special editions of the debut issue of Valiant’s upcoming title PUNK MAMBO comic feature exclusive cover artwork by Trav Hart that pays homage to the classic album cover of Maiden’s 1980 single, “Sanctuary,” by artist Derek Riggs.

The PUNK MAMBO #1 Iron Maiden Homage Variants will be available in two limited editions:

– Full-Color Variant (Limited to 300 copies)
– Black-and-White Variant (Limited to 100 copies)

Both versions are available exclusively through A Sound of Thunder’s current Kickstarter campaign. Visit the campaign at the following link for more information:

From celebrated writer Cullen Bunn (Venom) and badass artist Adam Gorham (Black Panther) comes the hilariously horrifying PUNK MAMBO, about a hard-living voodoo priestess who grew up in London, relocates to the Bayou, and becomes a mystical mercenary for hire. In her first-ever solo comic book series, Punk Mambo investigates a series of abductions in the New Orleans Gutter Punk scene, stumbling upon a deadlier mystery that takes her to the haunted shores of Haiti. PUNK MAMBO #1 debuts in comic shops from Valiant Entertainment on Wednesday, April 24th with covers by Dan Brereton (Nocturnals), Zu Orzu (X-O Manowar), Cris Delara (Aspen Visions: Fathom: Spinning Our Fate), and interior artist Gorham.

In addition, fans who pre-order all five issues of the PUNK MAMBO series at their local comic shop by April 1st will receive a special code to download a digital file of A Sound of Thunder’s “Punk Mambo” track for free. The code will appear in the Pre-order Edition of PUNK MAMBO #1. To find the comic shop nearest you, visit

About A Sound of Thunder

A Sound of Thunder is an American heavy metal band established in 2009. The Billboard-charting group was an early pioneer of crowd-funding and has out-funded major label competitors with the support of their loyal fan-base known as the “Legion of Thunder”. For their fifth album in 2015, the band partnered with Valiant Entertainment to issue Tales from the Deadside, a concept album based on Valiant’s Shadowman comic series. In 2017 the band scored a Top 40 hit in Europe and won an Independent Music Award for their rendition of the Catalonian national anthem “Els Segadors.”

A Sound of Thunder

Categories: Comic Book Blogs

Man At Arms

The Splintered Realm - Sat, 03/02/2019 - 00:13
I've got notes going for several projects at once here, so thought I'd share one thing. This is a draft of the human man-at-arms. It's a human fighter type, but Tales of the Splintered Realm is going to avoid 'generic' classes, so this will be one of many variations of the classic fighter.

Human Man-At-Arms
Starts with: Medium Armor, Heavy Weapons, Shield Use, Two Weapons, Two-handed Weapons
Level 1: +1 STR; +1 to all weapon damage rolls
Level 2: +1 DEX; +1 to all weapon attack rolls
Level 3: +1 STR (+2 total); +1 attack per round (2 total)
Level 4: +1 DEX (+2 total); +1 to all weapon damage rolls (+2 total)
Level 5: +1 STR (+3 total); +1 to all weapon attack rolls (+2 total)
Level 6: +1 DEX (+3 total); +1 attack per round (3 total)

He's a high offense medium defense fighter. I think he'd be fun to play.


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