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First Comics News - Sun, 02/03/2019 - 15:08

This week’s Cosplay Girl of the Week OctoKuro

If you would like to be the Cosplay Girl of the Week!
Please send your photo to and you will be considered for inclusion in a future edition of Superhero Girls!

Categories: Comic Book Blogs

Hellion [ICONS]

Sorcerer's Skull - Sun, 02/03/2019 - 15:00

Prowess: 5
Coordination: 6
Strength: 4
Intellect: 4
Awareness: 5
Willpower: 5

Determination: 3
Stamina: 9

Specialties: Athletics, Martial Arts, Investigation, Stealth

Something to Prove
"I'm nobody's sidekick"

Hellfire Bands (Strike Device Bashing): 6
      Extra: Burst, (Degrades, Burnout)
Swinging Device: 3

Alter Ego: Robert Chase
Occupation: Graduate student, musician
Marital Status: Single
Known Relatives: Nick and Nora Chase (parents, deceased)
Group Affiliation: Former partner of Devil-Man
Base of Operations: Arkham
First Appearance: (as Imp) STRANGE DETECTIVE COMICS #42; (as Hellion) ARMCHAIR PLANET PRESENTS #71
Height: 5'10"  Weight: 175 lbs.
Eyes: Blue  Hair: Blond

Robert Chase is the son of Nick and Nora Chase, Occult Investigators and friends of Devil-Man. When they died to the reckless actions of a group of cultists, young Robby was seriously injured and Devil-Man gave him the "invitalizing draught" (which had heightened Devil-Man's own physical abilities) to save his life. In his identity as Kurt Ward, he became Robby's guardian. Devil-Man began training the boy, who soon debuted as the first Imp.

When he entered college, Robby's activities as Imp decreased. He began to want to separate himself from his mentor, with whom he had began to disagree on methods. The final break was over the use of the Hellfire Bands, which Devil-Man felt were too dangerous. Robby took on the new identity of Hellion.

Solar Trek: The Archon's Return

Sorcerer's Skull - Fri, 02/01/2019 - 12:00
sourceThe discovery of the long lost generation ship Archon by Enterprise in 2263 underscored to the General Assembly of United Federation of Sol why sophont AI was to be feared.

Though records of the its launch are nonexistent (either destroyed in the chaos of the third World War or lost in the rapid changes in data storage formats that followed), its design, computer systems, and the cybernetic implants among its passengers suggest Archon (ICV-189) was a generation ship launched toward Proxima Centauri b in the early 21st Century. Its habitat areas were home to several diverse communities, among them some religious minorities, including a (ironically) technology-rejecting traditionalist Christian sect.

Archon would never reach Proxima Centauri. Federation forensic teams have been unable to determine what calamity happened first: the death of a number of crew in an accident, a breakout of hostilities among the colonists, or a malfunction in the vessel's artificial intelligence. Whatever the cause, several habitat regions were lost and others became isolated, armed camps. One of the crew took radical action that restored a semblance of peace, but at a cost. Programmer Nicholas Landru put the computer in charge.

At some point, the course of Archon was changed. It re-entered history again in the Sol System, where it was intercepted by Enterprise. What they found in the only functioning habitat area was a society resembling a late nineteenth century agrarian community with the inhabitants completely unaware they were on a vessel. Despite appearances, the members of the community were extensively managed and condition by cybernetic implants controlled by ship's AI, whom they referred to as "Landru." There were dissidents among them,  individuals presumably for whom the neurochemical conditioning was inadequate, who looked to the return of the "Archons" (a distorted memory of the vessel's crew) to save them.

The Enterprise crew in the habitatUnconcerned with cultural contamination, Captain James Kirk of Enterprise destroyed Landru. He was criticized in some academic circles, but both Space Fleet and Federation inquiries absolved the Captain and his crew of any wrongdoing.

The Archon's passengers have been resettled in a protect area so that a Federation team can slowly work on integrating them into society and undoing Landru's conditioning.


Sorcerer's Skull - Thu, 01/31/2019 - 12:00

Last year I did a series of superhero-themed posts on Google+ inspired by Wold-Newton essays and with the conceits there was only one Earth (encompassing both the Marvel and DC and possibly other "universes") and the world tended to work like our own, despite its somewhat altered history. This served to both ground the characters in history, making them more "realistic" and making history stranger! The name for the series was taken from Mark Gruenwald's 1979 fanzine alternate comic book realities.

With Gplus in its death throes, I exported those posts and they are now blogposts here. Only a few of them are currently visibly, but if you want to check them out, follow the Omniverse label at the bottom of this post.

Wednesday Comics: Storm: Vandaahl the Destroyer

Sorcerer's Skull - Wed, 01/30/2019 - 12:00
My exploration of the long-running euro-comic Storm, continues with his adventures in the world of Pandarve. Earlier installments can be found here.

Storm: Vandaahl the Destroyer (1987) (part 1)
(Dutch: Vandaahl de Verderver)
Art by Don Lawrence; script by Martin Lodewijk

In a small, strange universe, somewhere in the multiverse, a war which has lasted for millions of years comes to an end. Vandaahl the Destroyer, Lord of Chaos, Agent of Death, is brought before his triumphant enemies. He gloats that he won the moment they chose to take up arms against him, and he relishes the irony that they will now kill him in the name of peace.

But his enemies don't plan to kill him. Instead, he will be locked in the Armor of Eternity. He will be held in stasis until the end of time. They also plan to throw the armor into a black hole. They are unsure of what will happen. The All-Creator will decide his fate.

Apparently, the All-Creator isn't done with Vandaahl. Drawn into the black hole, he isn't destroyed, but instead shunted through a white hole into another universe...

He comes down like a meteorite into the water world where Storm, Ember, and Nomad have been living with a community of fishermen. Nearly drowned in the resulting wave, our heroes decide to dive down and investigate when they see a glow beneath the water. Storm and one of the fishermen don special jellyfish and diving helmets and go down.

The next day, they come back to haul up the armored figure. Storm weirdly has a hard time touching it, like his hand and the figure are two magnets, repelling each other. They take the mysterious figures back to the fisherfolks' nest to take counsel with the elders.

While the adults are talking, children are playing around the figure. They inadvertently activate some controls...

And Vandaahl lives!


SPILLING INK: A New Potentially Controversial Book By The Enigmatic EL James?

First Comics News - Wed, 01/30/2019 - 03:48

EL James has become a household name since she published her smash hit series, Fifty Shades of Grey. She’s arguably the most successful self-published author despite the fact that her self-published book was quickly snagged up by a division of Random House in 2012. Given the backing of a major publisher it’s no wonder the book turned an almost immediate commercial success. Success doesn’t come without some negatives. Dubbed “Mommy Porn,” the series was both loved and hated in equal measure, but ultimately sales are what counts and the series turned movie and spawned additional side stories told from the male lead’s perspective.

But this is all old news, right? Been there, done that. We’re all over the whole Mommy Porn drama, aren’t we?

Not even close!

Just a few days ago, EL James announced to the world she’s back at it again with a new book due out this Spring titled, The Mister, calling it “a Cinderella story for the twenty-first century.”

While she hasn’t come out and said it will be as erotically charged as her previous series, she’s created an expectation in her readers for a certain type of book and I think it’s safe to say we’re in for a naughty treat.

In a statement released by Penguin Random House, James says: “I’m so excited to finally get this passionate new romance out into the world… Maxim and Alessia have led me on a fascinating journey and I hope that my readers will be swept away by their thrilling and sensual tale, just as I was while writing, and that, like me, they fall in love with them.”

The passionate new romance from E L James, author of the phenomenal #1 bestselling Fifty Shades Trilogy

 London, 2019. Life has been easy for Maxim Trevelyan. With his good looks, aristocratic connections, and money, he’s never had to work and he’s rarely slept alone. But all that changes when tragedy strikes and Maxim inherits his family’s noble title, wealth, and estates, and all the responsibility that entails. It’s a role he’s not prepared for and one that he struggles to face.

 But his biggest challenge is fighting his desire for an unexpected, enigmatic young woman who’s recently arrived in England, possessing little more than a dangerous and troublesome past.  Reticent, beautiful, and musically gifted, she’s an alluring mystery, and Maxim’s longing for her deepens into a passion that he’s never experienced and dares not name. Just who is Alessia Demachi? Can Maxim protect her from the malevolence that threatens her? And what will she do when she learns that he’s been hiding secrets of his own?

 From the heart of London through wild, rural Cornwall to the bleak, forbidding beauty of the Balkans, The Mister is a roller-coaster ride of danger and desire that leaves the reader breathless to the very last page.

Will this book be as successful as her previous offerings? Only time will tell, but as it stands now, it’s already ranking at the top of the pre order charts on


Amazon Best Sellers Rank: #97 in Books

#2 in Books > Literature & Fiction > Erotica > Romantic

#59 in Books > Literature & Fiction > Literary

#60 in Books > Literature & Fiction > Women’s Fiction > Contemporary

Categories: Comic Book Blogs

Shazam! #2 Review

First Comics News - Tue, 01/29/2019 - 23:28

The new Shazam! series, brilliantly timed to release around the time the movie launches, has taken the early 2019 crown for most disappointing new title by being too dense for new readers and too bland for long suffering fans of the original Captain Marvel. This issues story, written by Geoff Johns, goes through the motions of bringing the hallmarks of the characters (family interactions, weird characters, a sense of wonder) but nothing seems to really connect with the reader. The first issue set the series up well as the family explores a newly discovered area of the Rock of Eternity, an abandoned train station that allows travel to different areas of the Magiclands. This time they travel to the first of these realms, The Gamelands which is a twisted sort of amusement park run by the King Kid who has a secret of his own.

The entire issue seems to be a little bit off and it is hard to say what the problem is but it may be the change of artists. The first issue featured top notch artwork from Dale Eaglesham who excelled at showing the kids with a wide range of expressions and was a great compliment to the story while this issue sees Marco Santucci take over. This may be why the second issue was delayed a month and features a Christmas cover at the end of January. Marco does a solid if unspectacular job; the characters are stiffer, the panels often feel cramped and there is not sparkle of mischief coming off the page.

Captain Marvel, or Shazam as he has been retconned to be named, has always been one of my favorite characters but he has been hard to get right. I fondly remember the original stories of course but also loved the Shazam: The New Beginning mini-series from the 80’s, the The Power Of Shazam! by Jerry Ordway and the Jeff Smith min-series among others. The character is wonderful when used correctly but he is hard to nail down correctly. This newest series tries but after the solid first issue it is back into the skip pile for the time being.

Shazam! #2

DC Comics – $3.99

Categories: Comic Book Blogs


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