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Lemuria - Land of Opportunity - Fortunes Won & Lost AAR Part 1

Two Hour Wargames - Mon, 07/10/2017 - 00:43

Lemuria – Land of Opportunity. Or so Arizona Bob had heard. So when he had a chance to go there with his employer Sir Winston “Winnie” Hollowcraft he was ready for it.“What’s the job, sir?”AZ asked.“Not quite sure, Bob,”Winnie replied. “Maybe a bit of business mixed with pleasure. Sarah Jane will accompany us and I’ve already notified Jefferson as to our departure time. Will three days be sufficient for you to get your affairs in order?”“Yes sir,” AZ continued. “Where will be leaving from?”“Corpus Christi. I already booked passage on the Brittany Star. Unless you have any more questions I’ll see you there in three days…in the morning. I have a room booked for you at the only hotel in town for the night before.”AZ extended his hand and the two men shook hands. “Looking forward to working with you again, sir”.
“Winnie, Bob, you can call me Winnie.”

Colonial Lemuria is the title I use for generating places when I want to explore a non-historical continent. I prefer not to be confined by history this works well for me. It contains the history of the continent and its peoples as well as detailed first-hand information on each nation/area.  Included are 14 different army lists – with the 6 army lists in Fortunes Won & Lost to represent them accurately.
Lemuria is a world where ancient Kingdoms and European powers vie for control. A splendid combination of history and fiction.
I chose to have my party represented by the European – Adventurers List – even though they have a couple of Americans with them. Here’s the list of the party.
Sir Winston - Co-Star - Adventurer Rep 4 Pistol and European Rifle.Sarah Jane - Co-Star - Adventurer Rep 4 Pistol and European Rifle.Arizona Bob - Star - Adventurer Rep 5 Two Pistols and European Rifle.   Jefferson Davis Saunders - Co-Star - Adventurer Rep 5 European Rifle and Pistol.
I am choosing to use Co-Star from Larger Than Life - Director's Cut which is totally compatible with these three books. This  gives the character Star Power - the ability to reduce damage. Only AZ has the another advantage - Free Will - allowing him to choose his Reaction. None will have Cheating Death or Larger Than Life that  are included in LTL.
Of all the places in Lemuria I could explore I specifically chose Nobelongga as it is the site of the infamous Treaty Port – Mission St. Mary.                                      

This is all of the information I have as  the player. First stop will be disembarking from the Brittany Star in Mission St. Mary. And so the Story begins!
But wait... there's more.

Categories: Tabletop Gaming Blogs

The Tavern has some Suggestions for The ENnies (and we're soliciting your suggestions too)

Tenkar's Tavern - Sun, 07/09/2017 - 21:21
So, I've criticized the ENnies voting process in the past (and the ENnies process as a whole) and Hans Cummings, ENnies Submissions Coordinator has suggested that he was open to feedback, so here we are.

Personally, I think much of the issues resides in the "judges round" where the submissions get cut down to five nominations per category.

Strangely enough, I can't find the ENnies judges for 2015 on the ENnies site (but have have found it with some digging off the ENnies site) but Kurt, Stacy, Jakub and Kayra have been judging for a number of years. At least five years for some (and is Stacey Muth related to Mathew Muth?)

2015 Judges
2013 Judges
All FOUR judges from 2016 were carried over to 2017.  Reece Carter was added for 2017. I suspect we'd find a similar trend with the prior years which I can't find on the ENnies site. (I found the trend)

The first thing to do is limit judges to one year at a time - no consecutive years of judging. This really is a no brainer. Biases are natural but bringing in new blood every year will do well at balancing out those biases.

Now, choosing the judges is a popularity contest, and much like in real world politics, the incumbent is at an unfair advantage. One year terms - it really is that simple.

About the judging process? Is there a set of guidelines the judges are expected to follow? Is it public? It should be.

Product is submitted as physical product and shipped around the world at considerable cost to the publishers seeking to be considered. I suggest requiring all submissions be made in PDF. Why? Why not? The judges are volunteers reviewing product. They don't need physical products to do their review.

Switching to digital submissions would remove much of the cost involved. It would also remove the idea that judges are being monetarily compensated for their work, as the post judging Ebay sell off is certainly a thing. And hey, we'd save some trees.

I would also suggest disclosing the votes of both the judges (for the nomination process) and the voting public (for the awards) after the award ceremony. Nothing is better at showing the legitimacy of a process than full disclosure of the process.

If only one thing were to be done, just one - limit judges to one year terms.

So, what are your suggestions?

edit: so, this is a thing. no more than two consecutive years as a judge - I'd prefer one year but its a start:

Categories: Tabletop Gaming Blogs

The Eyes of Satan aka The Elder Thing Essence Eyes For Your Old School Campaigns

Swords & Stitchery - Sun, 07/09/2017 - 20:42
Once the Elder Thing essence body jumps it leaves behind its corruption in the host body of its former victim. The eyes may be the window to the soul but these horrors beyond imaging leave some of their corruption & insanity in the corpses of their victims. The terror & corruption of the toad-god Tsathoggua is captured inside the souls of these monsters and spreads through Needles
Categories: Tabletop Gaming Blogs

The Elder Thing Essence For Your Old School Campaigns

Swords & Stitchery - Sun, 07/09/2017 - 17:59
Among the frozen wastes of old Earth the mummified  remains of a certain group of the Voormi race have been found in the furthermost reaches of that ancient world & on far flung Hyperborean colony worlds. These things are not what they appear to be. An ancient circle of one hundred black wizards of the Elder Things had transferred their essence into their Voormi servants. Some Needles
Categories: Tabletop Gaming Blogs

Spider-Man: Homecoming and the Backdrop of the MCU

Sorcerer's Skull - Sun, 07/09/2017 - 14:00

One of the good things about Spider-Man: Homecoming is that it brings Spider-Man into the Marvel Cinematic Universe. Not in the comic fetishist dream of now having Spider-Man in the same scene with Iron Man, but in the sense of the increasingly cohesive backstory of the CMU undergirding the plot. I am not found of the CMU in its homogenization of plot and uninspired sameness of production design, but the ways that it increasingly portrays a world being changed by the consequences of an alien invasion and the co-occurrent emergence of superheroes I like a lot.
They didn't plan this from the beginning. There is no unification of the origins of any of the Phase One characters, and only some of their villains. As late as Winter Soldier, the Falcon's flying prosthetic wings are just some Army contractors invention, with no need of Stark genius or reverse engineered alien tech.  The small screen is where things begin to change. Daredevil season one has as its setting New York in the aftermath of a very destructive alien invasion (i.e. the Chitauri as seen in Avengers). Agents of SHIELD and Agent Carter deal with (and build on) things in the periphery of the films.

Of course, Civil War deals with the political consequences of Age of Ultron (which in turn, sort of grew out of the events of Avengers), but Homecoming shows us the origins of several of Spider-Man's foes in the Roadside Picnic-esque salvage of the Chitauri visitation. It's an interesting thematic element, having the "neighborhood hero" have to deal with the personifications of the mess left behind when the big players leave the field, but it also makes the universe seem more cohesive and real. It's a step away from the Marvel Silver Age comics toward  (again) the Ultimate Marvel Universe in approach.
I think this would be a good thing to emulate in superhero rpgs or really any genre where you wanted a sustain cohesive setting. Thirty years ago, the writers of the Wild Cards books argued a unified origin for super-powers aided suspension of disbelief. That's probably true, but given the proliferation of superheroes today, it seems less necessary. What is still somewhat novel, and still worth considering is the "ripples" in the pond of the setting when a new fantastic element is dropped in. There's a lot that can be mined from that idea, I think.

1d20 Random Ancient Treasures of Underborea Table For Your Old School Campaigns

Swords & Stitchery - Sun, 07/09/2017 - 06:11
There are ancient places & scared sites that people should not go especially adventurers & their ilk. These places are left overs from when the world was turned inside out & things of old Earth come to the surface. Sometimes they are carried by the things of the underworld, demons of old, or the hates from ancient days. Often knights or heroes much be dispatched to deal with this menaces ofNeedles
Categories: Tabletop Gaming Blogs

Mapping the Dungeon

19th Level - Sun, 07/09/2017 - 03:10

It's been a long time since I've made a dungeon map for D&D or similar games. I suspect my copy of Campaign Cartographer was rather sleepy when it got taken for a spin for a dungeon map.

I love maps - which in gaming can be a blessing and a curse. I was the kid who tried his hand at making his own track maps of the New York City subway (and making suggestions to my grandfather as to places we should go based on that).

So I like maps as entities unto themselves as well as serving as tools - whether in real life or in gaming. In the living room I'm writing this I can see hanging on the walls a 1970's New York City subway map and a map of Colonial-era New York City. When I was a teenager there was a map of the World of Greyhawk hanging up on my wall.

That said... my own artistic ability is crap. I've seen some absolutely gorgeous hand-drawn maps that absolutely fill me with envy. I've even supported some cartographers via Patreon. Over the past few years I've played a lot of Call of Cthulhu, Star Wars, and superhero gaming. These settings all lend themselves well to making use of pre-made maps or rough sketches made on the fly. For the AS&SH campaign I'm readying, I'm planning a mix of my own adventures as well as AS&SH/early D&D adventures. For my own adventures, I realized I wanted to make my own maps. That's what finally made me break out ProFantasy's Campaign Cartographer again.

I reviewed CC3 several years ago and most of my comments are largely still valid for its newest version, CC3+. It's got a rough learning curve, being essentially a CAD program. But you can do some pretty amazing things with it. I'm a decent user at it - there are people who can make their own symbol sets and styles - I'm nowhere near that level of skill. But I can make a pretty decent map with the various styles that ProFantasy provides. I subscribe to their annuals - every month they release an "issue" which typically contains some new map style. At the end of the year all the issues are bundled into a single package. The map shown at the top of this post is from their January 2015 issue, a style for OSR-style dungeons. After much mulling over I decided this was the style I wanted to go with for my dungeon. It's a nice mix of style and functionality. One of the dangers I find when prepping maps for my own adventures is the perfect can too often become the enemy of the good. I'm rather pleased with the way this one is coming out. I'll soon be ready to stock the dungeon with zombies, orcs, and brigands. And treasure too, I suppose...
Categories: Tabletop Gaming Blogs

Fortunes Won & Lost now on Sale!

Two Hour Wargames - Sat, 07/08/2017 - 23:24

Bat Rep to follow as well as step-by-step AARs.

More info
Categories: Tabletop Gaming Blogs

Going Fourth

3d6 Traps & Thieves - Sat, 07/08/2017 - 19:18
Mid-year is nigh and another Avremier 0e supplement is in the can. Three out of five. Not gonna lie - it feels good, and a bit overwhelming. This project is more than halfway done and still going strong.

What's next? Eldritch Avremier.

This whole thing started as an homage to the original books - including the supplements. Avremier (Supplement 0) was a direct homage to Greyhawk in every possible way. Dhavon (Supplement I) was something of an homage to Blackmoor. Mauvolg is essentially more of the same - because it was important to the project. Next up, by way of logical progression, is Eldritch Avremier. For the purpose of this project, Eldritch Avremier deals with the nature and use of arcane magic in the setting - the Arcanaflow. Divine magic will be covered in the final volume. Eldritch Avremier will also introduce the Vastness - other planes and their structure in the well as some of their denizens (monsters). And, as might be expected, there will be artifact items.

The cover mockup of Eldritch Avremier references the color range of an arcane spellcaster's personal aura - the means by which the caster perceives and interacts with the force of magic known as the Arcanaflow. In total, the Arcanaflow "system" of magic for Avremier is complex and versatile. The current challenge is deciding how much to present in this small booklet so that is it usable in gameplay, but not too overwhelming as a starting point. But, that's *my* problem.

Eldritch Avremier will be a departure from the three existing volumes. It will be dealing less with the Avremier setting and more with what lies behind-the-scenes. The final volume, Deities, Deminities & Personalities, will be structured much the same way.

What about the rest of the campaign setting - you ask? What about those nifty-sounding regions beyond the human lands? When will we get to learn about Parateva, Undomni, Mara Imperium, Nekari, Chongoku, and the rest? They sound neat! Well, I can promise they are all coming. In what format remains to be determined. The intent is to bring the entirety of Avremier to those who want it.

The first five booklets started as a project for myself. With each supplement published, demand and interest have grown. It has expanded nearly beyond my limited resources at the time of this writing. Plans are being made for publishing Avremier (and more) in 2018 - and beyond. For now, I give you Supplements 0, I, and II. By this time next year, you shall have Supplements III and IV. Then, we shall truly celebrate!

Categories: Tabletop Gaming Blogs

Free RPG Day PDF Releases - Past and Present

Tenkar's Tavern - Sat, 07/08/2017 - 14:58
Yep, there's a whole bunch of releases, going back years for Free RPG Day.

Here's the main link to all of the "Free" Free RPG Day releases in PDF at RPGNow

Some releases from this year:

Conan: Free RPG Day 2017: The Pit of Kutallu - PDF The Pit of Kutallu is a scenario which was part of FREE RPG Day 2017 and is self-contained standalone adventure featuring a cut down version of the 2d20 system for Robert E. Howard’s Conan: Adventures in an Age Undreamed Of, a game of dramatic pulp adventure and heroic conflict.

All you need are to play are two twenty-sided dice (2d20), a dozen or so six sided dice (d6), paper pens and some tokens or beads to track momentum, a group of friends and your imagination!

Vaginas are Magic! - Vaginas are Magic! is a book of blasphemous, dangerous magic featuring spells that only women characters can cast. It also includes a new magic system for use with Lamentations of the Flame Princess and all other traditional class-and-level tabletop role-playing games.

This is a book of 20 longform spells, a new magic system, and a short essay about magic. Each spell has its description, a half dozen effects if the spell is improperly cast, and a full page illustration accompanying it. Yes, that's 20 pages of art.

Spells are each named after a metal song. Of the twenty spells, three have sexual content, and three of the twenty illustrations could be considered explicit in that way.

RuneQuest Classic Quickstart - free in PDF but damned if I can find it at the site.

edit - and here's the RQC link:

Torg Eternity - Free RPG Day Special - They came from other cosms—other realities—conquerors joined together to steal the Earth's living energy…to consume its possibilities. The Possibility Raiders brought with them their own realities, turning portions of our planet into someplace else.

High Lord Baruk Kaah, a lizard-like humanoid from a world called Takta Ker (which literally translates to "The Living Land"), rules a primeval, mist-shrouded realm that now stretches across wide swaths of North America.

But you were just an ordinary person living an ordinary life on the day the Maelstrom Bridge crashed down and New York began to transform...
Categories: Tabletop Gaming Blogs

Retro OSR Commentary On UK6 All That Glitters By Jim Bambra For First Edition Advance Dungeons & Dragons

Swords & Stitchery - Sat, 07/08/2017 - 06:08
'Can you unravel the map's mysteries and find your way to the promised treasure? Or will your dreams end only in death and an unmarked grave far from home!'"The dark jungle trees loom above you, and the scent of tropical blooms hangs heavy on the windless air. Overhead, brightly coloured birds wheel and dip through the branches. Swarming mosquitos buzz angrily as you raise a waterskin Needles
Categories: Tabletop Gaming Blogs

Kickstarter - The Midderlands - An OSR Mini-Setting & Bestiary

Tenkar's Tavern - Sat, 07/08/2017 - 03:08

About time I got to looking at Kickstarters again, right?

This time we are looking at The Midderlands - An OSR Mini-Setting & Bestiary.

Wait! Do you see that? "An OSR Mini-Setting & Bestiary" - I think I'm in love ;)

Oh, and its by Monkeyblood Design, which is a seal of quality in the OSR.
The Midderlands is an old-school game setting with bestiary for use with old-school role-playing games. It is based on Swords & Wizardry Complete, but could easily be used with other old-school systems and even non-OSR systems such as D&D or Pathfinder. It is a green-hued, dark-fantasy, late-middle ages, early-renaissance view through grime-smeared spectacles. The setting itself is based on an area in the middle of England near where I live called The Midlands. Many of the locations are loosely based on reality, but others are pure fantasy from an addled mind. The setting part of the book contains something I call "game-juice". Not heavy of history and monotonous detail, but enough to get the game-juices flowing and let the game master twist and tweak as they need to in order to fit their campaign. There is also humour and occasional swear words.Even some Swords & Wizardry Complete loving.

Shit, I'm in. PDF is $13, Print + PDF is $39. I'm going in for $39.

Categories: Tabletop Gaming Blogs

New Magic Item - The Veriddien Crystal Sphere For Your Old School Campaigns

Swords & Stitchery - Sat, 07/08/2017 - 02:15
'You want me to what?' Rel The Strong' the mercenary Martian warrior held both his temper & his long sword in his hands ready for the on coming rush of human warriors.  'I want you to stab my crystal sphere & break the skein of reality in the localized time/space continuum.' Hashic Vro Tholian occultist asked his partner rather dryly & with a rather pronounced lisp common to Thoulian Needles
Categories: Tabletop Gaming Blogs

Fat Dragon Games Printable Terrain - PWYW Selection Through This Weekend

Tenkar's Tavern - Fri, 07/07/2017 - 19:16

Yes, I feel like I've been playing catch-up for this week. My holiday weekend in the Pocono Mountains of PA was an amazing recharge of my battery but I'm still not where I should be when it comes to posting.

That being said, Fat Dragon Games is offering SIX of their printable terrains at PWYW pricing through the weekend.

This is an amazing offer and your are limited only by the amount of paper or card-stock you feed into your printer.

E-Z DUNGEONS: Deluxe Edition - Normally $15, you can often find it on sale for $7.50 - PWYW

Ah heck, just catch all SIX at this page. Grab them all. You would be a fool not to.

5% of all sales made through The Tavern's affiliate links go to support The Tavern. Thank you so much for your support.
Categories: Tabletop Gaming Blogs

Adapting Clark Ashton Smith's 'Marooned in Andromeda' To The 'Old Solar System' Campaign Setting"

Swords & Stitchery - Fri, 07/07/2017 - 17:31
"I'm going to put you fellows off on the first world of the first planetary system we come to." The icy deliberation of Captain Volmar's tones was more terrible than any show of anger would have been. His eyes were chill and sharp as the sapphire lights in snow; and there was a fanatic rigor in the tightening of his lips after the curtly spoken words. The three mutineers looked sullenly Needles
Categories: Tabletop Gaming Blogs

The Tavern has Matched the First $500 Raised by Taverners for Mona Dowie's Cancer Related Expenses

Tenkar's Tavern - Fri, 07/07/2017 - 13:13

Ignore the naysayers. The OSR is one of the most caring and giving communities to be found. Anywhere.

By my calculations, readers of The Tavern raised at least $625 for Mona Dowie's cancer related expenses. I'm sure I missed some donations and more will be coming in the future.

I had initially offered to match the first $250 raised by Tavern Readers. Tom Tullis / Fat Dragon Games and Tim Riley together matched my match - we now had $500 in matching funds and the community just blew us away by donating over $600.

I can't tell you how proud I am to be a member of the OSR and the community that has grown around The Tavern. You folks literally are the best.

Thank you.

Thank you all.

Mona's GoFundMe can be found here. Just because we met out matching goal doesn't mean Mona and her family no longer need support. They do.

Categories: Tabletop Gaming Blogs

Gen Con Sells Out of 4-Day Badges, Limited Single-Day Badges Remain

Gamer Goggles - Fri, 07/07/2017 - 11:37

Gen Con Sells Out of 4-Day Badges, Limited Single-Day Badges Remain

INDIANAPOLIS (July 6, 2017) Gen Con, the largest and longest-running hobby gaming convention in North America, has announced a sellout of 4-Day badges for Gen Con 50, its historic 50th convention to be held August 17-20. Sales of single-day badges (Thursday, Friday, Saturday, and Sunday Family Fun) will continue at, though supplies are limited. The company urges those interested in attending to purchase these badges soon, as single-day badges also are expected to reach a sellout.

Due to these expected sellouts, Gen Con will not offer on-site badge sales at Gen Con 50. Any remaining attendee-type badges will be available for sale at with will call pick-up. As in prior years, Gen Con will offer 24-hour will call, starting at noon on Wednesday, August 16 and staying open throughout the entire convention. The will call area also will expand to expedite the packet pick-up process.

“Though 4-Day badges have sold out for Gen Con 50 there are still many opportunities to attend the convention and take part in the celebration,” said Adrian Swartout, CEO/Owner of Gen Con LLC. “Family Fun Day badges provide a great opportunity for visitors who wish to sample the show for the first time. Anyone still interested in attending Gen Con 50 should purchase their badges soon.”
Family Fun Day, held on Sunday, August 20, allows a family of four to attend for $45. Children ages 8-and-under are free to attend any day of Gen Con with a child wristband.
Gen Con has capped Trade Day and some individual badge types previously in Indianapolis, but has never limited its 4-Day or single-day badge sales.

Gen Con 50 will take place August 17-20, 2017 in the Indiana Convention Center, Lucas Oil Stadium, and participating hotels. The convention will feature more than 500 exhibitors, more than 19,000 events, and an exclusive concert from Grammy Award-winning recording artist They Might Be Giants.

About Gen Con
Gen Con LLC produces the largest consumer hobby, fantasy, science fiction, and adventure game convention in North America, Gen Con, The Best Four Days in Gaming!™. Acquired in 2002 by former CEO and founder of Wizards of the Coast, Peter Adkison, the company is headquartered in Seattle, Washington. Last year’s Gen Con featured attendees from all 50 states, each Canadian province, and more than 60 countries. Celebrating 50 years in 2017, Gen Con 50 will be sponsored by Mayfair Games, Paizo, Inc., and Rio Grande Games.

Categories: Tabletop Gaming Blogs

Dictionary of Azurth Update

Sorcerer's Skull - Fri, 07/07/2017 - 11:00

I hadn't done one of these in a while, so I figured it was time. Here's the updated Dictionary of the Land of Azurth with entries for Zorka, Tsar of the Shooting Stars, and House Perilous, among others.

Retro OSR Commentary On UK3 The Gauntlet By Graeme Morris For First Edition Advance Dungeons & Dragons

Swords & Stitchery - Fri, 07/07/2017 - 06:02
'Indomitable it stood for centuries, a symbol of order in a world of chaos. Bastion of the pass through the Kamph Mountains, the very stones of the Keep of Adlerweg were the stuff of legends. What evil power had strength enough to take it? How were its defenses swept aside? Fell creatures now attend the battlements that overlook the only pass between Berghof and the sea. This is notNeedles
Categories: Tabletop Gaming Blogs

The Ennie Nominations Have Been Announced - Should You Care?

Tenkar's Tavern - Fri, 07/07/2017 - 03:14

So, the Ennie nominations have been announced - should you care?

Probably not. If you read The Tavern you are at least nominally interested in the OSR and as a rule, the OSR gets vastly overlooked (I must say LotFP snagged a few nominations, but that's an American in Finland publisher, so James gets extra points when scored ;)

Before I point out some things you MIGHT want to vote for, let me make a few observations:

1 - WotC got ZERO nominations. They did get a "Judge's Spotlight" for Tales of the Yawning Portal but no actual nominations.

2 - Paizo got ONE nomination - for its "pawns" (miniatures) - no nominations for actual gaming content.

3 - LotFP got SIX nominations - Veins of the Earth got four of them. They also snagged a "Judge's Spotlight".

4 - Only one of the five nominated blogs comes close to The Tavern's traffic - Gnome Stew. Actually, that's a well deserved nomination.

Alright, so as far as Tavern Picks go:

Best Adventure
Blood in the Chocolate (Lamentations of the Flame Princess) - its actually a damn good adventure that your PCs might survive.

Best Aid/Accessory
Kobold Guide to Plots & Campaigns (Kobold Press) - Kobold Press - need I say more?

Best Art, Cover

Best Art, Interior
Baby Bestiary Handbook Vol 2 (Metal Weave Games) - amazing art - simply one of the best.
S. Petersen’s Field Guide to Lovecraftian Horrors (Chaosium) - also excellent

Best Blog
Gnome Stew: The Gaming Blog - To be honest, I never heard of the other four...

Best Cartography
The Cursed Chateau (Lamentations of the Flame Princess) - It is an OSR pick. We gotta represent.

Best Electronic Book
Hubris: A World of Visceral Adventure (DIY RPG Productions) - Stuffed full of inspiration. Savor the reading, as it is a five course meal and then some.

Best Family Game

Best Free Product
What, no SWL?

Best Game
Not my bag, man

Best Miniature Product

Best Monster/Adversary
S. Petersen’s Field Guide to Lovecraftian Horrors (Chaosium) - Simply on of the best. Timeless
Veins of the Earth (Lamentations of the Flame Princess) - 66 fucking Euros? Holy shit! No wonder I hadn't heard of it before.

Best Podcast
Spellburn - Excellent podcast and unscripted. Can't say the same about others

Best Production Values
Call of Cthulhu – 7th Edition Slipcase Set (Chaosium) - a beauty to behold - it does justice and more for CoC
Baby Bestiary, Collector’s Edition (Metal Weave Games) - you need to see it to believe it

Best RPG Related Product
Call of Cthulhu: The Coloring Book (Chaosium) - I haven't seen it but I can imagine.

Best Rules
Adventures in Middle-Earth Player’s Guide (Cubicle 7 Entertainment) - If I only ran 5e
Veins of the Earth (Lamentations of the Flame Princess) - How much is 66 Euros in USC?

Best Setting
Le sigh

Best Supplement
The One Ring – Horse-Lords of Rohan (Cubicle 7 Entertainments) - Well, it is Tolkien

Best Website
Nothing to say

Best Writing
Veins of the Earth (Lamentations of the Flame Princess) - $75.32. Goddamn
The One Ring – Horse-Lords of Rohan (Cubicle 7 Entertainments) - Tolkien

Product of the Year
Veins of the Earth (Lamentations of the Flame Princess) Times like this is when retirement sucks.

Voting this year will take place from July 11 to July 21.

Don't forget to vote Frog God Games as Fan Favorite Publisher. Vote early and vote often. Well, I mean, get your friends, family and pets with an intelligence of 3 or higher to vote. Don't submit multiple votes yourself. That would be wrong. Neither Frog God Games nor The Tavern advocate ballot stuffing. Heck, the Frogs have no nominations and neither does The Tavern. Don't vote. See if I care.

Grumble... Grumble... Get off my lawn ya damn kids and take your peeing dog with you!

Categories: Tabletop Gaming Blogs


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