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First Comics News - Mon, 05/11/2020 - 01:48

Jeff Hardy def. Cesaro


Fatal 4-Way Match: SmackDown Tag Team Championship Match

The New Day (c) def. The Miz & John Morrison, The Forgotten Sons, and Lucha House Party

MVP Bobby Lashley def. R-Truth

SmackDown Women’s Championship Match

Bayley (c) def. Tamina

WWE Universal Championship Match

Braun Strowman (c) def. Bray Wyatt

WWE Championship Match

Drew McIntyre (c) def. Seth Rollins

Money in the Bank Ladder Match from WWE Headquarters

Asuka def. Lacey, Nia Jax, Shayna Baszler, and Dana Brooke

Money in the Bank Ladder Match from WWE Headquarters

Otis def AJ Styles, Rey Mysterio, Daniel Bryan, Baron Corbin, and Aleister Black



Categories: Comic Book Blogs

RICH INTERVIEWS: Karla Nappi Writer/Creator for Duplicant

First Comics News - Mon, 05/11/2020 - 01:21

First Comics News: What about your early childhood helped prepare you for writing “Duplicant”?

Karla Nappi: My Dad is a huge science fiction fan, and exposed me to this genre early on. I was watching Star Wars and Blade Runner and Back to the Future along with X-Files and Star Trek and Quantum Leap.

1st: What is “Duplicant’s” storyline?

Karla: In the future, humanity is afflicted with a pandemic of organ failure. A glimmer of hope comes in the form of Matt Travers, a scientist who creates duplicate organs that saves humanity – only their high cost forces people into indentured servitude. In answer to this, a dangerous black market arises which is run by a religious fanatic and Matt’s former mentor.

Following Matt’s deadly encounter with a “Duplicant,” a recipient of his technology, Matt’s life blows up. He comes to question everything he knows as he strives to learn the truth behind his encounter, and along the way uncovers an even bigger mystery about the fate of mankind.

1st: Why does organ duplication become a thing in the future of “Duplicant”?

Karla: Because of the organ failure pandemic, and because of the difficulty in finding a vaccine, Matt Travers perfected organ duplication as a way to stem the tide of death.

1st: What is the biggest selling point of “Duplicant”?

Karla: Marianna’s art is breathtaking and makes the story pop off the page. Her ability to convey the emotion I scripted is hands down the best part of the book. Also, the story has become incredibly timely with the current pandemic – I couldn’t have predicted how close to real-life my story would end up being.

1st: How did “Duplicant” come into being?

Karla: I saw Repo The Genetic Opera and came away inspired to find a way to combine my love of science fiction, medical science, and the idea of repo men for organs into a story. I researched what was going on with 3D printing at the time, and what was predicted for the future, and everything just sort of came together to create Duplicant. Writing for comics is such an awesome and challenging way of envisioning stories, and helped make Duplicant shine.

1st: Who is Matt Travers and how does Regenerist fit into his life?

Karla: Matt Travers is the protagonist of Duplicant. Regenerist is his employer, and where he does the work to develop organ duplication and his continued work to find a vaccine.

1st: How would you describe Marianna Strychowska’s art style?

Karla: Breathtaking- realistic – emotional – unique – I’ve incredibly fortunate to have her as part of the team.

1st: How would you describe the world in general in which “Duplicant” takes place?

Karla: The world, in general, is a place not much different from what we’re experiencing right now with the COVID pandemic. People not being able to afford care. Having to make life or death decisions or decisions that could impact their finances and their emotional health for the rest of their life. Corporations and government thinking they know best and yet are often misinformed or don’t take into consideration the true impact of their policies. People protesting for control of their lives and what happens to their bodies.

Rich: Do you have any ideas for other comic books?

Karla: I have a short comic story I’m working on with F(r)iction I’m excited about. I wrote a spinoff of Monster Matador featuring Angelina Jolie that Steven Prince will be illustrating in the future. I’m working on a short horror comic story for an upcoming anthology that David Schrader and Clay Adams are overseeing. I also have an idea about virtual reality that I’d like to explore as a comic book miniseries.

1st: How is “Petal the Timid Inventor” doing?

Karla: Petal is my first children’s picture book. Mariah Terry, an artist I met at Baltimore Comic-Con this past October, is diligently working on the interior art for Petal. She recently completed images of each character I’m hoping to debut on social media in the coming weeks. I’m considering doing a Kickstarter to fund the printing of Petal once it’s complete. Carlos Mangual, who does the lettering/production work on Duplicant, will also be doing the lettering/production work on Petal.

1st: What do you think of organ transplants in today’s world?

Karla: I just read a recent article by ProPublica that says organ transplants have fallen victim to being considered elective procedures b/c they’re scheduled – but organ transplants are critical procedures to keep someone who is often on the verge of death alive. Add in that anyone who has had an organ transplant is on anti-rejection medicine for life, and being in the middle of the COVID pandemic adds to their vulnerability b/c of their already compromised immune system. I hope the future holds the same promise of manufactured organs that don’t require anti-rejection medication – but without the high cost, I envisioned in my comic – and without the waitlists that happen in the current day.

1st: Who is Wyatt?

Karla: Wyatt is my son. He’s 2 1/2 and has an active imagination.

1st: How do you spend any free time you have?

Karla: Sleeping! Otherwise, I try to catch up on my favorite shows and the steady stack of comic books I have next to my bed. I’ve been backing some really awesome projects on Kickstarter like White Ash from Charlie Stickney, Deadskins from Clay Adams, and Steven Prince has an upcoming Kickstarter for Monster Matador. I can’t wait to dig into them all.

1st: What would you like to say to the fans of your work?

Karla: Thank you so much for your support and enthusiasm about Duplicant. It was a thrill getting this out into the world, and having such a positive reaction to my work. I look forward to sharing Issue 3 and hope everyone’s equally excited about continuing the journey with Matt.

Categories: Comic Book Blogs

5150 Send Lawyers, Guns and Money - Down the Rabbit Hole

Two Hour Wargames - Sun, 05/10/2020 - 22:26
I had a cover and an idea of what the book would be about but seriously once I started writing it; well, it took me to places I hadn't thought of when I sat down to get started. Heck, I can't wait for it to be over so I can play it.

Here's one of Billy Pink's Crew. Waiting for the rest of the artwork to follow.
Fast Eddie
Categories: Tabletop Gaming Blogs

"It Had to Be Felt" Essay on Hiroshi Ikeda by Jim Sorrentino

Aikido News - Sun, 05/10/2020 - 20:08
"It Had to Be Felt" Essay on Hiroshi Ikeda by Jim Sorrentino
From: Jun Akiyama posted on 10. May 2020, 07:08pm
URL: http://www.aikiweb.com/forums/showthread.php?t=25780

The latest "It Had to Be Felt" essay, this time on Hiroshi Ikeda (7th dan, Boulder Aikikai) by Jim Sorrentino is now available for your reading pleasure. From the article: "As I would grab him or attempt to strike him, or as I faced him with a weapon, the physical interaction itself would impress on me that his experience and accompanying depth of understanding far outweighed mine. And yet, every time, he transmitted his understanding in a way that spurred me to work harder to improve, rather than discouraging me, or worse, injuring me."

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  • Categories: Aikido

    The Sword of Shannara

    Deep Sheep - Sun, 05/10/2020 - 18:09
    It was 1977. The Holmes Basic Set for D&D came out that year as well as the Monster Manual. The AD&D rules were still being worked on and would not come out until 1978 and 1979. The Sword of Shannara, a novel penned by a young Terry Brooks fresh out of college, released to great popularity, excepting many fantasy roleplayers. They said The Sword of Shannara was just a shallow copy of Tolkien's The Lord of the Rings and in some ways they were right. But in many other ways they were wrong.

    This review covers only the first quarter of the novel and in its broad strokes, you will find it very similar to the Fellowship of the Ring. But although Sword of Shannara is very inspired by Lord of the Rings, it still goes its own way. It dispenses with Tolkien's poetry and gives us more action. You could even say that Sword of Shannara is the D&D version of Lord of the Rings.

    Let's state the differences first. There are no hobbits in Shannara. Shannara is a world similar to ours after an apocalypse that made man evolve into gnomes, dwarves, and trolls. Elves were always around in our world but they now they no longer hide themselves. The Warlock Lord allies himself with gnomes and trolls and flying creatures called Skull Bearers. But the biggest difference is that there is no ring. There is a sword and, at the beginning of the story, the Warlock Lord has stolen it.

    So while there is a fellowship of men, dwarves, elves, and a magic-user that forms after the two young men escape from Shady Vale, the quest is different. They have to find the sword. Then they have to figure out how to use the sword. And then defeat the Warlock Lord with the sword. Is that much of a difference? Yes. They are not hiding a ring as they travel to the land of Mordor, while the ring plays with everyone's hopes of power. They are on a mission of desperation. A mission that more resonates with D&D adventures than Tolkien.

    I'll post more as I continue reading. What are your thoughts about The Sword of Shannara?
    Categories: Tabletop Gaming Blogs

    Candy Jar Offering Free Kindle Stories for VE Day

    Blogtor Who - Sun, 05/10/2020 - 17:05

    Candy Jar books always finds a way to respectfully commemorate soldiers and World War II. This VE day is being celebrated generously for the fans. Candy Jar are offering free kindle versions of some of their stories this weekend! The first story, naturally, has a Lethbridge-Stewart connection. It’s a spin-off titled ‘The Flaming Soldier‘. This […]

    The post Candy Jar Offering Free Kindle Stories for VE Day appeared first on Blogtor Who.

    Categories: Doctor Who Feeds

    Collide – May 10

    Mark Hughes (Church of the Rock) - Sun, 05/10/2020 - 15:59

    Survival Skills Discussion Questions
    Check out our COLLIDE Spotify Playlist!


    Check out our ongoing resources for each age group:

    And don’t forget to follow Kidz Rock on Facebook and Instagram!


    The post Collide – May 10 appeared first on Church of The Rock.

    Categories: Churchie Feeds

    RICH REVIEWS: Archie Comics 80th Anniversary Presents: Katy Keene # 1

    First Comics News - Sun, 05/10/2020 - 15:49

    Title: Archie Comics 80th Anniversary Presents: Katy Keene # 1
    Publisher: Archie Comics
    Writer/Artist: Bill Woggon
    Price: $ .99 US
    Rating: 4 out of 5 stars
    Website: archiecomics.com 
    Comments: Katy does have more than one guy after her. She does nothing to encourage them. Everyone seems to love Katy. She does have some interesting days.
    When going to a costume ball Katy has to pick out just the right costume for her date.  She also decides she hates men and this leads to her getting into trouble. With or without men in her life they still cause her problems.
    The old-style art in these pages is lovely to see.
    Kate’s friend Skipper shows up and he is a cool character who tells big stories. He is a funny man and his stories are whoppers. The truth though is interesting to see.
    Katy gets to enjoy a wrestling match. The wrestlers are big hairy guys. Katy is looking gorgeous as always.
    Katy is visited by a painter and the painter turns out not to be who she thought. The mix up leads to a funny situation. Katy also is illustrated as a very lovely girl in a bikini.
    Seeing all the notes of the reader’s ideas for clothing throughout the stories is a nice way to involve the fans.
    Katy is such a beautiful and likable character. You will love her too.

    Categories: Comic Book Blogs


    First Comics News - Sun, 05/10/2020 - 14:38

    The staff of First Comics News wishes our readers a Happy Mother’s Day!

    Alex Wright, Bob Almond, Dærick Gröss Sr., Katie Salidas, Mat Kaufman, Michael Dunne, Miguel Ortiz, Tanya Tate, Tim Chizmar, Mike Bullock, Buzz Dixon, Holly Golightly, Howard Chaykin, J. C. Vaughn, Mark Haney, Marwan El Nashar, Naif Al-Mutawa, Scott McDaniel, Art Sippo, Chris Marshall, Jamie Coville, Chris Squires, Francis Sky, Grant Offenberger, Martin Boruta, Peter Breau, Phil Latter, Calvin Daniels, Francis Garbut, Giovanni Aria, Ric Croxton, Wayne Hall, Jez Ibelle, Matthew Szewczyk, Reinhardt Schäfer, Richard Vasseur, and Rik Offenberger

    Categories: Comic Book Blogs

    RICH REVIEW: Archie Comics 80th Anniversary Presents: Young Salem # 1

    First Comics News - Sun, 05/10/2020 - 10:40

    Title: Archie Comics 80th Anniversary Presents: Young Salem # 1
    Publisher: Archie Comics
    Writers: Ian Flynn, Mike Gallagher, Bill Golliher
    Pencilers: Chad Thomas, Dan DeCarlo, Holly G!
    Inkers: Chad Thomas, Jon D’Agostino, Al Nickerson
    Colors: Glenn Whitmore, Barry Grossman
    Letters: Jack Morelli, Bill Yoshida, Vickie Williams
    Cover: Chad Thomas
    Price: $ .99 US
    Rating: 3 out of 5 stars
    Website: www.archiecomics.com
    Comments: “Scardey Cat” A young Salem now human and his Uncle Mort are out treasure hunting. They do find something but it is not a treasure. The two witches do get a scare.
    “The Perfect Cast” Salem and two of his friends are practicing their magic. Salem does get carried away and he may get carried away. Even at this young age, Salem is out causing trouble. The colors look nice and bright here. They do stand out.
    “Cop Collars Collarless Cat” Salem does get into trouble with the help of Bruiser the dog. Salem may be a cat but he still has some magic. He is still a clever thing and causing trouble for others too.
    “Don’t Fret My Pet!” Salem gets to play the Knight in Shining armor to a fair maiden. Salem for a cat does have some wild adventures.
    Salem whether a young man or a cat is always finding himself getting into trouble.

    Categories: Comic Book Blogs

    SUNDAY SUPER CINEMA: Let Old Wrinkles Come | A Star Trek Fan Film

    First Comics News - Sun, 05/10/2020 - 10:20

    Having broken the prime directive by accidentally leaving a communicator on the planet Neural, Captain James T. Kirk and Lt Almeida battle a deadly Mugato to recover the missing technology. However, the beast is just the beginning of their troubles, as an unlikely stow-away takes control of the Enterprise and heads deep into the Gamma Quadrant!

    Categories: Comic Book Blogs


    First Comics News - Sun, 05/10/2020 - 10:20

    This week’s Cosplay Girl of the Week Danielle Vedovelli

    If you would like to be the Cosplay Girl of the Week! Please send your photo to Giovanni.Aria@firstcomicsnews.com and you will be considered for inclusion in a future edition of Superhero Girls!

    Categories: Comic Book Blogs


    First Comics News - Sun, 05/10/2020 - 10:10

    This week’s Cosplay Dude of the Week

    If you would like to be the Cosplay Guy of the Week! Please send your photo to Alex.Wright@firstcomicsnews.com and you will be considered for inclusion in a future edition of Superhero Dudes!

    Categories: Comic Book Blogs


    First Comics News - Sun, 05/10/2020 - 10:09

    This week’s Cosplay Team of the Week

    Cosplay Team of the Week!
    Please send your photo to Alex.Wright@firstcomicsnews.com and you will be considered for inclusion in a future edition of Superhero Team!

    Categories: Comic Book Blogs

    Parent Resources: Talking about the Holy Spirit

    Mark Hughes (Church of the Rock) - Sun, 05/10/2020 - 03:01

    Hi Parents,

    You can use the below resources to engage your kids in conversation about the Holy Spirit.


    Check out our ongoing resources for each age group:

    The post Parent Resources: Talking about the Holy Spirit appeared first on Church of The Rock.

    Categories: Churchie Feeds

    Elementary – May 10

    Mark Hughes (Church of the Rock) - Sun, 05/10/2020 - 03:00


    Worship Video


    Check out our ongoing resources for each age group: And don’t forget to follow Kidz Rock on Facebook and Instagram!


    The post Elementary – May 10 appeared first on Church of The Rock.

    Categories: Churchie Feeds

    Parent Cue Cards – May 10

    Mark Hughes (Church of the Rock) - Sun, 05/10/2020 - 03:00

    Hi Parents,

    You can use the below activities to engage in fun and conversation with your kids over the week.

    Salvation Guide
    Kidz Rock Spotify

    Check out our ongoing resources for each age group:

    The post Parent Cue Cards – May 10 appeared first on Church of The Rock.

    Categories: Churchie Feeds

    Preschool – May 10

    Mark Hughes (Church of the Rock) - Sun, 05/10/2020 - 03:00



    Worship Video


    Check out our ongoing resources for each age group: And don’t forget to follow Kidz Rock on Facebook and Instagram!


    The post Preschool – May 10 appeared first on Church of The Rock.

    Categories: Churchie Feeds

    The Dachshund Dungeon

    Ten Foot Pole - Sat, 05/09/2020 - 11:11
    By Nick LS Whelan Self-published OSR Level ?

    Send your players to visit the cordial society of the Gentledogs. Presently they’re beset by a moral quandry: trying to live up to their own values while pressed on one side by imperialist forces from the Underdark, and on the other by a treasonous wizard attempting to engineer a fascist coup

    This eight page adventure features a fourteen page dungeon described on one page. It’s full of intelligent dogs. Pugmire, then, I guess? But it implies it is not? And the dogs have guns? Anyway, it’s all Stonehell style, with a few intro pages and then a half page map with a page of keys. The key descriptions are pretty ok, focusing on what they need to. But I have to ask: why? And to what end? It feels hollow.

    These little dungeons are always hard to review. Both from a size and a page count aspect, but, not this one I think. 

    So … Pugmire, I guess? Pugmire is OSR now? I mean, the dungeon has a backstory, it’s full of intelligent dogs, they have rifles and pistols in a kind of 19th century England landed gentry kind of way. There’s no level range mentioned anywhere on the cover, description or product … It’s clearly D&D-ish with morale .. .but something else called the Hatespark? The backstory implies that the dogs were created by a wizard though just to guard the dungeon. So … I have no fucking clue what is going on here. Lets’ make them Mushroom-people with swords and bows and take care of the entire thing.

    The backstory is a bit humorous. To quote: A couple hundred years ago a wizard who could feasibly be described as “good” defeated one who was “bad,” but could not kill her. This is the kind of DM writing I can get in to. It’s Just a few little enhancements to the verbange and punctuation and you bring so much more to an otherwise generic backstory. This is great, and it’s a good example fo what I mean by focusing the power of your writing and brining detail and specificity and colour without adding a lot of words. 

    And then there’s the  hook-ish/intro to the dungeon. There’s a tunnel in the sewers. It’s long. No one knows where it goes. It takes two days to traverse it to get to the dungeon. Smarter than your average sewer adventure; the sewer is just the front door.

    Five and a half pages in to an eight page adventure and we get a small fourteen room map on half a page. A couple of loops. A crevice running through a couple of rooms. It’s serviceable, not stellar.

    And then the room keys start, all on one page … with room for art at the bottom. I’m going to bitch a bit about things left unsaid in this adventure, and I feel like there was some internal constraint that the room keys only take a page. Which is too bad; the problem with all one page room keys is that they are limited by their format. Basically the judgement comes down to “Is it good … FOR A ONE PAGE DUNGEON? The “for a one page dungeon” has to be added on to every statement. Why do that? The one-pagers are, essentially, performance art. Why constrain yourself if you don’t have to? (Says the six page dungeon man.) 

    The room keys are pretty good though, at lest when it comes to conveying evocative flavour through terseness. The first room is “1. Metal hatch opened by a wheel. Pipes to the left and right expel sewage into the tunnel.” I can visualize that. I can run that. It’s at least three details: hatch, pipes, sewage, all in one line of text that takes us less than the full width of the page. Or maybe “Chugging water pump pulls water up from underground streams. Bedroll in the corner, dirty plates stacked beside it.” Short, terse. These could both be better, but they ARE a great example of how a terse room description can be both scanned quickly and be evocative at the the same time. It’s not really mundane detail. It’s not really trivia, or useless backstory. It’s focused on the meaningful parts of the room and at least an ok description of them. (Ok, of course, being a high compliment from me.)

    Treasure and creatures, though, suffer from this format. They tend to be more abstracted. Treasure are described, such as “L: White lace hemmed with gold is draped along the walls. These curtains are delicate, religiously significant, and valuable.” That’s your treasure. For a generic adventure I’d say that’s pretty well, and given the dog-stuff and rifles, I guess not assuming a system is a good thing. It’s also feels abstracted to me, with the conclusions of the curtains rather than a description of the curtains, and I never like that. In addition the creatures are somewhat lacking in motivation. You get a half page or so write up on the races, but the specific creatures lack motivations. They feel like they wait in their rooms, behind a glass wall, for the party to look at. There doesn’t feel like there’s any tension. There’s one “baddie” of note, at the very end, but even he comes off like not having any tension. This could have been a dungeon that was a political boiling pot, ready to explode. Parts of the intro imply as much. But then, the rooms don’t do anything to help that along. Eight dogs discussion philosophy. Ok.  It reminds me of that chess room in Dwimmermount, where nothing happens.

    The whole thing needs a good SHOVE. 

    This is Pay What You Want at DriveThru, with a suggested price of $2. The entire thing is in the preview, all eight pages, which is GREAT. You might check out the room keys and jusge the writing for yourself. I think it’s tending toward the good side of the evocative spectrum, which, I also think is perhaps the hardest part of writing adventure keys.


    Categories: Tabletop Gaming Blogs


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